Socket:
OnObjectDie:
- Bitel: BanCaObject, BanCaServer, GameBanCa(same as Lao)
- NotProd: BanCaObject, BanCaServer, GameBanCa(same as Lao)
- Emoney:GameBanCa(same as Lao), BanCaObject(same as Lao), BanCaServer(same
as Lao)
- Lao: GameBanCa(public action, Client hit fish, killallfish, useBombItem,
kill nomarl), BanCaObject(pushremove), BanCaServer(pushtoclientinworld)
- my[Link] BanCaObject, BanCaServer(same as Lao)
- dev:GameBanCa, BanCaObject, BanCaServer(same as Lao)
OnShoot
-bi[Link] publicaction, lastshoottime
-notprod:GameBanca(pushtoclient,publicaction, lastshoottime
-emoney:GameBanca(pushtoclient,publicaction, lastshoottime
-lao:GameBanca(pushtoclient,publicaction, lastshoottime
-my[Link] lastshoottime
-dev: GameBanCa(pushtoclient,publicaction,lastshoottime
warningBoss
-dev: BanCaObject(void),Game(action, onlyrevieifdie), Server(pushtoclient
-notprod: BanCaObject(void),Game(action, onlyrevieifdie), Server(pushtoclient
-emoney: BanCaObject(void),Game(action, onlyrevieifdie), Server(pushtoclient
-lao:,Game(action, onlyrevieifdie), Server(pushtoclient
-mytel: GameBanCa(only public Action)
-bitel: not exist
OnLuckyWheel
-dev: BanCaServer(pushtocli),GameBanCa(Trả cấu hình, Action)
-notprod:BanCaServer(pushtocli),GameBanCa(Trả cấu hình, Action)
-emoney: BanCaServer(pushtocli),GameBanCa(Trả cấu hình, Action)
-lao: BanCaServer(pushtocli),GameBanCa(Trả cấu hình, Action)
-mytel: not pushtoclient, GameBanCa(Trả cấu hình, Action)
-bitel: not exist
API:
getHistoryBossDay
-dev: FishBoss, BanCaServer
-notprod: FishBoss, BanCaServer
-emoney: FishBoss, BanCaServer
-lao: check
-my[Link] BanCaServer(not exist)
-bitel: not exist
getHistoryBossDayWeek
-dev: FishBoss, BanCaServer
-notprod:FishBoss, BanCaServer
-emoney: FishBoss, BanCaServer
-lao: check
-mytel: fishboss(getHistoryBoss); BanCaServer(not exist)
-bitel: not exist