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Ref Page Chapter 12: Computer Languages Slide 1/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Learning Objectives
In this chapter you will learn about:
Computer languages or programming languages
Three broad categories of programming languages –
machine, assembly, and high-level languages
Commonly used programming language tools such as
assembler, compiler, linker, and interpreter
Concepts of object-oriented programming languages
Some popular programming languages such as
FORTRAN, COBOL, BASIC, Pascal, C, C++, C#, Java,
RPG, LISP and SNOBOL
Related concepts such as Subprogram, Characteristics of
a good programming language, and factors to consider
while selecting a language for coding an application
Ref Page 208 Chapter 12: Computer Languages Slide 2/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Broad Classification of
Computer Languages
Machine language
Assembly language
High-level language
Ref Page 209 Chapter 12: Computer Languages Slide 3/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Machine Language
Only language of a computer understood by it
without using a translation program
Normally written as strings of binary 1s and 0s
Written using decimal digits if the circuitry of
the computer being used permits this
Ref Page 209 Chapter 12: Computer Languages Slide 4/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Typical Machine Language
Instruction Format
OPCODE OPERAND
(operation code) (Address/Location)
OPCODE tells the computer which operation to perform
from the instruction set of the computer
OPERAND tells the address of the data on which the
operation is to be performed
Ref Page 209 Chapter 12: Computer Languages Slide 5/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample Machine Language Program
001000000000001100111001 10001471
001100000000010000100001 14002041
011000000000011100101110 30003456
101000111111011100101110 50773456
000000000000000000000000 00000000
In Binary In Decimal
(Difficult to read and understand) (Easier to read and understand)
Ref Page 209 Chapter 12: Computer Languages Slide 6/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Advantages & Limitations of
Machine Language
Advantage
Can be executed very fast
Limitations
Machine Dependent
Difficult to program
Error prone
Difficult to modify
Ref Page 209 Chapter 12: Computer Languages Slide 7/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Assembly/Symbolic Language
Programming language that overcomes the limitations of machine
language programming by:
Using alphanumeric mnemonic codes instead of numeric codes for
the instructions in the instruction set
e.g. using ADD instead of 1110 (binary) or 14 (decimal) for
instruction to add
Allowing storage locations to be represented in form of alphanumeric
addresses instead of numeric addresses
e.g. representing memory locations 1000, 1001, and 1002 as FRST,
SCND, and ANSR respectively
Providing pseudo-instructions that are used for instructing the
system how we want the program to be assembled inside the
computer’s memory
e.g. START PROGRAM AT 0000; SET ASIDE AN ADRESS FOR FRST
Ref Page 211 Chapter 12: Computer Languages Slide 8/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Assembler
Software that translates as assembly language
program into an equivalent machine language program
of a computer
Assembly Input Output Machine
language language
program Assembler program
One-to-one correspondence
(Source Program) (Object Program)
Ref Page 212 Chapter 12: Computer Languages Slide 9/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
An Example of Assembly
Language Program
Mnemonic Opcode Meaning
HLT 00 Halt, used at the end of program to stop
CLA 10 Clear and add into A register
ADD 14 Add to the contents of A register
SUB 15 Subtract from the contents of A register
STA 30 Store A register
A subset of the set of instructions supported by a computer
Ref Page 213 Chapter 12: Computer Languages Slide 9/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
An Example of Assembly
Language Program
START PROGRAM AT 0000
START DATA AT 1000
SET ASIDE AN ADDRESS FOR FRST
SET ASIDE AN ADDRESS FOR SCND
SET ASIDE AN ADDRESS FOR ANSR
CLA FRST
ADD SCND
STA ANSR
HLT
Sample assembly language program for adding two numbers and
storing the result
Ref Page 213 Chapter 12: Computer Languages Slide 11/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
An Example of Assembly
Language Program
Symbolic name Memory location
FRST 1000
SCND 1001
ANSR 1002
Mapping table set up by the assembler for the data items
of the assembly language program
Ref Page 213 Chapter 12: Computer Languages Slide 12/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
An Example of Assembly
Language Program
Memory Contents Comments
location
Opcode Address
0000 10 1000 Clear and add the number stored at FRST to A register
0001 14 1001 Add the number stored at SCND to the contents of A
register
0002 30 1002 Store the contents of A register into ANSR
0003 00 Halt
-
-
-
1000 Reserved for FRST
1001 Reserved for SCND
1002 Reserved for ANSR
Equivalent machine language program for the assembly language program
Ref Page 214 Chapter 12: Computer Languages Slide 13/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Advantages of Assembly Language
Over Machine Language
Easier to understand and use
Easier to locate and correct errors
Easier to modify
No worry about addresses
Easily relocatable
Efficiency of machine language
Ref Page 214 Chapter 12: Computer Languages Slide 14/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Limitations of Assembly Language
Machine dependent
Knowledge of hardware required
Machine level coding
Ref Page 215 Chapter 12: Computer Languages Slide 15/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Typical Uses of Assembly Language
Mainly used today to fine-tune important parts of
programs written in a high-level language to improve
the program’s execution efficiency
Ref Page 215 Chapter 12: Computer Languages Slide 16/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Assembly Languages with
Macro Instructions
Any assembly language instruction that gets translated
into several machine language instructions is called a
macro instruction
Several assembly languages support such macro
instructions to speed up the coding process
Assemblers of such assembly languages are designed to
produce multiple machine language instructions for each
macro instruction of the assembly language
Ref Page 215 Chapter 12: Computer Languages Slide 17/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
High-Level Languages
Machine independent
Do not require programmers to know anything about the
internal structure of computer on which high-level
language programs will be executed
Deal with high-level coding, enabling the programmers
to write instructions using English words and familiar
mathematical symbols and expressions
Ref Page 216 Chapter 12: Computer Languages Slide 18/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Compiler
Translator program (software) that translates a high-
level language program into its equivalent machine
language program
Compiles a set of machine language instructions for
every program instruction in a high-level language
Ref Page 217 Chapter 12: Computer Languages Slide 19/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Compiler
High-level Input Output Machine
language Compiler language
program program
One-to-many correspondence
(Source (Object
Program) Program)
Ref Page 217 Chapter 12: Computer Languages Slide 20/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Compiler
Program P1 in
Compiler for
high-level Machine code
language L1
language L1 for P1
Program P2 in Compiler for
high-level language L2 Machine code
language L2 for P2
A computer supporting languages L1 and L2
Illustrating the requirement of a separate compiler for each
high-level language supported by a computer
(Continued on next slide)
Ref Page 217 Chapter 12: Computer Languages Slide 21/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Compiler
(Continued from previous slide..)
Compiler for
language L1 Machine code for Executed on
on computer A P1 that will run computer A
on computer A
Program P1 in high-
level language L1 Same results
obtained
Compiler for Machine code for
language L1 P1 that will run on Executed on
on computer B computer B computer B
Illustrating the machine independence characteristic of a
high-level language. Separate compilers are required for the
same language on different computers
Ref Page 217 Chapter 12: Computer Languages Slide 22/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Syntax Errors
In addition to doing translation job, compilers also
automatically detect and indicate syntax errors
Syntax errors are typically of following types:
Illegal characters
Illegal combination of characters
Improper sequencing of instructions in a program
Use of undefined variable names
Note : A compiler cannot detect logic errors in a program
Ref Page 219 Chapter 12: Computer Languages Slide 23/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
The Process of Removing Syntax Errors
From A Source Program
START
Edit
source program
Source program
Compile
source program
Syntax
errors No Generate
detected? object program
Yes Object program
Generate list of coded STOP
error messages
Ref Page 219 Chapter 12: Computer Languages Slide 24/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Linker
For a large software, storing all the lines of program
code in a single source file will be:
– Difficult to work with
– Difficult to deploy multiple programmers to
concurrently work towards its development
– Any change in the source program would require the
entire source program to be recompiled
Hence, a modular approach is generally adapted to
develop large software where the software consists of
multiple source program files
No need to write programs for some modules as it might
be available in library offering the same functionality
(Continued on next slide)
Ref Page 219 Chapter 12: Computer Languages Slide 25/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Linker
(Continued from previous slide..)
Each source program file can be independently
modified and compiled to create a corresponding
object program file
Linker program (software) is used to properly
combine all the object program files (modules)
Creates the final executable program (load module)
Ref Page 220 Chapter 12: Computer Languages Slide 26/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Interpreter
Interpreter is a high-level language translator
Takes one statement of a high-level language
program, translates it into machine language
instructions
Immediately executes the resulting machine language
instructions
Compiler simply translates the entire source program
into an object program and is not involved in its
execution
Ref Page 220 Chapter 12: Computer Languages Slide 27/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Role of an Interpreter
Interpreter
(translates and
High-level language executes
program Input Output Result of
statement-by- program
(Source Program) statement) execution
Ref Page 220 Chapter 12: Computer Languages Slide 28/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Intermediate Language Compiler &
Interpreter
New type of compiler and interpreter combines the
speed, ease, and control of both compiler and
interpreter
Compiler first compiles the source program to an
intermediate object program
Intermediate object program is not a machine
language code but written in an intermediate
language that is virtually machine independent
Interpreter takes intermediate object program,
converts it into machine language program and
executes it
Ref Page 221 Chapter 12: Computer Languages Slide 29/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Benefits of Intermediate Language
Compiler & Interpreter
Intermediate object program is in compiled form and thus is
not original source code, so safer and easier to share
Intermediate object program is based on a standard
Intermediate Definition Language (IDL)
Interpreter can be written for any computer architecture and
operating system providing virtual machine environment to the
executing program
Newer Interpreter compiles intermediate program, in memory,
into final host machine language program and executes it
This technique is called Just-In-Time (JIT) Compilation
Ref Page 221 Chapter 12: Computer Languages Slide 30/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Advantages of High-Level Languages
Machine independent
Easier to learn and use
Fewer errors during program development
Lower program preparation cost
Better documentation
Easier to maintain
Ref Page 222 Chapter 12: Computer Languages Slide 31/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Limitations of High-Level Languages
Lower execution efficiency
Less flexibility to control the computer’s CPU, memory
and registers
Ref Page 222 Chapter 12: Computer Languages Slide 32/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Object-Oriented Programming Languages
Programming languages are used for simulating real-
world problems on computers
Much of the real world is made up of objects
Essence of OOP is to solve a problem by:
Identifying the real-world objects of the problem
Identifying processing required of them
Creating simulations of objects, processes, and their
communications
Ref Page 223 Chapter 12: Computer Languages Slide 33/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
FORTRAN
Stands for FORmula TRANslation
Originally developed by John Backus and his team at
IBM followed by several revisions
Standardized by ANSI as FORTRAN-77 and FORTRAN-90
Designed for solving scientific & engineering problems
Oriented towards solving problems of a mathematical
nature
Popular language amongst scientists and engineers
Ref Page 223 Chapter 12: Computer Languages Slide 34/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample FORTRAN Program
C FORTRAN PROGRAM TO COMPUTE
C THE SUM OF 10 NUMBERS
SUM = 0
DO 50 I = 1, 10
READ (5, 10) N
SUM = SUM + N
50 CONTINUE
WRITE (6, 20) SUM
10 FORMAT (F6.2)
20 FORMAT (1X, ’THE SUM OF GIVEN NUMBERS = ’,
F10.2)
STOP
END
Ref Page 224 Chapter 12: Computer Languages Slide 35/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
COBOL
Stands for COmmon Business Oriented Language
Originally developed started under Grace Hopper
followed by COnference on DAta SYstems Languages
(CODASYL)
Standardized by ANSI as COBOL-74, COBOL-85, and
COBOL-2002
Designed for programming business data processing
applications
Designed to have the appearance and structure of a
business report written in English, hence often referred
to as a self-documenting language
Ref Page 224 Chapter 12: Computer Languages Slide 36/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample COBOL Program
IDENTIFICATION DIVISION.
PROGRAM_ID. SUMUP.
AUTHOR. P K SINHA.
* THIS PROGRAM COMPUTES AND PRINTS
* THE SUM OF GIVEN NUMBERS.
ENVIROMENT DIVISION.
CONFIGURATION SECTION.
SOURCE_COMPUTER. BURROUGHS_6700.
OBJECT_COMPUTER. BURROUGHS_6700.
INPUT_OUTPUT SECTION.
FILE_CONTROL.
SELECT DATA_FILE ASSIGN TO DISK.
SELECT OUTPUT_FILE ASSIGN TO PRINTER.
DATA DIVISION.
FILE SECTION.
(Continued on next slide)
Ref Page 226 Chapter 12: Computer Languages Slide 37/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample COBOL Program
(Continued from previous slide..)
FD DATA_FILE
RECORD CONTAINS 80 CHARACTERS
LABEL RECORD IS OMITTED
DATA RECORD IS INPUT_DATA_
RECORD.
01 INPUT_DATA_RECORD.
05 NPICTURE 9(6)V99.
05 FILLER PICTURE X(72).
FD OUTPUT_FILE
RECORD CONTAINS 132 CHARACTERS
LABEL RECORD IS OMITTED
DATA RECORD IS OUTPUT_RECORD.
(Continued on next slide)
Ref Page 226 Chapter 12: Computer Languages Slide 38/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample COBOL Program
(Continued from previous slide..)
01 OUTPUT_RECORD.
05 FILLER PICTURE X.
05TITLE PICTURE X(25).
05 SUM PICTURE 9(10)V99.
05 FILLER PICTURE X(94).
WORKING_STORAGE SECTION.
77MESSAGE PICTURE X(25)
VALUE IS “THE SUM OF GIVEN NUMBERS=”.
PROCEDURE DIVISION.
OPEN_FILES.
OPEN INPUT DATA_FILE.
OPEN OUTPUT OUTPUT_FILE.
INITIALIZATION.
MOVE SPACES TO OUTPUT_RECORD.
MOVE ZERO TO SUM.
(Continued on next slide)
Ref Page 226 Chapter 12: Computer Languages Slide 39/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample COBOL Program
(Continued from previous slide..)
PROCESS_LOOP.
READ DATA_FILE AT END GO TO
PRINT_PARA.
ADD N TO SUM.
GO TO PROCESS_LOOP.
PRINT_PARA.
MOVE MESSAGE TO TITLE.
WRITE OUTPUT_RECORD.
END_OF_JOB.
CLOSE DATA_FILE.
CLOSE OUTPUT_FILE.
STOP RUN.
Ref Page 226 Chapter 12: Computer Languages Slide 40/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
BASIC
Stands for Beginners All-purpose Symbolic Instruction
Code
Developed by Professor John Kemeny and Thomas Kurtz
at Darmouth College in the United States
Standardized by ANSI as BASIC-78
Designed to be an interactive language and to use an
interpreter instead of a compiler
Simple to implement, learn and use language. Hence, it
is a widely used language on personal computers
Flexible and reasonably powerful language and can be
used for both business and scientific applications
Ref Page 227 Chapter 12: Computer Languages Slide 41/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample BASIC Program
5 REM PROGRAM TO COMPUTE
6 REM THE SUM OF 10 NUMBERS
10 LET S = 0
20 FOR I = 1 TO 10
30 READ N
40 LET S = S + N
50 NEXT I
60 PRINT “THE SUM OF GIVEN NUMBERS = ”; S
70 DATA 4, 20, 15, 32, 48
80 DATA 12, 3, 9, 14, 44
90 END;
Ref Page 227 Chapter 12: Computer Languages Slide 42/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Pascal
Named after the famous seventeenth-century French
mathematician Blaise Pascal
Developed by Professor Nicklaus Wirth of Federal Institute of
Technology in Zurich
Encourages programmers to write well-structured, modular
programs, instills good program practices
Recognized as an educational language and is used to teach
programming to beginners
Suitable for both scientific & business applications
Has features to manipulate numbers, vectors, matrices,
strings, sets, records, files, and lists
Ref Page 228 Chapter 12: Computer Languages Slide 43/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample Pascal Program
PROGRAM SUMNUMS (INPUT, OUTPUT);
(* PROGRAM TO COMPUTE THE SUM OF 10 NUMBERS *)
(* DECLARATION OF VARIABLES *)
VAR SUM, N : REAL;
VAR I : INTEGER;
(* MAIN PROGRAM LOGIC STARTS HERE *)
BEGIN
SUM := 0;
FOR I := 1 TO 10 DO
BEGIN
READ (N);
SUM := SUM + N;
END;
WRITELN (‘THE SUM OF GIVEN NUMBERS=’, SUM);
END;
Ref Page 228 Chapter 12: Computer Languages Slide 44/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Developed in 1972 at AT&T’s Bell laboratories, USA
by Dennis Ritchie and Brian Kernighan
Standardized by ANSI and ISO as C89, C90, C99
High-level programming languages (mainly machine
independence) with the efficiency of an assembly
language
Language of choice of programmers for portable
systems software and commercial software packages
like OS, compiler, spreadsheet, word processor, and
database management systems
Ref Page 229 Chapter 12: Computer Languages Slide 45/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
A Sample C Program
/* PROGRAM TO COMPUTE THE SUM OF 10 NUMBERS */
/* Directives to include standard library and header */
#include <stdlib.h>
#include <stdio.h>
/* Main function starts here */
void main ( )
{
/* Declaration of variables */
float Sum = 0.0, N = 0.0;
int Count = 0;
for (Count = 0; Count < 10; Count++)
{
printf(“\nGive a number:”);
scanf(“%f”, N);
Sum += N;
}
printf(“THE SUM OF GIVEN NUMBERS = %f”, &Sum);
}
Ref Page 230 Chapter 12: Computer Languages Slide 46/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
C++
Named C++ as ++ is increment operator and C
language is incremented to its next level with C++
Developed by Bjarne Stroustrup at Bell Labs in the
early 1980s
Contains all elements of the basic C language
Expanded to include numerous object-oriented
programming features
Provides a collection of predefined classes, along with
the capability of user-defined classes
Ref Page 229 Chapter 12: Computer Languages Slide 47/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Java
Development started at Sun Microsystems in 1991 by a
team led by James Gosling
Developed to be similar to C++ with fewer features to
keep it simple and easy to use
Compiled code is machine-independent and developed
programs are simple to implement and use
Uses just-in-time compilation
Used in embedded systems such as hand-held devices,
telephones and VCRs
Comes in two variants – Java Runtime Engine (JRE) and
Java Software Development Kit (SDK)
Ref Page 229 Chapter 12: Computer Languages Slide 48/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
C# (C Sharp)
Object-oriented programming language developed by
Anders Hejlsberg and released by Microsoft as part of
Microsoft’s .NET technology initiative
Standardized by ECMA and ISO
Syntactically and semantically very close to C++ and
adopts various object-oriented features from both C++
and Java
Compilers target the Common Language Infrastructure
(CLI) implemented by Common Language Runtime (CLR)
of .NET Framework
CLR provides important services such as, memory
management, exception handling, and security
Ref Page 232 Chapter 12: Computer Languages Slide 49/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
RPG
Stands for Report Program Generator
Developed by IBM to meet customer requests for an
easy and economic mechanism for producing reports
Designed to generate the output reports resulting from
the processing of common business applications
Easier to learn and use as compared to COBOL
Programmers use very detailed coding sheets to write
specifications about input, calculations, and output
Ref Page 232 Chapter 12: Computer Languages Slide 50/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
LISP
Stands for LISt Processing
Developed in 1959 by John McCarthy of MIT
Designed to have features for manipulating non-
numeric data, such as symbols and strings of text
Due to its powerful list processing capability, it is
extensively used in the areas of pattern recognition,
artificial intelligence, and for simulation of games
Functional programming language in which all
computation is accomplished by applying functions to
arguments
Ref Page 232 Chapter 12: Computer Languages Slide 51/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
SNOBOL
Stands for StriNg Oriented symBOlic Language
Used for non-numeric applications
Powerful string manipulation features
Widely used for applications in the area of text
processing
Ref Page 233 Chapter 12: Computer Languages Slide 52/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Characteristics of a Good
Programming Language
Simplicity
Naturalness
Abstraction
Efficiency
Structured Programming Support
Compactness
Locality
Extensibility
Suitability to its environment
Ref Page 233 Chapter 12: Computer Languages Slide 53/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Factors for Selecting a Language for
Coding an Application
Nature of the application
Familiarity with the language
Ease of learning the language
Availability of program development tools
Execution efficiency
Features of a good programming language
Ref Page 234 Chapter 12: Computer Languages Slide 54/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Subprogram
Program written in a manner that it can be brought into
use in other programs and used whenever needed
without rewriting
Also referred to as subroutine, sub-procedure, or function
Subprogram call statement contains the name of the
subprogram followed by a list of parameters enclosed
within a pair of parentheses
Intrinsic subprograms (also called built-in-functions) are
those provided with the programming language
Programmer-written subprograms are written and used
as and when they are needed
Ref Page 235 Chapter 12: Computer Languages Slide 55/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Structure of a Subprogram
Subprogram name Parameter
Subprogram header
sqrt (x)
Set of instructions that perform Subprogram body
the intended task
Ref Page 235 Chapter 12: Computer Languages Slide 56/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Flow of Control in Case of Subprogram Calls
subprogram header 2 1
subprogram call statement
3
6 4 next statement
subprogram body 7
5
subprogram call statement
8 next statement
9
A subprogram Flow of control A program that calls
the subprogram twice
Ref Page 235 Chapter 12: Computer Languages Slide 57/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Key Words/Phrases
Assembler Just-in-time compilation
Assembly language Language processor
BASIC Linker
Built-in function LISP
C Load module
C++ Logic error
C# Low-level language
COBOL Machine language
Coding Macro instructions
Compiler Object program
Computer language Object-oriented programming
FORTRAN Opcode
Function Operand
High-level language Pascal
HotJava Interpreter Programmer
Intrinsic subprogram Programming
Intermediate compiler and Programming language
Interpreter Pseudo instruction
Java RPG
Self-documenting language
(Continued on next slide)
Ref Page 235 Chapter 12: Computer Languages Slide 58/59
Computer Fundamentals: Pradeep K. Sinha & Priti Sinha
Key Words/Phrases
(Continued from previous slide..)
SNOBOL
Source program
Sub-procedure
Subprogram
Subroutine
Symbolic language
Syntax error
Syntax rules
Written subprograms
Ref Page 235 Chapter 12: Computer Languages Slide 59/59