CHAPTER 5 - PROJECT BRIEF
Project Description
This multimedia project is a web-based feature animation designed to explain the full process of
Virtual Reality Therapy (VRT) to Filipino patients and medical practitioners. It will cover the
necessary preparation before treatment, an overview of the session experience, and the
post-session process, using engaging animated visuals to illustrate each stage. The project aims
to fill the current gap in understanding how Virtual Reality Therapy works, particularly within
the Philippine healthcare context, by offering a clear, localized, and accessible visual guide that
simplifies the process for those unfamiliar with the therapy.
Rationale
The findings from Chapter 4 reveal that while Virtual Reality Therapy is gradually being
explored in the Philippines, there is still a lack of consistent implementation and patient
understanding. Without clear communication and structure, patients may find it difficult to
engage with the therapy meaningfully.
To address this issue, this project proposes the development of a feature animation that visually
explains what Virtual Reality Therapy is, what to expect before and after treatment, and how it
fits into a broader therapeutic plan. Using animation as a format allows for simplified,
easy-to-understand storytelling that transcends language or technical limitations. The animation
would also be an effective way to present something relatively new in a concise and engaging
manner to the general public. The web-based delivery ensures that the material is accessible to
users with internet access, whether they are in hospitals, clinics, or at home.
Project Objectives
This multimedia project aims to:
1. Inform Filipino patients with anxiety and PTSD, as well as medical practitioners, about
the process and potential applications of Virtual Reality Therapy (VRT) in the Philippine
context
2. Provide a culturally relevant and accessible web-based feature animation that visually
explains the preparation, session experience, and post-treatment steps of VRT
3. Encourage greater awareness and consideration of VRT as a complementary approach
alongside traditional therapy in local health care
Target Users and Beneficiaries
Target Users
The primary users of this project are:
● Filipino patients diagnosed with anxiety, PTSD, or phobias who are potential or current
Virtual Reality Therapy users.
● Medical practitioners including psychologists, psychiatrists, counselors, or clinicians
considering or currently implementing Virtual Reality Therapy in their practices.
Target Beneficiaries
The broader group who will benefit from the project includes:
● Mental health institutions and therapy centers seeking resources to orient patients about
Virtual Reality Therapy.
● Medical students or trainees in psychology and psychiatry programs learning about
emerging therapeutic methods.
● Families or caregivers of patients, who may want to better understand the therapy their
loved one is undergoing.
The animation is designed to be inclusive and considerate of Filipino language and cultural
context, helping users feel more connected and informed throughout the process.