STM 4
STM 4
UNIT-4
This unit gives an in-depth overview of Paths of various flow graphs, their interpretations and application.
Interpret the control flow graph and identify the path products, path sums and path expressions.
Identify how the mathematical laws (distributive, associative, commutative etc) hold for the paths.
Apply reduction procedure algorithm to a control flow graph and simplify it into a single path
expression.
Find the all possible paths (Max. Path Count) of a given flow graph.
Find the minimum paths required to cover a given flow graph.
Calculate the probability of paths and understand the need for finding the probabilities.
Differentiate between Structured and Un-structured flowgraphs.
Calculate the mean processing time of a routine of a given flowgraph.
Understand how complimentary operations such as PUSH / POP or GET / RETURN are interpreted
in a flowgraph.
Identify the limitations of the above approaches.
Understand the problems due to flow-anomalies and identify whether anomalies exist in the given
path expression.
MOTIVATION:
o Flow graphs are being an abstract representation of programs.
o Any question about a program can be cast into an equivalent question about an appropriate
flow graph.
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o Most software development, testing and debugging tools use flow graphs analysis
techniques.
PATH PRODUCTS:
o Normally flow graphs used to denote only control flow connectivity.
o The simplest weight we can give to a link is a name.
o Using link names as weights, we then convert the graphical flow graph into an equivalent
algebraic like expressions which denotes the set of all possible paths from entry to exit for
the flow graph.
o Every link of a graph can be given a name.
o The link name will be denoted by lower case italic letters.
o In tracing a path or path segment through a flow graph, you traverse a succession of link
names.
o The name of the path or path segment that corresponds to those links is expressed naturally
by concatenating those link names.
o For example, if you traverse links a,b,c and d along some path, the name for that path
segment is abcd. This path name is also called a path product. Figure 5.1 shows some
examples:
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PATH EXPRESSION:
o Consider a pair of nodes in a graph and the set of paths between those node.
o Denote that set of paths by Upper case letter such as X,Y. From Figure 5.1c, the members
of the path set can be listed as follows:
ac+abc+abbc+abbbc+abbbbc+...........
o The + sign is understood to mean "or" between the two nodes of interest, paths ac, or abc,
or abbc, and so on can be taken.
o Any expression that consists of path names and "OR"s and which denotes a set of paths
between two nodes is called a "Path Expression.".
PATH PRODUCTS:
o The name of a path that consists of two successive path segments is conveniently
expressed by the concatenation or Path Product of the segment names.
o For example, if X and Y are defined as X=abcde,Y=fghij,then the path corresponding to X
followed by Y is denoted by
XY=abcdefghij
o Similarly,
o YX=fghijabcde
o aX=aabcde
o Xa=abcdea
XaX=abcdeaabcde
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o If X and Y represent sets of paths or path expressions, their product represents the set of
paths that can be obtained by following every element of X by any element of Y in all
possible ways. For example,
o X = abc + def + ghi
o Y = uvw + z
Then,
o If a link or segment name is repeated, that fact is denoted by an exponent. The exponent's
value denotes the number of repetitions:
o a1 = a; a2 = aa; a3 = aaa; an = aaaa . . . n times.
Similarly, if
X = abcde
then
X1 = abcde
X2 = abcdeabcde = (abcde)2
X3 = abcdeabcdeabcde = (abcde)2abcde
= abcde(abcde)2 = (abcde)3
RULE 1: A(BC)=(AB)C=ABC
where A,B,C are path names, set of path names or path expressions.
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o The zeroth power of a link name, path product, or path expression is also needed for
completeness. It is denoted by the numeral "1" and denotes the "path" whose length is zero
- that is, the path that doesn't have any links.
o a0 = 1
o X0 = 1
PATH SUMS:
o The "+" sign was used to denote the fact that path names were part of the same set of
paths.
o The "PATH SUM" denotes paths in parallel between nodes.
o Links a and b in Figure 5.1a are parallel paths and are denoted by a + b. Similarly, links c
and d are parallel paths between the next two nodes and are denoted by c + d.
o The set of all paths between nodes 1 and 2 can be thought of as a set of parallel paths and
denoted by eacf+eadf+ebcf+ebdf.
o If X and Y are sets of paths that lie between the same pair of nodes, then X+Y denotes the
UNION of those set of paths. For example, in Figure 5.2:
The first set of parallel paths is denoted by X + Y + d and the second set by U + V + W +
h + i + j. The set of all paths in this flowgraph is f(X + Y + d)g(U + V + W + h + i + j)k
DISTRIBUTIVE LAWS:
o The product and sum operations are distributive, and the ordinary rules of multiplication
apply; that is
ABSORPTION RULE:
o If X and Y denote the same set of paths, then the union of these sets is unchanged;
consequently,
o If a set consists of paths names and a member of that set is added to it, the "new" name,
which is already in that set of names, contributes nothing and can be ignored.
o For example,
o if X=a+aa+abc+abcd+def then
X+a = X+aa = X+abc = X+abcd = X+def = X
It follows that any arbitrary sum of identical path expressions reduces to the same path
expression.
LOOPS:
o Loops can be understood as an infinite set of parallel paths. Say that the loop consists of a
single link b. then the set of all paths through that loop point is
b0+b1+b2+b3+b4+b5+..............
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o This potentially infinite sum is denoted by b* for an individual link and by X* when X is a
path expression.
o The path expression for the above figure is denoted by the notation:
ab*c=ac+abc+abbc+abbbc+................
o Evidently,
o It is more convenient to denote the fact that a loop cannot be taken more than a certain, say
n, number of times.
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Xn = X0+X1+X2+X3+X4+X5+..................+Xn
RULES 6 - 16:
o The following rules can be derived from the previous rules:
o RULE 6: Xn + Xm = Xn if n>m
RULE 6: Xn + Xm = Xm if m>n
RULE 7: XnXm = Xn+m
RULE 8: XnX* = X*Xn = X*
RULE 9: XnX+ = X+Xn = X+
RULE 10: X*X+ = X+X* = X+
RULE 11: 1 + 1 = 1
RULE 12: 1X = X1 = X
Following or preceding a set of paths by a path of zero length does not change the set.
RULE 13: 1n = 1n = 1* = 1+ = 1
No matter how often you traverse a path of zero length,It is a path of zero length.
RULE 14: 1++1 = 1*=1
The null set of paths is denoted by the numeral 0. it obeys the following rules:
RULE 15: X+0=0+X=X
RULE 16: 0X=X0=0
If you block the paths of a graph for or aft by a graph that has no paths , there wont be any
paths.
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REDUCTION PROCEDURE:
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o Successive applications of this step eventually get you down to one entry and one exit
node. The following diagram shows the situation at an arbitrary node that has been
selected for removal:
o In the first way, we remove the self-loop and then multiply all outgoing links by Z*.
o In the second way, we split the node into two equivalent nodes, call them A and A' and put
in a link between them whose path expression is Z*. Then we remove node A' using steps
4 and 5 to yield outgoing links whose path expressions are Z*X and Z*Y.
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o PARALLELTERM(STEP6):
Removal of node 8 above led to a pair of parallel links between nodes 4 and 5. combine
them to create a path expression for an equivalent link whose path expression is c+gkh;
that is
o LOOPTERM(STEP7):
Removing node 4 leads to a loop term. The graph has now been replaced with the
following equivalent simpler graph:
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o Removing the loop and then node 6 result in the following expression:
o a(bgjf)*b(c+gkh)d((ilhd)*imf(bjgf)*b(c+gkh)d)*(ilhd)*e
o You can practice by applying the algorithm on the following flowgraphs and generate their
respective path expressions:
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APPLICATIONS:
APPLICATIONS:
o The purpose of the node removal algorithm is to present one very generalized concept- the
path expression and way of getting it.
o Every application follows this common pattern:
1. Convert the program or graph into a path expression.
2. Identify a property of interest and derive an appropriate set of "arithmetic" rules
that characterizes the property.
3. Replace the link names by the link weights for the property of interest. The path
expression has now been converted to an expression in some algebra, such as
ordinary algebra, regular expressions, or boolean algebra. This algebraic
expression summarizes the property of interest over the set of all paths.
4. Simplify or evaluate the resulting "algebraic" expression to answer the question
you asked.
HOW MANY PATHS IN A FLOWGRAPH?
o The question is not simple. Here are some ways you could ask it:
1. What is the maximum number of different paths possible?
2. What is the fewest number of paths possible?
3. How many different paths are there really?
4. What is the average number of paths?
o Determining the actual number of different paths is an inherently difficult problem because
there could be unachievable paths resulting from correlated and dependent predicates.
o If we know both of these numbers (maximum and minimum number of possible paths) we
have a good idea of how complete our testing is.
o Asking for "the average number of paths" is meaningless.
MAXIMUM PATH COUNT ARITHMETIC:
o Label each link with a link weight that corresponds to the number of paths that link
represents.
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o Also mark each loop with the maximum number of times that loop can be taken. If the
answer is infinite, you might as well stop the analysis because it is clear that the maximum
number of paths will be infinite.
o There are three cases of interest: parallel links, serial links, and loops.
o This arithmetic is an ordinary algebra. The weight is the number of paths in each set.
o EXAMPLE:
Each link represents a single link and consequently is given a weight of "1" to
start. Lets say the outer loop will be taken exactly four times and inner Loop
Can be taken zero or three times Its path expression, with a little work, is:
Pathexpression: a(b+c)d{e(fi)*fgj(m+l)k}*e(fi)*fgh
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A: The flow graph should be annotated by replacing the link name with the
maximum of paths through that link (1) and also note the number of times for
looping.
B: Combine the first pair of parallel loops outside the loop and also the pair in
the outer loop.
C: Multiply the things out and remove nodes to clear the clutter.
FortheInnerLoop:
D: Calculate the total weight of inner loop, which can execute a min. of 0 times
and max. of 3 times. So, it inner loop can be evaluated as follows:
13 = 10 + 11 + 12 + 13 = 1 + 1 + 1 + 1 = 4
2 X 84 X 2 = 32,768.
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Alternatively, you could have substituted a "1" for each link in the path expression and
then simplified, as follows:
a(b+c)d{e(fi)*fgj(m+l)k}*e(fi)*fgh
= 1(1 + 1)1(1(1 x 1)31 x 1 x 1(1 + 1)1)41(1 x 1)31 x 1 x 1
=2(131x(2))413
=2(4x2)4 x4
= 2 x 84 x 4 = 32,768
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STRUCTURED FLOWGRAPH:
Structured code can be defined in several different ways that do not involve ad-hoc rules
such as not using GOTOs.
A structured flowgraph is one that can be reduced to a single link by successive
application of the transformations of Figure 5.7.
The node-by-node reduction procedure can also be used as a test for structured code.
Flow graphs that DO NOT contain one or more of the graphs shown below (Figure 5.8) as
subgraphs are structured.
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The values of the weights are the number of members in a set of paths.
EXAMPLE:
Applying the arithmetic to the earlier example gives us the identical steps unitl
step 3 (C) as below:
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If you observe the original graph, it takes at least two paths to cover and that it
can be done in two paths.
If you have fewer paths in your test plan than this minimum you probably
haven't covered. It's another check.
CALCULATING THE PROBABILITY:
Path selection should be biased toward the low - rather than the high-probability paths.
What is the probability of being at a certain point in a routine?
This question can be answered under suitable assumptions, primarily which all
probabilities involved are independent, which is to say that all decisions are independent
and uncorrelated.
We use the same algorithm as before: node-by-node removal of uninteresting nodes.
Weights, Notations and Arithmetic:
Probabilities can come into the act only at decisions (including decisions
associated with loops).
Annotate each outlink with a weight equal to the probability of going in that
direction.
Evidently, the sum of the outlink probabilities must equal 1
For a simple loop, if the loop will be taken a mean of N times, the looping
probability is N/(N + 1) and the probability of not looping is 1/(N + 1).
A link that is not part of a decision node has a probability of 1.
The arithmetic rules are those of ordinary arithmetic.
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In this table, in case of a loop, P A is the probability of the link leaving the loop
and PL is the probability of looping.
The rules are those of ordinary probability theory.
1. If you can do something either from column A with a probability of
PA or from column B with a probability P B, then the probability that
you do either is PA + PB.
2. For the series case, if you must do both things, and their probabilities
are independent (as assumed), then the probability that you do both is
the product of their probabilities.
For example, a loop node has a looping probability of P L and a probability of
not looping of PA, which is obviously equal to I - PL.
Following the above rule, all we've done is replace the outgoing probability
with 1 - so why the complicated rule? After a few steps in which you've
removed nodes, combined parallel terms, removed loops and the like, you might
find something like this:
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which is what we've postulated for any decision. In other words, division by 1 -
PL renormalizes the outlink probabilities so that their sum equals unity after the
loop is removed.
EXAMPLE:
Here is a complicated bit of logic. We want to know the probability associated
with cases A, B, and C.
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Let us do this in three parts, starting with case A. Note that the sum of the
probabilities at each decision node is equal to 1. Start by throwing away
anything that isn't on the way to case A, and then apply the reduction procedure.
To avoid clutter, we usually leave out probabilities equalto1.
CASE A:
Case B is simpler:
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This checks. It's a good idea when doing this sort of thing to calculate all the
probabilities and to verify that the sum of the routine's exit probabilities does
equal 1.
If it doesn't, then you've made calculation error or, more likely, you've left out
some branching probability.
How about path probabilities? That's easy. Just trace the path of interest and
multiply the probabilities as you go.
Alternatively, write down the path name and do the indicated arithmetic
operation.
Say that a path consisted of links a, b, c, d, e, and the associated probabilities
were .2, .5, 1., .01, and I respectively. Path abcbcbcdeabddea would have a
probability of 5 x 10-10.
Long paths are usually improbable.
EXAMPLE:
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1. Start with the original flow graph annotated with probabilities and processing
time.
2. Combine the parallel links of the outer loop. The result is just the mean of the
processing times for the links because there aren't any other links leaving the
first node. Also combine the pair of links at the beginning of the flowgraph..
4. Use the cross-term step to eliminate a node and to create the inner self - loop.
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5. Finally, you can get the mean processing time, by using the arithmetic rules as
follows:
PUSH/POP, GET/RETURN:
This model can be used to answer several different questions that can turn up in
debugging.
It can also help decide which test cases to design.
Thequestionis:
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Given a pair of complementary operations such as PUSH (the stack) and POP (the
stack), considering the set of all possible paths through the routine, what is the net
effect of the routine? PUSH or POP? How many times? Under what conditions?
Here are some other examples of complementary operations to which this model applies:
GET/RETURN a resource block.
OPEN/CLOSE a file.
START/STOP a device or process.
The numeral 1 is used to indicate that nothing of interest (neither PUSH nor
POP) occurs on a given link.
"H" denotes PUSH and "P" denotes POP. The operations are commutative,
associative, and distributive.
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These expressions state that the stack will be popped only if the inner loop is not
taken.
The stack will be left alone only if the inner loop is iterated once, but it may
also be pushed.
For all other values of the inner loop, the stack will only be pushed.
EXAMPLE 2 (GET / RETURN):
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Exactly the same arithmetic tables used for previous example are used for GET /
RETURN a buffer block or resource, or, in fact, for any pair of complementary
operations in which the total number of operations in either direction is
cumulative.
The arithmetic tables for GET/RETURN are:
G(G+R)G(GR)*GGR*R
=G(G+R)G3R*R
=(G+R)G3R*
= (G4 + G2)R*
This expression specifies the conditions under which the resources will be
balanced on leaving the routine.
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If the upper branch is taken at the first decision, the second loop must be taken
four times.
If the lower branch is taken at the first decision, the second loop must be taken
twice.
For any other values, the routine will not balance. Therefore, the first loop does
not have to be instrumented to verify this behavior because its impact should be
nil.
LIMITATIONS AND SOLUTIONS:
The main limitation to these applications is the problem of unachievable paths.
The node-by-node reduction procedure and most graph-theory-based algorithms work well
when all paths are possible, but may provide misleading results when some paths are
unachievable.
The approach to handling unachievable paths (for any application) is to partition the graph
into subgraphs so that all paths in each of the subgraphs are achievable.
The resulting subgraphs may overlap, because one path may be common to several
different subgraphs.
Each predicate's truth-functional value potentially splits the graph into two subgraphs. For
n predicates, there could be as many as 2n subgraphs.
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THE PROBLEM:
o The generic flow-anomaly detection problem (note: not just data-flow anomalies, but any
flow anomaly) is that of looking for a specific sequence of options considering all possible
paths through a routine.
o Let the operations be SET and RESET, denoted by s and r respectively, and we want to
know if there is a SET followed immediately a SET or a RESET followed immediately by
a RESET (an ss or an rr sequence).
o Some more application examples:
1. A file can be opened (o), closed (c), read (r), or written (w). If the file is read or
written to after it's been closed, the sequence is nonsensical.
Therefore, cr and cw are anomalous. Similarly, if the file is read before it's been
written, just after opening, we may have a bug. Therefore, or is also anomalous.
Furthermore, ooand cc, though not actual bugs, are a waste of time and
therefore should also be examined.
2. A tape transport can do a rewind (d), fast-forward (f), read (r), write (w), stop
(p), and skip (k). There are rules concerning the use of the transport; for
example, you cannot go from rewind to fast-forward without an intervening stop
or from rewind or fast-forward to read or write without an intervening stop. The
following sequences are anomalous: df, dr, dw, fd, and fr. Does the flowgraph
lead to anomalous sequences on any path? If so, what sequences and under what
circumstances?
3. The data-flow anomalies discussed in Unit 4 requires us to detect the dd, dk, kk,
and ku sequences. Are there paths with anomalous data flows?
THE METHOD:
o Annotate each link in the graph with the appropriate operator or the null operator 1.
o Simplify things to the extent possible, using the fact that a + a = a and 12 = 1.
o You now have a regular expression that denotes all the possible sequences of operators in
that graph. You can now examine that regular expression for the sequences of interest.
o EXAMPLE: Let A, B, C, be nonempty sets of character sequences whose smallest string
is at least one character long. Let T be a two-character string of characters. Then if T is a
substring of (i.e., if T appears within) ABnC, then T will appear in AB2C. (HUANG's
Theorem)
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A= pp
B= srr
C= rp
T= ss
A= p + pp + ps
B= psr + ps(r + ps)
C= rp
T= P4
Multiplying out the expression and simplifying shows that there is no p4 sequence.
o Incidentally, the above observation is an informal proof of the wisdom of looping twice
discussed in Unit 2. Because data-flow anomalies are represented by two-character
sequences, it follows the above theorem that looping twice is what you need to do to find
such anomalies.
LIMITATIONS:
o Huang's theorem can be easily generalized to cover sequences of greater length than two
characters. Beyond three characters, though, things get complex and this method has
probably reached its utilitarian limit for manual application.
o There are some nice theorems for finding sequences that occur at the beginnings and ends
of strings but no nice algorithms for finding strings buried in an expression.
o Static flow analysis methods can't determine whether a path is or is not achievable. Unless
the flow analysis includes symbolic execution or similar techniques, the impact of
unachievable paths will not be included in the analysis.
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o The flow-anomaly application, for example, doesn't tell us that there will be a flow
anomaly - it tells us that if the path is achievable, then there will be a flow anomaly. Such
analytical problems go away, of course, if you take the trouble to design routines for which
all paths are achievable.
SUMMARY:
A flowgraph annotated with link names for every link can be converted into a path expression that
represents the set of all paths in that flowgraph. A node-by-node reduction procedure is used.
By substituting link weights for all links, and using the appropriate arithmetic rules, the path
expression is converted into an algebraic expression that can be used to determine the minimum and
maximum number of possible paths in a flowgraph, the probability that a given node will be reached,
the mean processing time of a routine, and other models.
With different, suitable arithmetic rules, and by using complementary operators as weights for the
links, the path expression can be converted into an expression that denotes, over the set of all possible
paths, what the net effect of the routine is.
With links annotated with the appropriate weights, the path expression is converted into a regular
expression that denotes the set of all operator sequences over the set of all paths in a routine. Rules
for determining whether a given sequence of operations are possible are given. In other words, we
have a generalized flow-anomaly detection method that'll work for data-flow anomalies or any other
flow anomaly.
All flow analysis methods lose accuracy and utility if there are unachievable paths. Expand the
accuracy and utility of your analytical tools by designs for which all paths are achievable. Such
designs are always possible.
This unit gives an indepth overview of logic based testing and its implementation.
INTRODUCTION:
o The functional requirements of many programs can be specified by decision tables, which
provide a useful basis for program and test design.
o Consistency and completeness can be analyzed by using boolean algebra, which can also
be used as a basis for test design. Boolean algebra is trivialized by using Karnaugh-
Veitch charts.
o "Logic" is one of the most often used words in programmers' vocabularies but one of their
least used techniques.
o Boolean algebra is to logic as arithmetic is to mathematics. Without it, the tester or
programmer is cut off from many test and design techniques and tools that incorporate
those techniques.
o Logic has been, for several decades, the primary tool of hardware logic designers.
o Many test methods developed for hardware logic can be adapted to software logic testing.
Because hardware testing automation is 10 to 15 years ahead of software testing
automation, hardware testing methods and its associated theory is a fertile ground for
software testing methods.
o As programming and test techniques have improved, the bugs have shifted closer to the
process front end, to requirements and their specifications. These bugs range from 8% to
30% of the total and because they're first-in and last-out, they're the costliest of all.
o The trouble with specifications is that they're hard to express.
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o Boolean algebra (also known as the sentential calculus) is the most basic of all logic
systems.
o Higher-order logic systems are needed and used for formal specifications.
o Much of logical analysis can be and is embedded in tools. But these tools incorporate
methods to simplify, transform, and check specifications, and the methods are to a large
extent based on boolean algebra.
o KNOWLEDGE BASED SYSTEM:
The knowledge-based system (also expert system, or "artificial intelligence"
system) has become the programming construct of choice for many applications
that were once considered very difficult.
Knowledge-based systems incorporate knowledge from a knowledge domain
such as medicine, law, or civil engineering into a database. The data can then be
queried and interacted with to provide solutions to problems in that domain.
One implementation of knowledge-based systems is to incorporate the expert's
knowledge into a set of rules. The user can then provide data and ask questions
based on that data.
The user's data is processed through the rule base to yield conclusions (tentative
or definite) and requests for more data. The processing is done by a program
called the inference engine.
Understanding knowledge-based systems and their validation problems requires
an understanding of formal logic.
o Decision tables are extensively used in business data processing; Decision-table
preprocessors as extensions to COBOL are in common use; boolean algebra is embedded
in the implementation of these processors.
o Although programmed tools are nice to have, most of the benefits of boolean algebra can
be reaped by wholly manual means if you have the right conceptual tool: the Karnaugh-
Veitch diagram is that conceptual tool.
DECISION TABLES:
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Figure 6.1 is a limited - entry decision table. It consists of four areas called the condition stub, the
condition entry, the action stub, and the action entry.
Each column of the table is a rule that specifies the conditions under which the actions named in the
action stub will take place.
The condition stub is a list of names of conditions.
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A rule specifies whether a condition should or should not be met for the rule to be satisfied. "YES"
means that the condition must be met, "NO" means that the condition must not be met, and "I" means
that the condition plays no part in the rule, or it is immaterial to that rule.
The action stub names the actions the routine will take or initiate if the rule is satisfied. If the action
entry is "YES", the action will take place; if "NO", the action will not take place.
The table in Figure 6.1 can be translated as follows:
Action 1 will take place if conditions 1 and 2 are met and if conditions 3 and 4 are not met (rule 1) or
if conditions 1, 3, and 4 are met (rule 2).
"Condition" is another word for predicate.
Decision-table uses "condition" and "satisfied" or "met". Let us use "predicate" and TRUE / FALSE.
Now the above translations become:
1. Action 1 will be taken if predicates 1 and 2 are true and if predicates 3 and 4 are false (rule
1), or if predicates 1, 3, and 4 are true (rule 2).
2. Action 2 will be taken if the predicates are all false, (rule 3).
3. Action 3 will take place if predicate 1 is false and predicate 4 is true (rule 4).
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In addition to the stated rules, we also need a Default Rule that specifies the default action to be
taken when all other rules fail. The default rules for Table in Figure 6.1 is shown in Figure 6.3
DECISION-TABLE PROCESSORS:
o Decision tables can be automatically translated into code and, as such, are a higher-order
language
o If the rule is satisfied, the corresponding action takes place
o Otherwise, rule 2 is tried. This process continues until either a satisfied rule results in an
action or no rule is satisfied and the default action is taken
o Decision tables have become a useful tool in the programmers kit, in business data
processing.
DECISION-TABLES AS BASIS FOR TEST CASE DESIGN:
1. The specification is given as a decision table or can be easily converted into one.
2. The order in which the predicates are evaluated does not affect interpretation of the rules
or the resulting action - i.e., an arbitrary permutation of the predicate order will not, or
should not, affect which action takes place.
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3. The order in which the rules are evaluated does not affect the resulting action - i.e., an
arbitrary permutation of rules will not, or should not, affect which action takes place.
4. Once a rule is satisfied and an action selected, no other rule need be examined.
5. If several actions can result from satisfying a rule, the order in which the actions are
executed doesn't matter
DECISION-TABLES AND STRUCTURE:
o If the decision appears on a path, put in a YES or NO as appropriate. If the decision does
not appear on the path, put in an I, Rule 1 does not contain decision C, therefore its entries
are: YES, YES, I, YES.
o The corresponding decision table is shown in Table 6.1
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o Similalrly, If we expand the immaterial cases for the above Table 6.1, it results in Table
6.2 as below:
R1 RULE 2 R3 RULE 4 R5 R6
o Consider the following specification whose putative flowgraph is shown in Figure 6.5:
1. If condition A is met, do process A1 no matter what other actions are taken or
what other conditions are met.
2. If condition B is met, do process A2 no matter what other actions are taken or
what other conditions are met.
3. If condition C is met, do process A3 no matter what other actions are taken or
what other conditions are met.
4. If none of the conditions is met, then do processes A1, A2, and A3.
5. When more than one process is done, process A1 must be done first, then A2,
and then A3. The only permissible cases are: (A1), (A2), (A3), (A1,A3),
(A2,A3) and (A1,A2,A3).
o Figure 6.5 shows a sample program with a bug.
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o The programmer tried to force all three processes to be executed for the cases but
forgot that the B and C predicates would be done again, thereby bypassing processes A2
and A3.
o Table 6.3 shows the conversion of this flowgraph into a decision table after expansion.
PATH EXPRESSIONS:
GENERAL:
o Logic-based testing is structural testing when it's applied to structure (e.g., control
flowgraph of an implementation); it's functional testing when it's applied to a specification.
o In logic-based testing we focus on the truth values of control flow predicates.
o A predicate is implemented as a process whose outcome is a truth-functional value.
o For our purpose, logic-based testing is restricted to binary predicates.
o We start by generating path expressions by path tracing as in Unit V, but this time, our
purpose is to convert the path expressions into boolean algebra, using the predicates' truth
values (e.g., A and ) as weights.
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BOOLEAN ALGEBRA:
o STEPS:
1. Label each decision with an uppercase letter that represents the truth value of
the predicate. The YES or TRUE branch is labeled with a letter (say A) and the
NO or FALSE branch with the same letter overscored (say ).
2. The truth value of a path is the product of the individual labels. Concatenation
or products mean "AND". For example, the straight-through path of Figure 6.5,
which goes via nodes 3, 6, 7, 8, 10, 11, 12, and 2, has a truth value of ABC. The
path via nodes 3, 6, 7, 9 and 2 has a value of .
3. If two or more paths merge at a node, the fact is expressed by use of a plus sign
(+) which means "OR".
o Using this convention, the truth-functional values for several of the nodes can be expressed
in terms of segments from previous nodes. Use the node name to identify the point.
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o There are only two numbers in boolean algebra: zero (0) and one (1). One means "always
true" and zero means "always false".
o RULES OF BOOLEAN ALGEBRA:
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In all of the above, a letter can represent a single sentence or an entire boolean algebra
expression.
Individual letters in a boolean algebra expression are called Literals (e.g. A,B)
The product of several literals is called a product term (e.g., ABC, DE).
An arbitrary boolean expression that has been multiplied out so that it consists of the sum
of products (e.g., ABC + DEF + GH) is said to be in sum-of-products form.
The result of simplifications (using the rules above) is again in the sum of product form
and each product term in such a simplified version is called a prime implicant. For
example, ABC + AB + DEF reduces by rule 20 to AB + DEF; that is, AB and DEF are
prime implicants.
The path expressions of Figure 6.5 can now be simplified by applying the rules.
The following are the laws of boolean algebra:
Similarly,
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The deviation from the specification is now clear. The functions should have been:
Loops complicate things because we may have to solve a boolean equation to determine what
predicate-value combinations lead to where.
KV CHARTS:
INTRODUCTION:
o If you had to deal with expressions in four, five, or six variables, you could get bogged
down in the algebra and make as many errors in designing test cases as there are bugs in
the routine you're testing.
o Karnaugh-Veitch chart reduces boolean algebraic manipulations to graphical trivia.
o Beyond six variables these diagrams get cumbersome and may not be effective.
SINGLE VARIABLE:
o Figure 6.6 shows all the boolean functions of a single variable and their equivalent
representation as a KV chart.
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o The charts show all possible truth values that the variable A can have.
o A "1" means the variable’s value is "1" or TRUE. A "0" means that the variable's value is
0 or FALSE.
o The entry in the box (0 or 1) specifies whether the function that the chart represents is true
or false for that value of the variable.
o We usually do not explicitly put in 0 entries but specify only the conditions under which
the function is true.
TWO VARIABLES:
o Figure 6.7 shows eight of the sixteen possible functions of two variables.
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o Each box corresponds to the combination of values of the variables for the row and
column of that box.
o A pair may be adjacent either horizontally or vertically but not diagonally.
o Any variable that changes in either the horizontal or vertical direction does not appear in
the expression.
o In the fifth chart, the B variable changes from 0 to 1 going down the column, and because
the A variable's value for the column is 1, the chart is equivalent to a simple A.
o Figure 6.8 shows the remaining eight functions of two variables.
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o The first chart has two 1's in it, but because they are not adjacent, each must be taken
separately.
o They are written using a plus sign.
o It is clear now why there are sixteen functions of two variables.
o Each box in the KV chart corresponds to a combination of the variables' values.
o That combination might or might not be in the function (i.e., the box corresponding to that
combination might have a 1 or 0 entry).
o Since n variables lead to 2 n combinations of 0 and 1 for the variables, and each such
combination (box) can be filled or not filled, leading to 22n ways of doing this.
o Consequently for one variable there are 2 21 = 4 functions, 16 functions of 2 variables, 256
functions of 3 variables, 16,384 functions of 4 variables, and so on.
o Given two charts over the same variables, arranged the same way, their product is the term
by term product, their sum is the term by term sum, and the negation of a chart is gotten by
reversing all the 0 and 1 entries in the chart.
OR
THREE VARIABLES:
o KV charts for three variables are shown below.
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o As before, each box represents an elementary term of three variables with a bar appearing
or not appearing according to whether the row-column heading for that box is 0 or 1.
o A three-variable chart can have groupings of 1, 2, 4, and 8 boxes.
o A few examples will illustrate the principles:
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o You'll notice that there are several ways to circle the boxes into maximum-sized covering
groups.
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