Multimedia
Multimedia
Introduction
Imagine you’re using an educational app on your
mobile phone to study. The app shows animated science
experiments, has voice explanations, practice quizzes,
and even video lectures by teachers from all over Nepal.
All these different types of media such as text, images,
audio, video, and animation, are integrated into one
Figure 3.1
There are many other apps that uses multimedia technology. Some of them are:
Duolingo - An app that uses voice, text, sound effects, and animation to teach
different languages
TikTok - Popular for its content that mixes video, filters, text, and music to create
short videos
YouTube - Online streaming platform that combines video, sound, thumbnails, and
live chat for learning and entertainment
Google Earth - It combines satellite images, text labels, and even 3D maps for
exploration.
Do you know?
The term multimedia is made up of 2 words “multi” and “media”. “Multi” refers to
many while “media” refers to different types of communication forms. Hence, the
term “multimedia” refers to different types of media.
The technology that uses these different types of media in order to create multimedia
content like movies, games, and websites is known as multimedia technology.
Do you know?
3.1 Text
Text refers to the characters that we see on screen. It is also referred to as alpha
numeric values. Combination of such characters gives meaningful information
to the readers.
There are many types of text editors and some common ones that we use are
Notepad, WordPad and Microsoft Word.
a. TXT - TXT is a standard Text file format that only stores text contents.
b. RTF - It stands for Rich Text Format and it can store text content along with
text styles like colour, line spacing, size, indentation and so forth.
c. DOCX - It is the native document format of Microsoft Word and can store
text along with text styles just like RTF file format.
Do you know?
3.2 Graphics
Graphics refers to the visual elements that we see on a screen. Graphics may
include different shapes in different colours through the combination of which
we get information visually. It also refers to the images or pictures that we see
on screen.
There are many types of graphics editors and some common ones that we use are
Pixlr X, Adobe Photoshop and Adobe Illustrator.
By using such applications, we can edit various shapes, add effects to them and
edit images as we like.
Raster Graphics
The Raster format of graphics is also known as Bitmap Graphics. These kinds
of computer graphics are made up of pixels.
Pixels refers to the collection of tiny square dots that make up an image. Here
each pixel has its own colour through the collection of which detailed pictures or
graphics are formed. Therefore the more number of pixels there are on an image,
the higher level of details it has.
There are many raster graphics file formats that are used, but the most common
ones among them are PNG, GIF, and JPG.
PNG - PNG stands for Portable Network Graphics. It is one of the commonly
used formats as it supports transparency for images and graphics.
GIF - GIF stands for Graphics Interchange Format. It is the only image format
that supports animations and that is why it is one of the commonly used
formats.
JPG - JPG also known as JPEG stands for Joint Photographic Experts Group. It
is the most commonly used format, as it can store high quality images with very
good compression, which results in a low file size.
Vector Graphics
Vector graphics format is a type of computer graphics that are made up of Bezier
curves. These curves are stored in the form of mathematical formulas.
Due to this very reason, the quality of the vector graphics remains the same no
matter what size it is in.
There are various vector graphics file formats, and the most commonly used one
is SVG.
SVG - SVG stands for Scalable Vector Graphics and is a graphics format that is
commonly supported by most applications.
PDF Stands for Portable Document Format and it is one of the versatile graphics
formats. PDF can contain both raster and vector graphics depending on how it
was saved and by which application it was saved.
This format is commonly used to share documents online, but it can also store
images and graphics.
In order to start editing Graphics, you can use Pixlr X. Pixlr X is a free online
tool that lets you edit photos and graphics easily. You can also download and use
an app version of it, named Pixlr AI Photo Editor, on your mobile phone. You
can crop, resize, rotate, adjust colors, add filters, and more. Pixlr X is a great
way to start learning about graphics editing.
Before starting to work in Pixlr X, you need to know that there are four main
areas of the application. They are, the Canvas area, tools panel, layers panel and
navigational tools [Link] will be using in order to create and edit projects.
Do you know?
GIF is the only image format that supports animations! That’s why
it’s commonly used for short looping animations on websites and
social media.
Step 1: Go to the Pixlr website ([Link]) and click on the Pixlr Express
or Pixlr Editor button.
Step 2: New page will open now where you have the option to open existing image
or create a new file.
Step 4: You may choose canvas size from a set of pre-existing presets, or you can
enter your own width and height as well. For example, you can type in a name as
Class 10 Project in the name section and then enter the width as 1920 by 1080.
Step 5: Then you need to click on the create button on the bottom right-hand
corner.
Step 6: After that, your project will be created and you may start creating or editing
contents.
To start editing in Pixlr X, you can start by adding in text. To add and work with text,
you can follow these steps:
Step 3: Now click on “Add new text”. Then, a text box with sample text appears
in the canvas area.
Step 4: Type your words in the text box. You can also copy and paste text from
another source.
Step 7: To resize your text, use the handles on the edges of the text box. You can
also use the arrow keys on your keyboard when the text is selected or click and
drag to text to move the text.
Step 8: To rotate the text, you can click and drag the circular dot on the top of the
text.
To manage different elements in Pixlr X, Layers can be utilized. The steps to follow
for utilizing layers are as follows.
Step 4: You need to click on the type of layer that you want to add. For example,
you can select a shape layer.
Step 5: You can click on the 3-dot button on a particular layer that you want to work
with and a layer dialogue box opens.
Step 8: To rearrange layers, you can click and drag the specific layers you like from
the layer’s panel.
You can also insert images in the existing Pixlr X Project. To insert an image in
existing project, you have to follow the following steps:
Step 2: Then, click on Add Media that appears in the element options.
Step 3: Navigate and select the image that you want to insert and click on open.
Step 2: Choose the Cutout from the options on the left-hand side.
Step 4: Click and drag your mouse over the object you want to cut out.
Step 5: You can also use the Keep and Remove buttons to refine your selection. The
selected area will be then added or removed according to the choice.
Step 7: You can also utilize the Lasso cutout tool to add or remove portions of the
image by freely drawing shapes.
Exporting Project
Once the project is edited and ready to share it or to download it. You need to export
the project. To export the project, the following steps needs to be followed:
Step 1: Click on the Save button at the bottom right corner of the Pixlr X interface.
Step 3: Choose the format that suits your needs. Pixlr X supports JPG, PNG, WEBP,
and PXZ formats.
Note: JPG is a common format for web and print, PNG supports transparency,
WEBP is a newer format that offers better compression, and PXZ is a layered Pixlr
image format that preserves your edits and layers for future use.
Step 4: Adjust the quality slider to balance the file size and image quality. Higher
quality means larger file size and sharper image, while lower quality means smaller
file size and more pixelation.
Step 6: Then, an explorer window pops up where you can choose the location of the
file to be saved to and save the file.
Activity 1.1
Activity Outcome:
● Able to create and edit graphics using image editing tools.
Required resources: Computers/laptops, Internet connection, Pixlr X or Adobe
Photoshop, sample images.
Procedure: Your teacher will guide you through the process of creating and
editing graphics. Follow the steps below:
1. Open an image in Pixlr X or Adobe Photoshop.
2. Work with layers to separate elements such as background and text.
3. Use selection tools to edit specific areas of the image.
4. Add shapes, insert text, and apply filters or effects as needed.
5. Export the edited graphic in PNG or JPG format.
Result: Each student will present their edited image. The teacher will provide
feedback and suggestions for improvement.
Sound changes over time; and to represent the change in sound, we use a graph
which is known as an audio waveform.
There are many audio files in use but the most common ones in use are MP3,
AAC, and WAV.
MP3 - MP3 stands for MPEG Audio Layer 3. It is the most commonly used
format for sharing audio files due to its effective compression capabilities.
AAC - AAC stands for Advanced Audio Coding. This is another commonly
used format for sharing audio files, which is an improvement over MP3 as ACC
uses more advanced compression [Link] to this reason it has better
compression capabilities compared to MP3 as well.
Do you know?
In order to start editing audio, you can use Audiomass. Audiomass is a free
online tool that lets you record and edit audio easily. You can also download and
use an app version of it, named Audio Mass Audio Editor DAW, on your mobile
phone. Using Audiomass is a great way to start editing audio.
Before starting to work in Audiomass, you need to know that there are three
main areas of the application. They are the Menu bar, Waveform display and
Control Panel that. You will be using in order to create and edit projects.
Menu Bar - Can be used to access various options such as file, edit, view,
effects, and help.
Waveform Display - Can be used to see the audio waveform and perform basic
editing operations such as cut, copy, paste, delete, and trim.
Control Panel - Can be used to play, pause, stop, record, and adjust the volume
of the audio.
Recording Audio
Before you can start editing audio.
You need to record audio. For that,
you need to follow these steps:
Step 1: Go to the Audiomass website
by visiting [Link]
using your web browser. Once the
website loads, you’ll see the audio
editing interface.
Step 2: Click on the Record button
on the control panel, or press the R
key on your keyboard.
Figure 3.51 New Recording Dialogue Box
Step 3: Now a New Recording
dialogue box will appear.
Step 4: In the devices section, make sure that the correct microphone is selected
for recording from the Devices section.
Step 5: And then, to start recording, click on the “Start Recording” button.
Step 7: Now, to end the recording, click on the “Finish Recording” button.
Importing Audio
Step 1: Click on the File button on the top left corner and select “Load from
Computer”.
Step 3: Audiomass will import the audio file and display it as a waveform in the
editor window.
Once audio has been recorded or imported in Audiomass, you may want to remove
the audio that is unnecessary. To do so, you need to cut the audio and following these
steps:
Once you have the audio portion that you need, you can make its sound interesting
by adding audio effects to it. To do so, you need to follow these steps:
Step 1: Select the portion of the audio that you want to apply the effect to.
Step 5: For example, if you want to apply a reverb effect, you can adjust the time
decay and wet parameters and click on the Apply button to apply the effect.
Step 6: Then, you can play the audio to hear how the applied effect sounds.
Once the audio is edited as required, you can export it in various formats as you like.
To do so, you can follow these steps.
Step 1: Click on the “File” button on the top left corner of the screen.
Step 3: Now a dialogue box will appear, where you can name the file, choose the
format of audio as mp3 or wav, choose its quality (bitrate) and audio channels.
Activity 1.2
Activity Outcome:
● Able to create and edit audio using basic audio editing tools.
Required Resources:
Computers/laptops, headphones, microphones, audacity or AudioMass, sample
audio files.
Procedure:
Your teacher will assist you in using audio editing tools. Follow the steps below:
1. Record a new audio clip or import an existing audio file into Audacity or
AudioMass.
Result:
Students will share their audio clips with the class. The teacher will provide
feedback on editing quality and creativity.
3.4 Video
Video in multimedia refers to a collection of pictures known as frames that runs over
a certain unit of time to create the illusion of motion to the viewers. It also contains
an audio file that plays along with the frames.
The series of frames that runs or plays in a certain time interval is known as Frame
Rate which can be measured as frames per second (FPS). The amount of frames per
second determines whether a video is smooth or choppy. The higher the frame rate
the smoother the video and vice versa.
Some common frame rates that are in use are typically 24fps, 25fps, 50fps and
60fps.
3.4.2 Resolution
Pixels are the tiny squares that make up a digital image. Each pixel has a color and
all the pixels together form the picture. The more pixels an image has, the more
details it can show.
Common resolutions are standards that are used for different purposes, such as
displaying images on screens or printing them on paper. Some common resolutions
are:
SD (Standard Definition): 720 × 480 pixels. This is a low resolution that is used for
older TVs and DVDs. It can show basic colors and shapes, but not much detail.
HD (High Definition): 1280 × 720 pixels. This is a medium resolution that is used
for newer TVs and online videos. It can show more details and colors than SD, but
not as much as FHD.
FHD (Full High Definition): 1920 × 1080 pixels. This is a high resolution that is
used for newer TVs, monitors, and laptops. It can show a lot of details and colors,
and it is the most common resolution for HD videos and games.
Activity Outcome:
- Able to identify and differentiate SD, HD, and FHD resolutions based on quality,
size, and usage.
Required Resources:
Computers/laptop and sample video clips in SD (720×480), HD (1280×720), and
FHD (1920×1080)
Procedure:
Your teacher will assist you in understanding video resolution through a
comparative activity. Follow the steps below:
1. Watch three sample videos shown in SD, HD, and FHD resolutions.
2. Observe carefully the sharpness, clarity, and level of detail in each resolution.
3. Complete the comparison table below based on your observations.
4. In groups or pairs, discuss the advantages and limitations of each resolution type.
5. Answer the reflection questions based on cases of real-life use and technical
understanding.
Comparison Table
Resolution Dimensions (W × H) Picture Quality File Size Common Usage
Examples
SD 720 × 480
HD 1280 × 720
FHD 1920 × 1080
Among the many video file formats in use, MP4, MOV and AVI are the most
commonly used video formats.
i. MP4 - MP4 stands for MPEG-4 Part 14. This is the most commonly used
video format due to its high level of compression capabilities
iii. AVI - AVI stands for Audio Video Interleave. This video format is also
commonly used to store videos which may be compressed or uncompressed as
per the requirement.
Do you know?
In order to start editing videos, you can use CapCut. You can also download and
use an app version of it, named CapCut - Video Editor, on your mobile phone.
CapCut is a free online tool that lets you edit videos easily. You can cut, arrange,
add transitions, add effects and more. CapCut is a great way to start learning about
video editing.
Before starting to work in CapCut, you need to know that there are four main areas
of the application. They are the Timeline Area, Tools Panel, Preview Area and
Export and Share Option that you will be using in order to create and edit projects.
Timeline Area: This area is where you arrange and edit your video clips, audio,
effects, and text.
Tools Panel: This is the editing tools section from which you can access videos,
audio, transitions, effects and other editing options.
Preview Area: This is where you can see the preview of the project being edited.
Export and Share Options: This is from where you can access options to export
the edited videos in different formats and share your videos with others.
Before you can start editing videos in CapCut, you need to create a new CapCut
Project. The steps to do so are as follows:
Step 3: Now, the “Select aspect ratio” dialogue box pops up where you need
to choose an aspect ratio of your choice. For example, you can choose a standard
“16:9” Aspect Ratio.
Step 4: Then, a new project will be created. And you can see the main editing
interface.
Importing Videos
Once you are in the editing interface, you need to import videos and other media that
you want to edit. For that, you can follow these steps:
Step 1: Click on “Media” on the left hand side of the interface and choose the
project.
Step 2: After that, click on the Upload button and options for upload will pop up.
Step 4: Now, you need to choose the video or media files that you want to import
into the project and click on the “Open” button.
Step 5: After that, the videos or media files will be imported into the Project
[Link] where you can access them for editing.
Once the project has been set up. To start editing videos, you need to arrange the
videos or other media elements in the timeline. To do so, you have to follow these
steps:
Step 1: Click on the media or video file in the project section and it will be added
into the timeline.
Step 3: The videos will be arranged in the timeline as per the order that you place
them.
Step 4: To rearrange the order of the clips, tap and hold on a clip and drag it to a
new position on the timeline.
Step 5: You can also zoom in or out of the timeline using the zoom slider.
Step 6: To work with the timeline cursor, tap on the play button in the preview
section or press the “SpaceBar” on your keyboard.
Step 7: The cursor will move along the timeline and show you the preview of your
video.
Step 8: You can pause or resume the playback with the same button.
Step 9: You can also drag the cursor to any position on the timeline to jump to that
point in the video.
Step 1: To trim the video in the timeline, drag the handles at the beginning or end
of the video clip to adjust the duration.
Step 2: To cut the video, move the play head to the position where you want to split
the video and click on the Split button.
Step 3: You can delete the unwanted parts of the video by selecting them and
clicking on the Delete button.
Adding Transition
Once you arrange and trim your video clips, you can add transitions in between
video clips where necessary. The process of adding transitions are as follows.
Step 1: To add transitions between video clips, click on the “Add Transition”
button that appears when you hover your mouse between two clips.
Step 2: Now, the Transition Menu will appear on the left side that displays various
available transitions.
Step 5: You can also adjust the duration of the transition by dragging the edges of
the slider.
Step 6: Repeat the steps for adding more transitions between other clips.
Adding Effects
To make the video clips look interesting, various video effects can be added as well.
The process of adding video effects are as follows:
Step 1: Click on the “Effects” button at the left panel to open the effects menu.
Step 4: Make sure that the timeline cursor is in the starting position of where the
effect is to be applied from.
Step 7: Now, adjust the properties of the effects to change its behaviour.
Step 8: Repeat the steps for adding more effects to other clips.
Adding Text
You can add different elements such as Text in video projects. The steps to add text
in CapCut video projects are as follows:
Step 1: Click on the Text icon on the left side of the interface.
Step 2: From here, you can choose to add basic text or choose a text template.
Step 3: For example, you can click on “Add heading” and a text box will appear
on the video preview.
Step 5: Once you do that, you can also change the text properties as you like from
the Properties window that appears.
Step 6: To change the text duration, you can drag the edges of the text clip to adjust
its start and end time.
After the editing process is over, you can export the video in required format. The
process to do so is as follows:
Step 1: Make sure that the project that you want to export is open in CapCut.
Step 2: Click on the Export button at the top right hand side of the screen.
Step 3: Now, a window opens in which you should click on the “Download” Button.
Step 5: Once the process of export is over, you will see the Download button. Click
on it to download the video to your computer.
Activity Outcome:
● Able to create and edit video using basic video editing tools.
Required Resources:
Computers/laptops, Clipchamp or CapCut, sample video clips, headphones.
Procedure:
Your teacher will guide you in editing a short video. Follow the steps below:
1. Import video clips into Clipchamp or CapCut and arrange them on the
timeline.
2. Trim unnecessary sections and add transitions between clips.
3. Insert text overlays and apply filters or effects to enhance the video.
4. Export the final video in MP4 format for sharing.
Result:
Each group or individual will present their video. Teachers will give feedback
focusing on creativity, flow, and technical quality.
Activity 1.5
Activity Outcome:
● Able to identify and classify multimedia components such as text, graph-
ics, audio, video, and animation.
Required Resources:
Multimedia presentation or website, notebooks or worksheets.
Procedure:
Your teacher will show you a multimedia presentation or a website. Follow
the steps below:
Result:
Class discussion led by the teacher with student reflections and feedback on
how multimedia elements contribute to effective communication.
Do you know?
The first 3D animated feature film was Pixar’s “Toy Story,” re-
leased in 1995.
iii. Which of the following is a standard text file format that only stores
text contents?
a. RTF c. DOCX
b. TXT d. PDF
iv. Which term is used to describe characters that we see on the screen
and is also known as alpha-numeric values?
a. Multimedia c. Text
b. Notepad d. RTF
vi. Which file format is commonly used for sharing documents online
and can contain both raster and vector graphics?
a. JPG c. SVG
b. PDF d. GIF
viii. Which audio file format is known for its effective compression
capabilities and is commonly used for sharing audio files?
a. WAV c. MP3
b. AAC d. FLAC
x. Which video format is commonly used for storing videos with high
compression capabilities?
a. AVI c. MOV
b. MP4 d. MKV
a. Components of multimedia
b. Rich Text Format
c. Audio Waveform
d. Video Resolution and Framerate
e. Raster and Vector Graphics
f. 2D and 3D Animation
5. Activities
1. Prepare a presentation file on “Importance of Multimedia and its Uses”
and present it to your class as a group work.
2. Collect the names, logo, application areas, file extensions and other
related information of different graphics, audio and video software and
draw in a sheet of chart paper.
6. Project Work
Create and present a multimedia file using graphic, audio, or video editing
Tools
Objective:
Project Structure:
You will choose one type of multimedia project and complete the following steps:
1. Graphic project:
a. Create a 3 promotional image or poster using graphic design tools.
b. Save the final images in .png or .jpg format.
2. Video project:
5. Presentation
● Explain:
○ Tools you used
○ Techniques you applied
○ Message behind your project