ShapeLab Controls (Oculus)
Secondary Controller Primary Controller
• Options • Select Object (Model – Reference Image)
o How to open o Point at the Model or the Reference Image with
▪ Move “Stick Up” to open Options UI the “Primary Controller” and pull the trigger
(Sculpt UI panel will close automatically) o Manipulations will be applied to the selected
o What you can find here object
▪ User preferences - Hand dominance,
Polygon wireframe on/off, Mirror plane • Context menu
on/off o How to open
▪ Environment list ▪ Press “Button (A)” (while pointing at the
▪ Screenshot feature object with the Primary Controller)
o What you can find here
• Sculpt brushes ▪ Model context menu
o How to open • Decimate – Set target number
▪ Move “Stick Down” to open Sculpt UI of faces and apply
panel (Options UI panel will close • Subdivide – Set smoothing
automatically) strength and apply 4x
o What you can find here subdivision
▪ Sculpt brushes • Change material
▪ Sculpt brush modifiers (click on the ▪ Reference Image context menu
header to open) • Lock/Unlock
• Delete
• Undo/Redo
o Move “Stick Left/Right” to remove/replace • Tool size
your modifications o Move ”Stick Up/Down”
• File menu • Previous/next tool
o The file menu is located on the left side of the o Move “Stick Left/Right”
secondary controller
o Open the panel by pointing at it
Both Controllers
Scale, rotate and grab
Keep pressing both grip buttons simultaneously
Pull/push object
Keep pressing the grip button while moving the stick up or down
ShapeLab Controls (HTC Vive)
Secondary Controller Primary Controller
• Options • Select Object (Model – Reference Image)
o How to open o Point at the Model or the Reference Image with
▪ Press “Trackpad Up” to open Options UI the “Primary Controller” and pull the trigger
panel (Sculpt UI panel will close o Manipulations will be applied to the selected
automatically) object
o What you can find here
▪ User preferences - Hand dominance, • Context menu
Polygon wireframe on/off, Mirror plane o How to open
on/off ▪ Press “Menu Button” (while pointing at
▪ Environment list the object with the “Primary
▪ Screenshot feature Controller”)
o What you can find here
• Sculpt brushes ▪ Model context menu
o How to open • Decimate – Set target number
▪ Press “Trackpad Down” to open Sculpt of faces and apply
UI panel (Options UI panel will close • Subdivide – Set auto smoothing
automatically) intensity and apply 4x
o What you can find here subdivision
▪ Sculpt brushes • Change material
▪ Sculpt brush modifiers (click on the ▪ Reference Image context menu
header to open) • Lock/Unlock
• Delete
• Undo/Redo
o Press “Trackpad Left/Right” to remove/replace • Tool size
your modifications o Press “Trackpad Up/Down”
• File menu • Previous/next tool
o The file menu is located on the left side of the o Press “Trackpad Left/Right”
secondary controller
o Open the panel by pointing at it
Both Controllers
Scale, rotate and grab
Keep pressing both “Grip Buttons” simultaneously
Pull/push object
Keep pressing the “Grip Button” while moving the stick up or down