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DCSN01C - Introduction To Computing

The document outlines the vision, mission, graduate attributes, program educational objectives, and course syllabus for the Bachelor of Science in Computer Science and Bachelor of Science in Information Technology at the Lyceum of the Philippines University. It emphasizes the university's commitment to innovation, research, and community engagement, while detailing the competencies students are expected to develop. The course syllabus for 'Introduction to Computing' provides a structured learning plan covering essential IT concepts, software applications, and practical skills.

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0% found this document useful (0 votes)
3 views11 pages

DCSN01C - Introduction To Computing

The document outlines the vision, mission, graduate attributes, program educational objectives, and course syllabus for the Bachelor of Science in Computer Science and Bachelor of Science in Information Technology at the Lyceum of the Philippines University. It emphasizes the university's commitment to innovation, research, and community engagement, while detailing the competencies students are expected to develop. The course syllabus for 'Introduction to Computing' provides a structured learning plan covering essential IT concepts, software applications, and practical skills.

Uploaded by

mol vlogs
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Lyceum of the Philippines University

College of Engineering, Computer Studies and Architecture


Bachelor of Science in Computer Science
Bachelor of Science in Information Technology

VISION

An internationally - accredited University dedicated to innovation and excellence in the service of God and
Country.

MISSION
Lyceum of the Philippines University, espousing the ideals of Jose P. Laurel, is committed to the following
missions:

1. Advance and preserve knowledge by undertaking research and disseminating and utilizing the re-
sults. – RESEARCH
2. Provide equitable access to learning through relevant, innovative, industry
based and environment-conscious programs and services in the context of nationalism and
internationalism. – INSTRUCTION and QUALITY SERVICES
3. Provide necessary knowledge and skills to meet entrepreneurial development and the managerial
requirements of the industry. – INSTRUCTION
4. Establish local and international linkages that will be the source of learning and growth of the mem-
bers of academic community. – INSTRUCTION AND INSTITUTIONAL DEVELOPMENT
5. Support a sustainable community extension program and be a catalyst for social transformation and
custodian of Filipino culture and heritage. – COMMUNITY EXTENSION
6. Build a community of God-centered, nationalistic, environment conscious, and globally competitive
professionals with wholesome values and attitudes. – PROFESSIONALISM and VALUES

GRADUATE ATTRIBUTES

Competencies Learning Goals


1. Knowledge for Solving Computing To apply knowledge of computing fundamentals, knowledge of a
Problems computing specialization, and mathematics, science, and domain
knowledge appropriate for the computing specialization to the ab-
straction and conceptualization and computing models from de-
fined problems and requirements.

2. Problem Analysis To identify, analyze, formulate, research literature, and solve


complex computing problems and requirements reaching sub-
stantiated conclusions using fundamental
principles of mathematics, computing sciences, and relevant do-
main disciplines.
3. Design/ Development of Solutions To apply mathematical foundations, algorithmic principles and
computer science theory in the modeling and design of computer
based systems in a way that demonstrates comprehension of the
tradeoffs involved
in design choices; to understand information security issues in re-
lation to the design, development and use of

DCSN01C : Introduction to Computing Page 1 of 11


information systems; to design and evaluate solutions for com-
plex computing problems, and design and evaluate systems, com-
ponents, or processes that meet specified need with appropriate
consideration for public
health and safety, cultural, societal, and environmental considera-
tions.
4. Modern Tool Usage To create, select, adapt and apply appropriate techniques,
resources and modern computing tools to
complex computing activities, with an understanding of the limi-
tations to accomplish a common goal.
5. Individual and Team Work To function effectively as an individual and as a
member or leader in diverse teams and in multi-
disciplinary settings.
6. Communication To communicate effectively with the computing community and
with society at large about complex computing activities by being
able to comprehend and write effective reports, design documen-
tation, make effective presentations, and give and understand
clear
instructions.
7. Computing Professionalism and Social To recognize the legal, social, ethical and professional issues in-
Responsibility volved in the utilization of computer technology and be guided
by the adoption of
appropriate professional, ethical and legal practices.
8. Life-Long Learning To recognize the need, and have the ability, to engage in independ-
ent learning for continual development as a
computing professional

PROGRAM EDUCATIONAL OBJECTIVES (PEO)

No PEO GA1 GA2 GA3 GA4 GA5 GA6 GA7 GA8


.
1 Are articulate and can discuss the latest
developments in the specific field of prac- X X X X X X X X
tice.
2 Can communicate in oral and written X X X
using English and Filipino;
3 Can work effectively and
independently in multi-disciplinary and X X X X X
multi-cultural teams;
4 Act in recognition of professional, X X X
social, and ethical responsibility;
5 Can preserve and promote historical and
cultural heritage X X X X

*GA = Graduate Attributes; GA1 = Knowledge for Solving Computing Problems; GA2= Problem Analysis;
GA3= Design/ Development of Solutions; GA4 = Modern Tool Usage; GA5= Individual and Team Work;
GA6 = Communication; GA7= Computing Professionalism and Social Responsibility; GA8= Life-Long
Learning.

DCSN01C : Introduction to Computing Page 2 of 11


No. PEO M1 M2 M3 M4 M5 M6
1 Are articulate and can discuss the latest develop-
ments in the specific field of practice. X X X X X X

2 Can communicate in oral and written using X X X X


English and Filipino;
3 Can work effectively and independently in X X X X
multi-disciplinary and multi-cultural teams;
4 Act in recognition of professional, social, and X X X
ethical responsibility;
5 Can preserve and promote historical and cultural
heritage X X X X

M1=Research; M2=Instruction & Quality Services; M3=Instruction; M4=Instruction and


Institutional Development; M5= Community Extension; M6= Professionalism and Values.

PROGRAM OUTCOMES (PO) AND PERFORMANCE INDICATORS (PI)

By the time of graduation, the students of the program shall have the
ability to:
Program Outcomes Performance Indicator
a Apply Knowledge for Solving Completed and successfully defended Thesis project in line with the
Computing Problems discipline.
b Problem Analysis Successfully analyzed and formulate a plan on how to resolve a problem.
c Design/Development of Solutions Successfully created a solution and/or developed a software project.
Knowledge and understanding of information security issues in relation to
the design, development, and use of information systems. Design and eval-
uate solutions for complex computing problems and design and evaluate
systems, components, or processes that meet specified needs
with appropriate consideration for public health and safety, cultural, soci-
etal, and environmental consideration.
d. Modern Tool Usage Create, select, adapt and apply appropriate techniques, resources and
modern computing tools to complex computing activities, with an
understanding of the limitations to accomplish a common goal.
e. Individual and Teamwork Effectively function as an individual an as a member or leader in diverse
teams and in multidisciplinary settings.
f. Communication Communicate effectively with the computing community and with society
at large about complex computing activities by being able to comprehend
and write effective reports, design documentation, make
effective presentations, and give and understand clear instructions.
g. Computing Professionalism and Social Immersed/Exposed in an actual working environment in industry
Responsibility
h. Life-Long Learning Recognize the need, and have the ability, to engage in independent
learning for continual development as a computing professional.

DCSN01C : Introduction to Computing Page 3 of 11


Lyceum of the Philippines University
College of Engineering, Computer Studies and Architecture
Effective First Semester, AY 2022 - 2023

SYLLABUS

Subject Code : DCSN01C


Subject Title : Introduction to Computing
No. of Units : Three (3) units
Lecture Hours/Week : Two (2) hours
Laboratory Hours/Week : Three (3) hours
Prerequisite : None

Course Description:

This course provides an introduction to the industry of Information Technology, an overview of the IT profession, basic
computer concepts and terminologies. This course introduces students to a well-rounded approach to computer literacy that
includes theproper keyboard typing, common office productivity tools, software applications and Internet.

Course Outcomes Program Outcomes


After completion of the course, the student should be able to: a b c d e f g h i j k l m n o
CO1 – Understand basic information technology concepts, computer I I E
ethics, and security.
CO2 – Strengthen the knowledge in software, internet and in office I D E
application.
CO3 – Identify the various stages of computer development with special I E D
emphasis on the latest trends on Information Technology.
CO4 – Operate different computer hardware and utilize office D I
productivity tools.
I – Introductory E – Enhance D - Demonstrate

Performance Indicator:
Evaluate and determine

Course Content / Learning Plan

Course Teaching Learning Graded Activities/


Week Outcomes Topics Activities Assessment Tools
1 I. Orientation
1. Overview of the course
2. Discussion of Mission Vision of the
University
3. Discussion of requirements and
class policies
[Link] setting
5. Course requirement
2 CO1 Introducing Today’s Technologies: Lecture Quizzes/Assignment
Computers Devices, andthe Web Interactive Research Activity
• Today’s Technology Discussion Reaction Paper
• Computers Video Presentation
• Mobile and GameDevices
• Data and Information

DCSN01C : Introduction to Computing Page 4 of 11


• The Web
• Digital Security andPrivacy
• Programs and Apps
• Communications andNetworks
• Technology Uses
• Technology Users
2 CO1, Proper Keyboard Typing Laboratory Lab Activities
CO2, • Parts of the Keyboard Simulation Quizzes/Assignment
CO3, • Finger Placement Demonstration
CO4 • Guidelines
• Safety

Word Processing - Part 1


• Interface of MicrosoftWord
• Working with the Wordribbon
• Using newsletter-stylecolumn.
• Setting margins, page
• orientation specialkeyboard keys
3 CO1, Working in the Enterprise: Sys- Lecture Quizzes/Assignment
CO2, tems,Certifications and Careers Interactive Research Activity
CO3, • The TechnologyIndustry Discussion Seatwork
CO4 • Information Systemsin the En-
terprise
• Technology Careers
• Technology Certifica-
tions
• Job Searching andCareer Plan-
ning
3 CO1, Laboratory Lab Activities
Word Processing – Part 2
CO2, Simulation Quizzes/Assignment
• using header and footer, footnotes
CO3, Demonstration
andendnotes
CO4
• using drop cap
• columns
• creating tables andborders
• inserting pictures
• creating charts
• creating a table ofcontents
• insert footnote/ endnote cap-
tions
• bibliography
• create a Mail-merge
• form an address list
4 CO1, Computer and MobileDevices: Lecture Quizzes/Assignment
CO2, Evaluating Options for Home and Interactive Research Activity
CO3, Work Discussion Seatwork
CO4 • Computers and Mobile De-
vices
• Mobile Computersand Desktops
• Servers
• Terminals
• Supercomputers

DCSN01C : Introduction to Computing Page 5 of 11


• Cloud Computing
• Mobile Devices
• Game Devices
• EmbeddedComputers
• Putting it AllTogether
• Ports and Connections
• Protecting Hardware
• Health Concerns ofUsing Tech-
nology
4 CO1, Laboratory Lab Activities
Spreadsheet - Part 1
CO2, Simulation Quizzes/Assignment
• Basic parts and function
CO3, Demonstration
of eachtoolbars in the
CO4
spreadsheet
• insert column/ row
• insert border
• apply table styles
• creating charts
• add graphics toworksheet
• insert picture
• changing vertical alignment and
rotating
5 CO1, Computer DataRepresenta- Lecture Quizzes/Assignment
CO2, tions Interactive Research Activity
CO3, • Binary System Discussion Seatwork
CO4 • Decimal System
• Binary & Decimal Conversion
and viceversa
• Conversion of fraction:Decimal
to Binary Binary Arithmetic
• Decimal – Octal conversion
and viceversa
• Octal-Binary conversion and
viceversa
• Octal Fraction
5 CO1, Laboratory Lab Activities
Spreadsheet - Part 2
CO2, Simulation Quizzes/Assignment
• copying worksheet
CO3, Demonstration
CO4 • protecting workbooksand work-
sheets
• working with tables
• using lookup
6 Prelim Examination
7 CO1, Hexadecimal System Lecture Quizzes/Assignment
CO2, • Decimal –Hexadecimalconver- Interactive Research Activity
CO3, sion and vice versa Discussion Seatwork
CO4 • Hexadecimal-Binaryconversion
and vice versa
7 CO1, Laboratory Lab Activities
Advance SpreadsheetFunctions
CO2, Simulation Quizzes/Assignment
• Link worksheet andworkbook
CO3, Demonstration
function
CO4
• Decision Function

DCSN01C : Introduction to Computing Page 6 of 11


• Formulas

8&9 CO1, Programs and Apps: Productivity, Lecture Quizzes/Assignment


CO2, Graphics,Security, and Other Tools Interactive Research Activity
CO3, • Programs and Apps Discussion Seatwork
CO4 • ProductivityApplications
• Graphics and MediaApplications
• Personal InterestApplications
• CommunicationsApplications
• Security Tools
• File, Disk and SystemManagement
Tools
8&9 CO1, Laboratory Lab Activities
Presentation Software
CO2, Simulation Quizzes/Assignment
• Creating and Delivering a
CO3, Demonstration
presentation
CO4
• Rules in Presentation
• Using documentthemes
• Adding slides
• Insert Graphics
• Deleting the slides
• Run the slide show
• Using slide sorter
• Personalized themes
• Slide transitions
• Adding animation, sounds and
pictures
• Insert charts
• Adding action buttonsand hy-
perlinks
10 & 11 CO1, Communications andNetworks Lecture Quizzes/Assignment
CO2, • The Internet Interactive Research Activity
CO3, • Connecting to theInternet Discussion Seatwork
CO4 • The World Wide Web
• Types of Websites
• Digital Media on theNet
• Other InternetServices
• Netiquette
10 & 11 CO1, Laboratory Lab Activities
HTML Fundamentals
CO2, Simulation Quizzes/Assignment
• Introduction to Webpage Design
CO3, Demonstration
CO4 andDevelopment
• HTML and WWW
• HTML Basic tags
• HTML Elements
• Web Developmentlife Cycle
• Insert image tagsapplication in
webpage
• List tags applicationin webpage
• Create Links, andAnchors in a
webpage
12 Midterm Examination
13 CO1, Building Solutions: Database, System Lecture Quizzes/Assignment

DCSN01C : Introduction to Computing Page 7 of 11


CO2, and Application DevelopmentTools Interactive Research Activity
CO3, • Databases, Data andInfor- Discussion Seatwork
CO4 mation
• File Processing Systems and Da-
tabases
• Database ManagementSystems
• System Development
• Application Development Lan-
guages and Tools
13 CO1, Laboratory Lab Activities
Table and Frames Tag
CO2, Simulation Quizzes/Assignment
CO3, • Table Heading Demonstration
CO4 • Cellpadding and
Cellspacing
• Colspan and Rowspan
• Table Backgrounds
• Table Height andWidth
• Table Caption
• Header, Body, andFooter
• Frame Tags
14 & 15 CO1, Digital Security, Ethicsand Privacy: Lecture Quizzes/Assignment
CO2, Threats, Issues and Defense Interactive Research Activity
CO3, • Digital Security Risks Discussion Seatwork
CO4 • Internet and NetworkAttack
• Unauthorized Accessand Use
• Software Theft
• Information Theft
• Hardware Theft,Vandal-
ism and Failure
• Backing Up – The Ultimate
Safeguard
• Wireless Security
• Ethics and Society
• Information Privacy
14 & 15 CO1, Laboratory Lab Activities
CO2, Introduction to CSS Simulation Quizzes/Assignment
CO3, • CSS Properties Demonstration
CO4 • Inheritance
• CSS Font Properties
• CSS Text Properties
• Color and BackgroundProperties
• Link Style Sheets, Class and
CascadeClasses
• IDs
• Linked Style Sheet
• Imported Style Sheet
• Webpage using link style sheet,
class andcascade
16 & 17 CO1, Introduction toJavaScript Lecture Quizzes/Assignment
CO2, • Variables, Data Types,Func- Interactive Seatwork
CO3, tions Discussion
CO4 • Decision Constructs

DCSN01C : Introduction to Computing Page 8 of 11


• Loops
• Function or Methods
• Event Handlers
16 & 17 CO1, Laboratory Lab Activities
CO2, Webpage usingJavaScript Simulation Quizzes/Assignment
CO3, • Ways on how to create asophis- Demonstration
CO4 ticated web sitewith JavaScript

• Application of JavaScript
concepts
18 Final Examination

References:

Call No. Author and Title


2018, Discovering Computers: Digital Technology, Data and Devices, Misty E.
Vermaat, Susan L. Sebok, Steven M. Freund, Jennifer T. Campbell and Mark
Frydenberg, Cengage Learning.

Course Requirements:

1. Programs and/or Seatwork (must be submitted on the deadline set by the instructor).
2. Research work related to the course (preferably related to the program took by the student).
3. Assignments (must be submitted on the deadline set by the instructor).
4. Attendance (Absents should not exceed to the maximum allowable number of hours required for this subject.
Refer to Student Handbook)
5. Quizzes
6. Laboratory Activity / Experiments (if applicable in the course)
7. Examinations
a. Preliminary Examination
b. Midterm Examination
c. Final Examination
8. Recitation, participation, board works.
9. Final Project / Case Study

Computation of Grades

Prelim Term Grade Midterm Grade Final Term Grade


Prelim Examination 40% Midterm Examination 40% Final Examination 40%
Creative Academic Creative Academic Creative Academic
60% 60% 60%
Performance Performance Performance
Total 100% Total 100% Total 100%

Prelim Term Grade + Midterm Grade + Final Term Grade


FINAL GRADE =
3

DCSN01C : Introduction to Computing Page 9 of 11


Assessment Tools

COs Assessment Tools Standards


CO1 Final Examination At least 60% of the students will get a grade of at least 75%
CO2 Laboratory Activities At least 60% of the students will get a grade of at least 75%
CO3 Final Examination At least 60% of the students will get a grade of at least 75%
CO4 Laboratory Activities At least 75% of the students will get a grade of at least 75%

Updated and Prepared by/Date Endorsed by/Date Noted by/Date

Genson P. Mendoza
August 12, 2022

Validated by:
Dr. Arnel Avelino
Chairperson Dean, COECSA
Industry Advisory Board

DCSN01C : Introduction to Computing Page 10 of 11


Lyceum of the Philippines University
College of Engineering, Computer Studies and Architecture

Course Outcomes Assessment and Evaluation

Subject Code : DCSN01C Section: ______________________


Subject Title : Introduction to Computing Semester:_____________________

Course Outcomes Performance Indicator Assessment Task Performance Target Evaluation


CO1 – Understand At least 60% of the
basic information students will get a
grade of at least 75%
technology
concepts, computer
ethics, and security.
concepts.
CO2 – Strengthen
the knowledge in At least 60% of the
students will get a
software, internet grade of at least 75%
and in office
application.
CO3 – Identify the At least 60% of the
various stages of students will get a
grade of at least 75%
computer
development with
special emphasis on
the latest trends on
Information
Technology.
CO4 – Operate At least 60% of the
different computer students will get a
grade of at least 75%
hardware and utilize
office productivity
tools.
AVERAGE

Evaluated by:

_____________________
Faculty Member

Reviewed by: Noted by:

____________________________ ____________________________
Program Chair Dean

DCSN01C : Introduction to Computing Page 11 of 11

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