WHEN
TECHNOLOGY
AND HUMANITY
CROSS
INTRODUCTION
The ever-growing society has made people see technology as some form of
necessity.
Technology comes from the Greek word techne and logos which mean art and
word.
Technology means a discourse on arts.
It first apppeared in the 17th century where the concept was only to talk about the
arts, specifically applied arts.
Concepts like machine and tools were also attached to the word which is the more
popular sense of the concept nowadays.
TELEVESION SETS, MOBILE PHONES,
COMPUTERS AND HUMANITY
A number of technological devices can be easily found inside the home,
the most accessible place to anyone.
It can also be easily inferred that these technological devices are some of
the most popular and most commonly used types of devices across all
age groups.
People all over the world use these technologies every day to accomplish
different purposes.
TELEVISION
According to Kantar Media, one of the most trusted television
audience measurement providers, in the Philippines, 92% of
urban homes own at least one television set.
In addition to this, Kantar Media also reported that in the
Philippines, the current count of households with television set
already reached 15. 135 million (Noda, 2012).
Television was a product of different experiments by various
people.
Paul Gottlieb Nipkow, a German student , in the late 1800s was successful
in his attempt to send images through wires with the aid of a rotating
disk.
This invention was the called “electric telescope” that had 18 lines of
resolution.
In 1907, two inventors, Alan Archibald Campbell- Swinton who was an
English scientist and Boris Rosing who was a Russian scientist, created a
new system of television by using cathode ray tube in addition to the
mechanical scanner system.
This success story gave rise to two types of television systems, namely,
mechanical and electronic television (Jezek, n.d.).
NIPKOW SWINTOS-ROSING
TELEVISION TELEVISION
MOBILE PHONES
Mobile phones have a very interesting background
story.
On April 3, 1973 Martin Cooper, a senior engineer at
Motorola, made the world’s first mobile phone call.
The mobile phone used by Cooper weighed 1.1
Kilograms and measured 228.6 x 127 x 44. 4 mm.
This kind of device was capable of a 30
minute talk time.
However, it took 10 hours to charge.
In 1983, Motorola made their first
commercial mobile phone available to
public.
It was known as the Motorola
DynaTAC8000X (Goodwin, 2016)
COMPUTERS AND LAPTOPS
It was Charles Babbage, a 19th century English
Mathematics professor, who designed the which was
used as the basic framework of the computers even
until the present time.
In general , computers can be classified in three
generation.
Each generation of the computer was used for a
certain period of time and each gave people a new
and improved version of the previous one (Steitz,
n.d.).
The first true portable computers was released in April 1981.
It was called the osborne 1 (Orfano, 2011)
A typical household owns at least four of the following devices a
mobile phone (89%), smartphone (53%), tablet (14%), desktop
(39%), laptop or netbooks (37%), and smart TV (4%) (Philstar, 2013).
Theses data prove the deep-seated fascination of Filipinos to
different technological devices.
HERE ARE SOME FACTES ABOUT
FILIPINOS AND THEIR USE OF
GADGETS AND THE INTERNET:
Mobile phone subscription is at 119 million.
Filipinos spend approximately 3.2 hours on mobile and 5.2 hours on desktop daily.
Currently, the Philippines has one of the highest digital populations in the world.
There are now 47 million active Facebook accounts in the Philippines.
The Philippines is the fastest-growing application market in southeast Asia.
ROLES PLAYED BY THESE
TECHNOLOGICAL ADVANCEMENTS
TELEVISION
advertisements and information dissemination
recreational activity and good stress reliever
good platform for different propagandas and advocacies
good way to bond with one’s family members
MOBILE PHONES
communication
surf the internet
take pictures
other applications like music player, calendar,
radio and among others.
PERSONAL COMPUTERS
AND LAPTOPS
surf the internet and communication
use for job
play games
watch movie etc.
ETHICAL DILEMMA FACED BY
THESE TECHNOLOGICAL
ADVANVCEMENTS
First dilemma, people who develop different kinds of sickness because of too much
use of technological devices.
Second dilemma, the people in the scientific world nor the children are blame
worthy because first the children are not yet capable of nationally deciding for
themselves what is good and what is bad. second even the creators of these
technologies went out of their way to inform children of the pros and cons these
technological contributions, it would still be useless because the children have so
capacity to understand them yet.
It was the recklessness and overconfidence of the adults that cause the character
change in children
ROBOTICS AND HUMANITY
Another great product of the innovative minds of the people is the robot.
Robots are now widely used Ex. There are so called service robots. These
particular robots do specific tasks but focus mainly in assisting their masters
in their everyday tasks.
The International Federation of Robotics (IFR) and United Nations Economic
Commission for Europe (UNECE) made it their task to formulate a working
definition for service robots.
A PRELIMINARY EXTRACT OF THE RELEVANT
DEFINITION IS (IFR, 2012);
A robot is an actuated mechanism programmable in two or more axes with a
degree or autonomy, moving within its environment, to perform intended tasks.
A service robot is a robot that performs useful task for humans or equipment
excluding industrial automation application.
A personal service robot or a service robot for personal use is a robot used for a
noncommercial task, usually by laypersons. Ex. Domestic servant robot ,
automated wheelchair, personal mobility assist robot, and pet exercising robot.
A professional service robot or a service robot for professional use is a robot
used for a commercial task, usually operated by a properly trained operator.
Ex. Cleaning robot for public places, delivery robot in offices or
hospitals, fire fighting robot, rehabilitation robot, and surgery robot in
hospitals.
Germany was one of the first countries to develop service robots.
As part of the German Federal Ministry of Education and Research’s
“Service Robotics Innovation Lead Initiative,” it sponsored a
collaborative project called DESIRE (Deutsche Service robotics
Initiative-Germany Service Robotics Initiative) which was launced on
October 1, 2005.
DESIRE HAS THE FOLLOWING
INDIVIDUAL OBJECTIVE:
To achieve a technological edge toward attaining key functions and components
that are suited for everyday use
To create a reference architecture for mobile manipulation
To promote the convergence of technologies through integration into a common
technology platform
To conduct pre-competition research and development activities for the new
products and technology transfer in start-up enterprises in the field of service
robotics.
SOME OF THE EXPECTED WORK TO BE
PERFORMED BY DESIRE ARE THE FF:
Clear up the kitchen table
Fill the dishwasher
Clear up this room
ROLES PLAYED BY ROBOTICS
Used to ease the workload of mankind
To make life more efficient and less stressful
To entertain people
Just like people living in the society, robots also have
their own set of rules and characteristics that define
what a good robot is.
These laws were formulated by Isaac Asimov back in 1940's, when he was
thinking of the ethical consequences of robotics.
These are the following ( Standford, n.d.):
Law One: A robot many not injure a human being or, through inaction, allow
a human being to come to harm.
Law Two: A robot must obey the orders given it by human beings except
where such orders would conflict with the First law.
Law Three: A robot must protect its own existence as long as such
protection does not conflict with the First or Second Law.
ETHICAL DELLIMA/S FACED
BY ROBOTICS
Safety
Emotional component
Partial autonomy includes active human-robot interaction
Full autonomy excludes active human-robot interaction
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