0% found this document useful (0 votes)
9 views3 pages

Project Brief Script

This project aims to create a web-based animated feature that explains Virtual Reality Therapy (VRT) to Filipino patients and medical practitioners, addressing the current lack of understanding and implementation in the Philippines. The animation will visually guide users through the preparation, session experience, and post-treatment steps of VRT, making it accessible and culturally relevant. Target users include patients with anxiety and PTSD, as well as medical practitioners, with broader beneficiaries including mental health institutions and families of patients.

Uploaded by

goodboyuno4
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views3 pages

Project Brief Script

This project aims to create a web-based animated feature that explains Virtual Reality Therapy (VRT) to Filipino patients and medical practitioners, addressing the current lack of understanding and implementation in the Philippines. The animation will visually guide users through the preparation, session experience, and post-treatment steps of VRT, making it accessible and culturally relevant. Target users include patients with anxiety and PTSD, as well as medical practitioners, with broader beneficiaries including mental health institutions and families of patients.

Uploaded by

goodboyuno4
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CHAPTER 5 - PROJECT BRIEF

Project Description

This multimedia project is a web-based feature animation designed to explain the full process of

Virtual Reality Therapy (VRT) to Filipino patients and medical practitioners. It will cover the

necessary preparation before treatment, an overview of the session experience, and the

post-session process, using engaging animated visuals to illustrate each stage. The project aims

to fill the current gap in understanding how Virtual Reality Therapy works, particularly within

the Philippine healthcare context, by offering a clear, localized, and accessible visual guide that

simplifies the process for those unfamiliar with the therapy.

Rationale

The findings from Chapter 4 reveal that while Virtual Reality Therapy is gradually being

explored in the Philippines, there is still a lack of consistent implementation and patient

understanding. Without clear communication and structure, patients may find it difficult to

engage with the therapy meaningfully.

To address this issue, this project proposes the development of a feature animation that visually

explains what Virtual Reality Therapy is, what to expect before and after treatment, and how it

fits into a broader therapeutic plan. Using animation as a format allows for simplified,

easy-to-understand storytelling that transcends language or technical limitations. The animation

would also be an effective way to present something relatively new in a concise and engaging

manner to the general public. The web-based delivery ensures that the material is accessible to

users with internet access, whether they are in hospitals, clinics, or at home.
Project Objectives

This multimedia project aims to:

1.​ Inform Filipino patients with anxiety and PTSD, as well as medical practitioners, about

the process and potential applications of Virtual Reality Therapy (VRT) in the Philippine

context

2.​ Provide a culturally relevant and accessible web-based feature animation that visually

explains the preparation, session experience, and post-treatment steps of VRT

3.​ Encourage greater awareness and consideration of VRT as a complementary approach

alongside traditional therapy in local health care

Target Users and Beneficiaries

Target Users

The primary users of this project are:

●​ Filipino patients diagnosed with anxiety, PTSD, or phobias who are potential or current

Virtual Reality Therapy users.

●​ Medical practitioners including psychologists, psychiatrists, counselors, or clinicians

considering or currently implementing Virtual Reality Therapy in their practices.

Target Beneficiaries

The broader group who will benefit from the project includes:

●​ Mental health institutions and therapy centers seeking resources to orient patients about

Virtual Reality Therapy.


●​ Medical students or trainees in psychology and psychiatry programs learning about

emerging therapeutic methods.

●​ Families or caregivers of patients, who may want to better understand the therapy their

loved one is undergoing.

The animation is designed to be inclusive and considerate of Filipino language and cultural

context, helping users feel more connected and informed throughout the process.

You might also like