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The document outlines three basic network models: client/server, peer-to-peer, and centralized computing. Client/server networks are the most popular due to their versatility and performance, while centralized computing offers high performance but at a higher cost and complexity. Peer-to-peer networks allow computers to function as both servers and clients, but can suffer from slower performance and lack of centralized security administration.

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0% found this document useful (0 votes)
4 views1 page

Net 1

The document outlines three basic network models: client/server, peer-to-peer, and centralized computing. Client/server networks are the most popular due to their versatility and performance, while centralized computing offers high performance but at a higher cost and complexity. Peer-to-peer networks allow computers to function as both servers and clients, but can suffer from slower performance and lack of centralized security administration.

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albertndumbik
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© All Rights Reserved
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NETWORKS MODELS

Network can be organized into three basic models client/server, peer to peer and centralize
computing. Client/Server peer-to-peer are used with PC networks. While centralized computing
models are used with mid-range and mainframe assemble. Client/server is the most popular
configuration, because of its versatility and power drawing mainly from the vast variety and
higher performance of specialized sever hardware.
Central computing networks
The host is the core the centralized computing model. Host computers typically run the UNIX
operating system and can process multiple jobs simultaneously and in a very efficient manner.
Jobs are initiated by the terminal, which has no processing capability on its own and simply
provides input/output for the host. The user logs into the host computer to process the user’s job;
when the job is finished, the host computer sends the results of the job back to the terminal.
The main advantage of centralized computing is that they are the highest performance networks
today. Its major disadvantages are:
 They are costly
 They are dependent on custom written software
 They are more complicated than PC severs
Client/Server Network
The client/server networks is the workhouse of the network world and consist of at least one
server with shared resources and one or more clients which users do their work on. The server,
often called the back end, stores and secures user’s files. It provides the single point of
administration for networks users, files and application. In a client/server network, the function
of the server is to provide services, whereas the function of the client is to provide the actual
processing. Most client/server networks are built round a domain structure, where all servers
within a given domain share a common administration scheme.
Peer-to-peer Networks
A peer-to peer networks is simply a group of computers that functions as both servers and clients
(share and access resources).In this type of networks, a user works on a works station and
actually shares that works station’s resources with other workstations.
Disadvantages
 It may be slow
 Lack of a central security administration
 Decentralized administration might be a nightmare

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