Message
Message
if game:GetService("UserInputService").TouchEnabled or
game:GetService("UserInputService").GamepadEnabled then
repo = '[Link]
print("Mobile Loaded")
else
repo = '[Link]
print("PC Loaded")
end
-- // UI Library
local Library = loadstring(game:HttpGet(repo .. '[Link]'))()
local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/[Link]'))()
local SaveManager = loadstring(game:HttpGet(repo .. 'addons/[Link]'))()
-- // Tabs
local Tabs = {
Main = Window:AddTab('🏠Trap main🏠', 'star'),
Player = Window:AddTab('😜Troll😤', 'user'),
Vuln = Window:AddTab('💵Trap Autofarm💲', 'circle-dollar-sign'),
Combat = Window:AddTab('🔫Combat/ESP👀', 'circle-plus'),
Bypasses = Window:AddTab('🛍Trap shop🛍', 'shield'),
['Settings'] = Window:AddTab('Settings', 'settings'),
}
-- // Create Groupboxes
local DupeBox = [Link]:AddLeftGroupbox("Infinite Money Vuln 💵")
local Tele = [Link]:AddLeftGroupbox('Teleport ⏩')
local QuickShop = [Link]:AddLeftGroupbox('Quick Shop 🛒')
local QuickFits = [Link]:AddRightGroupbox('Quick Fits 👚')
-- Configuration
TeamCheck = true,
MaxDistance = 200,
FontSize = 11,
[Link] = [Link]("ScreenGui")
[Link] = "ESPHolder"
[Link] = false
[Link] = game:GetService("CoreGui")
return [Link]
end,
local elements = {}
-- Name Tag
[Link] = [Link]("TextLabel")
[Link] = [Link] .. "_Name"
[Link] = [Link]
[Link] = 1
[Link].TextColor3 = [Link](255, 255, 255)
[Link] = 0
[Link].TextStrokeColor3 = [Link](0, 0, 0)
[Link] = [Link]
[Link] = [Link]
[Link] = true
[Link] = false
-- Distance
[Link] = [Link]("TextLabel")
[Link] = [Link] .. "_Distance"
[Link] = [Link]
[Link] = 1
[Link].TextColor3 = [Link](255, 255, 255)
[Link] = 0
[Link].TextStrokeColor3 = [Link](0, 0, 0)
[Link] = [Link]
[Link] = [Link]
[Link] = true
[Link] = false
-- Box
[Link] = [Link]("Frame")
[Link] = [Link] .. "_Box"
[Link] = [Link]
[Link].BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.75
[Link] = 0
[Link] = false
-- Health Bar
[Link] = [Link]("Frame")
[Link] = [Link] .. "_HealthBar"
[Link] = [Link]
[Link].BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0
[Link] = false
-- Health Text
[Link] = [Link]("TextLabel")
[Link] = [Link] .. "_HealthText"
[Link] = [Link]
[Link] = 1
[Link].TextColor3 = [Link](255, 255, 255)
[Link] = 0
[Link].TextStrokeColor3 = [Link](0, 0, 0)
[Link] = [Link]
[Link] = [Link]
[Link] = false
-- Chams
[Link] = [Link]("Highlight")
[Link] = [Link] .. "_Chams"
[Link] = [Link]
[Link] = 1
[Link] = 0
[Link] = [Link](119, 120, 255)
[Link] = [Link]
[Link] = false
[Link][player] = elements
return elements
end,
if shouldShow then
local size = [Link].Y
local scaleFactor = (size * [Link].Y) /
(position.Z * 2)
local width = 3 * scaleFactor
local height = 4.5 * scaleFactor
-- Box
[Link] = [Link](0, position.X - width /
2, 0, position.Y - height / 2)
[Link] = [Link](0, width, 0, height)
[Link] = true
-- Name
[Link] = [Link]
[Link] = [Link](0, position.X, 0,
position.Y - height / 2 - 15)
[Link] = true
-- Distance
[Link] = [Link]("%d studs",
[Link](distance))
[Link] = [Link](0, position.X, 0,
position.Y + height / 2 + 5)
[Link] = true
-- Health Bar
local health = [Link] / [Link]
[Link] = [Link](0, position.X -
width / 2 - 6, 0, position.Y - height / 2 + height * (1 - health))
[Link] = [Link](0, 3, 0, height *
health)
[Link].BackgroundColor3 = [Link](255 *
(1 - health), 255 * health, 0)
[Link] = true
-- Chams
[Link] = [Link]
[Link] = true
[Link] = [Link](119, 120, 255)
[Link] = [Link](119, 120, 255)
else
self:RemovePlayerESP(player)
end
else
self:RemovePlayerESP(player)
end
else
self:RemovePlayerESP(player)
end
end
end,
-- Start ESP
Start = function(self)
if [Link] then return end
[Link] = true
[Link] = true
-- Initialize GUI
self:Initialize()
-- Update connection
[Link] =
game:GetService("RunService").RenderStepped:Connect(function()
self:Update()
end)
Library:Notify("ESP Enabled", 3)
end,
-- Stop ESP
Stop = function(self)
if not [Link] then return end
[Link] = false
[Link] = false
-- Disconnect connections
for _, connection in pairs([Link]) do
if connection then
connection:Disconnect()
end
end
[Link] = {}
-- Remove GUI
if [Link] then
[Link]:Destroy()
[Link] = nil
end
Library:Notify("ESP Disabled", 3)
end,
-- Toggle ESP
Toggle = function(self)
if [Link] then
self:Stop()
else
self:Start()
end
end
}
updateCharacterReferences()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
humanoidRootPart = getHRP()
[Link]:Connect(function(char)
humanoidRootPart = char:WaitForChild("HumanoidRootPart")
end)
-- Movement variables
local speed = 16
local flightSpeed = 50
local boostMultiplier = 2
local acceleration = 3 -- higher = faster accel
-- Helper
local function cleanupMovement()
if bodyVelocity then bodyVelocity:Destroy() end
if bodyGyro then bodyGyro:Destroy() end
bodyVelocity, bodyGyro = nil, nil
end
-- 🚶 Enhanced Walk
local function startEnhancedWalk()
if enhancedWalk then return end
enhancedWalk = true
cleanupMovement()
bodyGyro = [Link]("BodyGyro")
[Link] = [Link](0, [Link], 0)
bodyGyro.P = 2000
[Link] = [Link]
[Link] = humanoidRootPart
[Link]:Connect(function(deltaTime)
if not enhancedWalk or not humanoidRootPart then return end
[Link] = [Link]([Link],
[Link] + [Link]([Link].X, 0,
[Link].Z))
end)
end
-- ✈️ Flying
local function startFlying()
if flying then return end
flying = true
cleanupMovement()
bodyVelocity = [Link]("BodyVelocity")
[Link] = [Link](1e5, 1e5, 1e5)
bodyVelocity.P = 5000
[Link] = [Link]
[Link] = humanoidRootPart
bodyGyro = [Link]("BodyGyro")
[Link] = [Link](1e5, 1e5, 1e5)
bodyGyro.P = 5000
[Link] = [Link]
[Link] = humanoidRootPart
[Link]:Connect(function(deltaTime)
if not flying or not humanoidRootPart then return end
-- ⏹ Stop functions
local function stopEnhancedWalk()
enhancedWalk = false
cleanupMovement()
currentVelocity = [Link]
end
[Link](function()
while [Link]() do
if getgenv().SwimMethod then
local player = game:GetService("Players").LocalPlayer
if player and [Link] and
[Link]:FindFirstChild("Humanoid") then
local humanoid = [Link]
humanoid:ChangeState([Link] )
end
end
end
end)
print("bypassed lol")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
--- Movement:AddSlider('WalkspeedSlider', {
--- Text = 'Change Walkspeed',
--- Default = 16,
--- Min = 16,
--- Max = 300,
--- Rounding = 1,
--- Callback = function(value)
--- currentWalkSpeed = value -- Save the new speed
--- end
--- })
Movement:AddSlider('JumpPowerSlider', {
Text = 'Change Jump Height',
Default = 1, -- Default jump height
Min = 1, -- Minimum jump height
Max = 20000, -- Maximum jump height
Rounding = 1,
Callback = function(value)
currentJumpPower = value -- Save the new jump height
local humanoid = [Link]
if jumpPowerEnabled then
[Link] = value -- Change jump height in real-time
else
[Link] = 9 -- Set jump height to 9 when disabled
end
end
})
Movement:AddToggle('EnableWalkspeed', {
Text = 'Walkspeed',
Default = false,
Callback = function(enabled)
if enabled then
startEnhancedWalk()
else
stopEnhancedWalk()
end
end
})
Movement:AddToggle('EnableJumpPower', {
Text = 'Jump Power',
Default = false, -- Default to off
Callback = function(Value)
if Value then
-- Enable Jump Power with the current jump power (don't reset to 50)
[Link] =
currentJumpPower
jumpPowerEnabled = true -- Enable jump power when toggle is on
else
-- Disable Jump Power
[Link] = 0 -- Disable
jump power if toggle is off
jumpPowerEnabled = false -- Disable jump power when toggle is off
end
end
})
else
-- Disable infinite jump when toggle is off
if infJump then
infJump:Disconnect()
end
infJumpDebounce = false
end
end
})
-- Services
-- Use getgenv() to store the infinite jump state globally
-- // Infinite Stamina
local LocalPlayer = game:GetService("Players").LocalPlayer
-- Infinite Stamina Toggle
ExtraBox:AddToggle('InfiniteStamina', {
Text = 'Infinite Stamina',
Default = false,
Callback = function(Value)
local StaminaBar = [Link]:FindFirstChild("Run") and
[Link]:FindFirstChild("StaminaBarScript")
if StaminaBar then
[Link] = not Value
end
end
})
if hungerBar then
[Link] = not Value
end
end
})
if sleepBar then
[Link] = not Value
end
end
})
if rentScript then
[Link] = not Value
end
end
})
ExtraBox:AddToggle('RemoveJumpCooldown', {
Text = 'Remove Jump Cooldown',
Default = false,
Callback = function(Value)
local JumpDebounce = [Link]:FindFirstChild("JumpDebounce")
if Value then
if JumpDebounce then
JumpDebounceBackup = JumpDebounce:Clone()
JumpDebounce:Destroy()
end
else
if not [Link]:FindFirstChild("JumpDebounce") and
JumpDebounceBackup then
[Link] = [Link]
JumpDebounceBackup = nil
end
end
end
})
if localScript then
if Value then
[Link] = false
else
[Link] = true
end
end
end
})
--//
if state then
-- Apply to current tool
local tool = character:FindFirstChildOfClass("Tool")
if tool then
applyEffect(tool)
end
--Main
local lastDupeTime = 0
local cooldownTime = 1
[Link](function()
while [Link]() do
if getgenv().SwimMethod then
local player = game:GetService("Players").LocalPlayer
if player and [Link] and
[Link]:FindFirstChild("Humanoid") then
[Link]:ChangeState([Link])
end
end
end
end)
DupeBox:AddButton('Trunk Dupe', function()
local currentTime = [Link]()
lastDupeTime = currentTime
getgenv().SwimMethod = true
[Link](0.8)
BypassTp([Link])
[Link](0.5)
[Link](0.5)
if oldCFrame then
BypassTp(oldCFrame)
end
[Link](1.2)
[Link](0.5)
if oldCFrame then
BypassTp(oldCFrame)
end
getgenv().SwimMethod = false
else
getgenv().SwimMethod = false
end
end)
lastDupeTime = currentTime
getgenv().SwimMethod = true
[Link](0.8)
function BypassTp(targetCFrame)
local character = [Link]
if not character or not character:FindFirstChild("HumanoidRootPart") then
Library:Notify("Error: Character not ready for teleport", 3)
return
end
local hrp = [Link]
-- Deactivate Freefall
getgenv().SwimMethod = false
BypassTp([Link])
[Link](0.5)
[Link](function()
BackpackRemote:InvokeServer("Store", gunName)
end)
[Link](function()
InventoryRemote:FireServer("Change", gunName, "Backpack", safe)
end)
[Link](0.5)
if oldCFrame then
BypassTp(oldCFrame)
end
[Link](1.2)
BackpackRemote:InvokeServer("Grab", gunName)
[Link](0.5)
if oldCFrame then
BypassTp(oldCFrame)
end
getgenv().SwimMethod = false
else
getgenv().SwimMethod = false
end
end)
DupeBox:AddDivider()
--// Functions
function teleport(position)
local character = [Link]
if not character then
Library:Notify("Error: Character not found", 3)
return
end
-- Deactivate Freefall
getgenv().SwimMethod = false
Library:Notify("Teleported to position", 3)
end
--// GUI
--// MAIN
-- Buy items
BuyItem("FreshWater")
[Link](1)
BuyItem("FijiWater")
[Link](1)
BuyItem("Ice-Fruit Bag")
[Link](1)
BuyItem("Ice-Fruit Cupz")
[Link](1)
[Link](2)
useTool("FreshWater")
useTool("FreshWater")
useTool("FijiWater")
useTool("Ice-Fruit Bag")
while true do
[Link](0.5)
local fillPrompt = nearprompt("Fill Pitcher Cup")
if fillPrompt then
equipTool("Ice-Fruit Cupz")
fireprompt(fillPrompt)
break
end
end
[Link](1)
cookingGui:Destroy()
end)
local v11 = {}
[Link] = [Link]
[Link] = [Link](40, 40, 40)
[Link] = [Link](20, 20, 20)
[Link] = [Link](0, 150, 255)
[Link] = {}
[Link] = {}
[Link] = {}
local v12 = [Link]("ScreenGui")
[Link] = true
[Link] = false
[Link] = "NotificationGui"
[Link] = [Link]:WaitForChild("PlayerGui")
[Link] = v11:Create('Frame', {
BackgroundTransparency = 1;
Position = [Link](0, 0, 0, 40);
Size = [Link](0, 300, 0, 200);
ZIndex = 100;
Parent = v12;
})
v11:Create('UIListLayout', {
Padding = [Link](0, 4);
FillDirection = [Link];
SortOrder = [Link];
Parent = [Link];
})
function v11:GetDarkerColor(Color)
local H, S, V = [Link](Color);
return [Link](H, S, V / 1.5);
end
[Link] = v11:GetDarkerColor([Link])
[Link]([Link], Data);
[Link][Instance] = Data;
if IsHud then
[Link]([Link], Data);
end;
end
function v11:RemoveFromRegistry(Instance)
local Data = [Link][Instance];
if Data then
for Idx = #[Link], 1, -1 do
if [Link][Idx] == Data then
[Link]([Link], Idx);
end;
end;
[Link][Instance] = nil;
end;
end
function v11:CreateLabel(props)
props.TextColor3 = [Link](1,1,1)
[Link] = 1
[Link] = [Link]
return v11:Create('TextLabel', props)
end
v11:AddToRegistry(v16, {
BackgroundColor3 = 'MainColor';
BorderColor3 = 'OutlineColor';
}, true);
v11:AddToRegistry(v18, {
Color = function()
return [Link]({
[Link](0, v11:GetDarkerColor([Link])),
[Link](1, [Link]),
});
end
});
v11:AddToRegistry(v20, {
BackgroundColor3 = 'AccentColor';
}, true);
[Link](function()
wait(Time or 5);
v15:TweenSize([Link](0, 0, 0, v14), 'Out', 'Quad', 0.4, true);
wait(0.4);
v15:Destroy();
end);
end
-- (( End )) --
-- ;; Main Function ;; --
function TeleportViaSeat(position)
local character = [Link]
if not character then
Library:Notify("Error: Character not found", 3)
return
end
-- Deactivate Freefall
getgenv().SwimMethod = false
Library:Notify("Teleported to position", 3)
end
--
pcall(function()
[Link] = 0
Prompt:InputHoldBegin()
Prompt:InputHoldEnd()
end)
end
[Link]()
end
end
[Link](0.6)
[Link](0.6)
break
end
end
end
end
GoToJuice()
end)
DupeBox:AddLabel("Click Buy KoolAid Essentials")
DupeBox:AddLabel("It Should TP To Cook Them")
DupeBox:AddLabel("Wait Till Done And Click Infinite")
DupeBox:AddLabel("Money")
local Locations = {
["🔫 Gunshop"] = [Link](-1010.56775, 253.814941, -801.629333, 0.378001451,
2.48426737e-08, -0.925804973, -1.10270705e-07, 1, -1.81893753e-08, 0.925804973,
1.08964784e-07, 0.378001451),
["🔫 Gunshop 2"] = [Link](66202, 123615.7109375, 5749.81591796875),
["🔫 Gunshop 3"] = [Link](60819.78515625, 87609.140625, -347.30889892578),
["💼 Safe Items"] = [Link](68514.8984375, 52941.5, -796.09197998047),
["🚧 Construction Site"] = [Link](-1731.8306884766, 370.81228637695, -
1176.8387451172),
["💎 Ice Box"] = [Link](-211.92926, 284.031494, -1170.44751, -0.211394921,
-4.74827537e-08, -0.97740072, 4.93989027e-08, 1, -5.92647709e-08, 0.97740072, -
6.08107911e-08, -0.211394921),
["🧊 Frozen Shop"] = [Link](-225.86630249023, 283.84869384766, -
1169.9425048828),
["👚 Drip Store"] = [Link](67462.6953125, 10489.032226563,
549.58947753906),
["💳 Bank"] = [Link](-224.070892, 283.80954, -1200.51355, 0.898020029, -
8.45030157e-10, -0.439954549, 1.71171859e-08, 1, 3.30182885e-08, 0.439954549, -
3.718187e-08, 0.898020029),
["🔥 Pawn Shop"] = [Link](-1049.6430664063, 253.53065490723, -
814.26971435547),
["🏠 Penthouse"] = [Link](-195.424164, 397.138306, -573.941162, 1,
1.33502738e-08, 1.90762137e-14, -1.33502738e-08, 1, 2.10393516e-08, -1.87953325e-
14, -2.10393516e-08, 1),
["🍗 Chicken Wings"] = [Link](-957.91418457031, 253.53065490723, -
815.94421386719),
["🚚 Deli"] = [Link](-927.72607421875, 253.73307800293, -691.36871337891),
["🚗 Car Dealer"] = [Link](-410.52230834961, 253.25646972656, -
1245.5539550781),
["💵 clean money💲"] = [Link](-987.75, 253.91, -682.57),
["🩹 Margreens"] = [Link](-384.37, 254.45, -373.76),
["🏥 Hospital"] = [Link](-1590.33069, 254.272217, 19.9477577, -0.148689881,
-1.89369107e-08, -0.988883853, -1.55521995e-08, 1, -1.68113328e-08, 0.988883853,
1.2879644e-08, -0.148689881),
["🏢 black market"] = [Link](-405.766541, 334.314209, -559.063049,
0.990661561, -9.09075197e-08, 0.13634412, 1.00807341e-07, 1, -6.57046044e-08, -
0.13634412, 7.88355123e-08, 0.990661561),
["🎒 BackPack"] = [Link](-694.430725, 253.780914, -686.652466, 0.925544977,
6.42211546e-08, -0.378637671, -4.09280219e-08, 1, 6.95663118e-08, 0.378637671, -
4.88898593e-08, 0.925544977),
["🏀 basketball 1"] = [Link](-928.66687, 253.970642, -411.840332,
0.459722698, -4.89149912e-08, -0.888062537, 1.72902119e-08, 1, -4.61299585e-08,
0.888062537, 5.85219917e-09, 0.459722698),
["👑 trap house"] = [Link](-792.78064, 256.794495, 1414.72986, 1,
3.85794046e-08, 1.98475264e-12, -3.85794046e-08, 1, 1.80319546e-08, -1.98405702e-
12, -1.80319546e-08, 1),
["🥤 fruit"] = [Link](-70.5023575, 287.06366, -320.634094, 0.999999821, -
4.35785275e-09, -0.000581864733, 4.40470993e-09, 1, 8.05283591e-08, 0.000581864733,
-8.05309028e-08, 0.999999821),
[" police landout"] = [Link](-1440.86902, 255.12619, -3141.50269, 1,
2.93179286e-10, -1.22108007e-14, -2.93179286e-10, 1, -5.42506351e-09, 1.220921e-14,
5.42506351e-09, 1),
[" police talking room"] = [Link](-1369.65198, 257.850769, -3193.54297,
0.999995232, 3.48691671e-08, 0.00309534976, -3.50066287e-08, 1, 4.43553745e-08, -
0.00309534976, -4.44635191e-08, 0.999995232),
[" police meeting"] = [Link](-1366.70178, 256.821899, -3152.30518, 1,
5.55209141e-08, 1.72658505e-13, -5.55209141e-08, 1, 7.07464309e-08, -1.68730603e-
13, -7.07464309e-08, 1),
["🚪 kicking doors"] = [Link](-601.608765, 253.886765, -688.382935, 1, -
1.82883273e-08, 5.49667056e-14, 1.82883273e-08, 1, -2.33028921e-08, -5.45405328e-
14, 2.33028921e-08, 1),
["🏘 section 8 house"] = [Link](-741.548218, 262.955658, -956.177856, -
0.999924719, -3.33829719e-09, 0.0122713735, -3.3374834e-09, 1, 8.67962299e-11, -
0.0122713735, 4.58341871e-11, -0.999924719),
["🔌 plug"] = [Link](-1516.96851, 269.058624, -987.697815, -0.665192723,
7.84138976e-08, 0.746671736, 1.058187e-07, 1, -1.07464491e-08, -0.746671736,
7.18633757e-08, -0.665192723),
["🏡 trailer park "] = [Link](-1521.95935, 253.342743, 2264.8584,
0.0229746699, -4.32685623e-11, -0.999736071, -4.64380934e-09, 1, -1.49998139e-10,
0.999736071, 4.64602978e-09, 0.0229746699),
["🏘 yard sale"] = [Link](-1379.59961, 254.075073, 2768.17456, -
0.161961749, -7.58592744e-09, -0.986797035, -3.6793375e-09, 1, -7.08353953e-09,
0.986797035, 2.48349696e-09, -0.161961749),
[" Mcdonald's"] = [Link](-1007.24548, 253.933685, -1146.15686,
0.995521545, -1.63593512e-08, 0.0945348442, 1.6432951e-08, 1, -6.33233361e-14, -
0.0945348442, 1.55354951e-09, 0.995521545),
[" popeyes"] = [Link](-86.8043365, 283.632904, -767.680481, 0.0349430069,
3.07534176e-09, 0.999389291, -8.80638069e-08, 1, 1.87372795e-12, -0.999389291, -
8.8010097e-08, 0.0349430069),
}
local function TableKeys(tbl)
local keys = {}
for key in pairs(tbl) do
keys[#keys + 1] = key
end
return keys
end
function TeleportToLocation()
if not SelectedLocation then
Library:Notify("Error: No location selected!", 3)
return
end
Library:Notify("Teleported to location", 3)
end
local gunNames = {}
for name in pairs(Guns) do
[Link](gunNames, name)
end
function hhhrrg(gunData)
local teleportPart = [Link]
local buyPrompt = [Link]
if not teleportPart or not buyPrompt then return end
getgenv().SwimMethod = true
[Link](1)
fireproximityprompt(buyPrompt)
[Link](1)
[Link] = originalPos
getgenv().SwimMethod = false
end
QuickShop:AddDropdown("Select Gun", {
Values = gunNames,
Default = gunNames[1] or "",
Multi = false,
Text = "Select a Gun",
Searchable = true,
Callback = function(selectedGunName)
local gunData = Guns[selectedGunName]
if gunData then
hhhrrg(gunData)
else
Library:Notify("Error: Gun data not found", 3)
end
end
})
game:GetService("ReplicatedStorage"):WaitForChild("ExoticShopRemote"):InvokeServer(
unpack(args))
end)
QuickFits:AddButton('Quick Fit', function()
local function InvokeClothShopRemote(category, item)
if not category or not item then
warn("Category or Item is missing!")
return
end
GGSPOID("Shirts", "Spiderman")
GGSPOID("Pants", "Spiderman")
GGSPOID("Shiestys", "ShiestyDesign")
InvokeClothShopRemote("Shirts", "Spiderman")
InvokeClothShopRemote("Pants", "Spiderman")
InvokeClothShopRemote("Shiestys", "ShiestyDesign")
end)
local locations = {
["Gunshop"] = [Link](92972.28125, 122097.953125, 17022.783203125),
["Gunshop 2"] = [Link](66202, 123615.7109375, 5749.81591796875),
["Gunshop 3"] = [Link](60819.78515625, 87609.140625, -347.30889892578125),
["Safe Items"] = [Link](68514.8984375, 52941.5, -796.0919799804688),
["Construction Site"] = [Link](-1731.8306884765625, 370.8122863769531, -
1176.8387451171875),
["Ice Box"] = [Link](-249.5778045654297, 283.5154113769531, -
1256.6583251953125),
["Frozen Shop"] = [Link](-225.86630249023438, 283.84869384765625, -
1169.9425048828125),
["Drip Store"] = [Link](67462.6953125, 10489.0322265625,
549.5894775390625),
["Bank"] = [Link](-240.43710327148438, 283.6267395019531, -
1214.412841796875),
["Pawn Shop"] = [Link](-1049.64306640625, 253.53065490722656, -
814.2697143554688),
["Penthouse"] = [Link](-(555.4557 - (360 + 65)), 392.4685 + 27, -(822.7767
- (79 + 175))),
["Chicken Wings"] = [Link](-957.9141845703125, 253.53065490722656, -
815.9442138671875),
["Deli"] = [Link](-927.72607421875, 253.7330780029297, -
691.3687133789062),
["Dominos"] = [Link](-771.4325561523438, 253.22897338867188, -
956.450927734375),
["Car Dealer"] = [Link](-410.5223083496094, 253.2564697265625, -
1245.553955078125),
["Laundromat"] = [Link](-987.75, 253.91, -682.57),
["Margreens"] = [Link](-384.37, 254.45, -373.76),
["Hospital"] = [Link](-1579.51, 253.95, 24.49),
["Backpack"] = [Link](-676.00, 253.78, -685.84), -- fixed capitalization
}
-- Teleport the local player to the selected location by directly setting their
CFrame
[Link] = [Link](SelectedLocation)
Library:Notify("Teleported to location", 3)
end
local SelectedPlayer
-- Create dropdown
local playerDropdown = TargetBox:AddDropdown('PlayerDropdown', {
Values = updatePlayerList(),
Default = "",
Multi = false,
Text = 'Select Player👤',
Searchable = true,
Callback = function(selectedPlayer)
if selectedPlayer and selectedPlayer ~= "" then
findPlayer(selectedPlayer)
end
end
})
TargetBox:AddToggle('GotoToggle', {
Text = 'Goto Player',
Default = false,
Callback = function(Value)
if Value then
if SelectedPlayer then
if [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
local localPlayerCharacter = [Link]
if localPlayerCharacter and
localPlayerCharacter:FindFirstChild("HumanoidRootPart") then
-- Step 1: Activate Freefall
getgenv().SwimMethod = true
[Link]:FindFirstChildOfClass('Humanoid').Sit = false
end
[Link]()
[Link] = [Link] + [Link](3, 1,
0)
return true
end
else
Library:Notify("Invalid target or speaker", 3)
return false
end
end
getgenv().KillbringActive = true
-- Loop for Killbring action
while getgenv().KillbringActive do
if not killBring() then
[Link]()
else
[Link]()
end
end
else
getgenv().KillbringActive = false
end
end
})
-- Spectate Toggle
local SpectateConnection
TargetBox:AddToggle('SpectateToggle', {
Text = 'Spectate Player',
Default = false,
Callback = function(Value)
if SelectedPlayer then
spectatePlayer(Value)
else
Library:Notify("Error: No player selected to spectate!", 3)
end
end
})
[Link]:ChangeState([Link])
[Link]:ChangeState([Link])
end
end
end
end)
[Link](function()
while [Link]() do
if FreeFalMethod then
local player = game:GetService("Players").LocalPlayer
if player and [Link] and
[Link]:FindFirstChild("Humanoid") then
[Link]:ChangeState([Link])
[Link]:ChangeState([Link])
end
end
end
end)
[Link](function()
while [Link]() do
if FreeFalMethod then
local player = game:GetService("Players").LocalPlayer
if player and [Link] and
[Link]:FindFirstChild("Humanoid") then
[Link]:ChangeState([Link])
[Link]:ChangeState([Link])
end
end
end
end)
[Link](function()
while [Link]() do
if FreeFalMethod then
local player = game:GetService("Players").LocalPlayer
if player and [Link] and
[Link]:FindFirstChild("Humanoid") then
[Link]:ChangeState([Link])
[Link]:ChangeState([Link])
end
end
end
end)
-- Go To (Teleport) Toggle
TargetBox:AddToggle('ViewInventory', {
Text = 'View Inventory',
Default = false, -- Default to false, meaning it's off initially
Callback = function(Value)
if Value then
if SelectedPlayer then
if SelectedPlayer:FindFirstChild("Backpack") then
local backpackItems = [Link]:GetChildren()
local itemNames = {}
for _, v in ipairs(backpackItems) do
[Link](itemNames, [Link])
end
--Atm/bank
Farm:AddToggle('LootTrash', {
Text = 'Loot Trash',
Default = false,
Callback = function(State)
getgenv().SwimMethod = State
if getgenv().SwimMethod then
[Link](function()
while getgenv().SwimMethod do
local player = game:GetService("Players").LocalPlayer
if player and [Link] and
[Link]:FindFirstChild("Humanoid") then
[Link]:ChangeState([Link])
[Link]:ChangeState([Link])
end
[Link](1)
end
end)
end
local locations = {
{[Link](-964.9989624023438, 253.43922424316406, -
783.6052856445312), 254},
{[Link](-984.8490600585938, 253.44644165039062, -
785.563720703125), 256},
{[Link](-729.59814453125, 253.02725219726562, -670.14013671875),
255},
{[Link](-728.9520263671875, 253.07473754882812, -
667.8153686523438), 275},
{[Link](-746.8911743164062, 253.64732360839844, -
892.5064086914062), 271},
{[Link](-609.7792358398438, 253.6804656982422, -
567.5853271484375), 270},
{[Link](-686.3480224609375, 253.6247100830078, -
814.9418334960938), 269},
{[Link](-689.2169799804688, 253.66555786132812, -
702.0743408203125), 268},
{[Link](-771.7647705078125, 253.66966247558594, -
669.6239013671875), 267},
{[Link](-668.0557861328125, 253.64610290527344, -
791.9769287109375), 259},
{[Link](-643.7940063476562, 253.69085693359375, -606.73291015625),
260},
{[Link](-911.4022827148438, 253.704833984375, -604.6221923828125),
252},
{[Link](-646.5739135742188, 253.70700073242188, -
606.9832763671875), "DumpsterPromt"},
{[Link](-773.4000854492188, 253.615478515625, -667.8728637695312),
262},
{[Link](-606.7493286132812, 253.69046020507812, -
516.2718505859375), 257},
{[Link](-788.6242065429688, 253.5305633544922, -
580.4627685546875), 264},
{[Link](-686.4328002929688, 253.65306091308594, -
769.3311767578125), 253},
{[Link](-686.5704345703125, 253.64662170410156, -786.3427734375),
266}
}
if humanoidRootPart then
[Link] = [Link](targetPosition)
lookDown(humanoidRootPart)
end
wait(1)
wait(2)
getgenv().SwimMethod = true
local targetObject
if type(promptIndexOrName) == "number" then
targetObject = workspace:GetChildren()[promptIndexOrName]
elseif type(promptIndexOrName) == "string" then
targetObject = workspace:FindFirstChild(promptIndexOrName)
end
if proximityPrompt then
[Link] = 0
fireproximityprompt(proximityPrompt)
end
end
[Link](2)
getgenv().SwimMethod = true
end
})
Farm:AddToggle('Auto Sell', {
Text = 'Sell Trash',
Default = false,
Callback = function(State)
local function performPawnAction(Value)
if Value then
for _, item in next, [Link]["Bronx
PAWNING"].[Link]:GetChildren() do
if not item:IsA("Frame") then
continue
end
while
[Link]:FindFirstChild(itemText) do
game:GetService("ReplicatedStorage").PawnRemote:FireServer(itemText)
wait(0)
end
end
end
end
performPawnAction(State)
end
})
Farm:AddToggle('StudioAutofarm', {
Text = 'Studio Autofarm',
Default = false, -- Default to false, meaning it's off initially
Callback = function(State)
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local LocalPlayer = [Link]
getgenv().SwimMethod = false
local FreeFallLoop
playerHumanoid:ChangeState([Link])
end
end)
end
else
getgenv().SwimMethod = false
if FreeFallLoop then
FreeFallLoop:Disconnect()
FreeFallLoop = nil
end
if playerHumanoid then
playerHumanoid:ChangeState([Link])
end
end
end
if prompt then
[Link] = [Link] + [Link](0, 2, 0)
[Link](0.1)
[Link] = 0
[Link] = false
[Link](0.5)
[Link] = OldCFrameStudio
end
if State then
-- Start the autofarm process
UpdateFreeFall(true)
[Link](2)
[Link](1)
UpdateFreeFall(false)
Farm:AddDivider()
Farm:AddToggle('Construction Farm', {
Text = 'Construction Farm + SERVER HOP',
Default = false,
Callback = function(Value)
local speaker = game:GetService("Players").LocalPlayer
if not speaker then return end
if Value then
print("[Step 1] Starting job...")
getCharacter():SetPrimaryPartCFrame([Link](-1728, 371, -1172))
[Link](0.2)
fireProximityPrompt([Link]["Start
Job"]:FindFirstChildOfClass("ProximityPrompt"))
[Link](0.5)
[Link](function()
while Value do
if not hasPlyWood() then
grabWood()
end
ATMBank:AddInput('[Cash Amount]', {
Default = '[Cash Amount]',
Numeric = true, -- Numeric input for cash amounts
Finished = true,
Text = 'Cash Amount',
Tooltip = nil,
Placeholder = 'Enter cash amount',
Callback = function(text)
local amount = tonumber(text)
ATMBank:AddButton('Deposit', function()
local args = {
[1] = "depo",
[2] = atmbankamount
}
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer(unpack(a
rgs))
end)
ATMBank:AddButton('Withdraw', function()
local args = {
[1] = "with",
[2] = atmbankamount
}
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer(unpack(a
rgs))
end)
ATMBank:AddButton('Drop', function()
local BankProcessRemote =
[Link]:WaitForChild("BankProcessRemote")
BankProcessRemote:InvokeServer("Drop", atmbankamount)
end)
Blrhhx:AddToggle('MoneyDrop', {
Text = 'Money Drop',
Default = false,
Callback = function(a)
droppingMoney = a
[Link](function()
while droppingMoney do
local BankProcessRemote =
[Link]:WaitForChild("BankProcessRemote")
BankProcessRemote:InvokeServer("Drop", 10000)
[Link](0.2)
end
end)
end
})
World:AddToggle('FogColor', {
Text = 'Fog Color',
Default = false,
Callback = function(Value)
isFogColorEnabled = Value
if Value then
[Link] = currentFogColor
[Link] = 100
else
[Link] = [Link](255, 255, 255)
[Link] = 0
end
end
}):AddColorPicker('FogColorPicker', {
Default = [Link](255, 255, 255),
Title = 'Choose Fog Color',
Transparency = 0,
Callback = function(Value)
print('[cb] Fog Color changed!', Value)
currentFogColor = Value
if isFogColorEnabled then
[Link] = Value
end
end
})
World:AddSlider('Saturation Level', {
Text = 'Saturation Level',
Default = 100,
Min = 0,
Max = 200,
Rounding = 1,
Callback = function(Value)
if isSaturationEnabled then
[Link] = Value / 100
end
end
})
local currentTime = 12
World:AddToggle('DayTimeChanger', {
Text = 'DayTime Changer',
Default = false,
Callback = function(state)
if state then
[Link]:SetMinutesAfterMidnight(currentTime * 60)
end
end
})
World:AddSlider('Time', {
Text = 'Time',
Default = 12,
Min = 0,
Max = 24,
Rounding = 0,
Callback = function(value)
currentTime = value
if [Link] then
[Link]:SetMinutesAfterMidnight(currentTime * 60)
end
end
})
function TeleportViaSeat(position)
local character = [Link] or [Link]:Wait()
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
getgenv().SwimMethod = true
[Link](1)
[Link] = [Link](position)
getgenv().SwimMethod = false
end
--Combat
_G.HeadSize = 1
_G.Disabled = true
Extra:AddToggle('EnableHitbox', {
Text = 'Enable Hitbox',
Default = false,
Callback = function(Value)
_G.Disabled = not Value
end
})
game:GetService('RunService').RenderStepped:Connect(function()
if _G.Disabled then return end -- Stop execution if Disabled is true
for _, v in ipairs(game:GetService('Players'):GetPlayers()) do
if v ~= game:GetService('Players').LocalPlayer then
pcall(function()
if [Link] and [Link]:FindFirstChild("HumanoidRootPart")
then
[Link] = [Link](_G.HeadSize,
_G.HeadSize, _G.HeadSize)
[Link] = 0.7
[Link] =
[Link]("Bright blue")
[Link] = "Neon"
[Link] = false
end
end)
end
end
end)
getgenv().killbring = false
FunHi:AddToggle('KillBring', {
Text = 'KillBring',
Default = false,
Callback = function(toggle)
getgenv().killbring = toggle
if toggle then
[Link](function()
while getgenv().killbring do
local speaker = [Link]
local speakerChar = [Link]
local speakerRoot = speakerChar and
speakerChar:FindFirstChild("HumanoidRootPart")
local radius = 6
local players = [Link]:GetPlayers()
local step = (2 * [Link]) / #players
local i = 0
i += 1
end
end
end
[Link](0.3)
end
end)
end
end
})
Extra:AddToggle('Spinbot', {
Text = 'Enable Spinbot',
Default = false, -- Default to Spinbot being off
Callback = function(Value)
toggleSpinning(Value) -- Toggle the spinning based on the toggle state
end
})
local ESPObjects = {}
local elements = {
Box = [Link]("Square"),
HealthBar = [Link]("Line"),
NameTag = [Link]("Text"),
Tracer = [Link]("Line")
}
-- Default properties
[Link] = false
[Link] = 2
[Link] = 1
[Link] = false
[Link] = [Link](255, 255, 255)
[Link] = false
[Link] = 3
[Link] = false
[Link] = 13
[Link] = true
[Link] = true
[Link] = [Link](255, 255, 255)
[Link] = false
[Link] = 1
[Link] = [Link](255, 255, 255)
ESPObjects[v] = elements
end
for _, v in pairs(players:GetPlayers()) do
if v ~= localPlayer and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") and
[Link]:FindFirstChild("Humanoid") and [Link]:FindFirstChild("Head") then
local elements = ESPObjects[v]
if not elements then createESP(v) elements = ESPObjects[v] end
local rootPart = [Link]
local head = [Link]
local humanoid = [Link]:FindFirstChildOfClass("Humanoid")
local health = [Link] / [Link]
if onScreen then
local boxWidth = 60
local boxHeight = headPosition.Y - legPosition.Y
local boxPosition = [Link](rootPosition.X - boxWidth / 2,
rootPosition.Y - boxHeight / 2)
-- Box ESP
if BoxESPEnabled then
[Link] = [Link](boxWidth, boxHeight)
[Link] = boxPosition
[Link] = [Link]
[Link] = true
else
[Link] = false
end
-- Health Bar
if HealthESPEnabled then
local healthHeight = boxHeight * health
[Link] = [Link](boxPosition.X - 6,
boxPosition.Y + (boxHeight - healthHeight))
[Link] = [Link](boxPosition.X - 6,
boxPosition.Y + boxHeight)
[Link] = [Link](255 - (health *
255), health * 255, 0)
[Link] = true
else
[Link] = false
end
-- Name ESP
if NameESPEnabled then
[Link] = [Link](boxPosition.X +
boxWidth / 2, boxPosition.Y - 15)
[Link] = [Link]
[Link] = true
else
[Link] = false
end
-- Tracers
if LineESPEnabled then
local screenBottom = [Link]([Link].X / 2,
[Link].Y - 10)
[Link] = screenBottom
[Link] = [Link](rootPosition.X,
rootPosition.Y + boxHeight / 2)
[Link] = [Link]
[Link] = true
else
[Link] = false
end
else
[Link] = false
[Link] = false
[Link] = false
[Link] = false
end
else
removeESP(v)
end
end
end
[Link]:Connect(updateESP)
[Link]:Connect(function(v)
removeESP(v)
end)
require([Link]:FindFirstChildOfClass("Tool").Setting).L
imitedAmmoEnabled = false
require([Link]:FindFirstChildOfClass("Tool").Setting).M
axAmmo = 9e9
require([Link]:FindFirstChildOfClass("Tool").Setting).A
mmoPerMag = 9e9
require([Link]:FindFirstChildOfClass("Tool").Setting).A
mmo = 9e9
end)
require([Link]:FindFirstChildOfClass("Tool").Setting).R
ecoil = 0
end)
require([Link]:FindFirstChildOfClass("Tool").Setting).A
uto = true
end)
require([Link]:FindFirstChildOfClass("Tool").Setting).F
ireRate = 0
end)
require([Link]:FindFirstChildOfClass("Tool").Setting).B
aseDamage = 9e9
end)
Troll:AddLabel('Twitter')
Troll:AddToggle('Like Own', {
Text = 'Like Own',
Default = false,
Callback = function(State)
likeOwnEnabled = State
if State then
[Link](function()
while likeOwnEnabled do
for _, frame in
ipairs(game:GetService("Players").[Link]
[Link]:GetChildren()) do
if frame:FindFirstChild("UserName") and [Link]
== game:GetService("Players").[Link] then
local args = {
[1] = "Tweet",
[2] = {
[1] = "Liked",
[2] = true,
[3] = tostring([Link])
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone
"):WaitForChild("Main"):FireServer(unpack(args))
end
end
[Link]()
end
end)
end
end
})
Troll:AddToggle('Like All', {
Text = 'Like All',
Default = false,
Callback = function(State)
likeAllEnabled = State
if State then
[Link](function()
while likeAllEnabled do
for _, frame in
ipairs(game:GetService("Players").[Link]
[Link]:GetChildren()) do
if [Link] ~= "Template" then
local args = {
[1] = "Tweet",
[2] = {
[1] = "Liked",
[2] = true,
[3] = tostring([Link])
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone
"):WaitForChild("Main"):FireServer(unpack(args))
end
end
[Link]()
end
end)
end
end
})
Troll:AddToggle('Repost Own', {
Text = 'Repost Own',
Default = false,
Callback = function(State)
repostOwnEnabled = State
if State then
[Link](function()
while repostOwnEnabled do
for _, frame in
ipairs(game:GetService("Players").[Link]
[Link]:GetChildren()) do
if frame:FindFirstChild("UserName") and [Link]
== game:GetService("Players").[Link] then
local args = {
[1] = "Tweet",
[2] = {
[1] = "Repost",
[2] = true,
[3] = tostring([Link])
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone
"):WaitForChild("Main"):FireServer(unpack(args))
end
end
[Link]()
end
end)
end
end
})
Troll:AddToggle('Repost All', {
Text = 'Repost All',
Default = false,
Callback = function(State)
repostAllEnabled = State
if State then
[Link](function()
while repostAllEnabled do
for _, frame in
ipairs(game:GetService("Players").[Link]
[Link]:GetChildren()) do
if [Link] ~= "Template" then
local args = {
[1] = "Tweet",
[2] = {
[1] = "Repost",
[2] = true,
[3] = tostring([Link])
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone
"):WaitForChild("Main"):FireServer(unpack(args))
end
end
[Link]()
end
end)
end
end
})
-- // ESP Toggles
--FOV
Combat:AddToggle('EnableFOV', {
Text = 'Enable FOV',
Default = false,
Callback = function(Value)
toggleFOV(Value)
end
})
Combat:AddToggle('RainbowFOV', {
Text = 'Rainbow FOV',
Default = false,
Callback = function(Value)
toggleRainbowFOV(Value)
end
})
Combat:AddSlider('FovChanger', {
Text = 'FOV Changer',
Default = fovSize,
Min = 50,
Max = 200,
Rounding = 1,
Callback = function(Value)
fovSize = Value
end
})
game:GetService("RunService").RenderStepped:Connect(function()
updateCircle()
updateRainbowFOV()
end)
--UI SETTINGS
local MenuGroup = Tabs['Settings']:AddLeftGroupbox('Menu')
local MenuGroupRight = Tabs['Settings']:AddRightGroupbox('Server') -- Changed to
AddRightGroupbox
[Link] = [Link]
ThemeManager:SetLibrary(Library)
SaveManager:SetLibrary(Library)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({ 'MenuKeybind' })
ThemeManager:SetFolder('MyScriptHub')
SaveManager:SetFolder('MyScriptHub/specific-game')
SaveManager:BuildConfigSection(Tabs['Settings'])
ThemeManager:ApplyToTab(Tabs['Settings'])
SaveManager:LoadAutoloadConfig()
game:GetService("UserInputService").InputBegan:Connect(function(input,
gameProcessed)
if gameProcessed then return end