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Mathematics Jeremy Lesson Wednesday2

The document provides an overview of IGCSE Mathematics focusing on the graphs of quadratic and cubic functions, including their key features and common pitfalls. It outlines methods for solving equations graphically and includes practice questions of varying difficulty levels. A checklist for drawing graphs accurately is also provided to ensure proper representation of the functions.

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0% found this document useful (0 votes)
4 views3 pages

Mathematics Jeremy Lesson Wednesday2

The document provides an overview of IGCSE Mathematics focusing on the graphs of quadratic and cubic functions, including their key features and common pitfalls. It outlines methods for solving equations graphically and includes practice questions of varying difficulty levels. A checklist for drawing graphs accurately is also provided to ensure proper representation of the functions.

Uploaded by

jkguchu9
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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3/24/26, 5:50 PM Google Gemini

IGCSE Mathematics: Graphs of Functions (Quadratic & Cubic)

1. Overview
In Week 8, the focus shifts from straight lines (linear) to curves. You are required to:
Construct tables of values for quadratic and cubic functions.
Plot and draw these curves accurately on a grid.
Use the intersection of lines and curves to solve equations.

2. Quadratic Graphs (y = ax2 + bx + c)


Quadratic graphs always form a Parabola (a U-shape or an n-shape).

Key Features:
The Leading Term (ax2 ): - If a > 0, the graph is a "Happy Face" (minimum point).
If a < 0, the graph is a "Sad Face" (maximum point).
Symmetry: Every quadratic graph has a vertical line of symmetry passing through its
vertex (turning point).
Roots: The points where the curve crosses the x-axis are the solutions to
ax2 + bx + c = 0.

Common Pitfall (The "Negative Square" Trap):


When calculating y for a negative x, many students make calculator errors.
Wrong: −32 = −9
Right: (−3)2 = 9 Always use brackets when squaring a negative number on your
calculator.

3. Cubic Graphs (y = ax3 + bx2 + cx + d)


Cubic graphs are "S-shaped" and can have up to two turning points.

Key Features:
Behavior: They start at the bottom-left and end at the top-right (if a is positive), or
vice-versa.
Intersections: A cubic graph can cross the x-axis once, twice, or three times.
Curvature: The "bend" in the middle is much sharper than a quadratic.

4. Solving Equations Graphically (The Paper 4 Essential)


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3/24/26, 5:50 PM Google Gemini
This is the most high-weight skill in this topic. You are often asked to "Solve f (x) = k by
drawing a suitable line."

The Logic:
1. Identify the function already drawn: Suppose you have the graph of y = x2 − 3x.
2. Look at the new equation: Solve x2 − 3x = 5.
3. The "Suitable Line": Since the left side matches your graph (y ), you simply need to
draw the line y = 5.
4. The Answer: Find the x-coordinates where your curve and the line y = 5 intersect.

Advanced Rearranging:
If the question asks to solve x2 − 3x − 2 = 0 using the graph of y = x2 − 3x:
Move the extra terms to the other side: x2 − 3x = 2.
Now draw the line y = 2.

5. Practice Questions (Ranked Difficulty)

Level 1: Standard (Table Construction)


Question: Complete the table for y = 2x2 − 4x − 1. | x | -1 | 0 | 1 | 2 | 3 | | :--- | :--- | :---
| :--- | :--- | :--- | | y | ? | -1 | ? | -1 | ? |

Solution Tip: Plug in x = −1 as 2(−1)2 − 4(−1) − 1.

Level 2: Challenging (Solving Graphically)


Question: 1. Draw the graph of y = x3 − 2x + 2 for −2 ≤ x ≤ 2. 2. On the same grid,
draw the line y = 2x + 1. 3. Use your graph to find the three solutions to
x3 − 4x + 1 = 0.

Logic: Note that (x3 − 2x + 2) − (2x + 1) = x3 − 4x + 1. The intersections are the


solutions.

Level 3: Expert (Interpreting Tangents)


Question: By drawing a suitable tangent at x = 1.5 on the curve y = x2 − x, estimate
the gradient of the curve at that point. Solution Tip: Use a ruler to draw a line that just
touches the curve at x = 1.5 without crossing it. Calculate the gradient using
m = xy22 −y
−x1 .
​ ​
1 ​
​ ​

6. Drawing Checklist

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3/24/26, 5:50 PM Google Gemini
[ ] Scale: Did you check the axes? Sometimes x is 2cm to 1 unit and y is 1cm to 5
units.
[ ] Points: Use small 'x' marks or dots with circles.
[ ] Curve: Is it a smooth, single line? No "hairy" lines (multiple strokes) or ruler-
straight segments between points.
[ ] Labeling: Label the curve and any lines you draw for solving.

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