CAFS Study Notes
CAFS Study Notes
Syllabus
Core 1
Fundamental Concepts of Resource Management
Wellbeing
❖ Defining Wellbeing
Well-being refers to an individual's overall sense of life satisfaction, which is impacted by several
personal and social factors.
How do people describe well-being? People may describe well-being as how they feel
about themselves and their lives.
Why might there be different understandings of Many factors may change the meaning of
well-being? well-being for an individual. One is cultural
differences, as they influence and individual's
understanding of well-being, through different
values and morals within a household.
SPEECS
FACTORS AFFECTING DESCRIPTION EXAMPLES
WELLBEING
Need
The necessities of life, are required for survival and physical and mental health.
Want
Preferences or desires are not necessary for survival or the maintenance of good health.
❖ Specific Needs
SHE SEA
NEED DEFINITION EXAMPLES
Safety & The need to feel safe and protected from a - Weather
Security threat. A threat can be a person, financial, - Burglary
weather, etc. - Physical harm
❖ Maslow’s hierarchy
❖ Satisfaction of needs and wants
Goal setting:
What are goals?
Goals will often reflect the values and needs of individuals and families. Goals need to be prioritised
according to either the order in which individuals or groups wish to achieve their goals or the importance
they place on each goal .Three things that influence what, when and how goals are achieved are
resources, values and motivations.
SMART
Specific
Measurable
Attainable
Relevant
Time-bound
Enhancing wellbeing
1. The feeling of success after completing a goal makes you want to write more
2. Making goals feel like a reward
3. Motivation to keep pushing yourself
Resources
❖ Defining Resources
Anything an individual uses to achieve a goal or complete a task.
❖ Specific Resources
Human Resources Non-human Resources
Come from within someone Come from outside the human body
● Knowledge ● Money
● Time ● Community
● Love ● Food
● Compassion ● Clothing
● Energy ● Shelter
❖ Interchangeability of resources
Interchangeability is when a resource can be used to achieve another resource like an exchange.
Example:
- Using the human resources of time to spend with people in the gym you get a non-human
resource of community.
❖ Resource Sustainability
To conserve resources
Positive interactions with teachers can boost confidence and enable students to continue accessing
support. Conversely, just one negative experience with a teacher may result in a negative attitude
towards school and poor attendance
Past experiences can include great achievements or accidents that contribute to the development of our
sense of self.
Gender Laws support equal opportunity but gender may affect access to resources.
Traditional values and stereotyping limit males’ willingness to access
resources, but increased awarness and support are change this.
Age Age affects resource availability and accessibility for specific age groups,
including driver’s licenses, employment, contracts and seniors concession.
Wages incerese with age, while mobility decreases with later life stages.
❖ Access to support
INFORMAL: Support that comes from those who are close to you, that you can trust and know well.
FORMAL: Support that comes from organisations in the community.
Individual What benefits do they gain from access to support
Set priorities for tasks Spend time focusing on what you are going to
accomplish for the day and review it at the end of the
day, also look for tasks that may need to be completed
before you can start on another project.
Use organisational tools Use planners and schedules to stay organisesd. Planners
are used for listing action steps to achieve a goal. Other
digital tools are also useful that set reminders, schedules,
and alerts, an example of this is an iPad or mobile phone.
Reduce your information Take control of notifications by turning them off and
accessing them only at specific times during the day.
Be neat and organised Keep things in order so that you don’t need to look
everywhere for a particular item. Storage systems can
reduce stress, making planning more efficient.
Communication Communicate necessary information to your family,
friends or workmates to them “in the loop”. This may be
required to plan, organises and coordinate activities or
simply to inform them of your whereabouts.
❖ Communication
Communication is the process by which people share ideas, information, opinions and feelings.
2 types of communication:
- Verbal: Communication through the use of sounds and words; that is oral or written language
- Non-verbal: Communication through physical actions and body language
❖ Decision making
Decision Making - is therefore the process of making choices or reaching conclusions based on considering the
alternatives available.
Hesitant A hesitant decision is made with Taking a long time to decide whether
caution. to accept a job offer because you're
unsure if it's the right fit, asking
multiple people for advice, and
second-guessing yourself.
❖ Problem solving
Problem-Solving - may be defined as a method for analysing a situation, generating possible solutions and
evaluating the options. Individuals, families, groups and communities use problem-solving skills. An individual can
use problem-solving to plan a fitness program or to organise a study timetable.
Acronyms
FROCSS
Group Type Description Examples
Study & Work groups Groups that form within School study
educational or groups,
professional workplace
environments to achieve teams,
academic or career goals. professional
associations,
university clubs.
Reasons for
group formations
SRC LOGSSSS
Reason Description Example
Specific roles
of individuals
Ensure tasks are Maintain/Build Infulence the groups
achieved relationships progress
Norms, Norms
conformity, and Norms are the rules or standards of behaviour we expect from others and from ourselves.
cohesiveness ‘Norms’ can be translated as ‘rules’.
within and Within a group there will be norms that help identify the group and its values. A dress
among groups
standard is an example of a ‘norm’.
Formal norms are those rules that are explicit (dictate) in the way they define the group’s
behaviour.
Informal norms are implicit (implied) in the way they define the group’s behaviour.
The following table gives an example of a factory work group’s formal and informal norms
Workers show up at the factory on time Workers often refer to each other by
nicknames
Workers must observe safety regulations Some workers engage in practical jokes and
horseplay
Workers in this group have lunch in the Workers in this group always sit at the one
cafeteria from 12.45 to 1.30pm table and always drink three cups of coffee
Norms Standards of behaviour expected of group members; prescribed
modes of conduct.
Factors that
contribute to the
Personal Factors:
role they adopt
within groups Culture ● Enable group members to gain norms, values and social
cues
Social Factors:
Gender expectations ● Stereotypes on what a gender should like and act like
Relationship with group ● Group members are connected by the relationship that
members they have with one another
ACRONYM: GRAM
Observations
Observations
Advantages Disadvantages
3. Provides direct access to the social 3. Lack of trust in the observed by those
Power bases
Power Base Description
ACRONYM: CLERR
Leadership
Leadership style Characteristics Outcomes and impact on
group wellbeing
ACRONYM: DALT
ACRONYM: KART
FP4
Conflict within groups
Causes of conflict
Cause of conflict Example
ACRONYM: VILIIM
Resolution is the process of resolving a dispute by providing for the needs of all
parties involved and adequately addressing their interests and concerns so they are
satisfied with the outcome.
Case study Conflict:A disagreement between individuals or groups based on a clash of ideas,
principles, beliefs or people; incompatible desires, impulses or states of being result in a
psychological state of turmoil
Case Study: A primary research method in which the data collected are in a raw format
and have not been gathered or written by another party
Primary Research: Collecting original data directly from the source to answer a specific
research question
Secondary Research: Analysing data and information that has already been collected
and published by others
Advantages Limitations
Foster
Communal
Roles individuals adopt PBS Promoting wellbeing
within families
Building relationships
Satisfying specific needs
Health professionals
Online networks
Peers
Print and digital information
Paid carers
-FP1-
Families
Family Families
Families are essential to our society, forming the basic unit of home life for most
Australians. Family structures are complex and dynamic in nature, with care and
support networks extending outside the family unit.
Comparision Table
Extended Involves the core family and at least one Families with
other extended member, e.g. grandparents. grandparents
Foster When a child can no longer live with their The Fosters
biological parents due to no reason of their (2013–2018)
own, foster careers can provide short/long
term care
Same-sex People who are of the same sex relationship Modern family
couples living either with or without. raising lily
Sole parent A lone parents with at least one depenteden Gilmore girls
or non-depented child living in a household.
Building Relationships
Promoting Wellbeing
SPEECS
Social wellbeing
Organising family events such as family dinners and game nights. Driving children to
friends houses to create bonds with friends and connections.
Physical wellbeing
Family members can support and encourage physical activities, driving them to
trainings and providing proper nutrition for recovery and growth.
Emotional wellbeing
Being a supportive person who can listen to the struggles of other members. Making
stronger connections within the family done through spending quality time.
Economic wellbeing
Being fininaicla stable
-FP2-
Communities
-FP3-
Managing change
-FP4-
Socialisation of individuals within families and communities
Influences on Socialisation is the process by which individuals learn how to conduct themselves based on societal
Socialisation expectations.
Examples include:
1. A child in a playground asking to play with a group already involved in a game rather than just
butting in
2. Adults in a work meeting know that they need to be quiet while someone else is talking
3. Two people needing to pass each other in an aisle at the supermarket, saying ‘excuse me’
rather than just pushing past each other.
Socialisation Description
Media Media can both positively and negatively influence socialisation. It provides
useful news and information, allowing people to connect with people across
the globe. However, it's crucial to evaluate media content before accepting
it as true, as most content is created to sell a product, service, belief, or way
of life that may not be beneficial for everyone.
Online Online networks, including social media, gaming, chat rooms, and support
Network networks, can have both positive and negative effects on socialisation.
Excessive use can disrupt social interactions, while cyber-bullying can
negatively affect children and adolescents. Online gaming and chat rooms
can help those with limited friends connect with like-minded individuals.
Support groups can also serve as a platform for those struggling with similar
challenges, such as cancer patients seeking support and strength.
Peers Our interactions with peers significantly impact our socialisation, as their
actions can influence our behaviour and views. For instance, observing a
friend's healthy and tasty diet or observing rude behaviour can influence us
to emulate or empathise with their actions. Peer groups often share similar
behaviours, and as we grow, our socialisation may change and evolve.
Paid carers A paid carer significantly impacts socialisation and health, especially for
those with illnesses that prevent mobility. They provide emotional support,
become confidants, and socialise with others. Carers also encourage
community involvement, which improves wellbeing and potentially leads to
a happier, longer life.
Print & Digital Over the past 20 years, the availability of print and digital information has
Information significantly improved our access to information. This has enabled us to
better prepare for situations and ensured that communities with more
access to information are wealthier and more equipped to handle
challenges.
THE SPECIFIC NEEDS THAT ARE OF GREATEST SIGNIFICANCE TO THE INDIVIDUAL AT EACH STAGE OF THE LIFESPAN
Infancy (0-4 years) Childhood (5-12) Adolescence (13-18) Adulthood (19-64) The Aged (65+)
Safety & - Safety features in - child seats within a - Being safe online, - Protecting and - Physical security,
Security house: baby lock, car to ensure the such as having securing housing, such as secure
monitors, baby seat is safe to use. private accounts on especially with a housing and rails
safety gate, certain - Learning stranger social media family to help
foods ( eg babies danger in younger - Having a safe and - Emotional movement
need mushy or years and how to secure home security, including - Financial security
liquids ) cushioned act if approached (shelter) financial stability through pension -
corners, by a stranger - Staying safe from access to
- How to stay safe peer pressure, e.g equipment
when bullied road safety and - Safe and secure
safe socialisation environments e.g
(parties and going aged care
out) facilities,
retirement
villages, nursing
homes
Health - Proper nutrition to - Nutrition is vital for - Mental health plays - Maintaining - Physical health
support constant children's energy a big role in this life physical health starts to decline
development and and development stage, as like regularly and become
growth - Social interaction to individuals learning exercising and more dependent
- Vaccinations and learn to manage stress eating healthy, so on others
proper hygiene to communication and and how to deal it doesn’t affect - Medicare plays
protect from cooperation with their emotions their lives in the an important role
sickness - Physical active future as overall health
- Building healthy - Going to the - Maintaining systems are
habits eg diet doctors mental health declining
- Healthy bodies - and being - Access to
allow for babies to mindful of stress healthcare - eg
develop their motor doctors, hospitals
skills etc
Education - Helps babies learn - learning signs of Education prepares them - Younger stages - Keep the brain
how to interact with when to ask for for employment of adulthood active
others (social skills). help and Develops skills and could include - Opportunity to
- Supports brain understand right qualifications needed for further education, build new
development and from wrong future employment or such as university knowledge and
learning new things - Understanding further study. It also or TAFE, which perspective on
(cognitive skills). basic knowledge to supports social would allow for the world
- Encourages build a foundation development , self-esteem, future - Improves
movement and for all future and decision-making. employment memory
play, helping babies learning Schools provide a roles - Brings a sense of
grow strong - Learning the best structured environment fulfilment/purpos
(physical choices to make where young people can e
development). during life explore interests, set
- Builds emotional goals, and gain a sense of
bonds with carers, purpose.
helping babies feel - Level of education
safe and happy. to ensure they
- Teaches babies have further
routines like eating, opportunities in
sleeping, and future
playing. - Acquire knowledge
- Start early learning and skills
habits that help
later at school.
- Safety - safe places
to play and learn
- Health - healthy
habits like washing
hands
- Education -
learning through
play
- Identity - learning
their name,
recognising
themselves
- Self-esteem -
feeling proud when
they try new things
Employmen - The status of an - Learning - Earning an income - Full-time work - Most individuals
t infant's caregiver employment skills and gaining - Working would be retired
provides financial - Joining leadership experience part-time if they - However, they
stability, which roles to learn skills - Individuals get their are studying gain financial
leads to healthcare, for future first job in this - Provided final stability through
childcare and other employment stage of life security to meet superannuation
resources - Building on - learning daily living or pension
- If there is absent communication responsibilities in costs(rent, food
employment, it can skills that will assist the workforce and and bills they to
increase stress and in the application taking into account pay)
reduce the quality and completion of their actions - Offers
of care and jobs opportunities for
attention an infant career
gets development,
promotions, and
lifelong learning
- Continue to save
money
- It supports
independence
and goal
achievement.
Adequate - Rely on the - relies on a - Being able to have - Being - Great Access to
Standard Of physical needs of guardian to provide an adequate able to suitable housing
Living food, shelter, an adequate standard of living buy and - Access to food,
clothing and amount of food, to be able to acquire clothing, heating
healthcare drinks, shelter and achieve life goals basic and
- Poor standards can clothes that can help their needs transportation -
lead to malnutrition future such as may need a carer
and illness shelter, to help meet
- A good standard of clothes these needs
living promotes and food - Aged care
healthy growth services e.g
cleaning
services, meals
on wheels, home
nursing)
Online network - Online communities help shape how people talk, dress, think, and act.
- People often explore and develop their identity through online profiles, photos, and posts.
- Online networks expose people to global perspectives, social movements, and different ways of living
- Socialisation now includes learning how to behave online. Kids and teens often learn these rules through trial and
error
- Messaging apps, multiplayer games, and video calls help develop communication, cooperation, and emotional
intelligence
E.g.: A 14-year-old student spends time on TikTok following fashion influencers and lifestyle creators. They begin to adopt
popular slang, dress similarly, and mimic those behaviours they see online.
E.g.: A group of teens play Fortnite together on Discord. They learn to cooperate, follow rules, solve problems as a team, and
even settle disagreements through voice chat.
Media - The media presents ideas about what is considered “normal,” “right,” or “desirable.”
- People often model their behaviour, appearance, or goals based on media figures.
- Media can both reinforce traditional roles or challenge them. It can normalise certain views or push for social change.
- Media teaches people about their own culture and other cultures, helping with multicultural understanding or
sometimes promoting cultural biases.
E.g. Watching shows that promote teamwork and respect can inspire children to treat classmates kindly
E.g.: A child watches Bluey, where characters learn to share, be kind, and solve problems calmly
Print & Digital information - Access to knowledge via books, websites, and articles.
- Informs individuals and communities about events, news, cultures, and societal expectations
- Promotes critical thinking, as individuals compare sources, question information, and form opinions
E.g. reading a biography about a human rights activist can inspire someone to stand up against injustice or support a cause
E.g.: A teenager regularly reads online blogs or news articles about mental health, relationships, or social issues. They start
using the language and advice from these sources in real life.