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Chapter 6

The document outlines the concept of network slicing in 5G, which allows a single physical network to be divided into multiple virtual slices tailored for specific services, enhancing resource efficiency and performance. It discusses various aspects such as mobility management, quality of service (QoS), connectivity models, and the benefits of flexible resource allocation for multicast/broadcast services. Additionally, it covers tunneling processes and provides examples of activities related to data transmission and network load calculations.

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0% found this document useful (0 votes)
4 views22 pages

Chapter 6

The document outlines the concept of network slicing in 5G, which allows a single physical network to be divided into multiple virtual slices tailored for specific services, enhancing resource efficiency and performance. It discusses various aspects such as mobility management, quality of service (QoS), connectivity models, and the benefits of flexible resource allocation for multicast/broadcast services. Additionally, it covers tunneling processes and provides examples of activities related to data transmission and network load calculations.

Uploaded by

thor78104
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Network Slicing

Requirements from the Network Operation Point of View :


3GPP Basic Capability Requirements
1. Network Slicing
• Network slicing divides a single physical network into
multiple virtual slices, each optimized for a specific
service.
• Provide the functionality of a complete network, including
RAN and core network functions.
• Enables operators to customize their network for different
applications and customers.
• Slices can differ in
– Services (e.g., priority, policy control, and security),
– Performance (e.g., latency, availability, reliability, and
data rates)
– The types and detail of assurance data, and in the type
of failure diagnosis offered.
• Can serve only specific users (e.g., public safety users,
corporate customers, or industrial users).
Efficiency of N/w Slicing
i. Resource Efficiency :
• Instead of wasting resources on uniform provisioning,
each slice gets tailored resource allocation:
– eMBB slice → high bandwidth
– URLLC slice → ultra-low latency
– mMTC slice → massive device connec vity
• This avoids over-provisioning and improves overall
utilization.
• Example:
Stationary IoT sensors can be placed in an mMTC slice
with minimal mobility signaling, saving resources.
ii. Efficient User Plane
• Each slice can have its own user plane function (UPF)
placement.
• For latency-sensitive slices (like URLLC), UPFs are
deployed at the edge (MEC).
• For less sensitive services, UPFs remain in centralized
cloud.
Benefit:
• Reduced latency (edge UPF for URLLC)
• Optimized routing paths per slice
• Better handling of high data traffic (eMBB) via caching
iii. Efficient Content Delivery :
• Content delivery strategies differ per slice:
– eMBB slice: uses edge caching for video streaming and VR
– URLLC slice: prioritizes fast delivery of small packets with
minimal signaling
• Benefits:
• Slicing ensures that heavy traffic (video) does not affect
latency-critical services.
• No congestion spillover between services Improved QoS per
application
iv. Energy Efficiency
• Low-power devices (IoT) are grouped into mMTC
slices:
– Reduced signaling overhead
– Extended sleep cycles
– Lightweight protocols
• High-performance slices (eMBB) use more power but
only where needed.
• Benefits:
• Battery life improvement for IoT devices
• Efficient power usage across network
2. Diverse Mobility Management
• Different devices and services in 5G have very different
movement patterns, so mobility handling cannot be
uniform:
– High-speed users (cars, trains)
– Pedestrians (moderate mobility)
– Stationary or low-mobility devices (IoT sensors)
• 5G adapts mobility procedures based on service needs, not just
connectivity.
• Role of Network Slicing
• Network slicing enables separate mobility strategies per slice,
instead of one common approach.
• Each slice is optimized for: Latency , Reliability , Mobility pattern
and Signaling overhead
Continued…
• Relationship between the mobile station and the RAN , used
to set up, maintain, and release the various physical channels.
• Devices may be:
– Stationary during their entire usable life (e.g., sensors
embedded in infrastructure)
– Stationary during active periods but nomadic between
activations (e.g., fixed access, Nomadic : A user or device
moves occasionally between locations, but is not
continuously moving)
– Mobile within a constrained and well-defined space (e.g.,
in a factory)
– Fully mobile
Mobility in :
• eMBB Slice : high (smartphones, video streaming )
• Features:
– Frequent handover (HO) support
– Seamless mobility across cells
– High data continuity
• URLLC Slice : critical + time-sensitive ( autonomous vehicles,
remote surgery )
• Features:
– Ultra-fast handovers
– Make-before-break connections
– Edge-based mobility anchoring
• mMTC Slice : low or stationary (IoT sensors )
• Features:
– Minimal or no handovers
– Reduced mobility signaling
– Long idle/sleep modes
3. Priority, QoS, and Policy Control
• 5G supports multiple services (commercial + critical like public
safety)
Policy: A set of rules defined by the network that determines
what services a user gets, including priority and QoS levels.
Policy Control: The mechanism that allocates and manages
network resources to enforce these policies for each user.
Priority: Indicates the importance of packets during
transmission. Higher priority → transmitted first when
resources are limited.
Quality of Service (QoS): Defines the performance requirements
of a service, such as: Throughput (data rate) , Latency (delay) ,
Packet loss , Jitter , Reliability and security
• Priority is part of QoS but is often treated separately because:
Two services can have the same QoS requirements , but
different priority levels
• Policy control in 5G dynamically manages QoS and priority to
ensure efficient and differentiated service delivery based on
application requirements.
4. Connectivity Models
• 5G networks support both direct and indirect
connectivity models for user equipment (UE).
Three connection models:
1. Direct 3GPP connection: Device communicates with an
application server or with another device through a 5G
network. Ex: a surveillance camera with 5G n/w
2. Indirect 3GPP connection : device communicates
through a smartphone to the 5G network. Ex: fitness
tracker that communicates with the user’s smartphone
via Bluetooth and through the phone to the 5G network.
3. Direct device connection: device that communicates
directly with other devices. Ex: the connection between
the fitness tracker and the smartphone.
5. Network Capability Exposure and Context Awareness
• Capability Exposure: 5G provides APIs that allow third parties
(applications, service providers) to access network capabilities
such as connectivity, QoS, and mobility.
• Enables third parties to: Customize network behavior for
specific use cases , Create and manage dedicated network
slices and Control services in a service-hosting (edge/cloud)
environment
• Two-Way Interaction : Not only does the network share
information, but applications also provide context to the
network.
• Examples of context information: Traffic patterns (expected
data usage over time) , Device mobility and speed , Battery
status
• Benefits : Optimized resource allocation , Improved radio
resource management , Better QoS and performance
6. Flexible Broadcast/Multicast Service
• 5G enables dynamic and flexible resource allocation for
multicast/broadcast:
– Resources are assigned based on demand (number of users)
– Can switch between unicast multicast broadcast
– Supports different QoS per service/slice
• Benefits: Efficient bandwidth usage (same data sent once
to many users), Reduced network congestion and
Supports scalable content delivery
Network Slicing
• eMBB slice: high-quality video broadcast
• URLLC slice: reliable group communication (e.g.,
emergency alerts)
• mMTC slice: multicast for IoT devices
Core Network Functional Architecture
Tunneling
Tunneling : Is a process where an entire IP packet is
encapsulated inside another IP packet to transmit it through
the network.
Working: When a UE sends data to the Internet:
• UE → gNB (RAN):
UE creates an IP packet with: Source IP = UE , Destination IP =
Internet server
• gNB → Core Network (UPF):
– gNB cannot directly send to the Internet
– It wraps (encapsulates) the UE’s IP packet inside a new IP
packet
– New header: Source IP = gNB , Destination IP = UPF
• UPF → Internet:
– UPF removes the outer header (decapsulation)
– Sends original packet to the destination
• Original UE packet = payload
• New packet = outer tunnel packet
• Path between gNB and UPF = CN (Core Network) Tunnel
Activity :
1. A UE sends 1200 bytes of application data. In 5G
tunneling using GTP-U, the headers added are: IP
header = 20 bytes ,UDP header = 8 bytes , GTP
header = 8 bytes . Find: Total packet size and
Overhead percentage
2. A link has bandwidth = 100 Mbps. Each packet
carries: Payload = 1000 bytes and Tunneling
overhead = 40 bytes. Find effective data rate (useful
throughput)
3. A User Plane Function handles 500 users. Each user
sends: 2 Mbps data and Tunneling overhead = 5%
Find total load on UPF
PDU Session Establishment Message
Flow

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