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Java Syllabus Explanation

The document outlines the syllabus for Java programming, covering key topics such as interfaces, exceptions, string manipulations, I/O streams, multithreading, Java applets, and JavaFX. It includes explanations of exception handling, string methods, and multithreading concepts, as well as suggested activities for practical application. Additionally, it lists course outcomes that emphasize understanding, application, and creation of Java applications and GUI components.

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sekar krishnan
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0% found this document useful (0 votes)
6 views3 pages

Java Syllabus Explanation

The document outlines the syllabus for Java programming, covering key topics such as interfaces, exceptions, string manipulations, I/O streams, multithreading, Java applets, and JavaFX. It includes explanations of exception handling, string methods, and multithreading concepts, as well as suggested activities for practical application. Additionally, it lists course outcomes that emphasize understanding, application, and creation of Java applications and GUI components.

Uploaded by

sekar krishnan
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Java Programming – Syllabus Topic Explanations

R22-BE-CS | SVCE | Brief Notes for All Units

UNIT III – Interfaces, Exceptions & String Manipulations

Exceptions & Custom Exceptions


An exception is an unexpected event that disrupts normal program flow. Java provides a robust
exception-handling mechanism using try, catch, finally, throw, and throws. You can also create custom
(user-defined) exceptions by extending the Exception class. For example, a NegativeValueException
can be thrown whenever negative values are placed in an array.

String Manipulations
Java's String class provides many built-in methods for text processing: length(), charAt(), substring(),
indexOf(), toUpperCase(), toLowerCase(), trim(), replace(), split(), equals(), and compareTo(). The
StringBuilder and StringBuffer classes are used when frequent modifications to strings are needed, as
they are mutable and more efficient.

Suggested Activities:
• Interface advancedArithmetic: Define an interface with method int divisorSum(int n) and implement it in
class MyCalculator to compute the sum of all divisors of a number.
• Anagram Check: Read two strings and check if they are anagrams by comparing sorted character arrays.
• NegativeValueException: Create a custom exception that is thrown whenever a negative value is added to
an array.

UNIT IV – I/O Streams and Multithreading (9+6 Periods)

Input / Output Basics & Streams


Java I/O is built on the concept of streams – a sequence of data. There are two types: Byte Streams
(handle raw binary data, e.g., FileInputStream / FileOutputStream) and Character Streams (handle text
data in Unicode, e.g., FileReader / FileWriter). The [Link] package provides all necessary classes.

Reading and Writing Console / Files


Console I/O uses [Link] (input) and [Link] (output). For file operations, BufferedReader and
BufferedWriter provide efficient reading/writing by using an internal buffer. Scanner is a convenient class
for parsing console or file input.

Multithreading vs Multitasking
Multitasking allows multiple processes to run concurrently on the OS level. Multithreading is within a
single program – multiple threads share the same memory space and execute simultaneously, making
programs faster and more responsive.

Thread Life Cycle


A thread goes through five states: New (created but not started) → Runnable (ready to run) → Running
(executing) → Blocked/Waiting (waiting for a resource) → Terminated (execution complete). Threads
are created by extending Thread or implementing Runnable.

Creating Threads & Inter-thread Communication


Threads are started using start(), and their logic is placed in run(). Inter-thread communication uses wait(),
notify(), and notifyAll() methods to coordinate between threads sharing resources (producer-consumer
problem). Synchronization prevents race conditions using the synchronized keyword.

Suggested Activities:
• File Copy using File Stream: Use FileInputStream and FileOutputStream to copy contents of one file to
another.
• Multi-threaded Application (3 Threads): Thread 1 generates a random integer every second; Thread 2
computes and prints its square if even; Thread 3 computes and prints its cube if odd.

UNIT V – Java Applet and JavaFX (9+6 Periods)

Java Applet – Introduction


An Applet is a small Java program embedded in a web page and run inside a browser. Key lifecycle
methods are: init() (called once), start() (called when applet starts/resumes), stop() (called when applet is
paused), and destroy() (called before removal). Applets extend the [Link] class and use the
Applet Viewer for testing.

Introduction to JavaFX
JavaFX is the modern Java framework for building rich desktop GUI applications. It replaces Swing and
AWT. A JavaFX app extends Application and overrides start(Stage stage). The Stage is the main window,
and a Scene holds the UI content (node graph).

Events and Controls


Event Basics: JavaFX uses an event-driven model. User actions (clicks, key presses) generate events
handled by EventHandlers or lambda expressions.
Key & Mouse Events: KeyEvent (onKeyPressed, onKeyReleased) and MouseEvent (onMouseClicked,
onMouseMoved) allow interactive applications.

JavaFX Controls
• CheckBox – for boolean on/off options • ToggleButton – stays pressed or unpressed • RadioButton –
mutually exclusive selection in a group • ListView – scrollable list of items • ComboBox – drop-down list •
ChoiceBox – similar to ComboBox but simpler • TextField / TextArea – single-line / multi-line text input •
ScrollPane – adds scrolling to any node

Layouts
JavaFX provides layout panes to arrange controls: HBox (horizontal), VBox (vertical), GridPane
(row-column grid), BorderPane (top/bottom/left/right/center), and FlowPane (wraps items). Layouts
auto-resize with the window.

Menus
A MenuBar holds Menu objects (File, Edit, etc.). Each Menu contains MenuItem entries. Menus support
separators, CheckMenuItems, and RadioMenuItems. ActionEvents are handled with setOnAction() on
each MenuItem.

Suggested Activity:
• Student Management Application using JavaFX: Build a GUI app with JavaFX controls (TextField, ListView,
Buttons), layouts (GridPane/VBox), and menus (Add / Delete / Search students).
Course Outcomes (COs)

CO Statement RBT Level

CO1 Understand the fundamentals of Java programming including variables, data types, control
2 – Understand
structures and methods.

CO2 Apply the concepts of problems classes, objects, packages and inheritance to solve simple
3 – problems.
Apply

CO3 Create Java applications with Interfaces, Strings and Exception Handling mechanism. 6 – Create

CO4 Apply the concepts of streams and multithreaded model to solve real world problems. 3 – Apply

CO5 Apply the concepts of Applet, JavaFX components and controls for developing GUI based
3 –applications.
Apply

RBT Scale: 1 – Remember | 2 – Understand | 3 – Apply | 4 – Analyse | 5 – Evaluate | 6 – Create

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