Consumer Behaviour Notes
Consumer Behaviour Notes
Consumer Behaviour is the study of consumers' actions during searching for, purchasing, using,
evaluating, and disposing of products and services that they expect will satisfy their needs.
ADVENT OF CB
It maintains that the companies must produce only those goods that they are already
determined that consumers would buy.
Production Concept
The production concept, a business approach conceived by Henry Ford, maintains that
consumers are mostly interested in product availability at low prices.
Its implicit marketing objectives are cheap, efficient production, and intensive distribution.
This approach makes sense when consumers are more interested in obtaining the product than
they are in specific features, and will buy what's available rather than wait for what they really
want.
Product Concept
As more and more companies studied consumer customers' needs and offered products that
satisfied them well, companies began offering more and more versions, models, and features
often indiscriminately.
They were guided by the product concept, which assumes that consumers will buy the product
that offers them the highest quality, the best performance, and the most features.
A product orientation leads the company to strive continuously to improve the quality of its
product and add new features and make it technically feasible.
A product orientation approach but often leads to marketing myopia, that is a focus on the
product rather than on the needs it presumes to satisfy.
Selling Concept
Evolving from the production concept and the product concept, the selling concept maintains
that the marketer's primary focus is selling the products that they have decided to produce.
The assumption of the selling concept is that the consumers are unlikely to buy the product
unless they are aggressively persuaded to do so, mostly through a hard sell approach.
This approach does not consider customer satisfaction because consumers who are
aggressively induced to buy products they do not want or need or products of low quality will not
buy them again.
STP
Generally, segmentation characteristics can be classified into two types: behavioral and
cognitive.
1. Consumer-intrinsic factors, such as a person’s age, gender, marital status, income, and
education.
2. Consumption-based factors, such as the quantity of a product purchased, frequency of
leisure activities, or frequency of buying a given product.
Cognitive factors are abstract, reside in the consumer’s mind, can be determined only through
psychological and attitudinal questioning, and generally have no single, universal definitions,
and consist of:
1. Consumer-intrinsic factors, such as personality traits, cultural values, and attitudes
towards politics and social issues.
2. Consumption-specific attitudes and preferences, such as the attitudes towards products
and attitudes regarding shopping.
Segmentation Types
Geographic Segmentation
For example, climates determine the types of clothing most people own, and fashions and styles
in large cities are often very different from those in nonurban areas.
Demographic Segmentation
These variables are objective, empirical, and can be determined easily through questioning or
observation.
Psychological Segmentation
Cognitive factors are abstract, reside in the consumer’s mind, can be determined only through
psychological and attitudinal questioning, and generally have no single, universal definitions.
Psychographic Segmentation
Sociocultural Segmentation
Marketers segment some populations on the basis of cultural heritage and ethnicity because
members of the same culture tend to share the same values, beliefs, and customs.
Social class is an important base for market segmentation in the form of a weighted index of
education, occupation, and income.
Use-Related Segmentation
Usage rate segmentation is reflects the differences among heavy, medium, and light users, and
nonusers of a specific product, service, or brand.
Marketers of many products, such as soup, laundry detergent, beer, and dog food, have found
that a relatively small group of heavy users accounts for a disproportionately large percentage
of the total product usage.
Vicco turmeric cream used the occasion of “marriage” as a segmentation base decades back.
Marie biscuits have been associated with tea time or family time by Indian brands.
Benefit Segmentation
Benefit segmentation is based on the benefits that consumers seek from products and services.
Hybrid Segmentation
Drawing on Maslow's need hierarchy and the concept of a person's "social character",
researchers at Strategic Business Insights developed a segmentation scheme of the American
population known as VALS.
It classifies America's adult population into eight distinctive subgroups (segments) based on
consumer responses to both attitudinal and demographic questions.
Examining the diagram from left to right, there are three primary motivations:
● the ideals motivated (these consumer segments are guided by knowledge and
principles)
● the achievement motivated (these consumer segments are looking for products and
services that demonstrate success to their peers)
● the self-expression motivated (these consumer segments desire social or physical
activity, variety, and risk)
Examining the diagram from top to bottom, the diagram reveals a continuum in resources and
innovation—that is, high resources–high innovation (on the top) to low resources–low
innovation.
SEGMENT MOTIVATION AND VALUES AND CONSUMPTION PATTERNS
NAME RESOURCES
Strivers Motivated by Trendy and fun loving, and seek approval from
achievement and have others. Do not have enough resources to meet
moderate resources. their desires and impulsively buy stylish products
that emulate the purchases of people with
greater material wealth. Lack the skills needed to
move ahead.
Survivors No strong primary Live narrowly focused lives and often believe that
motivation and low the world is changing too quickly. Comfortable
resources. with the familiar and concerned with safety and
security. Brand loyal and seek discounts. As a
group, they are a modest market for most
products and services.
Motivation
Motivation is the driving force that impels people to act.
It represents the reasons one has for acting or behaving in a particular way.
Marketers do not create needs, although in many instances they strive to make consumers
more keenly aware of unfelt or dormant needs.
Savvy companies define their business in terms of the consumer needs they satisfy rather than
the products they produce and sell.
Needs
There are two types of human needs:
Physiological needs
Physiological needs are innate (biogenic, primary) and fulfilling them sustains biological
existence.
They include the need for food, water, air, protection of the body from the outside environment
(i.e., clothing and shelter), and sex.
Psychological needs
Psychological needs are learned from our parents, social environment, and interactions with
others.
They include the needs for self-esteem, prestige, affection, power, and achievement.
Both types of needs affect our buying decisions.
Goals
Goals are the sought-after results of motivated behavior, and all human behavior is goal
oriented.
Generic goals
Generic goals are outcomes that consumers seek in order to satisfy physiological and
psychological needs.
Product-specific goals
Product-specific goals are outcomes that consumers seek by using a given product or service.
Need Arousal
Most of an individual’s needs are dormant much of the time.
The arousal of any need at a specific moment in time may be caused by biological stimuli,
emotional or cognitive processes, or stimuli in the outside environment.
A drop in blood sugar level or stomach contractions will trigger awareness of a hunger need.
A decrease of body temperature will induce shivering, which makes the individual aware of the
need for warmth.
For any given need there are many diff goals. Also, Usually, consumers set purchase-related
goals that satisfy more than one need.
People with different needs may seek fulfillment by selecting the same goal, and people with the
same needs may seek fulfillment via different goals.
The goals that individuals select depend on those individuals’ personal experiences and
knowledge, physical capacity, prevailing cultural norms and values, and the goal’s accessibility
in the individuals’ physical and social environments.
However, people are often not as aware of their needs as they are of their goals.
Those who do not reach their goals sometimes lower their aspirations.
When that need is fairly well satisfied, the individual is motivated to fulfill a need in the next level
of the hierarchy.
It is adaptable to market segmentation and the development of advertising and other marketing
communications appeals.
A Trio of Needs
Another framework for organizing human needs is known as the trio of needs: the needs for
power, affiliation, and achievement.
This need appears to be closely related to the ego need, in that many individuals experience
increased self-esteem when they exercise power over objects or people.
Affiliation
Affiliation is a well-researched social motive that significantly influences consumer behavior.
The affiliation need is very similar to Maslow’s social need and suggests that behavior is
strongly influenced by the desire for friendship, acceptance, and belonging.
People with high affiliation needs tend to be socially dependent on others and often buy goods
that they feel will meet with the approval of friends.
Teenagers who hang out at malls or techies who congregate at computer shows often do so
more for the satisfaction of being with others than for the purpose of making a purchase.
Achievement
Individuals with a strong achievement need often regard personal accomplishment as an end in
itself.
They are self-confident, enjoy taking calculated risks, actively research their environments, and
value feedback, often in the form of monetary rewards.
People with high achievement prefer situations in which they can take personal responsibility for
finding solutions.
These are difficult questions to answer because motives are hypothetical constructs; that is,
they cannot be seen or touched, handled, smelled, or otherwise tangibly observed.
For this reason, no single measurement method can be considered a reliable index of
motivation.
Self-Reporting
Self-reported measures of motives consist of written statements which ask respondents to
indicate how relevant each statement is to them.
The researchers administering these measures politely ask respondents not to think too much
before providing their answers because, if they do so, they might figure out what the statements
measure and not answer honestly.
Qualitative Research
Frequently, respondents may be unaware of their motives, or may be unwilling to reveal them
when asked directly.
In such situations, researchers use qualitative research to delve into the consumer’s
unconscious or hidden motivations.
Many qualitative methods are also termed projective techniques because they require
respondents to interpret stimuli that do not have clear meanings, based on the assumption that
the subjects will “reveal” or “project” their subconscious, hidden motives onto the ambiguous
stimuli.
Motivational Research
The term motivational research refers to qualitative studies conducted to uncover consumers’
subconscious or hidden motivations.
Based on the premise that consumers are not always aware of the reasons for their actions,
motivational research attempted to discover underlying feelings, attitudes, and emotions
concerning product, service, or brand use.
PERSONALITY
1. Meaning of Personality
● Personality consists of the inner psychological characteristics that both determine
and reflect how we think and act.
● These characteristics include specific qualities, attributes, traits, factors, and
mannerisms that distinguish one individual from another.
● Personality influences consumer behavior, including how individuals respond to
marketing efforts and how they consume products or services.
● The identification of personality characteristics helps marketers in market segmentation
and promotional strategies.
A. Freudian Theory
● Freudian theory states that unconscious needs and drives are at the heart of human
motivation and personality.
● These drives are largely biological and instinctual, including hunger, thirst, and sexual
drives.
● Freud developed this theory based on patients’ recollections of childhood
experiences and dreams.
1. Id
2. Superego
3. Ego
● Alfred Adler believed that human beings are motivated by a desire to overcome
feelings of inferiority.
● He suggested that individuals strive to achieve superiority and personal excellence.
● He emphasized that people work toward rational goals and attempt to improve
themselves continuously.
● Karen Horney was interested in anxiety and the impact of child–parent relationships
on personality development.
● She proposed that individuals can be classified into three personality groups based on
how they cope with anxiety.
1. Compliant Individuals
2. Aggressive Individuals
3. Detached Individuals
● Researchers developed a personality test based on Horney’s theory called the CAD test
(Compliant, Aggressive, Detached).
● This test was used to study the relationship between personality types and consumer
behavior.
● Marketers use neo-Freudian theory to position products in ways that align with
consumers’ social needs.
● Products and services can be marketed as providing:
○ A sense of belonging (for compliant consumers)
○ A sense of achievement or dominance (for aggressive consumers)
○ A sense of independence (for detached consumers)
Meaning of Traits
● Traits are distinctive personal characteristics or features that set one individual apart
from another.
● These traits are measurable and quantifiable.
● Trait theorists are interested in identifying how individuals differ in terms of specific
traits.
Measurement of Traits
● Innovativeness
● Materialism
● Ethnocentrism
● Researchers have found that personality traits are related to consumption patterns of
broad product categories, rather than specific brands.
● For example:
○ A trait may influence whether a person consumes a category (like peanut
butter),
○ But may not determine which specific brand they choose.
● Marketers study personality traits because this knowledge helps them to:
○ Segment consumers effectively
○ Develop targeted advertising messages
○ Design products that match consumer personalities
● Trait theory provides the foundation for studying specific consumer personality traits.
● These traits include:
○ Consumer innovativeness
○ Dogmatism
○ Social character
○ Materialism
○ Ethnocentrism
Brand Personification
Brand personification occurs when consumers attribute human traits or characteristics to a
brand.
A “brand personality” provides an emotional identity for a brand, which produces sentiments and
views toward it among consumers.
1. Consumer Innovativeness
● Consumer innovativeness refers to the degree to which consumers are receptive to
new products and services.
● Innovators are consumers who are among the first to try new products when they are
introduced in the market.
● These consumers play an important role because they influence the diffusion and
adoption of new products among other consumers.
● Consumer innovativeness is linked to the willingness to take risks and try unfamiliar
offerings.
2. Dogmatism
● Dogmatism is a personality trait that reflects the degree of rigidity or openness toward
new ideas and information.
● Highly dogmatic individuals tend to be closed-minded and resistant to change.
● Less dogmatic individuals tend to be open-minded and receptive to new experiences.
3. Social Character
● Social character refers to the way individuals relate to others in society and how this
affects their consumption behavior.
● It classifies individuals into two types based on their orientation.
Inner-Directed Consumers
● Inner-directed consumers rely on their own values and internal standards when
making decisions.
● They prefer products that offer functional benefits and personal satisfaction.
● Their choices are influenced more by personal beliefs than social approval.
Other-Directed Consumers
6. Consumer Ethnocentrism
● Consumer ethnocentrism refers to the belief that purchasing foreign-made products
is inappropriate or even immoral.
● Highly ethnocentric consumers prefer to buy domestic products because they believe
it supports the local economy.
Types of Self-Image
1. Actual Self-Image
2. Ideal Self-Image
● Ideal self-image refers to the way consumers would like to see themselves.
● It represents their aspirations, goals, and desired identity.
● Consumers often purchase products that help them move closer to their ideal self.
3. Social Self-Image
● Social self-image refers to the way consumers believe others see them.
● It is influenced by social interactions and expectations.
● Consumers may choose products that help them create a favorable impression on
others.
EXTENDED SELF
● The extended self refers to the idea that consumers view their possessions as a part
of themselves.
● Products and brands become an extension of the consumer’s identity.
● Consumers use possessions to express who they are and how they want to be
perceived.
CONSUMER PERCEPTION
Meaning of Perception
● Perception is the process by which individuals select, organize, and interpret stimuli
into a meaningful and coherent picture of the world.
● Perception can be described as how consumers see and understand the world
around them.
● Two individuals exposed to the same stimulus may interpret it differently based on
their personal factors.
● Perception is a highly individual process because it depends on a person’s needs,
values, expectations, and experiences.
● Consumers act based on their perceptions and not objective reality.
● Reality for each consumer is subjective and personal.
● From a marketing perspective, what consumers perceive is more important than
what is actually true.
● Consumer decisions and buying behavior are influenced by their perceived reality.
ELEMENTS OF PERCEPTION
● Perception is based on subjective understanding rather than objective facts.
● Changing consumers’ perceptions is difficult because they rely on existing beliefs and
experiences.
● Even if a product improves, consumers may still perceive it based on past impressions.
ABSOLUTE THRESHOLD
● The absolute threshold is the minimum level of stimulus intensity required for a
person to detect a sensation.
● It represents the difference between “something” and “nothing.”
● Different individuals have different absolute thresholds.
● Continuous exposure to a stimulus increases the threshold because the senses become
less sensitive over time.
SENSORY ADAPTATION
● Sensory adaptation refers to getting used to a stimulus after continuous exposure.
● As exposure increases, consumers become less responsive and may stop noticing
the stimulus.
● Repetitive advertisements often lead to reduced attention and effectiveness.
General Strategies
● Platforms can use dynamic banners that change frequently instead of static ads.
● Platforms can personalize content using AI-based recommendations to keep it
relevant.
● Websites can use interactive elements such as hover effects, videos, and animations.
● Push notifications should be timely and varied instead of repetitive.
● Brands can use limited-time offers or flash sales to create urgency.
● Platforms can rotate product displays to avoid visual fatigue.
AMBUSH MARKETING
● Ambush marketing places ads in locations where consumers do not expect them.
● These ads are difficult to ignore and capture attention effectively.
EXPERIENTIAL MARKETING
● Experiential marketing allows consumers to interact with products directly.
● It creates sensory and emotional engagement.
● It helps in building strong brand relationships.
WEBER’S LAW
● Weber’s Law states that the greater the initial stimulus, the greater the change
needed for the difference to be noticed.
● This means perception of change is relative, not absolute.
● Weber’s Law explains the relationship between the change in stimulus and the
original intensity of the stimulus.
● It states that the size of the least detectable change in intensity is a constant
proportion of the original stimulus.
● This means that the stronger the initial stimulus, the greater the change required
for the difference to be noticed.
● Substituting values:
● Therefore:
● Price increases should be kept below the JND so consumers do not notice them easily.
● Price reductions should be above the JND so consumers clearly notice savings.
Product Strategy
● Negative changes such as reducing quantity or quality should be below the JND.
● Positive changes such as improvements in features should exceed the JND.
Branding Strategy
● Logo and packaging changes should be gradual and below the JND to maintain
recognition.
● Sudden drastic changes may lead to consumer rejection.
SUBLIMINAL PERCEPTION
● Subliminal perception occurs when stimuli are below conscious awareness but still
processed by the brain.
● These stimuli are too weak or brief to be consciously noticed.
● Research shows subliminal messages do not significantly influence behavior.
PERCEPTUAL SELECTION
● Consumers are exposed to many stimuli but perceive only a limited number.
● Perception is selective based on needs, expectations, and past experiences.
● The probability of noticing a stimulus depends on:
○ Consumer’s motives
○ Consumer’s experience
○ Nature of the stimulus
EXPECTATIONS
● Consumers tend to perceive things based on what they expect to see.
● Expectations are formed through past experiences and beliefs.
DYNAMICS OF PERCEPTION
Perception is not a single-step process.
It is a continuous process consisting of three stages: Selection → Organization →
Interpretation.
1. PERCEPTUAL SELECTION
● Perceptual selection refers to the process by which consumers choose certain stimuli
to pay attention to while ignoring others.
● Consumers are exposed to a large number of stimuli, but they select only a few based
on relevance.
● The selection of stimuli is influenced by several factors.
● Previous experience influences what consumers notice because they tend to focus on
familiar stimuli.
● Motives influence perception because consumers are more likely to notice stimuli that
are relevant to their needs and desires.
● Nature of stimulus affects attention because size, color, contrast, and movement
attract attention.
● Expectations influence perception because consumers tend to see what they expect to
see.
● Consumers tend to separate a stimulus into figure (main focus) and ground
(background).
● The figure represents what marketers want consumers to focus on.
● The ground represents the background elements that support the figure.
● Example: In an advertisement, the product is the figure, while the background visuals
act as the ground.
● Misinterpretation can occur if the ground becomes more dominant than the figure.
B. Grouping
C. Closure
3. PERCEPTUAL INTERPRETATION
● Interpretation refers to the process by which consumers assign meaning to stimuli.
● Interpretation is highly subjective and varies from person to person.
● Clarity of stimulus affects interpretation because clear and simple messages are
understood easily.
● Physical appearance influences perception because consumers often judge based on
looks, packaging, or presentation.
● Stereotypes influence interpretation because consumers form perceptions based on
pre-existing beliefs or assumptions.
1. MEANING OF ATTITUDE
Attitude is defined as a learned predisposition to behave in a consistently favorable or
unfavorable manner toward a given object.
This means that attitudes are not inborn; rather, they are developed over time through
experiences, exposure to information, and interaction with the environment. The term
“predisposition” indicates that attitude reflects a tendency to behave in a certain way, although
actual behavior may vary depending on circumstances.
In consumer behavior, the “object” of attitude can be a product, brand, service, advertisement,
retailer, or even a price or packaging element.
2. CHARACTERISTICS OF ATTITUDE
Attitudes have several defining characteristics that make them important in understanding
consumer behavior.
Attitudes are formed through direct experience with a product, word-of-mouth communication,
exposure to media, and other informational sources. For example, a consumer who has had a
positive experience with a skincare brand is likely to develop a favorable attitude toward it.
Attitudes tend to be stable over time and guide behavior. A consumer who consistently prefers a
particular brand is likely to continue purchasing it unless influenced by strong external factors.
Although attitudes are consistent, actual behavior may change depending on the situation. For
instance, a consumer may prefer a premium brand but purchase a cheaper alternative due to
budget constraints.
This knowledge and resulting perceptions commonly take the form of beliefs, and these beliefs
link the attitude object with certain attributes.
Cognitive beliefs about a product or brand are an important factor in determining attitudes
toward that product or brand.
Affect-laden experiences can create emotionally charged states such as happiness, sadness,
anger, or excitement, which may enhance or amplify the experience and influence attitudes.
Measures of purchase intention are commonly used to assess the likelihood of a consumer
purchasing a product or behaving in a certain way.
Changing consumers’ attitudes about products and brands is difficult because consumers
frequently resist evidence that challenges their strongly held attitudes or beliefs. They also
tend to interpret any ambiguous information in ways that reinforce their preexisting attitudes.
This is the most common form of advertising appeal. Advertisers constantly attempt to convince
consumers that their product has more, better, or superior attributes compared to competing
products.
For example, advertisements may claim that a product has better taste, more effectiveness, or
superior performance on certain important attributes.
Information aimed at changing beliefs must be compelling and repeated frequently, in order
to overcome consumers’ natural resistance to abandoning their existing attitudes.
Marketers use broad, inclusive promotional messages designed to differentiate the brand
from competitors without necessarily referring to specific product features.
Such campaigns aim to create a favorable overall impression and strengthen the brand’s
position in the consumer’s mind.
This is often done through comparative advertising, where the brand highlights its superiority
over competing products.
ATTITUDE-TOWARD-OBJECT MODEL
The attitude-toward-object model states that a consumer’s evaluation of a product is a function
of two main factors:
1. The extent to which the product possesses (or lacks) specific attributes
2. The importance of each of these attributes to the consumer
This means consumers form favorable attitudes toward brands that they believe perform well on
attributes that are important to them, and unfavorable attitudes toward brands that fail to meet
those expectations.
Key Insight
Even if a product is objectively better, what matters is consumer perception, not reality.
● Consumers rated brands on attributes like battery life, screen quality, etc.
● Each attribute had an importance weight
● The final attitude score = belief (performance) × importance
This shows:
Important Conclusion
Marketers must focus not just on features, but on features that consumers actually care
about.
Example (Tropicana):
THEORY OF TRYING-TO-CONSUME
This theory focuses on situations where:
1. Personal Impediments
● Lack of ability, discipline, or internal constraints
Example: trying to lose weight but loving sweets
2. Environmental Impediments
● External barriers
Example: product not available, too expensive
Key Insight
ATTITUDE-TOWARD-THE-AD MODEL
This model states that:
● Consumers’ feelings toward an advertisement influence their attitudes toward the brand
FISHBEIN MODEL
COGNITIVE DISSONANCE
1. Utilitarian Function
Thus, attitudes formed under the utilitarian function are practical and benefit-oriented, and
they are influenced by the product’s performance and usefulness.
2. Ego-Defensive Function
The ego-defensive function serves to protect the individual’s self-image and self-esteem.
For example, a consumer who engages in unhealthy habits may develop attitudes that justify
those behaviors in order to reduce internal tension.
● Reassuring consumers
● Reducing fear or anxiety
● Avoiding messages that threaten self-image
3. Value-Expressive Function
The value-expressive function allows consumers to express their personal values, beliefs,
and identity.
● Their lifestyle
● Their personality
● Their social identity
● Their values and beliefs
For example:
Add attribute
1. MEANING OF LEARNING
Learning is defined as the process by which individuals acquire the purchase and consumption
knowledge and experience that they apply to future related behavior.
It is also described as applying past knowledge and experience to present circumstances and
behavior. Consumer learning is not static; it evolves as consumers acquire knowledge from
experience, observation, and interactions with others.
Newly acquired knowledge affects future behavior. Learning can range from simple responses
to marketing stimuli such as packaging, colors, and promotional messages, to more complex
processes such as understanding abstract concepts and making decisions about expensive
products.
Not all learning is deliberately sought. While some learning is intentional, much of it is
incidental, meaning it occurs without conscious effort.
2. ELEMENTS OF CONSUMER LEARNING
Learning consists of four elements: motives, cues, responses, and reinforcement.
2.1 Motives
Motives are the primary drivers of consumer behavior. Marketers aim to uncover consumer
motives because they want to teach consumers how their needs can be fulfilled through specific
products and brands.
Unfulfilled needs create motivation, which leads to learning. For example, individuals interested
in fitness may actively seek information about bicycles, including prices, quality, and features,
and may also search for related activities such as biking or hiking.
The degree of relevance or involvement determines how motivated a consumer is to search for
information and engage in learning.
2.2 Cues
Cues are stimuli that direct motivated behavior. They suggest specific ways in which consumers
can satisfy their needs.
For example, an advertisement for an exotic vacation that includes bike riding may act as a cue
for consumers to recognize their need for a vacation.
In marketing, cues include price, styling, packaging, advertising, and store displays. These
cues are designed to persuade consumers to fulfill their needs by purchasing specific products.
However, cues are effective only when they are consistent with consumer expectations. Each
element of the marketing mix must reinforce the others so that cues can guide consumer
behavior in the desired direction.
2.3 Responses
A response is an individual’s reaction to a cue. Learning can occur even when responses do not
immediately result in a purchase.
For example, consistent exposure to cues may create a favorable image of a product in the
consumer’s mind. When the consumer is ready to buy, this learned preference influences the
choice.
Responses are not always directly linked to a single need. A need may generate multiple
responses, and the response chosen depends on previous learning and reinforcement.
2.4 Reinforcement
Reinforcement is the reward—the pleasure, enjoyment, or benefits—that a consumer receives
after purchasing and using a product or service.
For marketers, the challenge is to provide ongoing positive experiences so that consumers
continue to purchase the product.
If a consumer is satisfied with a product, reinforcement occurs and increases the likelihood of
repeat purchase. If the experience is negative, reinforcement does not occur, and the consumer
is unlikely to repeat the behavior.
This approach focuses on the inputs and outcomes of learning rather than the internal
processes. It emphasizes observable behavior resulting from exposure to stimuli.
● Classical conditioning
● Instrumental conditioning
● Observational learning
3.1 CLASSICAL CONDITIONING
Classical conditioning is viewed as a reflexive or automatic response that builds through
repeated exposure and reinforcement.
It occurs when a stimulus that naturally produces a response is paired with another stimulus,
leading the second stimulus to produce the same response.
Pavlov demonstrated this concept through experiments with dogs, where the sound of a bell
was paired with food. Eventually, the bell alone caused the dogs to salivate.
In consumer behavior, classical conditioning is used to associate brands with positive feelings,
experiences, or symbols through repeated exposure.
Repetition
Repetition increases the strength of associations between stimuli and responses. Repeated
exposure helps in learning and improves recall.
However, repetition must be balanced, as too much repetition can lead to boredom and reduced
effectiveness.
Stimulus Generalization
Stimulus generalization refers to the tendency of stimuli similar to the conditioned stimulus to
evoke similar responses.
Marketers use this concept to extend brands into new product categories, create product line
extensions, and maintain consistent brand identity.
Stimulus Discrimination
Unlike classical conditioning, which involves automatic and reflexive responses, instrumental
conditioning involves conscious and deliberate actions, where consumers actively try
different behaviors and evaluate their consequences.
This theory is based on the principle that learning occurs through a trial-and-error process,
where consumers experiment with different responses in order to satisfy their needs.
When a particular behavior results in a positive outcome, it is reinforced and becomes more
likely to be repeated. Conversely, when a behavior leads to dissatisfaction or negative
outcomes, it is less likely to be repeated.
Trial-and-Error Learning
In instrumental conditioning, learning occurs through trial and error, where consumers test
different alternatives and evaluate their effectiveness.
For example, a consumer may try different brands of a product and gradually learn which brand
provides the best value, quality, or satisfaction. Over time, the consumer develops a preference
for the brand that consistently delivers positive outcomes.
Role of Reinforcement
Reinforcement refers to any outcome that strengthens the likelihood of a particular response.
Positive Reinforcement
Negative Reinforcement
For example, a product that relieves discomfort or solves a problem reinforces the behavior by
eliminating a negative state.
Punishment
Punishment occurs when a behavior results in a negative outcome, reducing the likelihood of
repetition.
For example, a poor product experience discourages the consumer from purchasing the brand
again.
Shaping
Shaping refers to the process of gradually guiding consumer behavior by reinforcing successive
steps toward a desired behavior.
Marketers use techniques such as free samples, introductory offers, and incentives to
encourage initial trial, which can eventually lead to habitual purchasing behavior.
Reinforcement Schedules
In continuous reinforcement, every correct response is rewarded, which is effective in the early
stages of learning.
In intermittent reinforcement, rewards are provided occasionally, which results in stronger and
more persistent behavior, as consumers continue the behavior in anticipation of future rewards.
When consumers stop receiving expected benefits or satisfaction, the behavior gradually
weakens and may eventually disappear.
If reinforcement is absent for a prolonged period, consumers may forget their previous
experiences and switch to alternative products.
Unlike behavioral learning, which is based on automatic responses, cognitive learning involves
deliberate and conscious processing of information.
Consumers engage in cognitive learning when they recognize a need, search for information,
evaluate alternatives, and make decisions.
Information processing refers to how consumers receive, interpret, store, and retrieve
information.
Consumers process information based on product attributes, brand comparisons, and available
alternatives.
The extent of information processing depends on the complexity of the information and the
consumer’s ability to understand it.
Information enters through the senses, is briefly stored, processed, and then transferred to
long-term memory if it is rehearsed.
Sensory Store
The sensory store is the initial stage where sensory input is held for a very brief period.
If information is not attended to, it is lost quickly. Consumers are exposed to numerous stimuli,
and only a small portion is processed further.
Short-Term Store
Long-Term Store
Information stored here can be retrieved when needed and plays a crucial role in
decision-making.
It suggests that consumers do not process all marketing messages in the same way. Instead,
the degree of involvement influences whether consumers engage in extensive information
processing or minimal cognitive effort.
Thus, involvement theory explains the relationship between the consumer’s level of interest
and the depth of learning and decision-making.
NATURE OF INVOLVEMENT
Involvement is not constant. It varies depending on:
● the consumer
● the product
● the situation
The same consumer may show different levels of involvement for different products or even for
the same product in different situations.
For example, a consumer may be highly involved when purchasing an expensive product but
show low involvement when purchasing routine, low-cost items.
LEVELS OF INVOLVEMENT
Involvement exists along a continuum and is generally categorized into high involvement and
low involvement.
High Involvement
High involvement occurs when the product or purchase is important to the consumer and
involves a higher level of perceived risk.
Low Involvement
Low involvement occurs when the product is of less importance and involves minimal perceived
risk.
Learning in low-involvement situations is often passive and occurs through repeated exposure.
MEASUREMENT OF INVOLVEMENT
There is no single standard method for measuring involvement.
It is measured along a continuum, rather than being strictly classified into high or low.
Researchers often use scales such as semantic differential scales with dimensions like:
These measures help determine the degree to which a product or purchase is personally
relevant to the consumer.
The effectiveness of advertising also depends on involvement. Highly involved consumers are
more likely to:
● notice advertisements
● understand and remember the message
However, the context in which the advertisement is viewed also affects its effectiveness.
Experience also influences involvement. Consumers who are new to a product category tend to
have higher involvement because they need to learn more. As they gain experience,
involvement may decrease.
In some situations, there may appear to be only one option available. This is referred to as a
Hobson’s choice, where there is technically a choice, but no real alternative exists.
On the other hand, modern markets often present consumers with an overwhelming number of
alternatives. This leads to consumer hyperchoice, where the abundance of options forces
consumers to make repeated decisions, draining their psychological energy and reducing their
ability to make optimal choices.
● mental shortcuts
● simplification strategies
● recommendations and referrals
● customization tools
● empathy-driven brand communication
Extensive problem solving occurs when the consumer has little or no prior knowledge about the
product category and no established criteria for evaluation. In such cases, the consumer
actively seeks information and carefully evaluates multiple alternatives before making a
decision.
● high involvement
● high perceived risk
● extensive information search
● complex evaluation
● moderate involvement
● limited information search
● simplified decision rules
Routinized response behaviour occurs when consumers have prior experience and
well-established criteria. Decisions are made quickly with minimal cognitive effort.
Characteristics include:
● low involvement
● habitual buying
● minimal evaluation
The economic view assumes that consumers are rational decision makers who aim to maximize
utility. It assumes:
● perfect information
● logical evaluation
● rational choice
However, this model is unrealistic because consumers rarely have complete information and are
often influenced by psychological and social factors.
3.2 Passive View
The passive view portrays consumers as submissive to marketing efforts. It assumes that:
This view is also unrealistic because consumers actively process information rather than blindly
accepting it.
The cognitive view presents consumers as thinking problem solvers who actively process
information. It emphasizes:
● information processing
● evaluation of alternatives
● role of memory and learning
It also recognizes that due to information overload, consumers use heuristics (mental
shortcuts) to simplify decision making.
The emotional view recognizes that consumers are not always rational and may make decisions
based on feelings, moods, and emotions.
This includes:
● impulse buying
● mood-based decisions
● symbolic consumption
This view highlights that emotions play a significant role alongside cognition.
CUSTOMER INVOLVEMENT
FIVE TYPES OF PERCEIVED RISK
1. Financial (Monetary) Risk
Financial risk refers to the possibility that the product may not be worth the money spent or
may lead to monetary loss.
Example: Buying a new electric vehicle that may not perform reliably.
3. Physical Risk
Physical risk refers to the potential harm to the consumer’s health or safety due to product
usage.
● medicines
● food products
● automobiles
4. Social Risk
Social risk is the possibility that the purchase may lead to disapproval or negative judgment
from others.
5. Psychological Risk
Psychological risk refers to the possibility that the purchase may affect the consumer’s
self-image or self-esteem negatively.
It is internally driven.
Example: Buying something that does not align with one’s personality or identity.
Problem recognition occurs when a consumer perceives a difference between the current
(actual) state and the desired state.
This gap creates a need that triggers the decision-making process.
Sources include:
5. Decoy Effect
The decoy effect occurs when a third option is introduced to make another option appear more
attractive.
Example:
6.2 Nudging
Nudging involves subtle changes in the environment to influence behavior without restricting
choices.
Example:
6.3 Sludge
Example:
7. Behavioural Concepts
7.1 Bystander Effect
Consumers are less likely to act when others are present, assuming someone else will take
responsibility.
Consumers tend to follow what others are doing. Popular brands become more popular
because people perceive them as correct choices.
Occurs when communication highlights undesirable behavior, leading people to follow it.
Consumers feel psychological discomfort when paying, especially with cash. Digital payments
reduce this pain.
Small mistakes can make a person or brand more relatable and appealing.
Consumers perceive benefits because they expect them, not necessarily because of actual
product performance.
Consumers may be influenced by reference groups even if they are not members of those
groups.
Normative influence occurs when individuals conform to the expectations of a group in order to
gain approval or avoid rejection.
● behaviour
● values
● group norms
It helps in:
● self-evaluation
● aspiration
● identity formation
These are groups to which a consumer does not belong but still gets influenced by.
They include:
● aspirational groups
● symbolic groups
3. Group Factors
Group characteristics that influence conformity include:
4. Personal Factors
Individual characteristics affecting conformity include:
● tendency to conform
● need for affiliation
● desire to be liked
● desire for control
● fear of negative evaluation
1. Conformity Appeal
2. Non-Conformity Appeal
3. Types of Endorsers
● Celebrity appeal
● Common man appeal
● Executive/employee spokesperson
● attitudes
● values
● purchasing habits
Modern families show changing roles, especially with increased participation of both partners in
decision making.
● husband-dominant
● wife-dominant
● joint decisions
● lifestyle
● values
● social status
4. Impact on Consumption
1. Symbolic Purchases
2. Major Purchases
● as functionality
● as a reward
● as indulgence
2. Conspicuous Consumption
Refers to visible display of expensive products to signal wealth.
INFLUENCE OF CULTURE
Culture shapes consumer behaviour through:
● language
● symbols
● values
● norms
1. Beliefs
Beliefs are descriptive thoughts or perceptions that a person holds about something. They
are based on knowledge, opinions, or faith and may or may not be factually correct.
Example:
A consumer may believe that herbal products are safer than chemical-based products.
2. Values
Values are enduring beliefs about what is desirable or important in life. They represent a
person’s core principles and guide behaviour over the long term.
Values are more deeply rooted than beliefs and are harder to change.
Example:
A consumer who values sustainability may prefer eco-friendly brands and avoid plastic
products.
3. Customs
Customs are traditional, socially accepted ways of behaving that are passed down from
generation to generation.
They reflect cultural practices and influence consumption patterns.
Example:
Buying sweets and new clothes during Diwali is a cultural custom in India.
Key Differences
● Beliefs are specific perceptions, whereas values are broader guiding principles.
● Customs are observable behaviours rooted in culture.
● Beliefs can change relatively easily, while values are stable and long-lasting.
● Customs are socially enforced, whereas beliefs and values are more individual.
Conclusion
Understanding the distinction between beliefs, values, and customs helps marketers design
culturally relevant strategies and position products effectively in different markets.
Definition
Brand personality is the attribution of human traits such as sincerity, excitement,
competence, sophistication, or ruggedness to a brand.
Importance
● Helps in brand differentiation
● Builds emotional connection
● Enhances brand loyalty
● Influences consumer preference
Examples
1. Nike
2. Apple
Apple’s brand personality is innovative, creative, and premium. It attracts consumers who
seek uniqueness and sophistication.
Conclusion
A strong brand personality helps brands stand out in competitive markets and creates a lasting
impression in consumers’ minds.
Culture determines what people buy, how they buy, and when they buy.
Different cultures have different preferences, enabling marketers to segment markets effectively.
Culturally relevant brands are more likely to gain trust and acceptance.
Conclusion
Understanding culture is essential for designing effective marketing strategies and ensuring
long-term success in diverse markets.