Soot WEAPONS: Club, Club (obsidian), Crossbow, Dagger, Dagger (obsidian), Shortbow,
Shortsword; ARMOR: Leather armor, Mithral chainmail
[Link] LANGUAGES: Common, Draconic
Kobold: KNACK: +1 spellcasting or begins session with a luck token
Thief: BACKSTAB: Extra 1 + half level (round down) weapon dice of damage with
10 +0 10 +0 Kobold
surprise attacks
Thief: THIEVERY: Trained in climbing, sneaking, hiding, disguise, finding & disabling
traps, delicate tasks
Kobold-1: KNACK: Begin each session with a luck token
Thief-1: STAT BONUS: +2 to Dexterity
16 +3 11 +0 Thief
11 +0 13 +1 1 0 10
24 5
Robber
2 14 Crossbow
Crossbow bolts (20) Backpack
Thieves' tools
Dagger (obsidian)
Neutral Leather armor
Bag of coins (29)
Flint and steel
CROSSBOW: +3 (F), 1d6 (skip move to reload, 2H) Lantern
Oil, flask
DAGGER (OBSIDIAN): +3 (N), 1d6 (BREAKABLE,
FIN) Wanted
Oil, flask
Backstab: +1 weapon die of damage with
surprise attacks
Ord