Core Java
Core Java
1) What is Java?
Java is the high-level, object-oriented, robust, secure programming language, platform-independent, high
performance, Multithreaded, and portable programming language. It was developed by James
Gosling in June 1991. It can also be known as the platform as it provides its own JRE and API.
Mainly used for C++ is mainly used for system Java is mainly used for application programming. It
programming. is widely used in window, web-based, enterprise
and mobile applications.
Design Goal C++ was designed for systems and Java was designed and created as an interpreter for
applications programming. It was an printing systems but later extended as a support
extension of C programming network computing. It was designed with a goal of
language. being easy to use and accessible to a broader
audience.
Goto C++ supports the goto statement. Java doesn't support the goto statement.
Multiple C++ supports multiple inheritance. Java doesn't support multiple inheritance through
inheritance class. It can be achieved by interfaces in java.
Operator C++ supports operator overloading. Java doesn't support operator overloading.
Overloading
Pointers C++ supports pointers. You can write Java supports pointer internally. However, you can't
pointer program in C++. write the pointer program in java. It means java has
restricted pointer support in Java.
Compiler and C++ uses compiler only. C++ is Java uses compiler and interpreter both. Java
Interpreter compiled and run using the compiler source code is converted into bytecode at
which converts source code into compilation time. The interpreter executes this
machine code so, C++ is platform bytecode at runtime and produces output. Java is
dependent. interpreted that is why it is platform independent.
Call by Value C++ supports both call by value and Java supports call by value only. There is no call by
and Call by call by reference. reference in java.
reference
Structure and C++ supports structures and unions. Java doesn't support structures and unions.
Union
Thread Support C++ doesn't have built-in support for Java has built-in thread support.
threads. It relies on third-party
libraries for thread support.
Documentation C++ doesn't support documentation Java supports documentation comment (/** ... */) to
comment comment. create documentation for java source code.
Virtual C++ supports virtual keyword so that Java has no virtual keyword. We can override all
Keyword we can decide whether or not non-static methods by default. In other words, non-
override a function. static methods are virtual by default.
unsigned right C++ doesn't support >>> operator. Java supports unsigned right shift >>> operator
shift >>> that fills zero at the top for the negative numbers.
For positive numbers, it works same like >>
operator.
Inheritance C++ creates a new inheritance tree Java uses a single inheritance tree always because
Tree always. all classes are the child of Object class in java. The
object class is the root of the inheritance tree in
java.
o Simple: Java is easy to learn. The syntax of Java is based on C++ which makes easier to write the program
in it.
o Object-Oriented: Java follows the object-oriented paradigm which allows us to maintain our code as the
combination of different type of objects that incorporates both data and behavior.
o Portable: Java supports read-once-write-anywhere approach. We can execute the Java program on every
machine. Java program (.java) is converted to bytecode (.class) which can be easily run on every machine.
o Platform Independent: Java is a platform independent programming language. It is different from other
programming languages like C and C++ which needs a platform to be executed. Java comes with its
platform on which its code is executed. Java doesn't depend upon the operating system to be executed.
o Secured: Java is secured because it doesn't use explicit pointers. Java also provides the concept of
ByteCode and Exception handling which makes it more secured.
o Robust: Java is a strong programming language as it uses strong memory management. The concepts like
Automatic garbage collection, Exception handling, etc. make it more robust.
o Architecture Neutral: Java is architectural neutral as it is not dependent on the architecture. In C, the size
of data types may vary according to the architecture (32 bit or 64 bit) which doesn't exist in Java.
o Interpreted: Java uses the Just-in-time (JIT) interpreter along with the compiler for the program execution.
o High Performance: Java is faster than other traditional interpreted programming languages because Java
bytecode is "close" to native code. It is still a little bit slower than a compiled language (e.g., C++).
o Multithreaded: We can write Java programs that deal with many tasks at once by defining multiple
threads. The main advantage of multi-threading is that it doesn't occupy memory for each thread. It shares
a common memory area. Threads are important for multi-media, Web applications, etc.
o Distributed: Java is distributed because it facilitates users to create distributed applications in Java. RMI
and EJB are used for creating distributed applications. This feature of Java makes us able to access files by
calling the methods from any machine on the internet.
o Dynamic: Java is a dynamic language. It supports dynamic loading of classes. It means classes are loaded
on demand. It also supports functions from its native languages, i.e., C and C++.
JVM is an acronym for Java Virtual Machine; it is an abstract machine which provides the runtime
environment in which Java bytecode can be executed. It is a specification which specifies the working of
Java Virtual Machine. Its implementation has been provided by Oracle and other companies. Its
implementation is known as JRE.
JVMs are available for many hardware and software platforms (so JVM is platform dependent). It is a
runtime instance which is created when we run the Java class. There are three notions of the JVM:
specification, implementation, and instance.
JRE
JRE stands for Java Runtime Environment. It is the implementation of JVM. The Java Runtime Environment
is a set of software tools which are used for developing Java applications. It is used to provide the
runtime environment. It is the implementation of JVM. It physically exists. It contains a set of libraries +
other files that JVM uses at runtime.
JDK
JDK is an acronym for Java Development Kit. It is a software development environment which is used to
develop Java applications and applets. It physically exists. It contains JRE + development tools. JDK is an
implementation of any one of the below given Java Platforms released by Oracle Corporation:
More Details.
1. Class(Method) Area: Class Area stores per-class structures such as the runtime constant pool, field,
method data, and the code for methods.
2. Heap: It is the runtime data area in which the memory is allocated to the objects
3. Stack: Java Stack stores frames. It holds local variables and partial results, and plays a part in method
invocation and return. Each thread has a private JVM stack, created at the same time as the thread. A new
frame is created each time a method is invoked. A frame is destroyed when its method invocation
completes.
4. Program Counter Register: PC (program counter) register contains the address of the Java virtual
machine instruction currently being executed.
5. Native Method Stack: It contains all the native methods used in the application.
More Details.
9) What are the main differences between the Java platform and other platforms?
There are the following differences between the Java platform and other platforms.
o Java is the software-based platform whereas other platforms may be the hardware platforms or software-
based platforms.
o Java is executed on the top of other hardware platforms whereas other platforms can only have the
hardware components.
10) What gives Java its 'write once and run anywhere' nature?
The bytecode. Java compiler converts the Java programs into the class file (Byte Code) which is the
intermediate language between source code and machine code. This bytecode is not platform specific
and can be executed on any computer.
1. Bootstrap ClassLoader: This is the first classloader which is the superclass of Extension classloader. It
loads the [Link] file which contains all class files of Java Standard Edition like [Link] package classes,
[Link] package classes, [Link] package classes, [Link] package classes, [Link] package classes, etc.
2. Extension ClassLoader: This is the child classloader of Bootstrap and parent classloader of System
classloader. It loads the jar files located inside $JAVA_HOME/jre/lib/ext directory.
3. System/Application ClassLoader: This is the child classloader of Extension classloader. It loads the class
files from the classpath. By default, the classpath is set to the current directory. You can change the
classpath using "-cp" or "-classpath" switch. It is also known as Application classloader.
12) Is Empty .java file name a valid source file name?
Yes, Java allows to save our java file by .java only, we need to compile it by javac .java and run by java
classname Let's take a simple example:
run it by java A
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14) If I don't provide any arguments on the command line, then what will the value stored
in the String array passed into the main() method, empty or NULL?
It is empty, but not null.
15) What if I write static public void instead of public static void?
The program compiles and runs correctly because the order of specifiers doesn't matter in Java.
The local variables are not initialized to any default value, neither primitives nor object references.
o Public The classes, methods, or variables which are defined as public, can be accessed by any class or
method.
o Protected Protected can be accessed by the class of the same package, or by the sub-class of this class, or
within the same class.
o Default Default are accessible within the package only. By default, all the classes, methods, and variables
are of default scope.
o Private The private class, methods, or variables defined as private can be accessed within the class only.
18) What is the purpose of static methods and variables?
The methods or variables defined as static are shared among all the objects of the class. The static is the
part of the class and not of the object. The static variables are stored in the class area, and we do not
need to create the object to access such variables. Therefore, static is used in the case, where we need
to define variables or methods which are common to all the objects of the class.
For example, In the class simulating the collection of the students in a college, the name of the college is
the common attribute to all the students. Therefore, the college name will be defined as static.
1. class Test
{
3. public static void main (String args[])
{
5. [Link](10 + 20 + "Javatpoint");
[Link]("Javatpoint" + 10 + 20);
7. }
}
30Javatpoint
Javatpoint1020
Explanation
In the first case, 10 and 20 are treated as numbers and added to be 30. Now, their sum 30 is treated as
the string and concatenated with the string Javatpoint. Therefore, the output will be 30Javatpoint.
In the second case, the string Javatpoint is concatenated with 10 to be the string Javatpoint10 which
will then be concatenated with 20 to be Javatpoint1020.
1. class Test
{
3. public static void main (String args[])
{
5. [Link](10 * 20 + "Javatpoint");
[Link]("Javatpoint" + 10 * 20);
7. }
}
200Javatpoint
Javatpoint200
Explanation
In the first case, The numbers 10 and 20 will be multiplied first and then the result 200 is treated as the
string and concatenated with the string Javatpoint to produce the output 200Javatpoint.
In the second case, The numbers 10 and 20 will be multiplied first to be 200 because the precedence of
the multiplication is higher than addition. The result 200 will be treated as the string and concatenated
with the string Javatpointto produce the output as Javatpoint200.
1. class Test
{
3. public static void main (String args[])
{
5. for(int i=0; 0; i++)
{
7. [Link]("Hello Javatpoint");
}
9. }
10.}
The above code will give the compile-time error because the for loop demands a boolean value in the
second part and we are providing an integer value, i.e., 0.
25) What is the difference between an object-oriented programming language and object-
based programming language?
There are the following basic differences between the object-oriented language and object-based
language.
o Object-oriented languages follow all the concepts of OOPs whereas, the object-based language doesn't
follow all the concepts of OOPs like inheritance and polymorphism.
o Object-oriented languages do not have the inbuilt objects whereas Object-based languages have the inbuilt
objects, for example, JavaScript has window object.
o Examples of object-oriented programming are Java, C#, Smalltalk, etc. whereas the examples of object-
based languages are JavaScript, VBScript, etc.
26) What will be the initial value of an object reference which is defined as an instance
variable?
All object references are initialized to null in Java.
More Details.
o Default Constructor: default constructor is the one which does not accept any value. The default
constructor is mainly used to initialize the instance variable with the default values. It can also be used for
performing some useful task on object creation. A default constructor is invoked implicitly by the compiler if
there is no constructor defined in the class.
o Parameterized Constructor: The parameterized constructor is the one which can initialize the instance
variables with the given values. In other words, we can say that the constructors which can accept the
arguments are called parameterized constructors.
29) What is the purpose of a default constructor?
The purpose of the default constructor is to assign the default value to the objects. The java compiler
creates a default constructor implicitly if there is no constructor in the class.
1. class Student3{
int id;
3. String name;
Output:
0 null
0 null
Explanation: In the above class, you are not creating any constructor, so compiler provides you a
default constructor. Here 0 and null values are provided by default constructor.
More Details.
1. class Test
{
3. int i;
public Test(int k)
5. {
i=k;
7. }
public Test(int k, int m)
9. {
10. [Link]("Hi I am assigning the value max(k, m) to i");
11. if(k>m)
12. {
13. i=k;
14. }
15. else
16. {
17. i=m;
18. }
19. }
20.}
21. public class Main
22.{
23. public static void main (String args[])
24. {
25. Test test1 = new Test(10);
26. Test test2 = new Test(12, 15);
27. [Link](test1.i);
28. [Link](test2.i);
29. }
30.}
31.
In the above program, The constructor Test is overloaded with another constructor. In the first call to the
constructor, The constructor with one argument is called, and i will be initialized with the value 10.
However, In the second call to the constructor, The constructor with the 2 arguments is called, and i will
be initialized with the value 15.
There are many ways to copy the values of one object into another in java. They are:
o By constructor
o By assigning the values of one object into another
o By clone() method of Object class
In this example, we are going to copy the values of one object into another using java constructor.
Output:
111 Karan
111 Karan
35) What are the differences between the constructors and methods?
There are many differences between constructors and methods. They are given below.
A constructor is used to initialize the state of an object. A method is used to expose the behavior
of an object.
A constructor must not have a return type. A method must have a return type.
The Java compiler provides a default constructor if you don't have The method is not provided by the
any constructor in a class. compiler in any case.
The constructor name must be same as the class name. The method name may or may not be
same as class name.
36) What is the output of the following Java program?
a = 10 b = 15
Here, the data type of the variables a and b, i.e., byte gets promoted to int, and the first parameterized
constructor with the two integer parameters is called.
1. class Test
{
3. int i;
}
5. public class Main
{
7. public static void main (String args[])
{
9. Test test = new Test();
10. [Link](test.i);
11. }
12.}
The output of the program is 0 because the variable i is initialized to 0 internally. As we know that a
default constructor is invoked implicitly if there is no constructor in the class, the variable i is initialized
to 0 since there is no constructor in the class.
1. class Test
{
3. int test_a, test_b;
Test(int a, int b)
5. {
test_a = a;
7. test_b = b;
}
9. public static void main (String args[])
10. {
11. Test test = new Test();
12. [Link](test.test_a+" "+test.test_b);
13. }
14.}
There is a compiler error in the program because there is a call to the default constructor in the main
method which is not present in the class. However, there is only one parameterized constructor in the
class Test. Therefore, no default constructor is invoked by the constructor implicitly.
3. class Student8{
int rollno;
5. String name;
static String college ="ITS";
7.
Student8(int r,String n){
9. rollno = r;
10. name = n;
11. }
12. void display (){[Link](rollno+" "+name+" "+college);}
13.
14. public static void main(String args[]){
15. Student8 s1 = new Student8(111,"Karan");
16. Student8 s2 = new Student8(222,"Aryan");
17.
18. [Link]();
19. [Link]();
20. }
21. }
Test it Now
Output:111 Karan ITS
222 Aryan ITS
More Details.
More Details.
41) What are the restrictions that are applied to the Java static methods?
Two main restrictions are applied to the static methods.
o The static method can not use non-static data member or call the non-static method directly.
o this and super cannot be used in static context as they are non-static.
1. class A2{
static{[Link]("static block is invoked");}
3. public static void main(String args[]){
[Link]("Hello main");
5. }
}
Test it Now
Output: static block is invoked
Hello main
More Details.
46) What if the static modifier is removed from the signature of the main method?
Program compiles. However, at runtime, It throws an error "NoSuchMethodError."
47) What is the difference between static (class) method and instance method?
1)A method that is declared as static is known as the static method. A method that is not declared as static
is known as the instance method.
2)We don't need to create the objects to call the static methods. The object is required to call the
instance methods.
3)Non-static (instance) members cannot be accessed in the static Static and non-static variables both can
context (static method, static block, and static nested class) directly. be accessed in instance methods.
4)For example: public static int cube(int n){ return n*n*n;} For example: public void msg(){...}.
Output
hi !! I am good !!
i = 102
More Details.
Output
Output
10
Output
56) What are the advantages of passing this into a method instead of the current class
object itself?
As we know, that this refers to the current class object, therefore, it must be similar to the current class
object. However, there can be two main advantages of passing this into a method instead of the current
class object.
o this is a final variable. Therefore, this cannot be assigned to any new value whereas the current class object
might not be final and can be changed.
o this can be used in the synchronized block.
o Single-level inheritance
o Multi-level inheritance
o Multiple Inheritance
o Hierarchical Inheritance
o Hybrid Inheritance
More Details.
o Inheritance provides code reusability. The derived class does not need to redefine the method of base class
unless it needs to provide the specific implementation of the method.
o Runtime polymorphism cannot be achieved without using inheritance.
o We can simulate the inheritance of classes with the real-time objects which makes OOPs more realistic.
o Inheritance provides data hiding. The base class can hide some data from the derived class by making it
private.
o Method overriding cannot be achieved without inheritance. By method overriding, we can give a specific
implementation of some basic method contained by the base class.
Since the compile-time errors are better than runtime errors, Java renders compile-time error if you
inherit 2 classes. So whether you have the same method or different, there will be a compile time error.
1. class A{
void msg(){[Link]("Hello");}
3. }
class B{
5. void msg(){[Link]("Welcome");}
}
7. class C extends A,B{//suppose if it were
[Link]
Output
111 varun
gzb UP india
112 arun
gno UP india
1. class Animal{
Animal(){[Link]("animal is created");}
3. }
class Dog extends Animal{
5. Dog(){
[Link]("dog is created");
7. }
}
9. class TestSuper4{
[Link] static void main(String args[]){
11. Dog d=new Dog();
12.}
13. }
Test it Now
Output:
animal is created
dog is created
More Details.
66) How can constructor chaining be done by using the super keyword?
1. class Person
{
3. String name,address;
int age;
5. public Person(int age, String name, String address)
{
7. [Link] = age;
[Link] = name;
9. [Link] = address;
10. }
11. }
[Link] Employee extends Person
13. {
14. float salary;
15. public Employee(int age, String name, String address, float salary)
16. {
17. super(age,name,address);
18. [Link] = salary;
19. }
20.}
21. public class Test
22.{
23. public static void main (String args[])
24. {
25. Employee e = new Employee(22, "Mukesh", "Delhi", 90000);
26. [Link]("Name: "+[Link]+" Salary: "+[Link]+" Age: "+[Link]+" Address: "+[Link]);
27. }
28.}
Output
o super can be used to refer to the immediate parent class instance variable.
o super can be used to invoke the immediate parent class method.
o super() can be used to invoke immediate parent class constructor.
68) What are the differences between this and super keyword?
There are the following differences between this and super keyword.
o The super keyword always points to the parent class contexts whereas this keyword always points to the
current class context.
o The super keyword is primarily used for initializing the base class variables within the derived class
constructor whereas this keyword primarily used to differentiate between local and instance variables when
passed in the class constructor.
o The super and this must be the first statement inside constructor otherwise the compiler will throw an error.
1. class Person
{
3. public Person()
{
5. [Link]("Person class constructor called");
}
7. }
public class Employee extends Person
9. {
10. public Employee()
11. {
12. [Link]("Employee class constructor called");
13. }
14. public static void main (String args[])
15. {
16. Employee e = new Employee();
17. }
18.}
Output
Explanation
The super() is implicitly invoked by the compiler if no super() or this() is included explicitly within the
derived class constructor. Therefore, in this case, The Person class constructor is called first and then the
Employee class constructor is called.
Example:
Output:
More Details.
Method overloading increases the readability of the program. Method overloading is performed to figure
out the program quickly.
More Details.
73) Why is method overloading not possible by changing the return type in java?
In Java, method overloading is not possible by changing the return type of the program due to avoid the
ambiguity.
1. class Adder{
static int add(int a,int b){return a+b;}
3. static double add(int a,int b){return a+b;}
}
5. class TestOverloading3{
public static void main(String[] args){
7. [Link]([Link](11,11));//ambiguity
}}
Test it Now
Output:
Compile Time Error: method add(int, int) is already defined in class Adder
More Details.
Output
More Details.
76) What is method overloading with type promotion?
By Type promotion is method overloading, we mean that one data type can be promoted to another
implicitly if no exact matching is found.
As displayed in the above diagram, the byte can be promoted to short, int, long, float or double. The
short datatype can be promoted to int, long, float or double. The char datatype can be promoted to int,
long, float or double and so on. Consider the following example.
1. class OverloadingCalculation1{
void sum(int a,long b){[Link](a+b);}
3. void sum(int a,int b,int c){[Link](a+b+c);}
Output
40
60
1. class OverloadingCalculation3{
void sum(int a,long b){[Link]("a method invoked");}
3. void sum(long a,int b){[Link]("b method invoked");}
Output
Explanation
There are two methods defined with the same name, i.e., sum. The first method accepts the integer and
long type whereas the second method accepts long and the integer type. The parameter passed that are
a = 20, b = 20. We can not tell that which method will be called as there is no clear differentiation
mentioned between integer literal and long literal. This is the case of ambiguity. Therefore, the compiler
will throw an error.
o The method must have the same name as in the parent class.
o The method must have the same signature as in the parent class.
o Two classes must have an IS-A relationship between them.
More Details.
1) Method overloading increases the Method overriding provides the specific implementation of the
readability of the program. method that is already provided by its superclass.
2) Method overloading occurs within the Method overriding occurs in two classes that have IS-A relationship
class. between them.
3) In this case, the parameters must be In this case, the parameters must be the same.
different.
83) Can we override the private methods?
No, we cannot override the private methods because the scope of private methods is limited to the class
and we cannot access them outside of the class.
84) Can we change the scope of the overridden method in the subclass?
Yes, we can change the scope of the overridden method in the subclass. However, we must notice that
we cannot decrease the accessibility of the method. The following point must be taken care of while
changing the accessibility of the method.
85) Can we modify the throws clause of the superclass method while overriding it in the
subclass?
Yes, we can modify the throws clause of the superclass method while overriding it in the subclass.
However, there are some rules which are to be followed while overriding in case of exception handling.
o If the superclass method does not declare an exception, subclass overridden method cannot declare the
checked exception, but it can declare the unchecked exception.
o If the superclass method declares an exception, subclass overridden method can declare same, subclass
exception or no exception but cannot declare parent exception.
1. class Base
{
3. void method(int a)
{
5. [Link]("Base class method called with integer a = "+a);
}
7.
void method(double d)
9. {
10. [Link]("Base class method called with double d ="+d);
11. }
12.}
13.
[Link] Derived extends Base
15. {
16. @Override
17. void method(double d)
18. {
19. [Link]("Derived class method called with double d ="+d);
20. }
21. }
22.
23. public class Main
24.{
25. public static void main(String[] args)
26. {
27. new Derived().method(10);
28. }
29. }
Output
Explanation
The method() is overloaded in class Base whereas it is derived in class Derived with the double type as
the parameter. In the method call, the integer is passed.
1. class A{
A get(){return this;}
3. }
5. class B1 extends A{
B1 get(){return this;}
7. void message(){[Link]("welcome to covariant return type");}
1. class Base
{
3. public void baseMethod()
{
5. [Link]("BaseMethod called ...");
}
7. }
class Derived extends Base
9. {
10. public void baseMethod()
11. {
12. [Link]("Derived method called ...");
13. }
14.}
15. public class Test
16.{
17. public static void main (String args[])
18. {
19. Base b = new Derived();
20. [Link]();
21. }
22.}
Output
Explanation
The method of Base class, i.e., baseMethod() is overridden in Derived class. In Test class, the reference
variable b (of type Base class) refers to the instance of the Derived class. Here, Runtime polymorphism is
achieved between class Base and Derived. At compile time, the presence of method baseMethod
checked in Base class, If it presence then the program compiled otherwise the compiler error will be
shown. In this case, baseMethod is present in Base class; therefore, it is compiled successfully. However,
at runtime, It checks whether the baseMethod has been overridden by Derived class, if so then the
Derived class method is called otherwise Base class method is called. In this case, the Derived class
overrides the baseMethod; therefore, the Derived class method is called.
1. class Bike9{
final int speedlimit=90;//final variable
3. void run(){
speedlimit=400;
5. }
public static void main(String args[]){
7. Bike9 obj=new Bike9();
[Link]();
9. }
10.}//end of class
Test it Now
Output:Compile Time Error
More Details.
91) What is the final method?
If we change any method to a final method, we can't override it. More Details.
1. class Bike{
final void run(){[Link]("running");}
3. }
1. class Student{
int id;
3. String name;
final String PAN_CARD_NUMBER;
5. ...
}
More Details.
1. class Main {
public static void main(String args[]){
3. final int i;
i = 20;
5. [Link](i);
}
7. }
Output
20
Explanation
Since i is the blank final variable. It can be initialized only once. We have initialized it to 20. Therefore, 20
will be printed.
1. class Base
{
3. protected final void getInfo()
{
5. [Link]("method of Base class");
}
7. }
Output
Explanation
The getDetails() method is final; therefore it can not be overridden in the subclass.
98) Can we declare a constructor as final?
The constructor can never be declared as final because it is never inherited. Constructors are not
ordinary methods; therefore, there is no sense to declare constructors as final. However, if you try to do
so, The compiler will throw an error.
100) What is the difference between the final method and abstract method?
The main difference between the final method and abstract method is that the abstract method cannot
be final as we need to override them in the subclass to give its definition.
101) What is the difference between compile-time polymorphism and runtime polymorphism?
There are the following differences between compile-time polymorphism and runtime polymorphism.
2 It is also known as static binding, early It is also known as dynamic binding, late binding, overriding,
binding, or overloading. or dynamic method dispatch.
3 Overloading is a way to achieve compile- Overriding is a way to achieve runtime polymorphism in which,
time polymorphism in which, we can we can redefine some particular method or variable in the
define multiple methods or constructors derived class. By using overriding, we can give some specific
with different signatures. implementation to the base class properties in the derived
class.
4 It provides fast execution because the It provides slower execution as compare to compile-time
type of an object is determined at because the type of an object is determined at run-time.
compile-time.
5 Compile-time polymorphism provides Run-time polymorphism provides more flexibility because all
less flexibility because all the things are the things are resolved at runtime.
resolved at compile-time.
1. class Bike{
2. void run(){[Link]("running");}
3. }
4. class Splendor extends Bike{
5. void run(){[Link]("running safely with 60km");}
6. public static void main(String args[]){
7. Bike b = new Splendor();//upcasting
8. [Link]();
9. }
10.}
Test it Now
Output:
In this process, an overridden method is called through the reference variable of a superclass. The determination
of the method to be called is based on the object being referred to by the reference variable.
More details.
1. class Bike{
2. int speedlimit=90;
3. }
4. class Honda3 extends Bike{
5. int speedlimit=150;
6. public static void main(String args[]){
7. Bike obj=new Honda3();
8. [Link]([Link]);//90
9. }
Test it Now
Output:
90
More details.
104) What is the difference between static binding and dynamic binding?
In case of the static binding, the type of the object is determined at compile-time whereas, in the dynamic binding,
the type of the object is determined at runtime.
Static Binding
1. class Dog{
2. private void eat(){[Link]("dog is eating...");}
3.
4. public static void main(String args[]){
5. Dog d1=new Dog();
6. [Link]();
7. }
8. }
Dynamic Binding
1. class Animal{
2. void eat(){[Link]("animal is eating...");}
3. }
4.
5. class Dog extends Animal{
6. void eat(){[Link]("dog is eating...");}
7.
8. public static void main(String args[]){
9. Animal a=new Dog();
10. [Link]();
11. }
12.}
More details.
1. class BaseTest
2. {
3. void print()
4. {
5. [Link]("BaseTest:print() called");
6. }
7. }
8. public class Test extends BaseTest
9. {
10. void print()
11. {
12. [Link]("Test:print() called");
13. }
14. public static void main (String args[])
15. {
16. BaseTest b = new Test();
17. [Link]();
18. }
19. }
Output
Test:print() called
Explanation
It is an example of Dynamic method dispatch. The type of reference variable b is determined at runtime. At
compile-time, it is checked whether that method is present in the Base class. In this case, it is overridden in the
child class, therefore, at runtime the derived class method is called.
1. class Simple1{
2. public static void main(String args[]){
3. Simple1 s=new Simple1();
4. [Link](s instanceof Simple1);//true
5. }
6. }
Test it Now
Output
true
An object of subclass type is also a type of parent class. For example, if Dog extends Animal then object of Dog can
be referred by either Dog or Animal class.
o Abstract Class
o Interface
More details.
More details.
Output
ADVERTISEMENT
running safely
More details.
111) Is the following program written correctly? If yes then what will be the output of the program?
Yes, the program is written correctly. The Main class provides the definition of abstract method multiply declared in
abstract class Calculation. The output of the program will be:
ADVERTISEMENT
ADVERTISEMENT
Output
384
112) Can you use abstract and final both with a method?
No, because we need to override the abstract method to provide its implementation, whereas we can't override the
final method.
More details.
No, because methods of an interface are abstract by default, and we can not use static and abstract together.
118) What are the differences between abstract class and interface?
An abstract class can have a method body (non-abstract The interface has only abstract methods.
methods).
An abstract class can have instance variables. An interface cannot have instance variables.
An abstract class can have the constructor. The interface cannot have the constructor.
An abstract class can have static methods. The interface cannot have static methods.
You can extend one abstract class. You can implement multiple interfaces.
The abstract class can provide the implementation of The Interface can't provide the
the interface. implementation of the abstract class.
The abstract keyword is used to declare an abstract The interface keyword is used to declare an
class. interface.
An abstract class can extend another Java class and An interface can extend another Java interface
implement multiple Java interfaces. only.
An abstract class can be extended using An interface class can be implemented using
keyword extends keyword implements
A Java abstract class can have class members like Members of a Java interface are public by default.
private, protected, etc.
Example: Example:
public abstract class Shape{ public interface Drawable{
public abstract void draw(); void draw();
} }
119) Can we define private and protected modifiers for the members in interfaces?
No, they are implicitly public.
o By providing only the setter or getter method, you can make the class read-only or write-only. In other words, you can
skip the getter or setter methods.
o It provides you the control over the data. Suppose you want to set the value of id which should be greater than 100
only, you can write the logic inside the setter method. You can write the logic not to store the negative numbers in the
setter methods.
o It is a way to achieve data hiding in Java because other class will not be able to access the data through the private
data members.
o The encapsulate class is easy to test. So, it is better for unit testing.
o The standard IDE's are providing the facility to generate the getters and setters. So, it is easy and fast to create an
encapsulated class in Java.
1. //save as [Link]
2. package mypack;
3. public class Simple{
4. public static void main(String args[]){
5. [Link]("Welcome to package");
6. }
7. }
More details.
o Define a package package_name. Create the class with the name class_name and save this file
with your_class_name.java.
o Now compile the file by running the following command on the terminal.
1. javac -d . your_class_name.java
The above command creates the package with the name package_name in the present working directory.
o Now, run the class file by using the absolute class file name, like following.
1. java package_name.class_name
127) How can we access some class in another class in Java?
There are two ways to access a class in another class.
o By using the fully qualified name: To access a class in a different package, either we must use the fully qualified
name of that class, or we must import the package containing that class.
o By using the relative path, We can use the path of the class that is related to the package that contains our class. It
can be the same or subpackage.
129) Can I import same package/class twice? Will the JVM load the package twice at runtime?
One can import the same package or the same class multiple times. Neither compiler nor JVM complains about it.
However, the JVM will internally load the class only once no matter how many times you import the same class.
More details.
o Checked Exception: Checked exceptions are the one which are checked at compile-time. For example,
SQLException, ClassNotFoundException, etc.
o Unchecked Exception: Unchecked exceptions are the one which are handled at runtime because they can not be
checked at compile-time. For example, ArithmaticException, NullPointerException, ArrayIndexOutOfBoundsException,
etc.
o Error: Error cause the program to exit since they are not recoverable. For Example, OutOfMemoryError, AssertionError,
etc.
More details.
133) Explain the hierarchy of Java Exception classes?
The [Link] class is the root class of Java Exception hierarchy which is inherited by two subclasses:
Exception and Error. A hierarchy of Java Exception classes are given below:
134) What is the difference between Checked Exception and Unchecked Exception?
1) Checked Exception
The classes that extend Throwable class except RuntimeException and Error are known as checked exceptions,
e.g., IOException, SQLException, etc. Checked exceptions are checked at compile-time.
2) Unchecked Exception
The classes that extend RuntimeException are known as unchecked exceptions, e.g., ArithmeticException,
NullPointerException, etc. Unchecked exceptions are not checked at compile-time.
More details.
135) What is the base class for Error and Exception?
The Throwable class is the base class for Error and Exception.
136) Is it necessary that each try block must be followed by a catch block?
It is not necessary that each try block must be followed by a catch block. It should be followed by either a catch
block OR a finally block. So whatever exceptions are likely to be thrown should be declared in the throws clause of
the method. Consider the following example.
Output:
Output
Explanation
ArithmaticException is the subclass of Exception. Therefore, it can not be used after Exception. Since Exception is
the base class for all the exceptions, therefore, it must be used at last to handle the exception. No class can be
used after this.
More details.
1) The throw keyword is used to throw an The throws keyword is used to declare an exception.
exception explicitly.
2) The checked exceptions cannot be The checked exception can be propagated with throws
propagated with throw only.
4) The throw keyword is used within the The throws keyword is used with the method signature.
method.
5) You cannot throw multiple exceptions. You can declare multiple exceptions, e.g., public void
method()throws IOException, SQLException.
More details.
Output
Explanation
In Java, the throwable objects can only be thrown. If we try to throw an integer object, The compiler will show an
error since we can not throw basic data type from a block of code.
Output
Explanation
The object of Calculation is thrown from the try block which is caught in the catch block. The add() of Calculation
class is called with the integer values 10 and 20 by using the object of this class. Therefore there sum 30 is
printed. The object of the Main class can only be thrown in the case when the type of the object is throwable. To do
so, we need to extend the throwable class.
145) Can subclass overriding method declare an exception if parent class method doesn't throw
an exception?
Yes but only unchecked exception not checked.
More details.
1. class TestExceptionPropagation1{
2. void m(){
3. int data=50/0;
4. }
5. void n(){
6. m();
7. }
8. void p(){
9. try{
10. n();
11. }catch(Exception e){[Link]("exception handled");}
12. }
13. public static void main(String args[]){
14. TestExceptionPropagation1 obj=new TestExceptionPropagation1();
15. obj.p();
16. [Link]("normal flow...");
17. }
18.}
Test it Now
Output:
exception handled
normal flow...
More details.
Output
a(): Main called
b(): Main called
finally block is called
Exception is caught
Explanation
In the main method, a() of Main is called which prints a message and call b(). The method b() prints some message
and then call c(). The method c() throws an exception which is handled by the catch block of method b. However, It
propagates this exception by using throw Exception() to be handled by the method a(). As we know, finally block
is always executed therefore the finally block in the method b() is executed first and prints a message. At last, the
exception is handled by the catch block of the method a().
Output
result = 290
Explanation
The instance variable a of class Calculation is initialized to 10 using the class constructor which is called while
instantiating the class. The add method is called which returns an integer value result. In add() method, a is
incremented by 10 to be 20. Then, in the first try block, 10 is again incremented by 10 to be 30. In the second try
block, a is multiplied by 10 to be 300. The second try block throws the exception which is caught by the catch
block associated with this try block. The catch block again alters the value of a by decrementing it by 10 to make it
290. Thus the add() method returns 290 which is assigned to result. However, the catch block associated with the
outermost try block will never be executed since there is no exception which can be handled by this catch block.
1. class Testimmutablestring{
2. public static void main(String args[]){
3. String s="Sachin";
4. [Link](" Tendulkar");//concat() method appends the string at the end
5. [Link](s);//will print Sachin because strings are immutable objects
6. }
7. }
Test it Now
Output:
Sachin
More details.
151) Why are the objects immutable in java?
Because Java uses the concept of the string literal. Suppose there are five reference variables, all refer to one
object "sachin". If one reference variable changes the value of the object, it will be affected by all the reference
variables. That is why string objects are immutable in java.
More details.
1. String s="welcome";
Each time you create a string literal, the JVM checks the "string constant pool" first. If the string already exists in
the pool, a reference to the pooled instance is returned. If the string doesn't exist in the pool, a new string instance
is created and placed in the pool. String objects are stored in a special memory area known as the string
constant pool For example:
1. String s1="Welcome";
2. String s2="Welcome";//It doesn't create a new instance
2) By new keyword
In such case, JVM will create a new string object in normal (non-pool) heap memory, and the literal "Welcome" will
be placed in the constant string pool. The variable s will refer to the object in a heap (non-pool).
1. String s1="Welcome";
2. String s2="Welcome";
3. String s3="Welcome";
Only one object will be created using the above code because strings in Java are immutable.
More details.
More details.
More details.
Output
a equals b
Explanation
The operator == also check whether the references of the two string objects are equal or not. Although both of the
strings contain the same content, their references are not equal because both are created by different
ways(Constructor and String literal) therefore, a == b is unequal. On the other hand, the equal() method always
check for the content. Since their content is equal hence, a equals b is printed.
true
Explanation
The intern method returns the String object reference from the string pool. In this case, s1 is created by using
string literal whereas, s2 is created by using the String pool. However, s2 is changed to the reference of s1, and
the operator == returns true.
No String StringBuffer
.
2) The String is slow and consumes more memory when you The StringBuffer is fast and consumes
concat too many strings because every time it creates a new less memory when you cancat strings.
instance.
3) The String class overrides the equals() method of Object class. The StringBuffer class doesn't override
So you can compare the contents of two strings by equals() the equals() method of Object class.
method.
No StringBuffer StringBuilder
.
2) StringBuffer is less efficient than StringBuilder. StringBuilder is more efficient than StringBuffer.
1. class Student{
2. int rollno;
3. String name;
4. String city;
5.
6. Student(int rollno, String name, String city){
7. [Link]=rollno;
8. [Link]=name;
9. [Link]=city;
10. }
11.
12. public String toString(){//overriding the toString() method
13. return rollno+" "+name+" "+city;
14. }
15. public static void main(String args[]){
16. Student s1=new Student(101,"Raj","lucknow");
17. Student s2=new Student(102,"Vijay","ghaziabad");
18.
19. [Link](s1);//compiler writes here [Link]()
20. [Link](s2);//compiler writes here [Link]()
21. }
22.}
Output:
163) Write a Java program to count the number of words present in a string?
Program:
o MatchResult Interface
o Matcher class
o Pattern class
o PatternSyntaxException class
165) How the metacharacters are different from the ordinary characters?
Metacharacters have the special meaning to the regular expression engine. The metacharacters are ^, $, ., *, +,
etc. The regular expression engine does not consider them as the regular characters. To enable the regular
expression engine treating the metacharacters as ordinary characters, we need to escape the metacharacters with
the backslash.
166) Write a regular expression to validate a password. A password must start with an alphabet
and followed by alphanumeric characters; Its length must be in between 8 to 20.
The regular expression for the above criteria will be: ^[a-zA-Z][a-zA-Z0-9]{8,19} where ^ represents the start
of the regex, [a-zA-Z] represents that the first character must be an alphabet, [a-zA-Z0-9] represents the
alphanumeric character, {8,19} represents that the length of the password must be in between 8 and 20.
1. import [Link].*;
2. class RegexExample2{
3. public static void main(String args[]){
4. [Link]([Link](".s", "as")); //line 4
5. [Link]([Link](".s", "mk")); //line 5
6. [Link]([Link](".s", "mst")); //line 6
7. [Link]([Link](".s", "amms")); //line 7
8. [Link]([Link]("..s", "mas")); //line 8
9. }}
Output
true
false
false
false
true
Explanation
line 4 prints true since the second character of string is s, line 5 prints false since the second character is not s, line
6 prints false since there are more than 3 characters in the string, line 7 prints false since there are more than 2
characters in the string, and it contains more than 2 characters as well, line 8 prints true since the third character
of the string is s.
o Nested classes represent a special type of relationship that is it can access all the members (data members and
methods) of the outer class including private.
o Nested classes are used to develop a more readable and maintainable code because it logically groups classes and
interfaces in one place only.
o Code Optimization: It requires less code to write.
1. class Java_Outer_class{
2. //code
3. class Java_Nested_class{
4. //code
5. }
6. }
7.
There are two types of nested classes, static nested class, and non-static nested class. The non-static nested class
can also be called as inner-class
More details.
o Inner classes increase the total number of classes used by the developer and therefore increases the workload of JVM
since it has to perform some routine operations for those extra classes which result in slower performance.
o IDEs provide less support to the inner classes as compare to the top level classes and therefore it annoys the
developers while working with inner classes.
171) What are the types of inner classes (non-static nested class) used in Java?
There are mainly three types of inner classes used in Java.
Type Description
Member Inner Class A class created within class and outside method.
Anonymous Inner A class created for implementing an interface or extending class. Its name is decided by
Class the java compiler.
172) Is there any difference between nested classes and inner classes?
Yes, inner classes are non-static nested classes. In other words, we can say that inner classes are the part of
nested classes.
More details.
173) Can we access the non-final local variable, inside the local inner class?
No, the local variable must be constant if you want to access it in the local inner class.
More details.
174) How many class files are created on compiling the OuterClass in the following program?
Output:
nice fruits
Consider the following example for the working of the anonymous class using interface.
1. interface Eatable{
2. void eat();
3. }
4. class TestAnnonymousInner1{
5. public static void main(String args[]){
6. Eatable e=new Eatable(){
7. public void eat(){[Link]("nice fruits");}
8. };
9. [Link]();
10. }
11. }
Test it Now
Output:
nice fruits
1. interface interface_name{
2. ...
3. interface nested_interface_name{
4. ...
5. }
6. }
7.
More details.
More details.
More details.
Garbage Collection Interview Questions
More details.
3) By anonymous object:
1. new Employee();
1) Final is used to apply restrictions on class, Finally is used to place Finalize is used to perform
method, and variable. The final class can't be important code, it will be clean up processing just
inherited, final method can't be overridden, executed whether an before an object is
and final variable value can't be changed. exception is handled or not. garbage collected.
191) What is the difference between the Reader/Writer class hierarchy and the
InputStream/OutputStream class hierarchy?
The Reader/Writer class hierarchy is character-oriented, and the InputStream/OutputStream class hierarchy is
byte-oriented. The ByteStream classes are used to perform input-output of 8-bit bytes whereas the
CharacterStream classes are used to perform the input/output for the 16-bit Unicode system. There are many
classes in the ByteStream class hierarchy, but the most frequently used classes are FileInputStream and
FileOutputStream. The most frequently used classes CharacterStream class hierarchy is FileReader and FileWriter.
192) What are the super most classes for all the streams?
All the stream classes can be divided into two types of classes that are ByteStream classes and CharacterStream
Classes. The ByteStream classes are further divided into InputStream classes and OutputStream classes.
CharacterStream classes are also divided into Reader classes and Writer classes. The SuperMost classes for all the
InputStream classes is [Link] and for all the output stream classes is [Link]. Similarly,
for all the reader classes, the super-most class is [Link], and for all the writer classes, it is [Link].
193) What are the FileInputStream and FileOutputStream?
Java FileOutputStream is an output stream used for writing data to a file. If you have some primitive values to
write into a file, use FileOutputStream class. You can write byte-oriented as well as character-oriented data
through the FileOutputStream class. However, for character-oriented data, it is preferred to use FileWriter than
FileOutputStream. Consider the following example of writing a byte into a file.
1. import [Link];
2. public class FileOutputStreamExample {
3. public static void main(String args[]){
4. try{
5. FileOutputStream fout=new FileOutputStream("D:\\[Link]");
6. [Link](65);
7. [Link]();
8. [Link]("success...");
9. }catch(Exception e){[Link](e);}
10. }
11. }
Java FileInputStream class obtains input bytes from a file. It is used for reading byte-oriented data (streams of
raw bytes) such as image data, audio, video, etc. You can also read character-stream data. However, for reading
streams of characters, it is recommended to use FileReader class. Consider the following example for reading
bytes from a file.
1. import [Link];
2. public class DataStreamExample {
3. public static void main(String args[]){
4. try{
5. FileInputStream fin=new FileInputStream("D:\\[Link]");
6. int i=[Link]();
7. [Link]((char)i);
8.
9. [Link]();
10. }catch(Exception e){[Link](e);}
11. }
12. }
13.
o D:\\IO\\-: It indicates that the permission is associated with all subdirectories and files recursively.
o D:\\IO\\*: It indicates that the permission is associated with all directory and files within this directory excluding
subdirectories.
Let's see the simple example in which permission of a directory path is granted with read permission and a file of
this directory is granted for write permission.
1. package [Link];
2. import [Link].*;
3. import [Link];
4. public class FilePermissionExample{
5. public static void main(String[] args) throws IOException {
6. String srg = "D:\\IO Package\\[Link]";
7. FilePermission file1 = new FilePermission("D:\\IO Package\\-", "read");
8. PermissionCollection permission = [Link]();
9. [Link](file1);
10. FilePermission file2 = new FilePermission(srg, "write");
11. [Link](file2);
12. if([Link](new FilePermission(srg, "read,write"))) {
13. [Link]("Read, Write permission is granted for the path "+srg );
14. }else {
15. [Link]("No Read, Write permission is granted for the path "+srg); }
16. }
17. }
Output
198) In Java, How many ways you can take input from the console?
In Java, there are three ways by using which, we can take input from the console.
o Using BufferedReader class: we can take input from the console by wrapping [Link] into an InputStreamReader
and passing it into the BufferedReader. It provides an efficient reading as the input gets buffered. Consider the
following example.
1. import [Link];
2. import [Link];
3. import [Link];
4. public class Person
5. {
6. public static void main(String[] args) throws IOException
7. {
8. [Link]("Enter the name of the person");
9. BufferedReader reader = new BufferedReader(new InputStreamReader([Link]));
10. String name = [Link]();
11. [Link](name);
12. }
13. }
o Using Scanner class: The Java Scanner class breaks the input into tokens using a delimiter that is whitespace by
default. It provides many methods to read and parse various primitive values. Java Scanner class is widely used to
parse text for string and primitive types using a regular expression. Java Scanner class extends Object class and
implements Iterator and Closeable interfaces. Consider the following example.
1. import [Link].*;
2. public class ScannerClassExample2 {
3. public static void main(String args[]){
4. String str = "Hello/This is JavaTpoint/My name is Abhishek.";
5. //Create scanner with the specified String Object
6. Scanner scanner = new Scanner(str);
7. [Link]("Boolean Result: "+[Link]());
8. //Change the delimiter of this scanner
9. [Link]("/");
10. //Printing the tokenized Strings
11. [Link]("---Tokenizes String---");
12. while([Link]()){
13. [Link]([Link]());
14. }
15. //Display the new delimiter
16. [Link]("Delimiter used: " +[Link]());
17. [Link]();
18. }
19. }
20.
o Using Console class: The Java Console class is used to get input from the console. It provides methods to read texts
and passwords. If you read the password using the Console class, it will not be displayed to the user. The
[Link] class is attached to the system console internally. The Console class is introduced since 1.5. Consider
the following example.
1. import [Link];
2. class ReadStringTest{
3. public static void main(String args[]){
4. Console c=[Link]();
5. [Link]("Enter your name: ");
6. String n=[Link]();
7. [Link]("Welcome "+n);
8. }
9. }
201) How can you avoid serialization in child class if the base class is implementing the
Serializable interface?
It is very tricky to prevent serialization of child class if the base class is intended to implement the Serializable
interface. However, we cannot do it directly, but the serialization can be avoided by implementing the
writeObject() or readObject() methods in the subclass and throw NotSerializableException from these methods.
Consider the following example.
1. import [Link];
2. import [Link];
3. import [Link];
4. import [Link];
5. import [Link];
6. import [Link];
7. import [Link];
8. class Person implements Serializable
9. {
10. String name = " ";
11. public Person(String name)
12. {
13. [Link] = name;
14. }
15. }
[Link] Employee extends Person
17. {
18. float salary;
19. public Employee(String name, float salary)
20. {
21. super(name);
22. [Link] = salary;
23. }
24. private void writeObject(ObjectOutputStream out) throws IOException
25. {
26. throw new NotSerializableException();
27. }
28. private void readObject(ObjectInputStream in) throws IOException
29. {
30. throw new NotSerializableException();
31. }
32.
33. }
[Link] class Test
35. {
36. public static void main(String[] args)
37. throws Exception
38. {
39. Employee emp = new Employee("Sharma", 10000);
40.
41. [Link]("name = " + [Link]);
42. [Link]("salary = " + [Link]);
43.
44. FileOutputStream fos = new FileOutputStream("[Link]");
45. ObjectOutputStream oos = new ObjectOutputStream(fos);
46.
47. [Link](emp);
48.
49. [Link]();
50. [Link]();
51.
52. [Link]("Object has been serialized");
53.
54. FileInputStream f = new FileInputStream("[Link]");
55. ObjectInputStream o = new ObjectInputStream(f);
56.
57. Employee emp1 = (Employee)[Link]();
58.
59. [Link]();
60. [Link]();
61.
62. [Link]("Object has been deserialized");
63.
64. [Link]("name = " + [Link]);
65. [Link]("salary = " + [Link]);
66. }
67. }
1. import [Link].*;
2. class Depersist{
3. public static void main(String args[])throws Exception{
4.
5. ObjectInputStream in=new ObjectInputStream(new FileInputStream("[Link]"));
6. Student s=(Student)[Link]();
7. [Link]([Link]+" "+[Link]);
8.
9. [Link]();
10. }
11. }
211 ravi
No Serializable Externalizable
.
1) The Serializable interface does not have any The Externalizable interface contains is not a marker
method, i.e., it is a marker interface. interface, It contains two methods, i.e., writeExternal() and
readExternal().
2) It is used to "mark" Java classes so that The Externalizable interface provides control of the
objects of these classes may get the certain serialization logic to the programmer.
capability.
3) It is easy to implement but has the higher It is used to perform the serialization and often result in
performance cost. better performance.
4) No class constructor is called in serialization. We must call a public default constructor while using this
interface.
o The ServerSocket object is instantiated by the server which denotes the port number to which, the connection will be
made.
o After instantiating the ServerSocket object, the server invokes accept() method of ServerSocket class which makes
server wait until the client attempts to connect to the server on the given port.
o Meanwhile, the server is waiting, a socket is created by the client by instantiating Socket class. The socket class
constructor accepts the server port number and server name.
o The Socket class constructor attempts to connect with the server on the specified name. If the connection is
established, the client will have a socket object that can communicate with the server.
o The accept() method invoked by the server returns a reference to the new socket on the server that is connected with
the server.
210) Write a program in Java to establish a connection between client and server?
Consider the following program where the connection between the client and server is established.
File: [Link]
1. import [Link].*;
2. import [Link].*;
3. public class MyServer {
4. public static void main(String[] args){
5. try{
6. ServerSocket ss=new ServerSocket(6666);
7. Socket s=[Link]();//establishes connection
8. DataInputStream dis=new DataInputStream([Link]());
9. String str=(String)[Link]();
[Link]("message= "+str);
11. [Link]();
12.}catch(Exception e){[Link](e);}
13. }
14.}
File: [Link]
1. import [Link].*;
2. import [Link].*;
3. public class MyClient {
4. public static void main(String[] args) {
5. try{
6. Socket s=new Socket("localhost",6666);
7. DataOutputStream dout=new DataOutputStream([Link]());
8. [Link]("Hello Server");
9. [Link]();
[Link]();
11. [Link]();
12.}catch(Exception e){[Link](e);}
13. }
14.}
211) How do I convert a numeric IP address like [Link] into a hostname like [Link]?
By [Link]("[Link]").getHostName() where [Link] is the IP address. Consider the
following example.
1. import [Link].*;
2. import [Link].*;
3. public class InetDemo{
4. public static void main(String[] args){
5. try{
6. InetAddress ip=[Link]("[Link]");
7.
8. [Link]("Host Name: "+[Link]());
9. }catch(Exception e){[Link](e);}
10.}
11. }
12.
o forName() method of Class class: The forName() method is used to load the class dynamically. It returns the
instance of Class class. It should be used if you know the fully qualified name of the class. This cannot be used for
primitive types.
o getClass() method of Object class: It returns the instance of Class class. It should be used if you know the type.
Moreover, it can be used with primitives.
o the .class syntax: If a type is available, but there is no instance then it is possible to obtain a Class by appending
".class" to the name of the type. It can be used for primitive data type also.
1. class Simple{
2. public Simple()
3. {
4. [Link]("Constructor of Simple class is invoked");
5. }
6. void message(){[Link]("Hello Java");}
7. }
8.
9. class Test1{
10. public static void main(String args[]){
11. try{
12. Class c=[Link]("Simple");
13. Simple s=(Simple)[Link]();
14. [Link]();
15. }catch(Exception e){[Link](e);}
16. }
17. }
Output
Explanation
The newInstance() method of the Class class is used to invoke the constructor at runtime. In this program, the
instance of the Simple class is created.
Syntax
javap fully_class_name
217) Can you access the private method from outside the class?
Yes, by changing the runtime behavior of a class if the class is not secured.
More details.
boolean Boolean
char Character
byte Byte
short Short
int Integer
long Long
float Float
double Double
It can occur whenever a wrapper class object is expected, and primitive data type is provided or vice versa.
Output
bye
Explanation
The Integer class caches integer values from -127 to 127. Therefore, the Integer objects can only be created in the
range -128 to 127. The operator == will not work for the value greater than 127; thus bye is printed.
o You don't need to write lengthy and repetitive codes. Just use an abstract class with a 4- or 5-line long clone() method.
o It is the easiest and most efficient way of copying objects, especially if we are applying it to an already developed or an
old project. Just define a parent class, implement Cloneable in it, provide the definition of the clone() method and the
task will be done.
o Clone() is the fastest way to copy the array.
o To use the [Link]() method, we have to change many syntaxes to our code, like implementing a Cloneable
interface, defining the clone() method and handling CloneNotSupportedException, and finally, calling [Link](),
etc.
o We have to implement the Cloneable interface while it does not have any methods in it. We have to use it to tell the
JVM that we can perform a clone() on our object.
o [Link]() is protected, so we have to provide our own clone() and indirectly call [Link]() from it.
o [Link]() does not invoke any constructor, so we do not have any control over object construction.
o If you want to write a clone method in a child class, then all of its superclasses should define the clone() method in
them or inherit it from another parent class. Otherwise, the [Link]() chain will fail.
o [Link]() supports only shallow copying, but we will need to override it if we need deep cloning.
o Standard input
o Error output streams
o Standard output
o utility method to copy the portion of an array
o utilities to load files and libraries
There are the three fields of Java System class, i.e., static printstream err, static inputstream in, and standard
output stream.
226) What comes to mind when someone mentions a shallow copy in Java?
Object cloning.
1. class Singleton{
2. private static Singleton single_instance = null;
3. int i;
4. private Singleton ()
5. {
6. i=90;
7. }
8. public static Singleton getInstance()
9. {
10. if(single_instance == null)
11. {
12. single_instance = new Singleton();
13. }
14. return single_instance;
15. }
16.}
17. public class Main
18.{
19. public static void main (String args[])
20. {
21. Singleton first = [Link]();
22. [Link]("First instance integer value:"+first.i);
23. first.i=first.i+90;
24. Singleton second = [Link]();
25. [Link]("Second instance integer value:"+second.i);
26. }
27. }
28.
228) Write a Java program that prints all the values given at command-line.
Program
1. class A{
2. public static void main(String args[]){
3.
4. for(int i=0;i<[Link];i++)
5. [Link](args[i]);
6.
7. }
8. }
1. compile by > javac [Link]
2. run by > java A sonoo jaiswal 1 3 abc
Output
sonoo
jaiswal
1
3
abc
229) Which containers use a border layout as their default layout?
The Window, Frame and Dialog classes use a border layout as their default layout.
o init()
o start()
o paint()
o stop()
o destroy()
236) Can you write a Java class that could be used both as an applet as well as an application?
Yes. Add a main() method to the applet.
1. import [Link].*;
2. public class LocaleExample {
3. public static void main(String[] args) {
4. Locale locale=[Link]();
5. //Locale locale=new Locale("fr","fr");//for the specific locale
6.
7. [Link]([Link]());
8. [Link]([Link]());
9. [Link]([Link]());
[Link](locale.getISO3Country());
11. [Link](locale.getISO3Language());
[Link]([Link]());
13. [Link]([Link]());
14.
15. }
16.}
Output:
United States
English
English (United States)
USA
eng
en
US
1. //[Link]
2. package mypack;
3. public class Employee implements [Link]{
4. private int id;
5. private String name;
6. public Employee(){}
7. public void setId(int id){[Link]=id;}
8. public int getId(){return id;}
9. public void setName(String name){[Link]=name;}
[Link] String getName(){return name;}
11. }
The stub is an object, acts as a gateway for the client side. All the outgoing requests are routed through it. It
resides at the client side and represents the remote object. When the caller invokes the method on the stub object,
it does the following tasks:
Skeleton
The skeleton is an object, acts as a gateway for the server side object. All the incoming requests are routed
through it. When the skeleton receives the incoming request, it does the following tasks:
244) What are the steps involved to write RMI based programs?
There are 6 steps which are performed to write RMI based programs.
Output:
1. import [Link].*;
2. public class BinarySearch {
3. public static void main(String[] args) {
4. int[] arr = {16, 19, 20, 23, 45, 56, 78, 90, 96, 100};
5. int item, location = -1;
6. [Link]("Enter the item which you want to search");
7. Scanner sc = new Scanner([Link]);
8. item = [Link]();
9. location = binarySearch(arr,0,9,item);
10. if(location != -1)
11. [Link]("the location of the item is "+location);
12. else
13. [Link]("Item not found");
14. }
15. public static int binarySearch(int[] a, int beg, int end, int item)
16.{
17. int mid;
18. if(end >= beg)
19. {
20. mid = (beg + end)/2;
21. if(a[mid] == item)
22. {
23. return mid+1;
24. }
25. else if(a[mid] < item)
26. {
27. return binarySearch(a,mid+1,end,item);
28. }
29. else
30. {
31. return binarySearch(a,beg,mid-1,item);
32. }
33. }
34. return -1;
35. }
36.}
Output:
Output:
1. import [Link];
2.
3. public class Leniear_Search {
4. public static void main(String[] args) {
5. int[] arr = {10, 23, 15, 8, 4, 3, 25, 30, 34, 2, 19};
6. int item,flag=0;
7. Scanner sc = new Scanner([Link]);
8. [Link]("Enter Item ?");
9. item = [Link]();
10. for(int i = 0; i<10; i++)
11. {
12. if(arr[i]==item)
13. {
14. flag = i+1;
15. break;
16. }
17. else
18. flag = 0;
19. }
20. if(flag != 0)
21. {
22. [Link]("Item found at location" + flag);
23. }
24. else
25. [Link]("Item not found");
26.
27. }
28.}
Output:
Enter Item ?
23
Item found at location 2
Enter Item ?
22
Item not found
252) How to perform merge sort in Java?
Consider the following program to perform merge sort in Java.
Output:
Sorted array
23
23
23
34
45
65
67
89
90
101
Output:
254) Write a program in Java to create a doubly linked list containing n nodes.
Consider the following program to create a doubly linked list containing n nodes.
Output:
255) Write a program in Java to find the maximum and minimum value node from a circular linked
list.
Consider the following program.
Output:
256) Write a program in Java to calculate the difference between the sum of the odd level and
even level nodes of a Binary Tree.
Consider the following program.
1. import [Link];
2. import [Link];
3.
4. public class DiffOddEven {
5.
6. //Represent a node of binary tree
7. public static class Node{
8. int data;
9. Node left;
10. Node right;
11.
12. public Node(int data){
13. //Assign data to the new node, set left and right children to null
14. [Link] = data;
15. [Link] = null;
16. [Link] = null;
17. }
18. }
19.
20. //Represent the root of binary tree
21. public Node root;
22.
23. public DiffOddEven(){
24. root = null;
25. }
26.
27. //difference() will calculate the difference between sum of odd and even levels of binary tree
28. public int difference() {
29. int oddLevel = 0, evenLevel = 0, diffOddEven = 0;
30.
31. //Variable nodesInLevel keep tracks of number of nodes in each level
32. int nodesInLevel = 0;
33.
34. //Variable currentLevel keep track of level in binary tree
35. int currentLevel = 0;
36.
37. //Queue will be used to keep track of nodes of tree level-wise
38. Queue<Node> queue = new LinkedList<Node>();
39.
40. //Check if root is null
41. if(root == null) {
42. [Link]("Tree is empty");
43. return 0;
44. }
45. else {
46. //Add root node to queue as it represents the first level
47. [Link](root);
48. currentLevel++;
49.
50. while([Link]() != 0) {
51.
52. //Variable nodesInLevel will hold the size of queue i.e. number of elements in queue
53. nodesInLevel = [Link]();
54.
55. while(nodesInLevel > 0) {
56. Node current = [Link]();
57.
58. //Checks if currentLevel is even or not.
59. if(currentLevel % 2 == 0)
60. //If level is even, add nodes's to variable evenLevel
61. evenLevel += [Link];
62. else
63. //If level is odd, add nodes's to variable oddLevel
64. oddLevel += [Link];
65.
66. //Adds left child to queue
67. if([Link] != null)
68. [Link]([Link]);
69. //Adds right child to queue
70. if([Link] != null)
71. [Link]([Link]);
72. nodesInLevel--;
73. }
74. currentLevel++;
75. }
76. //Calculates difference between oddLevel and evenLevel
77. diffOddEven = [Link](oddLevel - evenLevel);
78. }
79. return diffOddEven;
80. }
81.
82. public static void main (String[] args) {
83.
84. DiffOddEven bt = new DiffOddEven();
85. //Add nodes to the binary tree
86. [Link] = new Node(1);
87. [Link] = new Node(2);
88. [Link] = new Node(3);
89. [Link] = new Node(4);
90. [Link] = new Node(5);
91. [Link] = new Node(6);
92.
93. //Display the difference between sum of odd level and even level nodes
94. [Link]("Difference between sum of odd level and even level nodes: " + [Link]());
95. }
96.}
Output:
In this article, we are going to discuss some commonly asked interview questions on
constructors.
1) Define Constructor?
Java constructor is a unique method that initializes the objects, which is called when
an instance of the class is created. The memory for the object is allocated when we
call the constructor.
Basically, a constructor is a block of code. When we create an object of the class using
the new() keyword, at least one constructor is called, and it initializes the objects and
allocates memory to them.
If we do not specify any constructor, it will call the default constructor of the class.
However, it is not necessary to specify an explicit constructor because the Java
compiler provides a default constructor for every Java class.
1. <class name>() {}
Example:
1. Employee()
2. {
3. //some code
4. }
Example:
1. Employee(int i, String n)
2. {
3. id = i;
4. name = n;
5. }
The following are some methods to copy the values from one object to another:
o By constructor
o By assigning the values of one object to another
o By clone() method of Object class
4) Write a Java Program to Copy the values from one object to another Object.
Below Java program copies the values from one object to another object:
[Link]:
1. class ConstructorDemo{
2. int id;
3. String name;
4. //constructor to initialize integer and string
5. ConstructorDemo(int i,String n){
6. id = i;
7. name = n;
8. }
9. //constructor to initialize another object
10. ConstructorDemo(ConstructorDemo c){
11. id = [Link];
12. name =[Link];
13. }
14. void display(){[Link](id+" "+name);}
15. public static void main(String args[]){
16. ConstructorDemo c1 = new ConstructorDemo(100,"Joy");
17. ConstructorDemo c2 = new ConstructorDemo(c1);
18. [Link]();
19. [Link]();
20. }
21. }
Output:
100 Joy
100 Joy
In the above example, we have created two instances of the ConstructorDemo and
passed the first object value into the second constructor. This way, we can use a copy
constructor in Java.
From base class: We can use the super keyword to call a constructor from the base
class.
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Within the same class: We can call a constructor within the same class by
using this() keyword.
1. class TestSuper
2. {
3. public TestSuper(int i)
4. {
5. [Link]("Super Class Constructor");
6. }
7. }
8.
9. class TestSub extends TestSuper
10. {
11. public TestSub()
12. {
13. this(10); //Calling same class constructor
14. }
15.
16. public TestSub(int i)
17. {
18. super(i); //Calling super class constructor
19. }
20. }
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The above program will be compiled gracefully, but it displays below warning
message:
The following are some usage scenarios when we need a private constructor:
[Link]:
1. class SingletonDemo {
2. private SingletonDemo() {
3. System. [Link]("In a private constructor");
4. }
5. public static SingletonDemo getObject() {
6. // we can call this constructor
7. if (ref == null)
8. ref = new SingletonDemo();
9. return ref;
10. }
11. private static SingletonDemo ref;
12. }
13. public class PrivateConstructor {
14. public static void main(String args[]) {
15. SingletonDemo sObj = [Link]();
16. }
17. }
Output:
In a private constructor
For this java program. The stack and heap memory occupied by java is -
Main and PrintArray is the method that will be available in the stack area and as well
as the variables declared that will also be in the stack area.
And the Object (Integer Array of size 10) we have created, will be available in the
Heap area because that space will be allocated to the program during runtime.
Pointers are quite complicated and unsafe to use by beginner programmers. Java focuses on code simplicity,
and the usage of pointers can make it challenging. Pointer utilization can also cause potential errors.
Moreover, security is also compromised if pointers are used because the users can directly access memory
with the help of pointers.
Thus, a certain level of abstraction is furnished by not including pointers in Java. Moreover, the usage of
pointers can make the procedure of garbage collection quite slow and erroneous. Java makes use of
references as these cannot be manipulated, unlike pointers.
Instance variables are those variables that are accessible by all the methods in the class. They are declared
outside the methods and inside the class. These variables describe the properties of an object and remain
bound to it at any cost.
All the objects of the class will have their copy of the variables for utilization. If any modification is done on
these variables, then only that instance will be impacted by it, and all other class instances continue to
remain unaffected.
Example:
class Athlete {
public String athleteName;
public double athleteSpeed;
public int athleteAge;
}
Local variables are those variables present within a block, function, or constructor and can be accessed
only inside them. The utilization of the variable is restricted to the block scope. Whenever a local variable is
declared inside a method, the other class methods don’t have any knowledge about the local variable.
Example:
public void athlete() {
String athleteName;
double athleteSpeed;
int athleteAge;
}
Attempt Now
8. What are the default values assigned to variables and instances in java?
There are no default values assigned to the variables in java. We need to initialize the value
before using it. Otherwise, it will throw a compilation error of (Variable might not be
initialized).
But for instance, if we create the object, then the default value will be initialized by the default
constructor depending on the data type.
If it is a reference, then it will be assigned to null.
If it is numeric, then it will assign to 0.
If it is a boolean, then it will be assigned to false. Etc.