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ShapeLab2020 Guide

The document outlines the controls for ShapeLab on Oculus and HTC Vive, detailing the functions of primary and secondary controllers. It includes instructions for accessing options, sculpt brushes, context menus, and file menus, as well as manipulation techniques like scaling and pulling objects. Each controller's specific button functions are described for user preferences, undo/redo actions, and tool adjustments.

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0% found this document useful (0 votes)
3 views2 pages

ShapeLab2020 Guide

The document outlines the controls for ShapeLab on Oculus and HTC Vive, detailing the functions of primary and secondary controllers. It includes instructions for accessing options, sculpt brushes, context menus, and file menus, as well as manipulation techniques like scaling and pulling objects. Each controller's specific button functions are described for user preferences, undo/redo actions, and tool adjustments.

Uploaded by

thungovk20
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

ShapeLab Controls (Oculus)

Secondary Controller Primary Controller

• Options • Select Object (Model – Reference Image)


o How to open o Point at the Model or the Reference Image with
▪ Move “Stick Up” to open Options UI the “Primary Controller” and pull the trigger
(Sculpt UI panel will close automatically) o Manipulations will be applied to the selected
o What you can find here object
▪ User preferences - Hand dominance,
Polygon wireframe on/off, Mirror plane • Context menu
on/off o How to open
▪ Environment list ▪ Press “Button (A)” (while pointing at the
▪ Screenshot feature object with the Primary Controller)
o What you can find here
• Sculpt brushes ▪ Model context menu
o How to open • Decimate – Set target number
▪ Move “Stick Down” to open Sculpt UI of faces and apply
panel (Options UI panel will close • Subdivide – Set smoothing
automatically) strength and apply 4x
o What you can find here subdivision
▪ Sculpt brushes • Change material
▪ Sculpt brush modifiers (click on the ▪ Reference Image context menu
header to open) • Lock/Unlock
• Delete
• Undo/Redo
o Move “Stick Left/Right” to remove/replace • Tool size
your modifications o Move ”Stick Up/Down”

• File menu • Previous/next tool


o The file menu is located on the left side of the o Move “Stick Left/Right”
secondary controller
o Open the panel by pointing at it

Both Controllers

Scale, rotate and grab


Keep pressing both grip buttons simultaneously

Pull/push object
Keep pressing the grip button while moving the stick up or down
ShapeLab Controls (HTC Vive)

Secondary Controller Primary Controller

• Options • Select Object (Model – Reference Image)


o How to open o Point at the Model or the Reference Image with
▪ Press “Trackpad Up” to open Options UI the “Primary Controller” and pull the trigger
panel (Sculpt UI panel will close o Manipulations will be applied to the selected
automatically) object
o What you can find here
▪ User preferences - Hand dominance, • Context menu
Polygon wireframe on/off, Mirror plane o How to open
on/off ▪ Press “Menu Button” (while pointing at
▪ Environment list the object with the “Primary
▪ Screenshot feature Controller”)
o What you can find here
• Sculpt brushes ▪ Model context menu
o How to open • Decimate – Set target number
▪ Press “Trackpad Down” to open Sculpt of faces and apply
UI panel (Options UI panel will close • Subdivide – Set auto smoothing
automatically) intensity and apply 4x
o What you can find here subdivision
▪ Sculpt brushes • Change material
▪ Sculpt brush modifiers (click on the ▪ Reference Image context menu
header to open) • Lock/Unlock
• Delete
• Undo/Redo
o Press “Trackpad Left/Right” to remove/replace • Tool size
your modifications o Press “Trackpad Up/Down”

• File menu • Previous/next tool


o The file menu is located on the left side of the o Press “Trackpad Left/Right”
secondary controller
o Open the panel by pointing at it

Both Controllers

Scale, rotate and grab


Keep pressing both “Grip Buttons” simultaneously

Pull/push object
Keep pressing the “Grip Button” while moving the stick up or down

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