Using DLL with Socket Code in Network
Applications
1. DLL Socket Code (C# Class Library)
using [Link];
using [Link];
using [Link];
namespace NetworkSocketDLL
{
public class SocketHelper
{
public static string ConnectToServer(string ip, int port)
{
TcpClient client = new TcpClient();
[Link]([Link](ip), port);
NetworkStream stream = [Link]();
byte[] data = [Link]("Hello Server");
[Link](data, 0, [Link]);
[Link]();
return "Message sent to server successfully";
}
}
}
2. Calling the DLL from Client Application
using System;
using NetworkSocketDLL;
class Program
{
static void Main()
{
string result = [Link]("[Link]", 8080);
[Link](result);
}
}
3. Explanation
The DLL encapsulates TCP socket communication logic. The client application references the DLL
and calls its methods to communicate with the server. This modular approach improves code reuse,
security, and maintainability in network-based software systems.