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Chapter1 Introduction

This document provides an overview of operating systems, detailing their functions, historical development, and key components. It describes the role of operating systems as resource managers and interfaces between hardware and applications, as well as the evolution from manual operation to modern systems like mobile and cloud computing. Additionally, it highlights the importance of studying operating systems due to ongoing challenges in security, scalability, and the emergence of new smart devices.

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0% found this document useful (0 votes)
10 views31 pages

Chapter1 Introduction

This document provides an overview of operating systems, detailing their functions, historical development, and key components. It describes the role of operating systems as resource managers and interfaces between hardware and applications, as well as the evolution from manual operation to modern systems like mobile and cloud computing. Additionally, it highlights the importance of studying operating systems due to ongoing challenges in security, scalability, and the emergence of new smart devices.

Uploaded by

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Copyright
© All Rights Reserved
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Operating Systems

Chapter 1 Fundamentals

Tien Pham Van, Dr. rer. nat.

Compiled with reference to other presentations


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tien.phamvan1@[Link] C7-E715, Dai Co Viet str. 1, Bach Mai, Hanoi, Vietnam Tel: +84-243-8693596
Introduction

• A computer system consists of


– hardware
– system programs
– application programs
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tien.phamvan1@[Link] C7-E715, Dai Co Viet str. 1, Bach Mai, Hanoi, Vietnam Tel: +84-243-8693596
Operating System

• A program that controls the


execution of application programs
• An interface between applications
and hardware

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What is an Operating System

• It is an extended machine
– Hides the messy details which must be performed
– Presents user with a virtual machine, easier to use

• It is a resource manager
– Each program gets time with the resource
– Each program gets space on the resource

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Performance Criteria
• Convenience
– Makes the computer more convenient to use
• Efficiency
– Allows computer system resources to be used in
an efficient manner
• Ability to evolve
– Permit effective development, testing, and
introduction of new system functions without
interfering with service

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History of Operating Systems (1/3)

• 1940s–1950s: No OS (Manual Operation)


– Programs loaded manually using switches or
punch cards
– One job at a time
– No abstraction or automation
• 1960s: Batch Systems
– Jobs grouped and executed sequentially
– Introduction of resident monitors
– Early mainframe operating systems (IBM OS/360)

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History of Operating Systems (2/3)

• 1970s: Multiprogramming & Time-Sharing


– Multiple users interact simultaneously
– CPU scheduling introduced
– UNIX (1969–1973) → portability, C language
• 1980s: Personal Computer Era
– MS-DOS, Mac OS
– Graphical User Interfaces (GUI)
– Single-user systems become widespread

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History of Operating Systems (3/3)

• 1990s: Networked & Distributed Systems


– Windows NT, Linux
– Client–server computing
– Internet-driven OS evolution
• 2000s–Present: Mobile, Virtualization & Cloud
– Android, iOS
– Hypervisors & virtual machines
– Cloud computing & containerization
– Focus on security, scalability, and energy efficiency

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Why study operating systems?
• Operating systems are a mature field
– Most people use a handful of mature Oses
– Hard to get people to switch operating systems
– Hard to have impact with a new OS
• Still open questions in operating systems
– Security– Hard to achieve security without a solid foundation
– Scalability– How to adapt concepts when hardware scales 10×
• High-performance servers are an OS issue
– Face many of the same issues as OSes, sometimes bypass OS
• Resource consumption is an OS issue
– Battery life, radio spectrum, etc.
• New “smart” devices need new OSes
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Modern OS

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The Operating System family

• Mainframe operating
systems
• Server operating systems
• Distributed operating
systems
• Personal computer operating
systems
• Real-time operating systems
• Embedded operating systems

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Popular OSs

• [Link]

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Layers of Computer System

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Services Provided by the Operating System (1/3)

• Program development
– Editors and debuggers
• Program execution
• Access to I/O devices
• Controlled access to files
• System access

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Services Provided by the Operating System (2/3)

• Error detection and response


– Internal and external hardware errors
• Memory error
• Device failure
– Software errors
• Arithmetic overflow
• Access forbidden memory locations
– Operating system cannot grant request of
application

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Services Provided by the Operating System (3/3)

• Accounting
– Collect usage statistics
– Monitor performance
– Used to anticipate future enhancements
– Used for billing purposes

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Computers under OS’s control

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Kernel

• Portion of operating system that is in main


memory
• Contains most frequently used functions

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Kernel vs. User

• [Link]
_9HRs

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Uniprogramming

• Processor must wait for I/O instruction to


complete before preceding

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Multiprogramming

• When one job needs to wait for I/O, the processor


can switch to the other job

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Timing
Prevents a job from monopolizing the system

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Utilization Histograms

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I/O Devices Slow

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Multitasking
• Idea:
– More than one process can be running at once
– When one process blocks (waiting for disk, network, user
input, etc.) run another process
• Problem:
– What can ill-behaved process do?
– Go into infinite loop and never relinquish CPU- Scribble
over other processes’ memory to make them fail
• OS provides mechanisms to address these problems
– Preemption–take CPU away from looping process
– Memory protection–protect processes’ memory from one
another

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Key Elements of Operating System

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Protection

• User program executes in user mode


– Certain instructions may not be executed
• Monitor executes in system mode
– Kernel mode
– Privileged instructions are executed
– Protected areas of memory may be accessed

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Memory protection
Do not allow the memory area containing the monitor
to be altered

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Scheduling and Resource Management

• Fairness
– Give equal and fair access to resources
• Differential responsiveness
– Discriminate among different classes of jobs
• Efficiency
– Maximize throughput, minimize response time,
and accommodate as many uses as possible

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Processes (1/2)
• A program in execution
• An instance of a program
running on a computer
• The entity that can be
assigned to and executed on
a processor
• A unit of activity
characterized by a single
sequential thread of
execution, a current state,
and an associated set of
system resources

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Process (2/2)

• Consists of three components


– An executable program
– Associated data needed by the program
– Execution context of the program
• All information the operating system needs to manage
the process

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