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Saving Throw Modifiers Total: Strength Current HP Armor

The document outlines a character sheet for a Halfling Rogue named Tyl, who has a Charlatan background. It details the character's abilities, skills, equipment, and features, including a Sneak Attack ability and various proficiencies. The character has a mix of combat and stealth capabilities, with a focus on Dexterity and Charisma-based skills.

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AlexeiSalejko
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0% found this document useful (0 votes)
5 views4 pages

Saving Throw Modifiers Total: Strength Current HP Armor

The document outlines a character sheet for a Halfling Rogue named Tyl, who has a Charlatan background. It details the character's abilities, skills, equipment, and features, including a Sneak Attack ability and various proficiencies. The character has a mix of combat and stealth capabilities, with a focus on Dexterity and Charisma-based skills.

Uploaded by

AlexeiSalejko
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Rogue 1 prostosalej

CLASS & LEVEL PLAYER NAME


Tyl
Halfling Charlatan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+0 Constitution +3 14 8 --
8 • +3 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
-1
+1 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage to avoid or end the
Frightened condition
17 DEFENSES HIT DICE DEATH SAVES

+3 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
10 +2

+1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Rapier, Scimitar,
Shortsword, Simple Weapons, Whip

+0 -1 Athletics STR === TOOLS ===


ABILITY SAVE DC Calligrapher's Supplies, Forgery Kit, Playing
P +3 Deception CHA
Card Set, Thieves' Tools
+1 History INT
INTELLIGENCE
+2 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Common Sign Language, Elvish,
13 P +3 Intimidation CHA
Halfling, Thieves’ Cant
P +3 Investigation INT
+1 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & TRAINING

WISDOM P +4 Perception WIS


+1 Performance CHA === ACTIONS === of your allies is within 5 ft. of the target, the ally
14 P +3 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
doesn’t have the Incapacitated condition, and you
don’t have Disadvantage on the attack roll.
Hide, Ready, Search, Utilize, Opportunity Attack,
+1 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting,
E +7 Sleight of Hand DEX Interact with an Object, Study, Influence

E +7 Stealth DEX === SPECIAL ===


CHARISMA Sneak Attack
+2 Survival WIS
Once per turn you can deal an extra 1d6 damage

13 to one creature you hit with an attack if you have


Advantage on the roll and the attack uses a Finesse or
Ranged weapon. The extra damage’s type is the
same as the weapon’s type.
+1
You don’t need Advantage on the attack if at least one
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE PERCEPTION
Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)
12 PASSIVE INSIGHT

Shortbow +5 1d6+3 Piercing Simple, Ammunition, Range, Two-Handed, Vex, Range (80/320)

13 PASSIVE INVESTIGATION
Shortsword +5 1d6+3 Piercing Martial, Finesse, Light, Vex

Unarmed Strike +1 0 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 1 prostosalej
CLASS & LEVEL PLAYER NAME
Tyl
Halfling Charlatan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === You have Advantage on saving throws you make to damage to it, you have Advantage on your next attack
avoid or end the Frightened condition. roll against that creature before the end of your next
* Core Rogue Traits • PHB-2024 129 turn.
* Halfling Nimbleness • PHB-2024 193
* Expertise • PHB-2024 129 You can move through the space of any creature that | Nick (Dagger): 1 Action
You gain Expertise in two of your skill proficiencies of is a size larger than you, but you can’t stop in the
your choice. same space. | Vex (Shortbow): 1 Action

* Sneak Attack • PHB-2024 129 * Luck • PHB-2024 193


Once per turn you can deal an extra 1d6 damage to When you roll a 1 on the d20 of a D20 Test, you can
one creature you hit with an attack if you have reroll the die, and you must use the new roll.
Advantage on the roll and the attack uses a Finesse or
Ranged weapon. The extra damage’s type is the same * Naturally Stealthy • PHB-2024 193
as the weapon’s type. You can take the Hide action even when you are
obscured only by a creature that is at least one size
You don’t need Advantage on the attack if at least one larger than you.
of your allies is within 5 ft. of the target, the ally doesn’t
have the Incapacitated condition, and you don’t have
Disadvantage on the attack roll. === FEATS ===

| Special * Charlatan Ability Score Improvements • PHB-2024


179
* Thieves’ Cant • PHB-2024 129
You know Thieves’ Cant and one other language of | Increase two scores (+2 / +1) •
your choice.
* Skilled • PHB-2024 201
* Weapon Mastery • PHB-2024 129 You gain proficiency in any combination of three skills
or tools of your choice.

=== HALFLING SPECIES TRAITS === Repeatable. You can take this feat more than once.

* Creature Type • PHB-2024 193 * Weapon Mastery • PHB-2024 129


You are Humanoid.
| Dagger (Nick) •
* Size • PHB-2024 193 Nick. When you make the extra attack of the Light
Your Size is Small. property, you can make it as part of the Attack action
instead of as a Bonus Action. This extra attack can
* Speed • PHB-2024 193 only be made once per turn.
Your Speed is 30 ft.
| Shortbow (Vex) •
* Brave • PHB-2024 193 Vex. If you hit a creature with a Shortbow and deal

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Rope 1 5 lb.

Dagger 1 1 lb. Bell 1 --

SP 0 Dagger 1 1 lb. Tinderbox 1 1 lb.

Shortbow 1 2 lb. Waterskin 1 5 lb.


EP 0 Shortsword 1 2 lb. Hooded Lantern 1 2 lb.

Backpack 1 5 lb. Candle 10 --


GP 23 Quiver 1 1 lb. Crowbar 1 5 lb.

Thieves' Tools 1 1 lb.


PP 0 Arrows 20 1 lb.

Costume 1 4 lb.
WEIGHT CARRIED

76 lb. Fine Clothes 1 6 lb.

ENCUMBERED Forgery Kit 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Oil 7 7 lb.

PUSH/DRAG/LIFT Ball Bearings 1,000 2 lb.

240 lb. Rations 5 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Small
GENDER AGE SIZE HEIGHT WEIGHT
Tyl
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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