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Line Coding

The document covers data communication and computer networks, focusing on digital-to-digital conversion techniques such as line coding, block coding, and scrambling. It discusses various line coding schemes, their advantages and disadvantages, as well as guidelines for effective line coding. Additionally, it introduces multilevel schemes and scrambling methods like B8ZS and HDB3 for improved synchronization and error detection.

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Arpon Chowdhury
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0% found this document useful (0 votes)
6 views62 pages

Line Coding

The document covers data communication and computer networks, focusing on digital-to-digital conversion techniques such as line coding, block coding, and scrambling. It discusses various line coding schemes, their advantages and disadvantages, as well as guidelines for effective line coding. Additionally, it introduces multilevel schemes and scrambling methods like B8ZS and HDB3 for improved synchronization and error detection.

Uploaded by

Arpon Chowdhury
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CSE 311:

Data Communication & Computer Networks

Instructor:
Md. Al-Amin Sany
Lecturer, CSE @UAP

Courtesy:
Dr. Md. Monirul Islam
Asst. Professor, CSE @BUET
Digital-to-Digital Conversion:
Line Coding, Block Coding and
Scrambling

From
Data Communications and Networking, 5th Edition
By Behrouz A. Forouzan
(2.5+3.2+2.8+3)/4=2.875 1-> +5v
0 -> 0.0 v
Line Coding and Decoding
2.5 volt

Line Coding
3.2v => 1
• converts digital data elements to digital signal elements 3.3v => 1
3.4v=> 1
• Example: baseline = 2.67v 2.8v => 0
1 → +V new signal = 3.8v 3.0v => 1
0 → -V 2.7v => 0
Data Element and Signal
Element
• data element
– smallest entity to represent a piece of information
– 0, 1, etc,

• signal element
– shortest unit of a digital signal
– Each represents one or more data element
Data Element and Signal
Element
• data element
– smallest entity to represent a piece of information
– 0, 1, etc,

• signal element
– shortest unit of a digital signal
– Each represents one or more data element

• signal element is carrier, data element is carried


Data Element and Signal
Element
• data element
– smallest entity to represent a piece of information
– 0, 1, etc,

• signal element
– shortest unit of a digital signal
– Each represents one or more data element

• signal element is carrier, data element is carried

• r = No. of data element is carried by each signal element


Data Element and Signal
Element
Data Rate and Signal Rate
• data rate, N
– No. of data elements sent in 1 second
– Other names: bit rate
S signals per 1 sec
1 sec —- r*S data elems
• signal rate, S N = r * S => r = N/S
– No. of signal elements sent in 1 second
– Other names: baud rate, pulse rate, modulation rate

• r = N/S alternately, S = N/r


Data Rate and Signal Rate
• r = N/S alternately, S = N/r

• Average Signal rate

Savg = c × N × (1 r) baud
Line Coding Guidelines
• r should be higher, S = N/r should be lower

• Minimize Baseline wandering:

– Running average of incoming signal power is baseline

– Baseline is compared with incoming signal for decoding

– Long runs of 0 or 1 drifts the baseline


Line Coding Guidelines

• Minimize DC components:

– Constant voltage for long period

– increases low frequency components

– bandpass channels do NOT support low frequencies


Line Coding Guidelines

• Self synchronization

– Sender’s and receiver’s clock must have same bit interval

– Different intervals may misinterpret incoming signal


Line Coding Guidelines
Illustration of lack of synchronization
Line Coding Guidelines

• Built-in Error Detection

– Error occurs during transmission

– Must be able to detect and/or correct them

– Example: certain type of signal transition (change) is NOT part of


the coding
Line Coding Guidelines

• Higher Noise immunity

– certain line coding prevents noises to be added to the signal

– It is better than error detection


Line Coding Guidelines

• Complexity

– Simpler is better

– A coding with FOUR signal levels is more difficult to interpret than one
that uses TWO signal levels
Line Coding Schemes
Unipolar

• All signal levels are on one side of the time axis - either
above or below

• Example: Non Return to Zero (NRZ)

– The signal level does not return to zero at middle of the bit
Unipolar: NRZ

• Pros
– Simple

• Cons

– Baseline wandering, DC components


– No synchronization or error detection

r=1
Polar

• signal levels are on BOTH sides of the time axis

• Polar NRZ

– Uses two different voltage: +V and –V


– Two versions: NRZ-Level (NRZ-L) and NRZ-Inversion (NRZ-I)
Polar: NRZ-L and NRZ-I
• Polar NRZ-L

+V: 0 and –V: 1

• Polar NRZ-I

Inversion: next bit is 1, No Inversion: next bit 0


Polar: NRZ-L and NRZ-I

• Pros
– Simple

• Cons

– Baseline wandering, DC components, worse in NRZ-L


– No synchronization or error detection

r=1
Polar: Return to Zero (RZ)
• 3 signal levels: +V, -V, 0

• Signal transition in the middle of the bit

– bit 0: -V to 0 bit 1: +V to 0
Polar: Return to Zero (RZ)
• Pros
– NO Baseline wandering, NO DC components

– Self synchronization: transition synchronizes both sender and receiver

• Cons

– More complex: 3 voltage levels to identify


– No error detection

r=
⅟2
Polar: Biphase-Manchester and
Differential Manchester
• 2 signal levels: +V, -V

• Signal transition always in the middle of the bit, similar to RZ

• Manchester
– Combines NRZ-L and RZ

• Differential Manchester
– Combines NRZ-I and RZ
Polar: Biphase-Manchester and
Differential Manchester
• Manchester
– Level determines bits

• Differential Manchester Manchester


– Inversion/no inversion
determines bits
Polar: Biphase-Manchester and
Differential Manchester
• Pros
– 2 signal elements
– NO Baseline wandering, NO DC components
– Self synchronization
Manchester
• Cons
– r = 1/2
– No error detection
Bipolar
• 3 signal levels: 0, +V, -V

• 2 variations: alternate mark inversion (AMI) and Pseudoternary

• AMI

– bit 0: signal level 0


– bit 1: successively alternates between +V and -V

• Pseudoternary

– bit 1: signal level 0


– bit 0: successively alternates between +V and -V
Bipolar
• AMI

– bit 0: signal level 0


– bit 1: successively alternates between +V and -V

• Pseudoternary

– bit 1: signal level 0


– bit 0: successively alternates between +V and -V
Bipolar

• Pros
– r=1

• Cons
– 3 signal elements
– NO synchronization
– NO error detection
Self Study
Multilevel Schemes
• Target: to increase r or bit rate

• Individual bit is NOT coded

• rather a sequence of m bits is coded by a sequence of n signal


elements

• Assuming, No. of signal levels is L

– Possible data patterns: 2m


– Possible signal patterns: Ln

2m data patterns → Ln signal patterns


Multilevel Schemes
2m data patterns → Ln signal patterns

• 2m >Ln : mapping is NOT possible

• 2m =Ln : exact mapping is possible

• 2m <Ln :
– Redundant signal patterns
– Very flexible mapping is possible
– Better noise immunity and error detection
Multilevel Schemes
• Coding symbol: short representation is
mBnL
• L is replace by character code

– L = 2 : B meaning Binary
– L = 3 : T meaning Ternary
– L = 4 : Q meaning Quaternary
11 00 01 11 10
2B1Q Scheme +3

Rules +1
00: -3 -1
01: -1
10: +3 -3
11: +1
Multilevel Schemes
• Pros
– r=2
– Used in DSL to provide high speed connection to the Internet

• Cons
– 4 signal elements,
– Baseline wandering, DC components are possible
– NO redundancy, NO error detection
11 00 01 11 10
+3
2B1Q Scheme
+1
Rules
00: -3 -1
01: -1
10: +3 -3
11: +1
Multilevel Schemes: 8B6T
• 28 = 256 different data patterns

• 36 = 729 different signal patterns of 3 levels, +V, -V and 0

• No. of redundant signal patterns 729-256 = 473

• Flexible pattern mapping

• Synchronization and error detection by 473 redundant signal


patterns
Multilevel Schemes: 8B6T
• All mapped signal patterns have weight +1 or 0 dc values
Mapping Table
Data patterns Signal patterns weight
00010001 –0–0++ 0
01010011 –+–++0 +1
01010000 +––+0+ +1

• NO signal patterns have weight -1

• DC balance is maintained by inverting polarity of signal pattern

if necessary + – – + 0 + is replaced by - + + - 0 -(WEIGHT: -1)


Multilevel Schemes: 8B6T
Let, we have to send data sequence
000100010101001101010000

00010001 01010011 01010000

-0-0++ -+-++0 +--+0+

Weight: 0 Weight: +1 Weight was +1


Now it is -1
to ensure DC balance
Multilevel Schemes: 4D-PAM5
• 4 Dimensional: 4 signal elements, each sent through separate wire

• Pulse Amplitude Modulation 5: 5 different levels -2, -1, 0, +1, +2

• Used signal levels: -2, -1, +1, +2

• Total signal patterns: 44 = 256, which support 256 binary data


patterns

• 4D-PAM5 is equivalent to linear 8B4Q


Multilevel Schemes: 4D-PAM5

• 1 Gbps Gigabit LAN through 4 copper wires of 125 Mbaud each


• Self synchronization, NO DC components
Multitransition: MLT-3
• Similar to differential coding like NRZ-I and differential Manchester
• Uses more than 2 signal levels, MLT-3 uses 3 levels: +V, 0, -V
• Complex transition rules

– If next bit = 0, no transition


– If next bit = 1 and current level = ±V, transition to level 0
– If next bit = 1 and current level = 0, transition to opposite of last nonzero level
Multitransition: MLT-3

• Complex transition rules


• r=1
• No synchronization for long sequence bit
0’s
Multitransition: MLT-3

Nonperiodic to periodic signal


with a period of 4× bit duration

Repeating pattern: +V0-V0


Line Coding summary

Polar
Block Coding: mB/nB
• replaces m bits by n bits, where m < n

• increaes redundancy and synchronization


• Done before line coding
using 3 steps

– division
– substitution
– combination
Block Coding: 4B/5B

• Done in combination with NRZ-I which has sync problem for long
sequence of 0’s

• 4B/5B ensures no more than 3 consecutive 0’s


Block Coding: 4B/5B

• 16 data sequences
• 32 available encoding sequences
• redundant sequences are for error
detection, overhead control
• Maximum 1 leading 0 and 2
trailing 0’s
Block Coding: 8B/10B

• More redundancy and better error detection than 4B/5B

• Actually done by combination of 5B/6B and 3B/4B to


simplify mapping table
Search for Best Line Coding:
Scrambling
• Characteristics of a good line coding
– No increase in b/w for self sync
– NO DC

• Biphase scheme
– High bandwidth (r < 1)

• NRZ + block coding


– DC still exists

• Bipolar AMI
– NO sync for long sequence of 0’s
– Other characteristics are OK
Search for best line coding:
Scrambling
• Bipolar AMI
– NO sync for long sequence of 0’s
– Other characteristics are OK

• Scrambling uses AMI but inserts nonzero pulses in long


sequence of 0’s
Search for best line coding:
Scrambling
• Bipolar AMI
– NO sync for long sequence of 0’s
– Other characteristics are OK

• Scrambling uses AMI but inserts nonzero pulses in long


sequence of 0’s

• Thus AMI’s rules are violated on the fly

decoding
Scrambling: B8ZS
• Bipolar 8 Zeros (B8ZS)

– Replaces 8 zeros by 0 0 0 V B 0 V B

– V means Violation to AMI rules

– B means normal polarity according to AMI rules


Scrambling: B8ZS
• Bipolar 8 Zeros (B8ZS)

– Replaces 8 zeros by 0 0 0 V B 0 V B

– V means Violation to AMI rules

– B means normal polarity according to AMI rules


Scrambling: B8ZS
• Bipolar 8 Zeros (B8ZS)

– Replaces 8 zeros by 0 0 0 V B 0 V B

– V means Violation to AMI rules

– B means normal polarity according to AMI rules


Scrambling: B8ZS
• Bipolar 8 Zeros (B8ZS)

– Replaces 8 zeros by 0 0 0 V B 0 V B

– V means Violation to AMI rules

– B means normal polarity according to AMI rules


Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN
Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN
Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN
Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN
Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN

Odd
Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN

Even
Scrambling: HDB3
• High Definition Bipolar 3-Zero (HDB3)

• Replaces 4 zeros by
– 0 0 0 V if No. of nonzero pulses after last substitution is ODD
– B 0 0 V if No. of nonzero pulses after last substitution is EVEN

Even

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