Java Complete Notes
Java Complete Notes
Anurag patel
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Index
1) Introduction 1 - 70 pages
2) OOPS 71 - 105 pages
3) Interfaces 106 - 111 pages
4) Packages 112 - 121 pages
5) [Link] 122 - 141 pages
6) Wrapper classes 142 - 146 pages
7) [Link] 147 - 154 pages
8) Exception Handling 155 - 187 pages
9) MultiThreading 188 - 210 pages
10) Nested classes 211 - 218 pages
11) Enumaration & GC 219 - 224 pages
12) Collections 225 - 237 pages
13) [Link] 238 - 243 pages
14) [Link] 244 - 274 pages
15) Swings 275 - 283 pages
16) JVM 284 - 286 pages
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JAVA introduction:-
Ex:-
Class Test
{
Public static void main (String [] args)
{
[Link] (“welcome to java language”);
}
}
3|Page
Importance of core java:-
According to the SUN 3 billion devices run on the java language only.
android
Adv java
JAVA VERSIONS:-
Java Alpha & beta : 1995
JDK1.1 : 1997
JAVA SE 6 : 2006
JAVA SE 7 : 2011
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C –language:-
Extensions : .c & .h
Released in : 1972
Ex:-
#include<stdio.h>
Void main()
{
Printf(“hello rattaiah”);
}
Compilation :- alt+f5
Execution :- ctrl+f9
Output :- hello rattaiah
CPP –language:-
Implementation Languages : c
Released in : 1983
Ex:-
#include<iostream.h>
Void main()
{
Cout<<“hello durgasoft”;
}
Compilation :- alt+f5
Execution :- ctrl+f9
Output :- hello durgasoft
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Parts of the java language:-
As per the Ameerpet standard the java language is divided into 2 types
a. Core java
b. Adv java
As per the sun micro system standard the java language is divided into three types.
1) J2SE/JSE(java 2 standard edition)
2) J2EE/JEE(java 2 enterprise edition)
3) J2ME/JME(java 2 micro edition)
J2SE:-
By using j2se we are able to develop the standalone applications.
Ex:- notepad, WordPad, paint, Google Talk .......... etc
Standalone applications:-
1) Standalone applications are the java applications which don’t need the client server
architecture.
2) The standalone applications applicable for the only one desktop hence it is called
desktop applications or window based applications.
3) For the standalone applications doesn’t need internet connections.
4) It is a local application it doesn’t need any other external application support.
5) This type of the applications we can launch by using the command line or by using
the executable jar.
Client Database
J2EE:-
By using j2ee we are able to develop the web based applications.
Ex:- Gmail, yahoo mail, bank, reservation .......... etc
Web-applications:-
1) Web applications are the java applications which needs client and server concept.
2) Web applications must need the internet connections to access the application.
3) The application which is present in the internet is called the web application.
4) Web application can be launched by using HTTP driven. HTTP request sent to the
Servlet present in the server side.
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Web-application architecture:-
Html request
Css (java)
Jsp (.net) Hibernate
(php) Used to
velocity
response Jdbc store the
data.
Client:-
The person who is sending the request is called client. All web browsers come under the clients.
Ex:- InternetExploral, MozillaFrefox, opera… ...... etc
Server:-
The server contains the applications. The main purpose of the server is
a. It will contain the application.
b. Take the request from the client.
c. Based on the taken request it will identify the project resource and execute that project
resource.
d. By executing the project some response will be generated that response is dispatched to the
client browser.
Ex:- Tomcat,GlassFish,WebLogic,JBOSS,WebSphere ......... etc
DataBase:-
DataBase is used to store the details like client details, application details, registration
details……etc.
Ex:- Oracle,MySql ......... etc
J2ME:-
By using j2me we are able to develop the applications that applications only run on mobile
devices.
As a software engineer we must know these technologies:-
HTML(Hyper Text Markup Language):-
It is used for web pages designing. Introduced by World Wide Web Consortium and developed
by Tim Berners-Lee
Old new
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JavaScript(JS):-
It is designed by Brendan Eich at NetScape Communications Corporation in [Link] is used to
validate the forms.
Java:-
Developed by James Gosling at Sun Micro Systems in 1996 used to develop particular for client-server
web applications. Now it is merged into Oracle Corporation.
.net:-
Developed by Microsoft peoples in 2002 and it is used to develop the we based applications.
Oracle:-
It is a data base used to store the data permanently. Developed by oracle people in 1977.
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Android:-
It is a Linux based mobile phone operating system used to develop the mobile applications that
runs only on mobile devices.
Technology:-
1. J2SE
2. J2EE
3. J2ME
Frame works:-
1. Struts
2. Spring
3. Hibernate
Servers:-
1. Tomcat
2. Glassfish
3. Jboss
4. Weblogic
5. Websphere……………
IDE(integrated development environment):-
1. Eclips
2. Myeclips
3. Netbeans
4. Jdeveloper…………………
Database :-
Oracle Mysql……………..
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Difference between
C-lang Cpp-lang Java -lang
1) The program execution The program execution starts The program execution starts
starts from main method from main method called by from main method called by
and main method is called by operating system. JVM(java virtual machile).
Operating system.
To make available
4) to make available To make available
predefined support into our
predefined support into our predefined support into our
program we have to use
program we have to use program we have to use
#include statement.
#include statement. import statement.
Ex:- #include<iostream>
Ex:- #include<stdio.h> Ex:- import [Link].*;
Allocation :constructor
5) memory allocation: malloc Allocation :constructor
Deallocation:destructors
Memory deallocation: free Deallocation:Garbage
collector(part of the jvm)
Irrespective of any os
6) size of the data types are
Int -4 Irrespective of any os
varied from operating system
Char-2 Int -4
to the operating system.
16-bit int -2bytes char- 1byte Char-2
32-bit int -4bytes char – 2 bytes
8) C is dynamic language the Cpp is static language the Java is dynamic language the
memory is allocated at memory is allocated at memory is allocated at
compilation time. compilation time. runtime time
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c-language:-
c-language Dennis Ritchie void main() (program starting point)
functions printf,scanf…..
cpp-language:-
functions cout,cin….
java-language:-
java-language james gosling public static void main(String[] args)
(program starting point)
packages [Link] [Link](“ratan”);
JAVA Features:-
1. Simple
2. Object Oriented
3. Platform Independent
4. Architectural Neutral
5. Portable
6. Robust
7. Secure
8. Dynamic
9. Distributed
10. Multithread
11. Interpretive
12. High Performance
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1. Simple:-
Java is a simple programming language because:
▪ Java technology has eliminated all the difficult and confusion oriented
concepts like pointers, multiple inheritance in the java language.
▪ The c,cpp syntaxes easy to understand and easy to write. Java maintains
C and CPP syntax mainly hence java is simple language.
▪ Java tech takes less time to compile and execute the program.
2. Object Oriented:-
Java is object oriented technology because to represent total data in the form of object.
By using object reference we are calling all the methods, variables which is present in
that class.
Class Test
{ Test t=new Test(); Class data
Class data; t
}
The total java language is dependent on object only hence we can say java is a object
oriented technology.
3. Platform Independent :-
Compile the Java program on one OS (operating system) that compiled file can execute
in any OS(operating system) is called Platform Independent Nature. The java is
platform independent language. The java applications allows its applications
compilation one operating system that compiled (.class) files can be executed in any
operating system.
exe
[Link] JVM windows
[Link]
exe
JVM linux
Javac
JVM
exe
JVM macos
exe solaris
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4. Architectural Neutral:-
Java tech applications compiled in one Architecture (hardware --- RAM, Hard Disk) and
that Compiled program runs on any hardware architecture(hardware) is called
Architectural Neutral.
5. Portable:-
In Java tech the applications are compiled and executed in any OS(operating system)
and any Architecture(hardware) hence we can say java is a portable language.
6. Robust:-
Any technology if it is good at two main areas it is said to be ROBUST
1 Exception Handling
2 Memory Allocation
JAVA is Robust because
a. JAVA is having very good predefined Exception Handling mechanism whenever we
are getting exception we are having meaning full information.
b. JAVA is having very good memory management system that is Dynamic Memory (at
runtime the memory is allocated) Allocation which allocates and deallocates
memory for objects at runtime.
7. Secure:-
To provide implicit security Java provide one component inside JVM called Security
Manager.
To provide explicit security for the Java applications we are having very good predefined
library in the form of [Link].
Web security for web applications we are having JAAS(Java Authentication and
Authorization Services) for distributed applications.
8. Dynamic:-
Java is dynamic technology it follows dynamic memory allocation(at runtime the
memory is allocated) and dynamic loading to perform the operations.
9. Distributed:-
By using JAVA technology we are preparing standalone applications and Distributed
applications.
Standalone applications are java applications it doesn’t need client server architecture.
web applications are java applications it need client server architecture.
Distributed applications are the applications the project code is distributed in multiple
number of jvm’s.
10. Multithreaded: -
Thread is a light weight process and a small task in large program.
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If any tech allows executing single thread at a time such type of technologies is called
single threaded technology.
If any technology allows creating and executing more than one thread called as
Multithreaded technology called JAVA.
11. Interpretive:-
JAVA tech is both Interpretive and Completive by using Interpretator we are converting
source code into byte code and the interpretator is a part of JVM.
After installing the software the java folder is available in the fallowing location
Local Disk c: ------→program Files--------→java --- →jdk(java development kit),jre(java
runtime environment)
To check whether the java is installed in your system or not go to the command prompt. To
open the command prompt
Start ----------→run------→open: cmd ---- →ok
Command prompt is opened.
In the command prompt type :- javac
‘javac’ is not recognized is an internal or external command, operable program or batch
file.
Whenever we are getting above information at that moment the java is installed but the java is
not working properly.
C:/>javac
Whenever we are typing javac command on the command prompt
1) Operating system will pickup javac command search it in the internal operating system
calls. The javac not available in the internal command list .
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2) Then operating system goes to environmental variables and check is there any path is
sets or not. up to now we are not setting any path. So operating system don’t know
anything about javac command Because of this reason we are getting error message.
Hence we have to environmental variables. The main aim of the setting environmental
variable is to make available the fallowing commands javac,java,javap (softwares) to the
operating system.
To set the environmental variable:-
My Computer (right click on that) ---->properties----->Advanced--->Environment Variables --- >
Editor is a tool or software it will provide very good environment to type the java application
Write the java program based on the java API(Application Programming Interface) rule and
regulations .
Java is a case Sensitive Language while writing the program we have to take care about the case
(Alphabet symbols)
After writing the program we have to save the program while saving the program we have to consider
fallowing steps
Check whether the source file contain the public class or not
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1. if the source file contain public class the name of the public class and the name of the
Source file must be same([Link]). Otherwise we are getting compilation
error.
2. if the source file does not contain any public class at that situation we can save the
source file with ([Link])
The java compiler goes to [Link] file and it will search for syntactical error if the syntactical errors are
presented the java compiler raise compilation error if there is no syntactical errors are presented at
that situation the java compiler converts the .java files into the .class file.
Note:- the .class file generation totally based on the number of classes present in the source it is not
depending the number of classes present in the source file it is not depending on the name of
the file.
To compile multiple source files at a time
Javac *.java
[Link]
Class A [Link]
{
} [Link]
Class B compilation
[Link]
{
} Javac [Link]
Class C
{
}
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JAVA ENVIRONMENT:- Java Sorce File (*.java)
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Class Contains Five elements:-
Class Test
{
1. variables
2. methods
3. constructors
4. instance blocks
5. static blocks
}
TOKENS:-Smallest individual part in a java program is called Token. It is possible to provide any number
of spaces in between two tokens.
Ex:-Class Test
{
Public static void main(String[] args)
{ int a=10;
[Link](“java tokens”);
}
}
Tokens are---------→class,test,{,”,[ --------------------------- etc
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Identifiers:-
any name in the java program like variable name,class name,method name,interface name is called
identifier.
class Test Test ------ →identifier
{
void add() add-------→identifier
{
int a=10; a --------- →identifiers
int b=20; b --------- →identifiers
}
};
Rules to declare identifiers:-
1. the java identifiers should not start with numbers,it may start with alphabet symbol and
underscore symbol and dollar symbol.
a. Int abc=10; ---- →valied
b. Int 2abc=20; --- →not valied
c. Int _abc=30; --- →valied
d. Int $abc=40; --- →valied
e. Int @abc=50; -- →not valied
2. The identifier will not contains symbols like
+ , - , . , @ , # , *………………….
3. The identifier should not duplicated.
class Test
{
void add()
{
int a=10;
int a=20; the identifier should not be duplicated.
}
};
4. In the java applications it is possible to declare all the predefined class names and predefined
interfaces names as a identifier. But it is not recamanded to use.
class Test
{
public static void main(String[] args)
{
int String=10; //predefind String class
int Serializable=20; //predified Seriaiable class
float Exception=10.2f; //predefined Exception class
[Link](String);
[Link](Serializable);
[Link](Exception);
}
};
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JAVA NAMING CONVENSIONS:-
Java is a case sensitive language so the way of writing code is important.
1. All Java classes,Abstract classes and Interface names should start with uppercase letter ,if
any class contain more than one word every innerword also start with capital letters.
Ex: String
StringBuffer
FileInputStream
2. All java methods should start with lower case letters and if the method contains more than
one word every innerword should start with capital letters.
Ex :- post()
toString()
toUpperCase()
3. All java variables should start with lowercase letter and inner words start with uppercase
letter.
Ex:- pageContent
bodyContent
4. All java constant variables should be in uppercase letter.
Ex: MIN_PRIORITY
MAX_PRIORITY
NORM_PRIORITY
5. All java packages should start with lower case letters only.
Ex: [Link]
[Link]
NOTE:-
The coding standards are applicable for predefined library not for user defined library .But it is
recommended to fallow the coding standards for user defined library also.
JAVA COMMENTS :-
To provide the description about the program we have to use java comments.
There are 3 types of comments present in the java language.
1) Single line Comments:-
By using single line comments we are providing description about our program within a
single line.
Starts with… ........... >// (double slash)
Syntax:- //description
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3) Documentation Comments:-
This comment is used to provide description about our program in more than one page.
In general we are using document comment to prepare API kind of documents but it is not
sujastable.
Syntax: - /* .............. line-1
*……………..line-2
*………………line-3
*/
Ex:-/*project name:-green project
team size:- 6
team lead:- ratan
*/
class Test
{
//main method
public static void main(String[] args)
{
//printing statement
[Link]("ratan");
}
};
java Statements:-
Java statements
Selection Transfer
Statements Iteration statement
statements
if break
if-else while continue
switch do-while return
for try
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If syntax:-
if (condition)
{
if body;
}
The curly brasses are optional whenever we are taking single statements.
The curly brasses are mandatory whenever we are taking multiple statements.
Ex 1:-
class Test
{
public static void main(String[] args)
{
int a=10;
if (a>5)
{
[Link]("if body / true body");
}
}
}
Ex 2:-
class Test
{
public static void main(String[] args)
{
if (true)
{
[Link]("if body / true body");
}
[Link]("hi rattaiah");
}
}
Ex 3:-
class Test
{
public static void main(String[] args)
{
if (false)
{
[Link]("if body / true body");
}
[Link]("hi rattaiah");
}
}
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Ex 4:-good in c-language but in java we are getting compilation error
class Test
{
public static void main(String[] args)
{
if (0)
{
[Link]("if body / true body");
}
[Link]("hi rattaiah");
}
}
If-else syntax:-
if (condition)
{
if body;(true body)
}
else
{
else body;(false body)
}
The curly brasses are optional whenever we are taking single statements.
The curly brasses are mandatory whenever we are taking multiple statements.
Ex:-
class Test
{
public static void main(String[] args)
{
int a=10;
int b=20;
if (a<b)
{
[Link]("if body / true body");
}
else
{
[Link]("else body/false body ");
}
[Link]("hi rattaiah");
}
}
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Switch statement:-
1) Switch statement is used to take multiple selections.
2) Curly brasses are mandatory if we are not taking we are getting compilation error.
3) Inside the switch It is possible to declare any number of cases but is possible to declare only
one default.
4) Switch is taking the argument the allowed arguments are
a. Byte
b. Short
c. Int
d. Char
e. String(allowed in 1.7 version)
5) Float and double and long is not allowed for a switch argument because these are having
more number of possibilities (float and double is having infinity number of possibilities)
hence inside the switch statement it is not possible to provide float and double and long as a
argument.
6) If the case is matched particular case will be executed if there is no case is matched default
case is executed.
Syntax:-
switch(argument)
{
Case label1 : sop(“ “);
break;
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| |
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Eg:
class Test
{
public static void main(String[] args)
{
int a=10;
switch (a)
{
case 10:[Link]("10");
break;
case 20:[Link]("20");
break;
case 30:[Link]("30");
break;
case 40:[Link]("40");
break;
default:[Link]("default");
break;
}
}
};
Output: 10
Ex:-the case label must be unique. Duplicate case labels are not allowed in switch statement.
class Test
{
public static void main(String[] args)
{
int a=10;
switch (a)
{
case 10:[Link]("10");
break;
case 10:[Link]("20");
break;
case 30:[Link]("30");
break;
default :[Link]("default");
break;
}
}
};
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Eg:- the case labels must be constant expression if we are providing variables as a case labels the
compiler will raise compilation error.
class Test
{
public static void main(String[] args)
{
int a=10,b=20,c=30;
switch (a)
{
case a: [Link]("10");
break;
case b: [Link]("20");
break;
case c: [Link]("30");
break;
default: [Link]("default");
break;
}
}
};
Ex:- for the case label it is possible to provide constant expressions.
class Test
{
public static void main(String[] args)
{
int a=100;
switch (a)
{
case 10+20+70:[Link]("10");
break;
case 100+200:[Link]("20");
break;
default :[Link]("default");
break;
}
}
};
Ex:- inside the switch the default is optional part.
class Test
{
public static void main(String[] args)
{
int a=10;
switch (a)
{
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case 10:[Link]("10");
break;
}
}
};
Ex 4:- Inside the switch case is optional part.
class Test
{
public static void main(String[] args)
{
int a=10;
switch (a)
{
default: [Link]("default");
break;
}
}
};
Ex 5:- inside the switch both case and default Is optional.
public class Test
{
public static void main(String[] args)
{
int a=10;
switch(a)
{ }
}
}
Ex :-inside the switch independent statements are not allowed. If we are declaring the statement that
statement must be inside the case or default.
public class Test
{
public static void main(String[] args)
{
int x=10;
switch(x)
{
[Link]("Hello World");
}
}
}
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Ex:- Inside the switch statement beak is optional. If we are not providing break statement at that
situation from the matched case onwards up to break statement is executed if no beak is available up
to the end of the switch is executed. This situation is called as fall though inside the switch case.
class Test
{
public static void main(String[] args)
{
int a=10;
switch (a)
{
case 10:[Link]("10");
case 20:[Link]("20");
case 30:[Link]("30");
case 40:[Link]("40");
break;
default: [Link]("default");
break;
}
}
};
Ex :-inside the switch statement we are able ake the default anywhere else.(starting ,middle ,ending)
class Test
{
public static void main(String[] args)
{
int a=100;
switch (a)
{
default: [Link]("default");
case 10:[Link]("10");
case 20:[Link]("20");
}
}
};
Ex 7:- from the 1.7 version onwards the string also allowed argument for the switch statement.
class Durga
{
public static void main(String[] args)
{
String str = “aaa”;
switch (str)
{
case "aaa" : [Link]("Hai");
break;
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case "bbb" : [Link]("Hello");
break;
case "ccc" : [Link]("how");
break;
default : [Link]("what");
break;
}
}
}
Output:- hai
Ex :-
class Test
{
public static void main(String[] args)
{
char ch='a';
switch (ch)
{
case 'a' : [Link]("Hai");
break;
case 'b' : [Link]("Hello");
break;
case 'c' : [Link]("how");
break;
default : [Link]("what");
break;
}
}
}
Ex:- swirch argument data type and case label values must be same data type otherwise the compiler
will raise compilation error.
class Test
{
public static void main(String[] args)
{
String str="aaa";
switch (str)
{
case "aaa":[Link]("Hai");
break;
case "bbb":[Link]("Hello");
break;
case 'c' :[Link]("how");
break;
default : [Link]("what");
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break;
}
}
}
Ex:-inside switch the case label must be within the range of provided argument data type.
class Test
{
public static void main(String[] args)
{
byte b=125;
switch (b)
{
case 125:[Link]("10");
case 126:[Link]("20");
case 127:[Link]("30");
case 128:[Link]("40");
default:[Link]("default");
}
}
};
Ex :- this program only executed only in 1.7 version.
class Test
{
public static void main(String[] args)
{
String str="aaa";
switch (str)
{
case "aaa" : [Link]("Hai");
break;
case "bbb" : [Link]("Hello");
break;
default : [Link]("what");
break;
}
}
}
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Iteration Statements:-
If we want to execute group of statements repeatedly or more number of times then we should go for
iteration statements.
Three types of iteration statements present in the java language
1) for
2) while
3) do-while
for syntax:-
for (part 1;part 2 ;part 3 )
{
Body;
}
Ex:- for (initialization ;condition ;increment/decrement )
{
Body;
}
1) The for loop contains three parts initialization, condition, increment/decrement part.
2) Each and every part is separated by semicolon and it is mandatory.
The curly brasses are optional whenever we are taking single statement.
The curly brasses are mandatory whenever we are taking more than one statements.
Flow of execution in for loop:-
}
Step1:- initialization is down
Step 2:- condition will be checked.
Step 3:- if the condition is true body will be executed. If the condition is false loop stopped.
Step 4:- after body increment/decrement part will be executed.
Step 5:- condition will be checked.
Step 6:- if the condition is true body is executed.
Step 7:- after body increment/decrement part will be executed.
The above process is repeated until the condition is false. If the condition is false the loop is stopped.
Initialization part:-
1) Inside the for loop initialization part is optional.
2) Instead of initialization it is possible to take any number of [Link](“ratna”); also and
each and every statement is separated by camas(,).
3) Initialization part it is possible to take the singe initialization it is not possible to take the more
than one initialization.
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Ex 1:-normal for loop
class Test
{
public static void main(String[] args)
{
for (int i=0;i<10;i++)
{
[Link]("Rattaiah");
}
}
}
Ex 2:-initialization part is optional
class Test
{
public static void main(String[] args)
{
int i=0;
for (;i<10;i++)
{
[Link]("Rattaiah");
}
}}
Ex 3:-instead of initialization possible to take [Link](“ratna”);
class Test
{
public static void main(String[] args)
{
int i=0;
for ([Link]("Aruna");i<10;i++)
{
[Link]("Rattaiah");
}
}}
Ex 5:- compilation error more than one Ex 6:-declaring two variables possible.
initialization not possible. class Test
class Test {
{ public static void main(String[] args)
public static void main(String[] args) {
{ for (int i=0,j=0;i<10;i++)
for (int i=0,double j=10.8;i<10;i++) {
{
[Link]("Rattaiah"); [Link]("Rattaiah");
} }
} }
} }
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Conditional part:-
1) Inside the for loop conditional part is optional.
2) If we are not taking any condition then the compiler places the true value.
3) The condition is always must return Boolean(true, false) values only.
Ex 1:-if we are not providing condition it is always true representing infinite loop.
class Test
{
public static void main(String[] args)
{
for (int i=0;;i++)
{
[Link]("Rattaiah");
}
}
}
Ex 2:-
class Test
{
public static void main(String[] args)
{
for (int i=0;true;i++)
{
[Link]("Rattaiah");
}
}
}
Ex:- compiler is unable to identify the ex:- compiler able to identify the unreachable
unreachable statement. Statement.
class Test class Test
{ {
public static void main(String[] args) public static void main(String[] args)
{ {
for (int i=1;i>0;i++) for (int i=1;true;i++)
{ {
[Link]("infinite times ratan");
} [Link]("ratan");
[Link]("rest of the code"); }
} [Link]("rest of the code");
} }
}
39 | P a g e
Increment/decrement:-
1) Inside the for loop increment/decrement session is optional.
2) Instead of increment/decrement it is possible to take the any number of
[Link](“ranta”); also and each and every statement is separated by camas(,).
40 | P a g e
41 | P a g e
while (i<10)
{
[Link]("rattaiah");
i++;
}
}
}
Ex 2:-represent infinite loop
class Test
{
public static void main(String[] args)
{
int i=0;
while (true)
{
[Link]("rattaiah");
i++;
}
}
}
Ex 3:- compilation error unreachable statement
class Test
{
public static void main(String[] args)
{
int i=0;
while (false)
{
[Link]("rattaiah");//unreachable statement
i++;
}
}
}
Do-While:-
1) If we want to execute the loop body at least one time them we should go for do-while
statement.
2) In the do-while first body will be executed then only condition will be checked.
3) In the do-while the while must be ends with semicolon otherwise we are getting
compilation error.
4) do is taking the body and while is taking the condition and the condition must be
Boolean condition.
Syntax:-do
{
//body of loop
} while(condition);
42 | P a g e
Ex :-
class Test
{
public static void main(String[] args)
{
int i=0;
do
{
[Link]("rattaiah");
i++;
}while (i<10);
}
}
Ex :- unreachable statement
class Test
{
public static void main(String[] args)
{
int i=0;
do
{
[Link]("rattaiah");
}
while (true);
[Link]("durgasoft");//unreachable statement
}
}
Ex :-
class Test
{
public static void main(String[] args)
{
int i=0;
do
{
[Link]("rattaiah");
}
while (false);
[Link]("durgasoft");
}
Output:- Rattaiah durgasoft
43 | P a g e
44 | P a g e
Transfer statements:- by using transfer statements we are able to transfer the flow of execution from
one position to another position .
1. break
2. continue
3. return
4. try
break:- we are able to use the break statement only two places if we are using any other place the
compiler will raise compilation error.
a. Inside the switch statement.
b. Inside the loops.
Ex :-break means stop the execution come out of loop.
class Test
{
public static void main(String[] args)
{
for (int i=0;i<10;i++)
{
if (i==5)
{
break;
}
[Link](i);
}
}
}
Continue:-(skip the current iteration continue the rest of the iterations normally)
class Test
{
public static void main(String[] args)
{
for (int i=0;i<10;i++)
{
if (i==5)
{
continue;
}
[Link](i);
}
}
}
45 | P a g e
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Key words:-
volatile do boolean
transient continue
(3)
47 | P a g e
Data Types:-
1) Data types are used to represent the type of the variable and type of the expression.
2) Data types are used to specify the how much memory is allocated for variables.
Literals:-
Literal is a constant value assigned to the variables.
‘a’ -------------- →char literal
10---------------→integral literal
False ---------- →boolean literal
10.2345------- →double literal
48 | P a g e
Floating point literal & double literal:-
By default the decimal point values represent double so if we want to assign the floating point
values to the variables we must attach the suffix F or f to the number. If we are not providing the
number we will get compilation error possible loss of precision.
double d=100.9898 ------------ good
float f=10.897 ------------------- compilation error(possible loss of precision)
float f=12345.67890f; -------- good suffix with f
it is optionally to attach the d or D with double double value
double d=1234.5678; ------------ good
double d=1234567.7654321d; ---- good
Boolean literal:-
The Boolean values are true or alse.
boolean b=true; ----- →good
Boolean b=0;-----------→it’s working in c-lang but not in java
Char literal:-
A character literal is represented by a character in single quote.
Char ch=’a’;
Char ch1=’#’;
Char ch=’1’;
class Test
{
public static void main(String[] args)
{
char ch1='"';
[Link]((int)ch1);
char ch2='\'';
[Link]((int)ch2);
}
}
String literal:-
A string literal represented by group of character in double quotes.
String str=”ratan”;
class Test
{
public static void main(String[] args)
{
String str1="ratan";
[Link](str1+"soft");
[Link]("durga"+"javahome");
}
}
Ex:-
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There are two types of areas:-
1) Instance area
2) Static area
Instance area:-
void m1()
{
Instance Instance method
area
}
Static area:-
Static Void m1()
{
Static
area Static method
}
Static variables & methods accessing:-
Static variables/methods
Instance variables/methods
51 | P a g e
Types of variables:-
• Variables are used to store the values. By storing that values we are achieveing the
functionality of the project.
• While declaring variable we must specify the type of the variable by using data type’s concept.
52 | P a g e
3. Static variables:-
• The instance variables which are declared as a static modifier such type of
variables are called static variables.
• We are able to access static variables within the class any number of methods.
class Test
{
static int a=10;
static int b=20;
public static void main(String[] args)
{
[Link](a+b);
}
void add()
{
[Link](a+b);
}
}
Calling of static variables:-
a. Directly possible.
b. By using class name possible.
c. By using reference variable possible.
class Test
{
static int x=100;
public static void main(String[] args)
{
//1-way(directly possible)
[Link](a);
//2-way(By using class name)
[Link](Test.a);
//3-way(By using reference variable)
Test t=new Test();
[Link](t.a);
}
};
Instance vs Static variables:-
1. Instance variable for the each and every object one separate copy is maintained.
2. Static variable for all objects same copy is maintained. One Object change the value another
object is affected.
class Test
{
int a=10;
static int b=20;
public static void main(String... ratan)
{
53 | P a g e
Test t1=new Test();
[Link](t1.a);//10
[Link](t1.b);//20
t1.a=444;
t1.b=555;
Test t2=new Test();
[Link](t2.a);//10
[Link](t2.b);//555
t2.b=111;
[Link](t2.b);//111
Test t3=new Test();
[Link](t3.a);//10
[Link](t3.b);//111
Test t4=new Test();
[Link](t4.a);//10
[Link](t4.b);//111
}
};
Variables default values:-
Case 1:- for the instance variables the JVM will provide the default values.
class Test
{
int a=10;
int b;
public static void main(String[] args)
{
Test t=new Test();
[Link](t.a);//10
[Link](t.b);//0
}
}
Case 2:- for the static variables the JVM will provide the default values.
class Test
{
static double d=10.9;
static boolean b;
public static void main(String[] args)
{
[Link](d);//10.9
[Link](b);//false
}
}
Case 3:- for the local variables the JVM won’t provide the default values before using those variables
we have to provide the default values.
54 | P a g e
class Test
{
public static void main(String[] args)
{
byte a=10;
int b;
[Link](a);
[Link](b);
}
}
Compilation error:- Variables b might not have been initialized
[Link](b);
Practice example:-
class Test
{
//2-instance variables
int a=10;
boolean b;
//2-static variables
static int c=20;
static double d;
//1-instance methods
void m1()
{
[Link](a);//10
[Link](b);//false
[Link](c);//20
[Link](d);//0.0
}
//1-static method
static void m2()
{
Test t=new Test();
[Link](t.a);//10
[Link](t.b);//false
[Link](c);//20
[Link](d);//0.0
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
m2();
}
}
55 | P a g e
Class vs Object:-
Test t;
a. It notifies the compiler refers the Test data with t reference variable.
b. Declaring reference variable doesn’t mean creating object we must use new operator to create
object.
t is reference variable pointing to nothing.
t nathing
56 | P a g e
Test t=new Test();
a. The new operator instantiating class by allocating memory for new object and the reference
variable pointing to that object.
t Test object
100
t X
200
y
57 | P a g e
Arrays:-
Advantages of array:-
1) Length of the code will be decreased
2) We can access the element present in the any location.
3) Readability of the code will be increased.
0 1 2 3 4 5 6 7 8 index
Length is 9
Root structure:-
[Link]
|
+--[Link]
58 | P a g e
Ex:-printing the array elements
class Test
{
public static void main(String[] args)
{
int[] a={10,20,30,40};
[Link](a[0]);
[Link](a[1]);
[Link](a[2]);
[Link](a[3]);
}
}
Ex:-printing the array elements by using for Ex:-printing the array elements by using for-
loop each loop(1.5 version)
class Test class Test
{ {
public static void main(String[] args) public static void main(String[] args)
{ {
int[] a={10,20,30,40}; int[] a={10,20,30,40};
for (int i=0;i<[Link];i++) for (int a1:a)
{ {
[Link](a[i]); [Link](a1);
} }
} }
} }
Ex:-
import [Link].*;
class Test
{ public static void main(String[] args)
{
}
}
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Ex:-
class Test
{
public static void main(String[] args)
{
int[] a=new int[100];
[Link]([Link]);
[Link](a[99]);
boolean[] b=new boolean[100];
[Link](b[99]);
char[] ch=new char[50];
[Link](ch[44]);
byte[] bb=new byte[100];
[Link](bb[100]);//ArrayIndexOutOfBoundsException
}
}
Ex:-
class Test
{
public static void main(String[] args)
{
int[] a=new int[4];// allocates memory for 4 elements
a[0]=10;
a[1]=100;
a[2]=1000;
a[3]=10000;
[Link]([Link]);
for (int i=0;i<[Link];i++ )
{
[Link](a[i]);
}
}
}
To get the class name of the array:-
getClass() method is used to get the class.
getName() method is used to print the name of the class.
class Test
{
public static void main(String[] args)
{
int[] a={10,20,30};
[Link]([Link]().getName());
}
}
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declaration of two dimensional array:-
int[][] a;
int [][]a;
int a[][];
int []a[];
Ex:-
class Test
{
public static void main(String[] args)
{
int[][] a={{10,20,30},{40,50,60}};
[Link](a[0][0]);//10
[Link](a[1][0]);//40
[Link](a[1][1]);//50
}
} 0 1
10 20 30 10 20 30
0 1 2 0 1 2
a[0][0] ----- →10
a[0][1] ----- →20
a[0][2] ---- →30
a[1][0] ---- →40
a[1][1] ---- →50
a[1][2] ---- →60
63 | P a g e
Methods (behaviors):-
1) Methods are used to provide the business logic of the project.
2) The methods like a functions in C-language called functions, in java language is called
methods.
3) Inside the class it is possible to declare any number of methods based on the developer
requirement.
4) As a software developer while writing method we have to fallow the coding standards like
the method name starts with lower case letters if the method contains two words every
inner word also starts uppercase letter.
5) It will improve the reusability of the code. By using methods we can optimize the code.
Syntax:-
Method declaration:-
Ex:-
void m1() declaration of the method.
{
statement-1
statement-2
statement-3 implementation/body
statement-4
}
Ex:-
Void deposit()
{ defining a method
[Link](“money deposit logic”);
[Link](“congrats your money is deposited”); functionality of a method
}
64 | P a g e
Instance method:-
void m1()
{
Instance Instance method
area
Static Method:-
Static
area Static method
}
Ex :- instance methods without arguments.
class Test
{
void durga()
{
[Link]("durgasoftware solutions");
}
void soft()
{
[Link]("software solutions");
}
public static void main(String[] args)
{
Test t=new Test();
[Link]();
[Link]();
}
}
65 | P a g e
Ex:-instance methods with parameters.
class Test
{
void m1(int i,char ch)
{
[Link](i+" ------ "+ch);
} instance methods
void m2(float f,String str)
{
[Link](f+" ----- "+str);
}
public static void main(String[] args)
{
[Link]("program statrs ");
Test t=new Test();
t.m1(10,'a');
t.m2(10.2f,"ratna");
}
}
durga()
soft()
}
}
66 | P a g e
Ex:-static methods with parameters
class Test
{
static void m1(int i,char ch)
{
[Link](i+" ------ "+ch);
} static methods
static void m2(float f,String str)
{
[Link](f+" ----- "+str);
}
public static void main(String[] args)
{
m1(10,'a');
m2(10.2f,"ratna");
}
}
Ex :-while calling methods it is possible to provide the variables as a parameter values to the
methods.
class Test
{
void m1(int a,int b)
{
[Link](a);
[Link](b);
}
void m2(boolean b)
{
[Link](b);
}
67 | P a g e
m1()--→calling --→m2()----→calling ----- → m3()
m1()<-------after completion-m2()< ----- after completion m3()
Ex:-calling of methods
class Test
{
void m1()
{ m2();
[Link]("m1 ratan");
}
void m2()
{ m3(100);
[Link]("m2 durga");
M3(200);
}
void m3(int a)
{
[Link](a);
[Link]("m3 naresh");
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
}
}
Ex :- methods with return type.
class Test
{
static int add(int a,int b)
{
int c=a+b;
return c;
}
static float mul(int a,int b)
{
int c=a*b;
return c;
}
public static void main(String[] args)
{
int a=add(10,20);
[Link](a);
float b=mul(100,200);
[Link](b);
}}
68 | P a g e
Ex :-for the java methods return type is mandatory otherwise the compilation will raise error return
type required.
class Test
{
void m1()
{
[Link]("hi m1-method");
}
m2()
{
[Link]("hi m2-method");
}
Ex :-Duplicate method signatures are not allowed in java language if we are declaring duplicate
method signatures the compiler will raise compilation error m1() is already defined in test
class Test
{
void m1()
{
[Link]("rattaiah");
}
void m1()
{
[Link]("durga");
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
}
}
Ex :-
a. Declaring the class inside the class is called inner classes concept java supports inner methods
concept.
b. Declaring the methods inside the methods inner methods concept java not supporting inner
methods concept.
69 | P a g e
70 | P a g e
class Test
{ void m1()
{
void m2()
{
[Link]("this ia a m2-static method");
}
[Link]("this ia a m1-instance method");
}
public static void main(String[] args)
{
Test t1=new Test();
t.m1();
}
};
Stack Mechanism:-
1) Whenever we are executing the program stack memory is created.
2) The each and every method is called by JVM that method entries are stored in the stack memory
and whatever the variables which are available within the method that variables are stored in
the stack.
3) If the method is completed the entry is automatically deleted from the stack means that
variables are automatically deleted from the stack.
4) Based on the 1 & 2 points the local variables scope is only within the method.
Ex :-class Test
{
void deposit(int accno)
{
[Link]("money is deposited into "+accno);
}
void withdraw(float amount)
{
[Link]("money withdraw is over amount "+amount);
}
public static void main(String[] args)
{
Test t=new Test();
[Link](111);
[Link](10000);
}
}
Step 1:- One empty stack is created
Step 2:-
Whenever the JVM calls the main method the main method entry is stored in the stack memory.
The stored entry is deleted whenever the main method is completed.
Step 3:-
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72 | P a g e
Whenever the JVM is calling the deposit () the method entry is stored in the stack and local
variables are store in the stack. The local variables are deleted whenever the JVM completes the
Deposit () method execution. Hence the local variables scope is only within the method.
Step 4 :-
The deposit method is completed Then deposit () method is deleted from the stack.
Step 5 :-
Only main method call present in the stack.
Step 6:-
Whenever the JVM calls the withdraw method the entry is stored in the stack.
Step 7:-
Whenever the Withdraw method is completed the entry is deleted from the stack.
Step 8:-
Whenever the main method is completed the main method is deleted from the stack.
Deposit()
Accno=111
Withdraw()
Amount=
10000
73 | P a g e
74 | P a g e
Ex :-we are getting StackOverFlowError
class Test
{
void m1()
{
[Link]("rattaiah");
m2();
}
void m2()
{ Stack
[Link]("durga");
m1(); stackoverflow
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
M2()
}
} M1()
M2()
Ex:-
M1()
class Operations Main()
{
int a;
int b;
void add()
{
[Link](a+b);
}
};
class Test
{
public static void main(String[] args)
{
Operations o1=new Operations();
Operations o2=new Operations();
o1.a=100;
o1.b=200;
o2.a=1000;
o2.b=2000;
[Link]();
[Link]();
}
};
75 | P a g e
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Ex:-there are two types of instance methods
1) Accessor methods just used to read the data. To read the reading the data use getters methods.
2) Mutator methods used to store the data and modify the data for the storing of data use setters
methods.
class Test
{
String name;
int id;
77 | P a g e
Local variable vs instance variable vs static variable :-
1) It is used to store the objects 1) It is used to store the function calls and local
variables.
78 | P a g e
}
static void m4(char ch,char ch1)
{
[Link](ch);
[Link](ch1);
}
constructor
Parameterized constructor
79 | P a g e
80 | P a g e
Default Constructor:-
1) in the java programming if we are not providng any constructor in the class then compiler
provides default constructor.
2) The default constructor is provided by the compiler at the time of compilation.
3) The default constructor provided by the compiler it is always zero argument constructors with
empty implementation.
4) The compiler generated default constructortaht default constructor is executed by the JVM at
the time of execution.
Ex:- Before compilation After compilation:-
class Test
{ class Test
void good() {
{ Test()
[Link]("good girl"); { default constructor
} provided by compiler
public static void main(String[] args) }
{ void good()
Test t=new Test(); {
[Link](); [Link]("good girl");
} }
} public static void main(String[] args)
{
Test t=new Test();
[Link]();
}
}
81 | P a g e
user provided zero argument constructors. Compiler provided default constructor
class Test executed
{ class Test
Test() {
{ /*Test()
[Link]("0-arg cons by user "); { compiler provided
} default constructor
public static void main(String[] args) }
{ */
Test t=new Test(); public static void main(String[] args)
} {
} Test t=new Test();
}
}
Ex 2:- user provided parameterized constructor is executed.
class Test
{
Test(int i)
{
[Link](i);
}
void good()
{
[Link]("good girl");
}
public static void main(String[] args)
{
Test t=new Test(10);
[Link]();
}
}
Ex 3:-inside the class it is possible to take any number of constructors.
class Test
{ Test()
{
[Link]("this is zero argument constructor");
}
Test(int i)
{
[Link](i); constructor overloading
}
Test(int i,String str)
{ [Link](i);
[Link](str);
}
82 | P a g e
public static void main(String[] args)
{
Test t1=new Test();
Test t2=new Test(10);
Test t3=new Test(100,"rattaiah");
}
}
Practice example:-
class Test
{
//2-instance variables
int a=1000;
int b=2000;
//2-static variables
static int c=3000;
static int d=4000;
//2-instance methods
void m1(int a,char ch)
{
[Link](a);
[Link](ch);
}
void m2(int a,int b,int c)
{
[Link](a);
[Link](b);
[Link](c);
}
//2-static methods
static void m3(String str)
{
[Link](str);
}
static void m4(String str1,String str2)
{
[Link](str1);
[Link](str2);
}
//2-constructors
Test(char ch,boolean b)
{
[Link](ch);
[Link](b);
}
Test(int a)
{
[Link](a);
}
83 | P a g e
public static void main(String[] args)
{
//calling of constructors
Test t1=new Test('s',true);
Test t2=new Test(10);
//calling of instance variables
[Link](t1.a);
[Link](t2.b);
//calling of static variables
[Link](c);
[Link](d);
//calling of instance methods
t1.m1(100,'s');
t1.m2(100,200,300);
//calling of static methods
m3("durga");
m4("anu","dhanu");
}
};
this heyword:-
This keyword is used to represent
1. Current class variables.
2. Current class methods.
3. Current class constructors.
Current class variables:-
Ex 1:-No need of this keyword Note:- this keyword is required
class Test
{ class Test
int a=10; {
int b=20; int a=10;
void add(int i,int j) int b=20;
{ [Link](a+b); void add(int a,int b)
[Link](i+j); {
} [Link](a+b);
public static void main(String[] args) [Link](this.a+this.b);
{ }
Test t=new Test(); public static void main(String[] args)
[Link](100,200); {
} Test t=new Test();
}; [Link](100,200);
}
};
84 | P a g e
Ex:-convertion of local variables into the Ex:- to convert local variables into the
instance/static variables instance/static variables need of this keyword.
class Test class Test
{ { static int a;
static int i; int b;
int j; void values(int a,int b)
void values(int a,int b) {
{ this.a=a;
i=a; this.b=b;
j=b; }
} void add()
void add() {
{ [Link](a+b);
[Link](i+j); }
} void mul()
void mul() {
{ [Link](a*b);
[Link](i*j); }
} public static void main(String[] args)
public static void main(String[] args) {
{ Test t=new Test();
Test t=new Test(); [Link](100,200);
[Link](100,200); [Link]();
[Link](); [Link]();
[Link](); }
} }
}
Ex:- to call the current class mehods we have to use this keyword The both examples gives same
output( both examples are same)
class Test class Test
{ {
void m1() void m1()
{ {
this.m2(); m2();
[Link]("m1 method"); [Link]("m1 method");
} }
void m2() void m2()
{ {
[Link]("m2 method"); [Link]("m2 method");
} }
public static void main(String[] args) public static void main(String[] args)
{ {
Test t=new Test(); Test t=new Test();
t.m1(); t.m1();
} }
}; };
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Calling of current class constructors:-
Syntax :-
This(parameter -list);
}
};
note:-
1. inside the constructors constructor calling must be the first statement of the contructor other
wise the compiler will raise compilation error.
2. The above rule applicable only for constructors.
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Ex:- conversion of local variables to the Ex:-providing dynamic input to instance
instance variables by using this keyword variables directly.
import [Link].*; import [Link].*;
class Student class Student
{ {
String sname; String sname;
int sno; int sno;
Student() Student()
{ {
Scanner s=new Scanner([Link]); Scanner s=new Scanner([Link]);
[Link]("enter sname:"); [Link]("enter sname:");
String sname=[Link](); sname=[Link]();
[Link]=sname; [Link]("enter sno");
[Link]("enter no"); sno=[Link]();
int sno=[Link](); }
[Link]=sno;
} void display()
void display() {
{ [Link]("**student deatils**");
[Link]("**student details******"); [Link]("student sname"+sname);
[Link]("student name:---"+sname); [Link]("student sno"+sno);
[Link]("student no:---"+sno); }
} public static void main(String[] args)
public static void main(String[] args) {
{ Student s=new Student();
Student s=new Student();
[Link](); }
} }
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Oops conceps:-
1)inheritance
2)polymorphisum
3)abstraction
4)encapsulation
Inheritance:-
The process of getting properties and behaviors from one class to another class is called inheritance.
Properties : variables
Behaviors : methods
1. The main purpose of the inheritance is code extensibility whenever we are extending
automatically the code is reused.
2. In inheritance one class giving the properties and behavior and another class is taking the
properties and behavior.
3. Inheritance is also known as is-a relationship means two classes are belongs to the same
hierarchy.
4. By using extends keyword we are achieving inheritance concept.
5. In the inheritance the person who is giving the properties is called parent the person who is
taking the properties is called child.
6. To reduce length of the code and redundancy of the code sun peoples introducing inheritance
concept.
Types of inheritance:-
Single inheritance:-
Class A
Extending the properties from single parent class to
B extends A single child class is called single inheritance.
Class B
Class A is Parent class
Class B is Child class
1) Multilevel inheritance:-
Class A
B extends A
Class B one super and one sub class at each and every level.
C extends B
Class C
2) Multiple inheritance:-
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The process of getting properties and behaviors form more than one super class to the one child
class. The multiple inheritance is not possible in the java language so one class can extends only
one class at time it is not possible to extends more than one class at time.
Class B extends A ------ →possible
Class C extends B ----- →possible
Class C extends A,B--→not possible
Class A Class B
C extends A,B
Class C
3) Hierarchical inheritance:-
The process of getting properties and behaviors from one super class to the more than one sub
classes is called hierarchical inheritance.
Class A
hierarchical inheritance
D extends C E extends C
class D class E
Before inheritance :- };
class A class C
{ {
Void m1(); Void m1();
Void m2(); Void m2();
}; Void m3();
class B Void m4();
{ Void m5();
Void m1(); Void m6();
Void m2(); }
Void m3();
Void m4();
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After inheritance:- Void m5() derived class
class A }
{ Class C extends B
Void m1() parent class/ {
Void m2() super class/ Void m6();
Void m3() base class }
}
class B extends A
{ child class/
Void m4() sub class
Note 1:-
It is possible to create objects for both parent and child classes.
a. If we are creating object for parent class it is possible to call only parent specific methods.
A a=new A();
a.m1();
a.m2();
a.m3();
b. if we are creating object for child class it is possible to call parent specific and child specific.
B b=new B();
b.m1();
b.m2();
b.m3();
b.m4();
b.m5();
c. if we are creating object for child class it is possible to call parent specific methods and child
specific methods.
C c=new C();
c.m1();
c.m2();
c.m3();
c.m4();
c.m5();
c.m6();
Ex:-
class Parent
{
public void m1()
{
[Link]("m1-method");
}
public void m2()
{
[Link]("m2-method");
}
}
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class Child extends Parent
{
public void m3()
{
[Link]("m3-method");
}
public static void main(String[] args)
{
Child c=new Child();
c.m1();
c.m2();
c.m3();
Parent p=new Parent();
p.m1();
p.m2();
}
}
Note:-
1. Every class in the java programming is a child class of object.
2. The root class for all java classes is Object class.
3. The default package in the java programming is [Link] package.
Final:-
• Final is the modifier applicable for classes, methods and variables (for all instance,
Static and local variables).
• if a class is declared as final, then we cannot inherit that class i.e., we cannot create any child
class for that final class.
• Every method present inside a final class is always final by default but every variable present
inside the final class need not be final.
• The main advantage of final modifier is we can achieve security as no one can be allowed to
change our implementation.
• But the main disadvantage of final keyword is we are missing key benefits of Oops like
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inheritance and polymorphism. Hence is there is no specific requirement never recommended
to use final modifier.
Case 1:-
Ex :-overriding the method is possible. Ex:- overrding the method is not possible
class Parent
{ class Parent
void andhra() {
{ void andhra()
[Link]("Andhra Pradesh"); {
} [Link]("Andhra Pradesh");
} }
class Child extends Parent }
{ class Child extends Parent
void andhra() {
{ final void andhra()
[Link]("division is not possible"); {
} [Link]("division is not possible");
public static void main(String[] args) }
{ public static void main(String[] args)
Child c=new Child(); {
[Link](); Child c=new Child();
} [Link]();
}; }
};
Case 2:-
child class creation is possible child class creation is not possible getting
compilation error.
class Parent
{ final class Parent
}; {
class Child extends Parent };
{ class Child extends Parent
}; {
};
Case 3:-
Reassignment is possible. For the final variables reassignment is not
possible.
class Test class Test
{ {
public static void main(String[] args) public static void main(String[] args)
{ {
int a=10; final int a=10;
a=a+10; a=a+10;
[Link](a); [Link](a);
} }
}; };
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Note :-
Every method present inside a final class is always final by default but every variable present
inside the final class need not be final.
1) One thing can exhibits more than one form called polymorphism.
2) The ability to appear in more forms.
3) Polymorphism is a Greek word poly means many and morphism means forms.
PPoolylym
moorrpphhisism
m
Method Overloading:-
1) Two methods are said to be overloaded methods if and only if two methods are having
same name but different argument list.
2) We can overload the methods in two ways in java language
a. Provide the different number of arguments to the same methods.
b. Provide the same number of arguments with different data types.
3) If we want achieve overloading one class is enough.
4) It is possible to overload any number of methods.
Types of overloading:-
a. Method overloading explicitly by the programmer
b. Constructor overloading
c. Operator overloading implicitly by the JVM(‘+’ addition& concatenation)
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Method overloading:-
Ex:-
class Test
{
void m1(char ch)
{
[Link](" char-arg constructor ");
}
void m1(int i)
{ Overloaded Methods
[Link]("int-arg constructor ");
}
void m1(int i,int j)
{
[Link](i+" ----- "+j);
}
public static void main(String[] args)
{
Test t=new Test();
t.m1('a');
t.m1(10);
t.m1(10,20);
}
}
Ex:-
class Test
{
public static void main(String[] args)
{
[Link]("String[] parameter main method start");
main(100);
main('r');
}
public static void main(int a)
{
[Link]("integer parameter argument");
[Link](a);
} overloaded main method
public static void main(char ch)
{
[Link]("character paramer argument");
[Link](ch);
}
}
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Ex :-
class Test
{
void sum(int a,int b)
{
[Link]("int arguments method");
[Link](a+b);
}
void sum(long a,long b)
{
[Link]("long arguments method");
[Link](a+b);
}
Constructor Overloading:-
The constructors are having same name but different argument list such type of constructors
are called Overloaded constructors.
class Test
{
Test()
{
[Link]("0-arg constructor");
}
Test(int i)
{ Overloaded Constructor
[Link]("int argument constructor");
}
Test(char ch,int i)
{
[Link](ch+" ---- "+i);
}
public static void main(String[] args)
{
Test t1=new Test();//calling of zero argument constructor
Test t2=new Test(10);//calling of one argument constructor
Test t3=new Test('a',100);//calling of two argument constructor
}
}
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Operator overloading:-
One operator can act as more than one form is called Operator overloading . the only operator
overloaded in java language is ‘+’.
Ex:- class Test
{
public static void main(String[] args)
{
String str1="Rattaiah";
String str2="Durga";
[Link](str1);
[Link](str1);
[Link](str1+str2);
int a=10;
int b=20;
[Link](a);
[Link](b);
[Link](a+b);
}
}
Method Overriding:-
1) If the child class not satisfy the parent class method implementation then it is possible to
override that method in the child class based on child class requirement.
2) If we want to achieve method overriding we need two class(child and parent).
3) In the overriding concept the child class and parent class method signatures must be same
otherwise we are getting compilation error.
The parent class method is called ------------ →overridden method
The child class method is called -------------- →overriding method
Ex:-methodOverriding
class Parent
{
void property()
{
[Link]("money+land+hhouse");
}
void marry()
{
[Link]("black girl"); Overridden method
}
};
class Child extends Parent
{
void marry()
{
[Link]("white girl/red girl"); overriding method
}
public static void main(String[] args)
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{
Child c=new Child();
[Link]();
[Link]();
Parent p=new Parent();
[Link]();
[Link]();
}};
Abstraction:-
Hiding the internal implementation and highlighting the set of services that process is called
abstraction.
Ex:-
a. Bank ATM Screens (Hiding thee internal implementation and highlighting set of
services like withdraw, money transfer, mobile registration).
b. Mobile phones (The mobile persons are hiding the internal circuit implementation
and highlighting touch screen).
c. Syllabus copy (the institutions persons just highlighting the set of contents that
persons provided the persons are not highlighting the whole content).
Ex:- Abstract classes
Interfaces
The way of representation the methods are divided into two types
1) Normal methods
2) Abstract methods
Normal methods:-
body;
Abstract methods:-
• The method which is having declaration but not implementations such type of methods
are called abstract Method. Hence every abstract method should end with “;”.
• The child classes are responsible to provide implementation for parent class abstract
methods.
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Based on above representation of methods the classes are devided into two types
1) Normal classes
2) Abstract classes
Normal classes:-
Normal class is a java class it contains only normal methods.
Abstract class:-
• Abstract class is a jav class which contains at least one abstract method.
• To specify the particular class is abstract and particular method is abstract method to the
compiler use abstract modifier.
• For the abstract classes it is not possible to create an object. Because it contains the
unimplemented methods.
• For any class if we don’t want instantiation then we have to declare that class as abstract i.e., for
abstract classes instantiation (creation of object) is not possible.
Normal class:-
class Test
{ Abstract class:-
void m1() Abstract class Test
{ {
body; void m1() { body; }
} void m2() { body; }
void m2() Abstract void m3();
{ }
body; Abstract class:-
} class Test
void m3()
{
{
body Abstract void m1();
} Abstract void m2();
} Abstract void m3();
}
Ex :-the abstract class contains abstract methods for that abstract methods provide the
implementation in child classes.
abstract class Test
{
abstract void m1();
abstract void m2();
abstract void m3();
}
class AbstractDemo extends Test
{
void m1()
{
[Link]("m1-method");
}
void m2()
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{
[Link]("m2-method");
}
void m3()
{
[Link]("m3-method");
}
public static void main(String[] args)
{
AbstractDemo ad=new AbstractDemo();
ad.m1();
ad.m2();
ad.m3();
}
};
Ex :- if the child class is unable to provide the implementation for parent class abstract methods at
that situation we can declare that class is an abstract then take one more child class in that class
provide the implementation for remaining methods.
abstract class Test
{
abstract void m1();
abstract void m2();
abstract void m3();
}
abstract class AbstractDemo1 extends Test
{
void m1()
{
[Link]("m1-method");
}
void m2()
{
[Link]("m2-method");
}
};
class AbstractDemo extends AbstractDemo1
{
void m3()
{
[Link]("m3-method");
}
public static void main(String[] args)
{
AbstractDemo ad=new AbstractDemo();
ad.m1();
ad.m2();
ad.m3();
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}
};
Note :-
In the above program
abstract Test -------------------------- →not possible to create an object.
abstract AbstractDemo1 ---------- →not possible to create an object.
AbstractDemo ----------------------- →possible to create a object.
Note :-
we can take the any number of child classes but we have to provide the implementation for
each and every abstract method.
Ex:- for the abstract methods it is possible to provide any type of return type(void, int,
char,Boolean .... )
abstract class Test1
{
abstract int m1();
abstract boolean m2();
}
class Test2 extends Test1
{
int m1()
{
[Link]("m1 method");
return 100;
}
boolean m2()
{
[Link]("m2 method");
return true;
}
public static void main(String[] args)
{
Test2 t=new Test2();
int a=t.m1();
[Link](a);
boolean b=t.m2();
[Link](b);
}
};
Ex:- for the abstract methods it is possible to provide arguments.
abstract class Test1
{
abstract int m1(int a,int b);
abstract boolean m2(char ch);
}
class Test2 extends Test1
{
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int m1(int a,int b)
{
[Link]("m1 method");
[Link](a);
[Link](b);
return 100;
}
boolean m2(char ch)
{
[Link]("m2 method");
[Link](ch);
return true;
}
public static void main(String[] args)
{
Test2 t=new Test2();
int a=t.m1(100,200);
[Link](a);
boolean b=t.m2('c');
[Link](b);
}
};
Ex :-
The abstract classes is java class it contains zero number of abstract methods.
Even though class does not contain any abstract method still we can declare the class as
abstract i.e. abstract class can contain zero number of abstract methods. The abstract classes
it is not possible to create object.
abstract class Test
{
void m1()
{
[Link]("m1-method");
}
void m2()
{
[Link]("m1-method");
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
t.m2();
}
};
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Encapsulation:-
The process of binding the data and code as a single unit is called encapsulation.
We are able to provide more encapusulation by taking the private data(variables) members.
To get and set the values from private members use getters and setters to set the data and to
get the data.
Ex:-
class Encapsulation
{
private int sid;
private int sname;
public void setSid(int x)
{
[Link]=sid;
}
public int getSid()
{
return sid;
}
public void setSname(String sname)
{
[Link]=sname;
}
public String getSname()
{
return sname;
}
};
To access encapsulated use fallowing code:-
class Test
{
public static void main(String[] args)
{
Encapsulation e=new Encapsulation();
[Link](100);
[Link]("ratan");
int num=[Link]();
String name=[Link]();
[Link](num);
[Link](name);
}
};
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Super:- Super keyword is used to represent
}
public static void main(String[] args) [Link](super.a+super.b);
{
Child c=new Child(); }
[Link](1000,2000); public static void main(String[] args)
} {
}; Test t=new Test();
[Link](1000,2000);
}
};
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Calling of super class methods:-
};
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Calling of super class constructors:-
Ex 1:- inside the constructors super keyword must be first statement of the constructor otherwise the
compiler raise compilation error.
Note :- inside the constructors it is possible to call only one constructor at a time that calling must be
first statement of the constructor.
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The compiler will provide the super() keyword In this example user is providing super()
at the time of compilation. keyword .
class Test2 class Test2
{ {
Test2() Test2()
{ {
//super(); provided by compiler Super();
[Link]("softrware"); [Link]("softrware");
} }
}; };
class Test1 extends Test2 class Test1 extends Test2
{ {
Test1() Test1()
{ {
//super(); provided by compiler Super();
[Link]("durga"); [Link]("durga");
} }
}; };
class Test extends Test1 class Test extends Test1
{ {
Test() Test()
{ {
//super(); provided by compiler super();
[Link]("0 arg constructor"); [Link]("0 arg constructor");
} }
public static void main(String[] args)
public static void main(String[] args) {
{ Test t1=new Test();
Test t1=new Test(); }
} }
Note :-
1. Inside the constructor if we are providing super and this key words at that situation the
compiler will place the zero argument “ super() ; ” keyword at first line of the constructors.
2. If we are declaring any constructor calling then compiler wont generate any type of
keywords.
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Parent class default constructor will be Parent class userdefined constructor will be
executed and in the child constructor the super executed and in the child class the super
keyword is provided by compiler keyword is provided by user.
class Parent class Parent
{ {
}; Parent()
class Child extends Parent {
{ [Link](“”);
Child() }
{ };
//super(); compiler provided class Child extends Parent
[Link]("child class 0 arg cons"); {
} Child()
public static void main(String... ratan) {
{ super();
Child c=new Child(); [Link]("child class 0 arg cons");
} }
}; public static void main(String... ratan)
{
Child c=new Child();
}
};
Child(int i)
{
super();
[Link]("child class 1 arg");
[Link](i);
}
public static void main(String... ratan)
{
Child c1=new Child(100);
Child c2=new Child();
}
};
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Ex:- Object class constructor is executed.
Main Method:-
Public static void main(String[] args)
Public:- To provide access permission to the jvm declare main is publc.
Static :- To provide direct access permission to the jvm declare main is static(with out
creation of object able to access main method)
Void:- don’t return any values to the JVM.
String[] args:- used to take command line arguments(the arguments passed from command
prompt)
String ---- →represents possible to take any type of argument.
[ ]---------→represent possible to take any number of arguments.
Modifications on main():-
1) instead of : public static
Possible to take : static public
2) the fallowing declarations are valied
string[] args
String args[]
String []args
3) instead of : args
possible to take : any variable name (a,b,c, ------- rattaiah etc)
4) insted of : String[] args
possible to take : String… args(only three dots represent variable argument )
5) the applicable modifiers are
a. public
b. static
c. final
d. strictfp
e. synchronized
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Ex 1:-
class Test
{
final strictfp synchronized static public void main(String...ratan)
{
[Link]("hello ratan sir");
}
};
Ex 2:-
class Test1
{
final strictfp synchronized static public void main(String...ratan)
{
[Link]("Test-1");
}
};
class Test2
{
final strictfp synchronized static public void main(String...ratan)
{
[Link]("Test-2");
}
};
class Test3
{
final strictfp synchronized static public void main(String...ratan)
{ [Link]("Test-3");
}
};
Ex 3:-
class Parent
{
public static void main(String[] args)
{
[Link]("parent class"); class Parent
} {
}; public static void main(String[] args)
class Child extends Parent {
{ [Link]("parent class");
public static void main(String[] args) }
{ };
[Link]("child class"); class Child extends Parent
} {
}; };
Compilation :- javac [Link] Compilation :- javac [Link]
Execution:- java Parent java Child Execution:- java Parent java Child
Parent class child class Parent class parent class
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Strictfp:-
• Strictfp is a modifier applicable for classes and methods.
• If a method is declared as strictfp all floating point calculations in that method will follow
IEEE754 standard. So that we will get platform independent results.
• If a class is declared as stictfp then every concrete method in that class will follow IEEE754
standard so we will get platform independent results.
Ex 1 :-in the main() method the floating point calculations are fallows IEEE754 format.
class Test
{
public static strictfp void main(String[] args)
{
System..[Link]("main method fallows IEEE754 standrerd");
}
};
Ex 2:- The main() and m1() methods the floating point calculations are fallows IEEE754 format.
strictfp class Test
{
void m1()
{
[Link]("m1 fallows floating point calculations IEEE754 format");
}
public static void main(String[] args)
{
System..[Link]("main method fallows IEEE754 format");
}
};
Native:-
• Native is the modifier only for methods but not for variables and classes.
• The native methods are implemented in some other languages like C and C++ hence native
methods also known as “foreign method”.
• For native methods implementation is always available in other languages and we are not
responsible to provide implementation hence native method declaration should compulsory
ends with “;”.
Ex: - public native String intern();
Public static native void yield();
Public static native void sleep(long);
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Command Line Arguments:-
The arguments which are passed from command prompt is called command line arguments. We
are passing command line arguments at the time program execution.
Ex1:-
class Test
{
public static void main(String[] args)
{
[Link]([Link]);
[Link](args[0]);
[Link](args[1]);
}
};
Compilation : Javac [Link]
Execution : java Test a b c a,b,c are the command line arguments
Output : 3
a
b
Ex :-
class Test
{
public static void main(String[] args)
{
[Link]([Link]);
for (String str:args)
{
[Link](str);
}
}
};
Compilation : Javac [Link]
Execution : java Test a b c “dhhfgh dhgdgh gdhg”
Output : 3
a
b
c
dhhfgh dhgdgh gdhg
Var-arg method:-
1. introduced in 1.5 version.
2. it allows the methods to take any number of parameters.
Syntax:-(only 3 dots)
Void m1(int… a)
The above m1() is allows any nuber of parameters.(0 or 1 or 2 or 3 .......... )
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Ex:- Ex:-print the var-arg elements by using for-
class Test each loop.
{ class Test
void m1(int... a) {
{ void m1(int... a)
[Link]("Ratan"); {
} [Link]("Ratan");
public static void main(String[] args) for (int a1:a)
{ {
Test t=new Test(); [Link](a1);
t.m1(); }
t.m1(10); }
t.m1(10,20); public static void main(String[] args)
} {
} Test t=new Test();
t.m1();
t.m1(10);
t.m1(10,20);
t.m1(10,20,30,40);
}
}
Ex:-inside the variable argument method it is possible to declare only one argument otherwise the
compiler will raise compilation error.
Getting Compilation Error
class Test
{
void m1(int... a,String... str)
{
[Link]("Ratan");
for (int a1:a)
{
[Link](a1);
}
}
public static void main(String[] args)
{
Test t=new Test();
t.m1(10,20,"ratan","sir","hello");
t.m1(10,20,30,40);
}
}
Ex:- inside the methods the var-arg statement must be last statement
class Test
{
void m1(int a,double d,char ch,String... str)
{
[Link](a);
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[Link](d);
[Link](ch);
for (String str1:str)
{
[Link](str1);
}
}
public static void main(String... args)
{
Test t=new Test();
t.m1(10,20.5,'s');
t.m1(10,20.5,'s',"aaaa");
t.m1(10,20.5,'s',"aaaa","bbb");
}
};
Ex:- inside the java methods if we are declaring normal argument and variable argument at that
situation the variable argument must be last parameter otherwise the compiler will raise compilation
error.
Getting Compilation Error
Ex:-
class Test
{
void m1(int... a,String str)
{
[Link]("Ratan");
for (int a1:a)
{
[Link](a1);
}
}
public static void main(String[] args)
{
Test t=new Test();
t.m1(10,20,"anu");
t.m1(10,20,30,40,"hello");
}
}
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Ex:- var-arg method vs overloading Ex:-var-arg method vs ambiguity.
class Test class Test
{ {
void m1(int... a) void m1(int... a)
{ {
for (int a1:a) for (int a1:a)
{ {
[Link](a1); [Link](a1);
} }
} }
void m1(String... str) void m1(String... str)
{ {
for (String str1:str) for (String str1:str)
{ {
[Link](str1); [Link](str1);
} }
} }
public static void main(String[] args) public static void main(String[] args)
{ {
Test t=new Test(); Test t=new Test();
t.m1(10,20,30); t.m1(10,20,30);
t.m1("ratan","durga"); t.m1("ratan","durga");
} t.m1();//compilation error ambiguous
} }
}
Instance Blocks:-
1) The instance blocks are executed irrespective of any condition.
2) The instance blocks and instance variables are executed before constructor execution. If you are
giving a chance to the constructors then only instance blocks are executed.
3) In the class it is possible to take the any number of instance blocks. the execution order is top to
bottom.
4) Instance blocks are executed based on the object creation. If we are creating ten objects ten
times instance blocks will be executed.
5) If the source file contains inheritance concept at that situation first parent class instance block
will be executed then child class instance blocks will be executed.
Ex 1:-
class Test
{
{
[Link]("instance block 1");
}
{
[Link]("instance block 2");
}
public static void main(String[] args)
{
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Test t=new Test();
}
};
Ex 2:-
instance variables and instance blocks will be executed as part of the object creation just
before the constructors execution.
The instance variables and instance blocks are having same priority at that situation the
execution order is top to botton.
1st instance variable 1st instance block will be executed
2nd instance block 2nd instance variable is executed
class Test class Test
{ {
int i=m1(); int m1()
int m1() {
{ [Link]("m1 method");
[Link]("m-1 instance method"); return 100;
return 10; }
} {
{ [Link]("instance block");
[Link]("instance Block"); }
} int a=m1();
public static void main(String[] args) public static void main(String[] args)
{ {
Test3 t=new Test3(); Test t=new Test();
} }
} }
Static Block:-
1) The static blocks are executed at the time of class loading into the memory.
2) Whenever we are using (java className) the class is loaded into the me memory at that
moment the static blocks are loaded
3) The static blocks are executed at only one time for each and every class loading. But the
instance blocks are executed based number of constructor’s execution.
4) Without using main method it is possible to print some statements into the console in java
language with the help of static blocks. but this rule is applicable only up to 1.5 version if we are
using higher versions if we want to execute static block the main method is mandatory
5) In the higher version the static blocks are executed only if the class contains main method.
6) Based on the above reason we can say in the higher version it is not possible to print some
statements into the console without using main method.
7) Whenever we are loading child class into the memory then automatically parent class is loaded
hence the parent class static block is executed first and then child class static blocks are loaded.
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Ex 1:-
class Test1
{
static
{
[Link]("durga");
[Link]("durga");
[Link]("durga");
[Link](0);
}
}
Ex 2:-
class Test1
{
static
{
[Link]("Rattaiah");
[Link](0);
}
static
{
[Link]("durga");
[Link]("durga");
[Link]("durga");
}
}
Ex:- write a program demonstrates the instance blocks and static blocks in the parent and child
class relation.
class Test1
{
static
{
[Link](" parent class static block");
}
{
[Link]("parent class instance block");
}
};
class Test extends Test1
{
static
{
[Link]("child calss static block");
}
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{
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Output:-
Parent class static block
Child class static block
parent class instance block
child class instance block 1
child class instance block 2
Ex:- (variables,methods,constructors,instanceBlocks,staticBlocks )
class Test
{
//instance variables
int a=10;
int b;
//static variables
static int i=100;
static int j;
//instance methods
void m1()
{
[Link]("m1-instance method");
}
void m2(int i,char ch,String str)
{
[Link](i);
[Link](ch);
[Link](str);
}
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//static methods
static void m3(int i,int j)
{
[Link](i);
[Link](j);
}
static void m4(String str,char ch)
{
[Link](str);
[Link](ch);
}
//constructors
Test()
{
//instance blocks
{
[Link]("instance block-1");
}
[Link]("instance block-2");
}
//static block
static
{
[Link]("durga");
[Link]("durga");
[Link]("durga");
}
static
{
[Link]("software");
[Link]("software");
[Link]("software");
}
public static void main(String[] args)
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{
Test t=new Test();
Test t1=new Test(10,20);
t.m1();
t.m2(10,'r',"ratna");
m3(100,200);
m4("rattaiah",'d');
[Link](t.a);
[Link](t.b);
[Link](i);
[Link](j);
}
};
Ex:-(variables scope)
class Test
{
static int a=100; //static variable
int b; //instance variable
{
b=200; //initialization block
int c=300; //local variable
[Link](a);
[Link](b);
[Link](c);
}
Test()
{
int d=400; //local variables
[Link](d);
}
void m1()
{
int e=500; //local variables
[Link](e);
for (int i=0;i<10;i++) //localvariables
{
[Link](i);
}
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
}
}
Scopes of the variables:-
1. Static variable have the longest scope they are created when the class is loaded and they are survive
as long as the class is saty in the JVM(java virtual machine)
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2. Instance variables are next , they are created when a new object is created they are saty as long as
object is removed.
3. The local variables next they are stored in the stack the scope of the local variables are up to the
particular method or constructor of block.
4. Block level variables are available as long as block is executed.
Dynamic input:-
The input given to the java application at the time of execution(runtime) is called Dynamic input.
In java technology we can give the dynamic input in three ways.
1) By using BufferedReader class present in the [Link] package(1.2 version)
2) By using Scanner class present in the [Link] package(5.0 version)
3) By using Console class present in the [Link] package(6.0 version)
import [Link].*;
class Test
{
public static void main(String[] args) throws Exception
{
BufferedReader br=new BufferedReader(new InputStreamReader([Link]));
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int eid;
double esal;
int eage;
vid details()
{ Scanner s=new Scanner([Link]);
[Link]("enter emp name");
String ename=[Link]();
[Link]=ename;
[Link]("enter emp id");
int eid=[Link]();
[Link]=eid;
[Link]("enter emp sal");
double esal=[Link]();
[Link]=esal;
[Link]("enter age");
int eage=[Link]();
[Link]=eage;
}
void display()
{
[Link]("************emp details***********");
[Link](ename);
[Link](eid);
[Link](esal);
[Link](eage);
}
void status()
{
if (eage>40)
{
[Link]("not elgible");
}
else
{
[Link]("elgible");
}
}
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Interfaces
1. Interface is also one of the type of class it contains only abstract methods.
2. For the interfaces also .class files will be generated.
3. Each and every interface by default abstract hence it is not possible to create an object.
4. Interfaces not alternative for abstract class it is extension for abstract classes.
5. 100 % pure abstract class is called interface.
6. The Interface contains only abstract methods means unimplemented methods.
7. Interfaces giving the information about the functionalities it are not giving the information
about internal implementation.
8. To provide implementation for abstract methods we have to take separate class that class we
can called it as implementation class for that interface.
9. Interface can be implemented by using implements keyword.
10. For the interfaces also the inheritance concept is applicable.
Syntax:-
Interface interface-name
Ex:- interface it1
Note: -
if we are declaring or not By default interface methods are public abstract
Ex 1:-
Interface it1
{
Void m1();
Void m2();
Void m3();
}
Class Test implements it1
{
Public void m1()
{
[Link](“m1-method implementation ”);
}
Public void m2()
{
[Link](“m2-method implementation”);
}
Public void m3()
{
[Link](“m3 –method implementation”);
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}
Public static void main(String[] args)
{
Test t=new Test();
t.m1();
t.m2();
t.m3();
}
}
Ex 2:-
Interface it1
{
Void m1();
Void m2();
Void m3();
}
Abstract Class ImplClass implements it1
{
Public void m1() partially implemented class
{ so we have to declare abstract
[Link](“m1-method implementation ”);
}
}
Class Test extends ImplClass
{
Public void m2()
{
[Link] (“m2-method implementation”);
} fully implemented class
Public void m3() so we have to create
{ obj then we can access.
[Link] (“m3 –method implementation”);
}
Public static void main(String[] args)
{
Test t=new Test();
t.m1();
t.m2();
t.m3();
}
Note:-
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By inheritance in the Test contains abstract methods like m2() & m3() hence we have to declare
that class as a abstract modifier.
We can take any number of classes but finally we have to provide implementation for the each
and every method of interface.
Ex:-
Without inheritance With inheritance
Interface it1 interface it1
{ {
Void m1(); Contains 3 methods void m1();
Void m2(); void m2(); Contains 3
Void m3(); void m3(); Methods
} }
Interface it2 interface it2 extends it2
{ {
Void m4(); contains 2 methods void m4(); Contains 5
Void m4(); void m5(); Methods
} }
Ex1:-
Interface it1
{
Void m1();
Void m2();
Void m3();
}
Interface it2 extends it1
{
Void m4();
Void m5();
}
Class Test implements it1 class Test implements it2 class Test implements it1,it2
{ { {
Here we have to provide here we have to provide here we have to provide
Three methods five methods five methods
Implementation implementation implementation
m1 & m2 & m3 m1 & m2 & m3& m4 & m5 m1 & m2 & m3 & m4 & m5
} } }
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Nested interfaces:-
Ex:-an interface can be declare inside the class is called nested interface.
class Test1
{
interface it1
{
void add();
}
};
class Test2 implements Test1.it1
{
public void add()
{
[Link]("add method");
}
public static void main(String[] args)
{
Test2 t=new Test2();
[Link]();
}
};
Ex:-an interface can be declare inside the another interface is called nested interface.
interface it2
{
interface it1
{
void m1();
}
};
class Test2 implements it2.it1
{
public void m1()
{
[Link]("m1 method");
}
public static void main(String[] args)
{
Test2 t=new Test2();
t.m1();
}
};
Note:-
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Adaptor class:-
It is a intermefdiate class between the interface and user defined class. And it contains empty
implementation of interface methods.
interface it interface it
{ {
void m1(); void m1();
void m2(); void m2();
; ;
; ;
void m100() void m100()
} }
Class Test implements it class Adaptor implements it
{ {
Must provide implementation of 100 methods void m1(){}
otherwise compiler raise compilation error void m2(){}
} ;
;
void m100(){}
};
class Test implements it
{
must provide the 100 methods implementation
};
class Test extends Adaptor
{
provide the implementation of required
methods.
};
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Ex:-
interface it1
{
void m1();
void m2();
}
class X implements it1
{
public void m1(){}
public void m2(){}
};
class Test1 implements it1
{
public void m1()
{
[Link]("m1 method");
} class Test2 extends X
public void m2() {
{ public void m1()
[Link]("m2 method"); {
} [Link]("adaptor m1
public static void main(String[] args) method");
{ }
Test1 t=new Test1(); public static void main(String... arhs)
t.m1(); {
t.m2(); Test2 t=new Test2();
} t.m1();
}; }};
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Packages
Information regarding packages:-
Syntax:-
Package package_name;
Ex:- package [Link];
Predefined packages:-
The java predefined packages are introduced by sun peoples these packagescontains
predefined classes and interfaces.
Ex:- [Link]
[Link]
[Link]
[Link]
[Link] .......................... etc
[Link]:-
The most commonly required classes and interfaces to write a sample program is encapsulated
into a separate package is called [Link] package.
` Ex:- String(class)
StringBuffer(class)
Object(class)
Runnable(interface)
Cloneable(nterface)
Note:-
the default package in the java programming is [Link] if we are importing or not
importing by default this package is available for our programs.
[Link] package:-
The classes which are used to perform the input output operations that are present in the
[Link] packages.
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Ex:- FileInputStream(class)
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FileOutputStream(class)
FileWriter(class)
FileReader(class)
[Link] package:-
The classes which are required for connection establishment in the network that classes are
present in the [Link] package.
Ex:- Socket
ServerSocket
InetAddress
URL
[Link] package:-
The classes which are used to prepare graphical user interface those classes are present in the
[Link] package.
Ex: Button(class)
Checkbox(class)
Choice(Class)
List(class)
1) The packages which are declared by the user are called user defined packages.
2) In the single source file it is possible to take the only one package. If we are trying to take
two packages at that situation the compiler raise a compilation error.
3) In the source file it is possible to take single package.
4) While taking package name we have to fallow some coding standreds.
Whenever we taking package name don’t take the names like pack1, pack2, sandhya, sri……… these are
not a proper coding formats.
Rules to fallow while taking package name:-(not mandatory but we have to fallow)
1) The package name is must reflect with your organization name. the name is reverse of the
organization domain name.
Domain name:- [Link]
Package name:- Package [Link];
2) Whenever we are working in particular project(Bank) at that moment we have to take the
package name is as fallows.
Project name :- Bank
package :- Package [Link];
3) The project contains the module (deposit) at that situation our package name should reflect
with the module name also.
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For example the source file contains the package structure is like this:-
Package [Link];
Note:-
If the source file contains the package statement then we have to compile that program with
the help of fallowing statements.
D:\>javac -d . [Link]
Com
|
| dss
|
| ------ bank
|
| --- deposit
|
| ------- (number of .classes will be generated )
|
Note :-
If it a predefined package or user defined package the packages contains number of classes.
Ex 1:-
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package [Link];
class Test
{
public static void main(String[] args)
{
[Link]("package example program");
}
}
Com
|
| dss
|
| ------ bank
|
| --- deposit
|
| ------- [Link]
package [Link];
package [Link];
class Test
{
public static void main(String[] args)
{
[Link]("package example program");
}
}
Reason:-
Inside the source file it is possible to take the single package not possible to take the multiple
packages.
Ex 2:-
package [Link];
class Test
{
public static void main(String[] args)
{
[Link]("package example program");
}
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}
class A
{
}
class B
{
}
class C
{
}
Com
|
| tcs
|
| ------ OnlineExam
|
| --- corejava
|
| ------- [Link]
| ------- [Link]
| ------- [Link]
| ------- [Link]
Note:-
The package contains any number of .classes the .class files generation totally depends upon the
number of classes present on the source file.
Import session:-
The main purpose of the import session is to make available the java predefined support into
our program.
Ex 2:-
Import [Link].*;
To make available all predefined class present in the awt package into our program. That *
represent all the classes present in the awt package.
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Ex 2:-
Import pack1.*;
By using above statement we are importing all the classes present in the pack1 into our
program. Here * represent the all the classes.
Note:-
If it is a predefined package or user defined package whenever we are using that package
classes into our program we must make available that package into our program with the help of
import statement.
Public:-
• This is the modifier applicable for classes, methods and variables (only for instance and static
variables but not for local variables).
• If a class is declared with public modifier then we can access that class from anywhere (within
the package and outside of the package).
• If we declare a member(variable) as a public then we can access that member from anywhere
but Corresponding class should be visible i.e., before checking member visibility we have to
check class visibility.
Ex:-
public class Test // public class can access anywhere
{
public int a=10; //public variable can access any where
public void m1() //public method can access any where
{
[Link]("public method access in any package");
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
[Link](t.a);
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}
};
Default:-
• This is the modifier applicable for classes, methods and variables (only for instance and static
variables but not for local variables).
• If a class is declared with <default> modifier then we can access that class only within that
current package but not from outside of the package.
• Default access also known as a package level access.
• The default modifier in the java language is default.
Ex:-
class Test
{
void m1()
{
[Link]("m1-method");
}
void m2()
{
[Link]("m2-method");
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
t.m2();
}
}
Note :-
in the above program we are not providing any modifier for the methods and classes at that
situation the default modifier is available for methods and classes that is default modifier. Hence
we can access that methods and class with in the package.
Private:-
• private is a modifier applicable for methods and variables.
• If a member declared as private then we can access that member only from within the current
class.
• If a method declare as a private we can access that method only within the class. it is not
possible to call even in the child classes also.
class Test
{
private void m1()
{
[Link]("we can access this method only with in this class");
}
public static void main(String[] args)
{
Test t=new Test();
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t.m1();
}
};
Protected :-
• If a member declared as protected then we can access that member with in the current
package anywhere but outside package only in child classes.
• But from outside package we can access protected members only by using child reference. If we
try to use parent reference we will get compile time error.
• Members can be accesses only from instance area directly i.e., from static area we can’t access
instance members directly otherwise we will get compile time error.
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Static import:-
1) this concept is introduced in 1.5 version.
2) if we are using the static import it is possible to call static variables and static methods directly to the
java programming.
Ex:-without static mport Ex :- with static import
import [Link].*; import static [Link].*;
class Test class Test
{ {
public static void main(String[] args) public static void main(String[] args)
{ {
[Link]("Hello [Link]("ratan world");
World!"); }
} };
}
Ex:-package [Link]; Ex:-
public class Test package [Link];
{ import static [Link].*;
public static int a=100; class Test1
public static void m1() {
{ public static void main(String[] args)
[Link]("m1 method"); {
} [Link](a);
}; m1();
}
}
Source file Declaration rules:-
The source file contains the fallowing elements
1) Package declaration---→optional ---- →at most one package(0 or 1)--→1st statement
2) Import declaration-----→optional-----→any number of imports ------- →2nd statement
3) Class declaration--------→optional-----→any number of classes -------- →3rd statement
4) Interface declaration---→optional----→any number of interfaces ---- →3rd statement
5) Comments declaration-→optional----→any number of comments --- →3rd statement
a. The package must be the first statement of the source file and it is possible to declare at most
one package within the source file .
b. The import session must be in between the package and class statement. And it is possible to
declare any number of import statements within the source file.
c. The class session is must be after package and import statement and it is possible to declare any
number of class within the source file.
i. It is possible to declare at most one public class.
ii. It is possible to declare any number of non-public classes.
d. The package and import statements are applicable for all the classes present in the source file.
e. It is possible to declare comments at beginning and ending of any line of declaration it is
possible to declare any number of comments within the source file.
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[Link]
String:-
Ex:-
class Test
{
public static void main(String[] args)
{
String str="ratan";
[Link](str);
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char[] ch={'r','a','t','a','n'};
String str3=new String(ch);
[Link](str3);
char[] ch1={'a','r','a','t','a','n','a'};
String str4=new String(ch1,1,5);
[Link](str4);
byte[] b={65,66,67,68,69,70};
String str5=new String(b);
[Link](str5);
byte[] b1={65,66,67,68,69,70};
String str6=new String(b1,2,4);
[Link](str6);
}
}
ratan
Reference variable
String object
Str1
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Str1
ratan
Str2
Str ratan
ratansoft
Str1
ratan
Str1 ratansoft
Good points:-
Without using new operator it is possible to create a object for the classess. such type of classes
objects we can called it as first-class objects .
Ex:-String
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String str3=”durga”;
Whenever we create string literal first jvm goes to SCP(String constant pool ) and check if the
string is already present in the pool or not. If it is available it returns the existing reference from the
pool , if it is not available a new String object is created
durga
rattaiah
Str3
Str2
String constant pool
Str1
Stack
HEAP AREA
Good points :-
Each and every object is stored in heap area. The heap area is divided into different pools.
1) Referenced pool
In the referenced pool all the objects references maintained.
2) Object pool
In this pool all the objects are located here by using new operator
3) Thread pool
In java we are able to create a thread object which not contains any lock
4) String pool
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Without using new operator we are creating objects such type of the objects are
located here(ex:-String object).
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[Link](str2==str4);
[Link](str5==str4);
}
}
class Test
{
public static void main(String[] args)
{
String str1=new String("ratan");
String str2=new String("durga");
String str3=new String("ratan");
String str4=new String("ratna");
[Link]([Link](str2));//+ve
[Link]([Link](str3));//0
[Link]([Link](str4));// -ve
[Link]([Link](str2));//+ve
[Link]([Link]("Ratan"));//0
[Link]("durgasoft".compareTo(str2));//+ve
}
}
String class Methods:-
toString:-
Class Object
{
Public string toString()
{
}
}
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class Object
{
public String toString()
{
//it is returns getClass@hashCode
}
};
class String extends Object
{
public String toString()
{
// it is returns the String content overriding toString()
}
};
If we are printing the reference variable the string representation of object will be printed. The
reference variable internally calling the toString() method automatically. In the below case
Object class toString() got executed.
class Student
{
String sname;
int rollno;
Student(String sname,int rollno)
{
[Link]=sname;
[Link]=rollno;
}
public static void main(String[] args)
{
Student s=new Student("rattaiah",100);
[Link](s);//equal to //[Link]([Link]());
}
};
class Test
{
public static void main(String[] args)
{
String str1="ratan";
[Link]("soft");
[Link](str1);//ratan
String str2="ratan";
[Link]([Link](str2));//String class .equals()
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String str="durgasoft";
[Link](str);
[Link]([Link]());//String class toString()
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}
};
if both operands are numbers the + is acting as a addition of the two numbers .
if at least one operand is String then + is acting as a concatenation of the String.
Ex:-
class Test
{
public static void main(String[] args)
{
String str1="durga";
String str2=40+50+str1+"ratan"+60+70;
[Link](str2);
}
}
Concat():-
Concat() method present in the String class and it is used to combine the two String.
Ex :-
class Test
{
public static void main(String[] args)
{
String age="22";
String s="he is "+age+" years old.";
[Link](s);
String str1="durga";
String str2="ratan";
String str3=[Link](str2);
[Link](str3);
int a=22;
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class Test
{
public static void main(String[] args)
{
String str="ratan";
[Link]([Link]());
[Link]("ratansoft".length());
int[] a={10,20,30};
[Link]([Link]);
}
}
charAt(int):-
By using above method we are able to extract the character from particular index position.
Ex:-
class Test
{
public static void main(String[] args)
{
String str="ratan";
[Link]([Link](1));
char ch="ratan".charAt(2);
[Link](ch);
}
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}
Split(String):-
xEx:
class Test
{
public static void main(String... ratan)
{
String str1="ratan";
String str2="durga";
String str3="ratan";
String str4="Durga";
String str5="ratna";
[Link]([Link](str2));//14
[Link]([Link](str4));//46
[Link]([Link](str4));//32
[Link]([Link](str2));//-32
[Link]([Link](str3));//0
[Link]([Link](str5));//-13
[Link]([Link](str5));//-13
[Link]([Link](str4));//0
[Link]([Link](str3));//0
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}
};
a) String class equals() method is used for content comparison . It returns true of false value after
comparison.
b) The commonly used method to perform comparison.
c) We are comparing total content called deep comparison.
d) At the time of comparison the fallowing possibilities are occur.
True--------- →two Strings are same
False -------- →two strings are not equals
Implementation:-
class Object
{
.equals()
{
//used for reference comparison
}
};
class String extends Object
{
.equals()
{
//used for content comparison String persons are overriding
} for content comparison
};
class StringBuffer extends Object
{
.equals()
{
//used for reference comparison not overriding hence .euqals() used for
} reference comparison
};
Ex:-
class Test
{
public static void main(String[] args)
{
Test t1=new Test();
Test t2=new Test();
Test t3=t2;
[Link]([Link](t2));//false
[Link]([Link](t3));//false
[Link]([Link](t2));//true
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String str1="ratan";
String str2="durga";
String str3="ratan";
[Link]([Link](str2));//false
[Link]([Link](str3));//true
[Link]("durga".equals(str2));//true
[Link]("SOFT".equals("soft"));//false
[Link]("soft".equals("soft"));//true
}
}
class Test
{
public static void main(String[] args)
{
String str1="ratan";
String str2="durga";
String str3="Ratan";
[Link]([Link](str2));//false
[Link]([Link](str3));//true
[Link]("durga".equalsIgnoreCase(str2));//true
[Link]("SOFT".equalsIgnoreCase("soft"));//true
[Link]("soft".equalsIgnoreCase("soft"));//true
}
}
== operator:-
It is used for reference comparison. Hence we can call shallow comparison.
Ex:-
class Test
{
public static void main(String[] args)
{
String s1=new String("rattaiah");
String s2=new String("duragsoft");
String s3=new String("rattaiah");
String s4=s1;
[Link]([Link](s2));
[Link]([Link](s3));
[Link](s1==s3);
[Link](s1==s4);
}
};
Ex:-
class Test
{
public static void main(String[] args)
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{
String str1=new String("durga");
String str2=new String("durga");
[Link](str1==str2);//false
String str3="durga";
String str4="durga";
[Link](str3==str4);//false
}
}
Ex :-
class Test
{
Test(int i)
{
[Link]("0 arg cons");
[Link](i);
}
public static void main(String[] args)
{
Test t1=new Test(10);
Test t2=new Test(10);
Test t3=new Test(10);
Test t4=t1;
[Link](t1==t2);//false
[Link](t2==t3);//false
[Link](t3==t1);//false
[Link](t1==t4);//true
}
}
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By using this method we are converting String into the byte[] .the main aim of the converting
String into the byte[] format is some of the networks are supporting to transfer the data in the form of
bytes only at that situation is conversion is mandatory.
Ex:-
class Test
{public static void main(String[] args)
{String str="rattaiah";
byte[] b=[Link]();
[Link](b);
String str1=new String(b);
[Link](str1);
}}
trim():-
1) trim() is used to remove the trail and leading spaces
2) this method always used for memory saver
Ex:-
class Test
{
public static void main(String[] args)
{
String str=" ratan ";
[Link]([Link]());//7
[Link]([Link]());//ratan
[Link]([Link]().length());//5
[Link](" ratan ".trim());//ratan
}
}
replace(char oldchar,char newchar) replace(Stirng oldString,String newString):-
by using above method we are replacing the particular character of the String. And particular
portion of the string.
Ex:-
class Test
{
public static void main(String[] args)
{
String str="rattaiah how r u";
[Link]([Link]('a','A'));//rAttAiAh
[Link]([Link]("how","who"));//rattaiah how r u
}
}
Ex :-
class Test
{
public static void main(String[] args)
{
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[Link](str1);
[Link]([Link]("software","hardware"));// Durga hardware solutions
}
}
toUpperCase() and toLowerCase():-
The above methods are used to convert the lower case to the uppercase and uppercase to lowercase
character.
Ex:-
class Test
{
public static void main(String[] args)
{
String str="ratan HOW R U";
[Link]([Link]());
[Link]([Link]());
[Link]("RATAN".toLowerCase());
[Link]("soft".toUpperCase());
}
}
[Link]() and [Link]():-
endsWith() is used to find out if the string is ending with particular character/string or not.
startsWith() used to find out the particular String starting with particular character/string or not.
class Test
{
public static void main(String[] args)
{
String str="rattaiah how r u";
[Link]([Link]("u"));//true
[Link]([Link]("how"));//false
[Link]([Link]("d"));//false
[Link]([Link]("r"));//true
}
}
substring(int startingposition) & substring(int startingposition,int endingposition):-
By using above method we are getting substring from the whole String.
In the above methods
starting position parameter value is including
ending position parameter value is excluding
class Test
{
public static void main(String[] args)
{
String str="ratan how r u";
[Link]([Link](2));//tan how r u
[Link]([Link](1,7));//atan h
[Link]("ratansoft".substring(2,5));//tan
}
}
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StringBuffer:-
1) String Buffer is a class present in the [Link] package.
2) StringBuffer is a final class so it can’t be inharited.
3) StringBuffer is a mutable class so it is possible to change the content in the same location.
4) StringBuffer .equals() method is used for reference comparision.
Constructors:-
1) StringBuffer sb=new StringBuffer();
2) StringBuffer sb1=new StringBuffer(int capacity);
3) StringBuffer sb2=new StringBuffer(String str);
Ex:-
class Test
{
StinrgBuffer is mutable:-
Once we are creating a StringBuffer Object it is possible to the modification on existing object is
called mutability nature.
Ex:-
class Test
{
public static void main(String[] args)
{
StringBuffer s1=new StringBuffer("rattaiah");
[Link]("addanki");//mutability
[Link](s1);
StringBuffer s2=new StringBuffer("durgasoft");
StringBuffer s3=s1;
[Link]([Link](s2));
[Link]([Link](s3));
[Link](s1==s2);
[Link](s1==s3);
}
};
class Test
{
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String str1="ratan";
String str2="ratan";
[Link]([Link](str2));//true
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}
};
Insert():-
By using above method we are able to insert the string any location of the existing string.
Ex:-
class Test
{
public static void main(String[] args)
{
StringBuffer sb=new StringBuffer("ratan");
[Link](0,"hi ");
[Link](sb);
}
}
indexOf() and lastIndexOf():-
Ex:-
class Test
{
public static void main(String[] args)
{
StringBuffer sb=new StringBuffer("hi ratan hi");
int i;
i=[Link]("hi");
[Link](i);
i=[Link]("hi");
[Link](i);
}
}
replace():-
class Test
{
public static void main(String[] args)
{
StringBuffer sb=new StringBuffer("hi ratan hi");
[Link](0,2,"oy");
[Link]("after replaceing the string:-"+sb);
}
}
class Test
{
public static void main(String[] args)
{
StringBuffer sb1=new StringBuffer("ratansoft");
StringBuffer sb2=new StringBuffer("ratan");
StringBuffer sb3=new StringBuffer("ratan");
StringBuffer sb4=sb3;
[Link]([Link](sb2));//false
[Link]([Link](sb3));//flase
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[Link]([Link](sb4));//false
[Link]([Link](sb3));//false
[Link]([Link](sb4));//true
[Link](sb1==sb2);//flase
[Link](sb3==sb4);//true
[Link](sb2==sb3);//false
}
}
[Link]:-
1) Introduced in jdk1.5 version.
2) StringBuilder is identical to StringBuffer except for one important difference.
3) Every method present in the StringBuilder is not Synchronized means that is not thread safe.
4) multiple threads are allow to operate on StringBuilder methods hence the performance of the
application is increased.
Cloneable:-
1) The process of creating exactly duplicate object is called cloning.
2) We can create a duplicate object only for the cloneable classes .
3) We can create cloned object by using clone()
4) The main purpose of the cloning is to maintain backup.
class Test implements Cloneable
{
int a=10;
int b=20;
public static void main(String[] args)throws CloneNotSupportedException
{
Test t1=new Test();
Test t2=(Test)[Link]();
t1.a=100;
t1.b=200;
[Link](t1.a+" --- "+t1.b);
[Link](t2.a+" --- "+t2.b);
}};
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Wrapper classes
1) To represent primitive data types as a Object form we required some classes these classes are
called wrapper classes.
2) All wrapper classes present in the [Link] package.
3) Int,byte…. Acts as a primitives we can make the primitives into the objects is called wrapper
calless the the wrapper classes are Integer,Short-----.
4) We are having 8 primitive data types hence sun peoples are providing 8 wrapper classes.
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Object
Maximum wrapper class taking String as a argument at that situation frequently we are getting
NumberFormatException.
Ex:-
class Test
{
public static void main(String[] args)
{
float f=10.7f;
Float f1=new Float(f);
[Link](f1);
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Ex :-
class Test
{
public static void main(String[] args)
{
//by using constructor converting String/primitive to wrapper object
Integer i=new Integer(10);
[Link](i);
//by using valueOf() converting String/primitive to the wrapper object
Boolean b=[Link]("true");
[Link](b);
}
}
XxxValue():-
by using XXXValue() method we are converting wrapper objects into the corresponding primitive
values.
Ex :-
class Test
{
public static void main(String[] args)
{
Integer i=[Link](150);
[Link]("byte value :"+[Link]());//-106
[Link]("short value :"+[Link]());//150
[Link]("int value :"+[Link]());//150
[Link]("long value :"+[Link]());//150
[Link]("float value :"+[Link]());//150.0
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ex :-
class Test
{
public static void main(String[] args)
{
String str1="10";
String str2="20";
[Link](str1+str2);//1020
int a=[Link](str1);
float f=[Link](str2);
[Link](a+f);//30.0
}
}
toString():-
class Object
{
Public string toString()
{
return getClass@hashcode;
}
};
class WrapperClasses extends Object
{
//overriding the toString()
Public string toString()
{
return the corresponding value
}
};
Ex :-
class Test
{
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The above statement does not work on the 1.4 and below versions. The auto conversion of the
primitive into the Wrapper object is called the autoboxing these conversions done by compiler at the
time of compilation.
Autounboxing:-
int a=new Integer(100);
[Link](a);
The auto conversion of the wrapper object to the primitive value is called autounboxing and
these conversions are done by compiler at the time of compilation.
Ex :-
class Test
{
static Integer i=10;//i is wrapper object
static int j;//j is primitive variable
static void print(int i)
{
j=i;
[Link](j);
}
public static void main(String[] args)
{
print(i);
[Link](j);
}
};
Automatic conversion of the primitive to wrapper and wrapper to the primitive:-
AutoBoxing
Primitive Wrapper object
Autounboxing
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1. Byte format
2. Character format
Stream/channel:-
It is acting as medium by using steam or channel we are able to send particular data from one
place to the another place.
[Link]:-
To write the data to the destination file we have to use the FileOutputStream.
To write the data to the destination file we have to use write() method.
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int c;
while ((c=[Link]())!=-1)
{
[Link](c);
}
[Link]();
[Link]();
}
catch(IOException io)
{
[Link]("getting IOException");
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}
}
}
import [Link].*;
class Test
{
static BufferedReader br;
static PrintWriter pw;
public static void main(String[] args)
{
try{
br=new BufferedReader(new FileReader("[Link]"));
pw=new PrintWriter(new FileWriter("[Link]"));
String line;
while ((line=[Link]())!=null)
{
[Link](line);
}
[Link]();
[Link]();
}
catch(IOException io)
{
[Link]("getting IOException");
}
}
}
Buffered Streams:-
Up to we are working with non buffered streams these are providing less performance because
these are interact with the hard disk, network.
Now we have to work with Buffered Streams
BufferedInputStream read the data from memory area known as Buffer.
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2. BufferedOutputStream
3. BufferedReader
4. BufferedWriter
Ex:-
import [Link].*;
class Test
{
static BufferedReader br;
static BufferedWriter bw;
public static void main(String[] args)
{
try{
br=new BufferedReader(new FileReader("[Link]"));
bw=new BufferedWriter(new FileWriter("[Link]"));
String str;
while ((str=[Link]())!=null)
{
[Link](str);
}
[Link]();
[Link]();
}
catch(Exception e)
{
[Link]("getting Exception");
}
}
}
Ex:-
import [Link].*;
class Test
{
static BufferedInputStream bis;
static BufferedOutputStream bos;
public static void main(String[] args)
{
try{
bis=new BufferedInputStream(new FileInputStream("[Link]"));
bos=new BufferedOutputStream(new FileOutputStream("[Link]"));
int str;
while ((str=[Link]())!=-1)
{
[Link](str);
}
[Link]();
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[Link]();
}
catch(Exception e)
{
[Link](e);
[Link]("getting Exception");
}
}
}
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args) throws IOException
{
BufferedReader br=new BufferedReader(new FileReader("[Link]"));
String str;
while ((str=[Link]())!=null)
{
[Link](str);
}
}
}
[Link]:-
By using Scanner class we are able to divide the String into the number of tokens.
To get the integer value from the keyboard -------- [Link]()
To get the String value from the keyboard ---------- [Link]()
To get the floating values from the keyboard ------- [Link] ();
i mport [Link].*;
class Test
{
public static void main(String[] args)
{
while (true)
{
Scanner s=new Scanner([Link]);
[Link]("enter emp no");
int eno=[Link]();
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[Link]("emp no----->"+eno);
[Link]("emp name --- >"+ename);
[Link]("emp sal ----- >"+esal);
Note :-
hasNext() method return true if the Scanner has another token as its input the return type is boolean.
next() is return next complete token from the Scanner
Ex:-
import [Link].*;
import [Link].*;
class Test
{
public static void main(String[] args)
{
try{
Scanner s=new Scanner(new BufferedReader(new FileReader("[Link]")));
while ([Link]())
{
[Link]([Link]());
}
}
catch(Exception e)
{
[Link](e);
[Link]("getting Exception");
}
}
}
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Serialization:-
The process of saving an object to a file (or) the process of sending an object across the network is called
serialization.
But strictly speaking the process of converting the object from java supported form to the network
supported form of file supported form.
To do the serialization we required fallowing classes
1. FileOutputStream
2. ObjectOutputStream
Deserialization:-
The process of reading the object from file supported form or network supported form to the
java supported form is called deserialization.
We can achieve the deserialization by using fallowing classes.
1. FileInputStream
2. ObjectInputStream
Ex:-[Link]
import [Link];
public class Student implements Serializable
{
int id;
String name;
int marks;
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class Deserialization
{
public static void main(String args[])throws Exception
{
//deserialization process
FileInputStream fis=new FileInputStream("[Link]");
ObjectInputStream ois=new ObjectInputStream(fis);
Student s=(Student)[Link]();
• Transient modifier is the modifier applicable for only variables and we can’t apply for methods
and classes.
• At the time of serialization, if we don’t want to save the values of a particular variable to meet
security constraints then we should go for transient modifier.
• At the time of serialization JVM ignores the original value of transient variable and default value
will be serialized.
import [Link].*;
import [Link];
class Student implements Serializable
{ transient int id=100;
transient String name="ravi";
}
class Serializable1
{ public static void main(String args[])throws Exception
{ Student s1=new Student();
[Link]("the stuent id is:"+[Link]);
[Link]("the student name is:"+[Link]);
FileOutputStream fos=new FileOutputStream("[Link]",true);
ObjectOutputStream oos=new ObjectOutputStream(fos);
[Link](s1);
FileInputStream fis=new FileInputStream("[Link]");
ObjectInputStream ois=new ObjectInputStream(fis);
Student s=(Student)[Link]();
[Link]("the stuent id is:"+[Link]);
[Link]("the student name is:"+[Link]);
}
}
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Exception Handling
Types of Exceptions:-
As per sun micro systems standards The Exceptions are divided into three types
1) Checked Exception
2) Unchecked Exception
3) Error
checkedException:-
The Exceptions which are checked by the compiler at compilation time for the proper execution
of the program at runtime is called CheckedExceptions.
Ex:- IOException,SQLException etc……….
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uncheckedException:-
The exceptions which are not checked by the compiler at compilation time is called
uncheckedException . These checking down at run time only.
Ex:- ArithmeticException,NullPointerException, etc……….
Error:-
Errors are caused by lack of system resources . these are non recoverable.
Ex:- StackOverFlowError,OutOfMemoryError,AssertionError etc…………
Goodpoint:-
The Exception whether it is checked or unchecked the Exceptions are occurred at runtime.
Exception:-
An exception is unwanted unexpected event these are caused by the programmer mistake.
Exceptions are recoverable.
Ex:- IOException,SQLExcetion,RuntimeExecption etc……………
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Error:-
Errors are caused by lack of system resources . these are non recoverable.
Ex:- StackOverFlowError,AssertionError etc…………
Object
Throwable
Exception Error
ArithmeticException
NullPointerException
ArrayIndexOutOfBounds
ClassCastException
NumberFormat
etc
Note:-
1) RuntimeException and its child classes and Error and its child classes are Unchecked
remaining all are checkedExceptions.
2) Root class for all Exception hierarchy is Throweable class.
1) try
2) catch
3) finally
4) throw
5) throws
Exception Handling:-
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It is recommended to handle the Exception the main of the Exception Handling is normal
Execution of the program or graceful termination of the program at runtime.
We are able to handle the exception in two ways.
1. By using try-catch blocks
2. By using throws keyword.
Syntax:-
try
{
Code to run [break;]
}
Catch(ExceptionName reference_variable)
{
Code to run if an exception is raised
}
Output:- durga
Software
Exception in Thread “main” :[Link]: / by zero
Note:- if we are not using try-catch it is always abnormal termination if an Exception raised.
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1) If we are taking try-catch the program goes to normal termination. Because the risky code we
are taking inside the try block and handling code we are taking inside the catch block.
2) If the exception is raised in the try block the corresponding catch block is executed.
3) If the corresponding catch block is not there program goes to abnormal termination.
class Test
{
public static void main(String[] args)
{
[Link]("durga");
[Link]("software");
try
{
[Link](10/0);
}
catch (ArithmeticException e)
{
[Link]("you are getting AE "+e);
}
[Link]("solutions");
}
}
Output:- durga
Software
You are getting AE: [Link]: / by zero
Solutions.
Ex 1:-
Exception raised in try block the JVM will search for corresponding catch block if the catch block
is matched, corresponding catch block will be executed and rest of the code is executed normally.
class Test
{
public static void main(String[] args)
{
[Link]("program starts");
try
{
int[] a={10,20,30};
[Link](a[0]);
[Link](a[1]);
[Link](a[2]);
[Link](a[3]);
}
catch(ArrayIndexOutOfBoundsException ae)
{
[Link]("we are getting exception");
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}
[Link]("rest of the code");
}
}
Ex 2:-
Exception raised in try block the JVM will search for corresponding catch block if the catch block
is matched, corresponding catch block will be executed and rest of the code is executed normally. If the
catch block is not matched the program is terminated abnormally.
class Test
{
public static void main(String[] args)
{
[Link]("program starts");
try
{
int[] a={10,20,30};
[Link](a[0]);
[Link](a[1]);
[Link](a[2]);
[Link](a[3]);
}
catch(ArithmeticException ae)
{
[Link]("we are getting exception");
}
[Link]("rest of the code");
}
}
Ex 3:- if there is no exception in try block the catch blocks won’t be executed.
Class Test
{
public static void main(String[] args)
{
[Link]("program starts");
try
{
[Link]("ratan sir");
[Link]("how r u");
}
catch(ArithmeticException ae)
{
[Link]("we are getting exception");
}
[Link]("rest of the code");
}
}
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Ex 4:- independent try blocks are not allowed in java language.(compilation error)
class Test
{
public static void main(String[] args)
{
[Link]("program starts");
try
{
int a=10/0;
}
[Link]("rest of the code is avilable");
}
}
Ex 5:-
In between try and catch independent statements are not allowed. If we are providing
independent statements the compiler will raise compilation error.
class Test
{
public static void main(String[] args)
{
[Link]("program starts");
try
{
int a=10/0;
}
[Link](“in between try and catch”);
catch(ArithmeticException e)
{
int a=10/5;
[Link](a);
}
[Link]("rest of the code is avilable");
}
}
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Ex 6:-
1) Inside the try block once we are getting exception the JVM search for the corresponding catch
block .
2) If the catch block is matched then it will executed that catch block the program is terminated
normally the control never goes try block once again.
3) Once the control is out of the try block the control never entered into try block once again .
}
1 & 2 won’t be executed 1 & 2 will be executed.
Ex 7:- The way of handling the exception is varied from exception to the exception so it is
recommended to provide try with number of catch blocks.
import [Link].*;
class Test
{
public static void main(String[] args)
{
Scanner s=new Scanner([Link]);
[Link]("provide the division value");
int n=[Link]();
try
{
[Link](10/n);
String str=null;
[Link]("u r name is :"+str);
[Link]("u r name length is--->"+[Link]());
}
catch (ArithmeticException ae)
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{
[Link]("good boy zero not allowed geting Exception"+ae);
}
catch (NullPointerException ne)
{
[Link]("good girl getting Exception"+ne);
}
[Link]("rest of the code");
}
}
Ex 8:- By using root class (Exception) we are able to hold any type of exceptions.
import [Link].*;
class Test
{
public static void main(String[] args)
{
Scanner s=new Scanner([Link]);
[Link]("provide the division value");
int n=[Link]();
try
{
[Link](10/n);
String str=null;
[Link]("u r name is :"+str);
[Link]("u r name length is--->"+[Link]());
}
catch (Exception e)
{
[Link]("getting Exception"+e);
}
[Link]("rest of the code");
}
}
Ex 9:-in java class if we are declaring multiple catch blocks at that situation the catch block order should
be child to parent shouldn’t be parent to the child.
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catch (ArithmeticException e)
{
[Link]("we are getting ArithematicException"+e);
}
[Link]("if we provide try-catch");
[Link]("the rest of the code is executed");
}
};
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Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Scanner s=new Scanner([Link]);
[Link]("provide the division value");
int n=[Link]();
try
{
[Link]("********good boy check the output********");
[Link](10/n);
String str=null;
[Link]("u r name is :"+str);
[Link]("u r name length is--->"+[Link]());
}
catch (ArithmeticException ae)
{
[Link]("good boy zero not allowed geting Exception"+ae);
}
catch (NullPointerException ne)
{
[Link]("good girl getting Exception"+ne);
}
[Link]("rest of the code");
}
}
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4) nested try-catch:-
try
{
try
{
}
catch ()
{
}
}
catch ()
{
}
Ex:-
class Test
{
public static void main(String[] args)
{
try
{
try
{
[Link]("first try block");
int a=10/0;
[Link](a);
}
}
}
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import [Link].*;
class Test
{
public static void main(String[] args)
{
try
{
[Link](10/0);
}
catch (Exception e)
{
[Link](e);
}
}
}}
Ex :-
statement 1
statement 2
try
{
statement 3
try
{
}
catch ()
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{ statement 4
statement 5
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statement 6
statement 7
}
}
catch ()
{
statement 8
statement 9
try
{
statement 10
statement 11
}
catch ()
{
statement 12
statement 13
}
}
statement 14
statement 15
case 1:-
if there is no Exception in the above example
1, 2, 3, 4, 5, 14, 15 Normal Termination
Case 2:-
if the exception is raised in statement 2
1 , Abnrmal Termination
Case 3:-
if the exception is raised in the statement 3 the corresponding catch block is matched.
1,2,8,9,10,11,14,15 normal termination
Case 4:-
if the exception is raise in the statement-4 the corresponding catch block is not matched and
outer catch block is not matched.
1,2,3 abnormal termination.
Case 5:-
If the exception is raised in the statement 5 and corresponding catch block is not matched and
outer catch block is matched.
1,2,3,4,8,9,10,11,14,15 normal termination
Case 6:-
If the exception is raised in the statement 5 and the corresponding catch block is not matched
and outer catch block is matched while executing outer catch inside the try block the the
exception is raised in the statement 10 and the corresponding catch is matched.
1,2,3,4,8,9,12,13,14,15 normal termination.
Case 7:-
If the exception raised in statement 14.
1,2,3,4,5 abnormal termination.
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Finally block:-
1) finally is a block it is always executed irrespective of try and catch.
2) Finally contains clean-up code.
3) It is not possible to write finally alone . we must take try-catch-finally otherwise take the try-
finally these two are the possibilities. If we are taking any other we are getting compilation error
saying finally without try block .
Syntax:-
try
{
risky code;
}
catch (Exception obj)
{
handling code;
}
finally
{
free code;
}
Ex :- Exception raised in try block and corresponding catch block is matched then rest of the code is
executed normally.
class Test
{
public static void main(String[] args)
{
try
{
[Link]("durga");
[Link](10/0);
}
Output:- durga
U r getting ae:ArithmeticException : /by zero
Finally block is always executed
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Ex:-
class Test
{
public static void main(String[] args)
{
try
{
[Link]("durga");
[Link](10/0);
}
finally
{
[Link]("finally block is always executed");
}
In your program whenever we are using [Link](0) the JVM is shut downing hence the rest
of the code won’t be executed .
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Ex:-
class Test
{
public static void main(String[] args)
{
try
{
[Link]("durga");
[Link](0); ----- >line 1
[Link](10/0);
}
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Ex 1:-
try
{
AE
NPE
AIOBE Ex 2:-
} try
catch (AE e) {
{ AE
} NPE
catch (NPE e) AIOBE
{ }
} catch (Exception e)
catch (AIOBE e) {
{ }
}
Ex 4:-introduced in 1.7 version
Ex 3:- try
try {
{
AE
AE NPE
NPE AIOBE
AIOBE CCE
} }
catch (AE e) catch (AE|NPE e)
{ {
} }
catch (Exception e) catch (AIOBE|CCE e)
{ {
} }
Throw:-
1) The main purpose of the throw keyword is to creation of Exception object explicitly either for
predefined or user defined .
2) Throw keyword works like a try block. The difference is try block is automatically find the
situation and creates a Exception object implicitly. Whereas throw keyword creates a Exception
object explicitly.
Ex:-
class Test
{
public static void main(String[] args)
{
try
{
[Link](10/0);
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}
catch (ArithmeticException ae)
{
[Link]("we are getting Exception "+ae);
}
}
}
Output:- we are getting Exception ArtithmeticException: / by zero
Note :-
In the above program the main method is responsible to create a exception object. So the main
method is creating exception object implicitly. The programmer is not responsible person to creates a
exception object.
Ex:-
class Test
{
public static void main(String[] args)
{
throw new ArithmeticException("we are getting Exception / by zero man");
}
}
Output:-
Exception in Thread “main” :[Link]:we are getting Exception/ by zero man
Note:-
In the above program the programmer is creating exception object explicitly. The main method
is not responsible person to creates exception object.
Ex:-
import [Link].*;
class Test
{
static void validate(int age)
{
if (age<18)
{
throw new ArithmeticException("not elgible for vote");
}
else
{
[Link]("welcome to the voteing");
}
}
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Throws :-
1) Throw keyword is used to create exception object explicitly. But the main purpose of the throws
keyword is bypassing the generated exception from present method to caller method.
2) Throw keyword is used in the method body. But throws keyword we have to use in the method
declaration.
3) It is possible to throws any number of exceptions at a time based on the programmer
requirement.
In the java language we are handling the Exception in two ways
1) By using try-catch blocks
2) By using throws keyword
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Ex 1:-
import [Link].*;
class Student
{
void studentDetails()throws IOException
{ BufferedReader br=new BufferedReader(new InputStreamReader([Link]));
[Link]("please enter student name");
String sname=[Link]();
[Link]("u r name is:"+sname);
}
public static void main(String[] args)throws IOException
{
Student s1=new Student();
[Link]();
}
}
Ex 2:-
import [Link].*;
class Student
{
void studentDetails()throws IOException
{
BufferedReader br=new BufferedReader(new InputStreamReader([Link]));
[Link]("please enter student name");
String sname=[Link]();
[Link]("u r name is:"+sname);
}
public static void main(String[] args)
{
Student s1=new Student();
try
{
[Link]();
}
catch (IOException ie)
{
[Link]("this is my handling code");
}
}
}
Ex 3:-
import [Link].*;
class Student
{
void studentDetails()throws IOException
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{
BufferedReader br=new BufferedReader(new InputStreamReader([Link]));
[Link]("please enter student name");
String sname=[Link]();
[Link]("please enter student rollno");
int sroll=[Link]([Link]());
[Link]("enter student address");
String saddr=[Link]();
[Link]("student name is:"+sname);
[Link]("student rollno is:"+sroll);
[Link]("student address is:"+saddr);
}
void principal() throws IOException
{
studentDetails();
}
void officeBoy()throws IOException
{
principal();
}
Exceptions:-
There are two types of exceptions present in the java language
1) Predefined Exceptions.
2) User defined Exceptions.
Predefined Exception:-
Predefined classes comes along with the software based on your requirement we have to create
a objects.
Ex:- ArithmeticException,IOException,NullPointerException ............ etc
User defined Exceptions:-
Based on the user requirement user can creates a Exception is called user defined Exception.
Ex:InvaliedAgeException,BombBlostException ......... etc
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For these type of user defined Exceptions we have to handle the Exception otherwise we are getting
compilation error . Hence try-catch [or] throws keyword is not required for the handling of Exceptions.
Ex:-preparation of custom checked exceptions:-
//userdefined Exception class preparation
public class InvaliedAgeException extends Exception
{
InvaliedAgeException(String str)
{
}
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super(str);
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}
//program that uses user defined Exception class
import [Link].*;
class Test
{
static void validate(int age) throws InvaliedAgeException
{
if (age<18)
{
throw new InvaliedAgeException("not elgible for vote");
}
else
{
[Link]("welcome to the voteing");
}
}
public static void main(String[] args) throws InvaliedAgeException
{
Scanner s=new Scanner([Link]);
[Link]("please enter age");
int age=[Link]();
validate(age);
}
}
Ex:-preparation of custom unchecked exceptions:-
import [Link].*;
class Test
{
static void validate(int age)
{
if (age<18)
{
throw new InvaliedAgeException("not elgible for vote");
}
else
{
[Link]("welcome to the voteing");
}
}
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String str1="abc";
int b=[Link](str1);
[Link](b);//NumberFormatException
}
catch (NumberFormatException ae)
{
[Link]("boss u r geting NumberFormatException");
[Link]("check once u r code");
}
}
}
NullPointerException:-
If we are having ‘null’ in any variable in that variable we are performing any operation we are
getting NummpointerException.
Ex:-
class Test
{
public static void main(String[] args)
{
try
{
String str="rattaiah";
[Link]([Link]());//8
String str1=null;
[Link]([Link]());//NullPointerException
}
catch (NullPointerException ne)
{
[Link]("boss u r geting nullpointerexception");
[Link]("check once u r code");
}
}
}
ArithmeticException:-
Whenever we are performing / by zero operation we are getting ArithmeticException.
Ex:-
class Test
{
public static void main(String[] args)
{
try
{
int a=10/2;
[Link](a);//5
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int b=10/0;
[Link](b);//ArithmeticExceptiom
}
catch (ArithmeticException ne)
{
[Link]("boss u r geting ArithmeticException");
[Link]("check once u r code");
}
}
}
IllegalArgumentException:-
Thread priority range is 1-10
1---→low priority
10-→high priority
If we are giving priority out of range then we are getting IllegalArgumentException.
Ex:-
class Test
{
public static void main(String[] args)
{
Thread t=new Thread();
[Link](11);//IllegalArgumentException
}
}
IllegalThreadStateException:-
Whenever we are trying to restart the already start thread then we are getting
IllegalThreadStateException.
Ex:-
class Test
{
public static void main(String[] args)
{
Thread t=new Thread();
[Link]();
[Link]();//IllegalThreadStateException
}
}
StringIndexOutOfBoundsException:-
Whenever we are trying to perform String based operations with out of range condition then we
will get StringIndexOutOfBoundsException.
Ex:-
class Test
{
public static void main(String[] args)
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{
String str="rattaiah";
[Link]([Link](3));//t
[Link]([Link](13));//StringIndexOutOfBoundsException
}
}
NegativeArraySizeException:-
If we are giving array size in negative values then we are getting NegativeArraySizeException.
Ex:-
class Test
{
public static void main(String[] args)
{
int[] a1=new int[100];
[Link]([Link]);//100
int[] a=new int[-9];
[Link]([Link]);//NegativeArraySizeException
}
}InputMismatchException:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Scanner s=new Scanner([Link]);
[Link]("enter first number");
int a=[Link]();
[Link]("enter second number");
int b=[Link]();
[Link](a+b);
}
};
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StackOverflowError:-
Whenever we are calling method recursively then we are getting StackOverflowError.
Ex:-
class Test
{
void m1()
{
m2();
[Link]("this is Rattaiah");
}
void m2()
{
m1();
[Link]("from durgasoft");
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
}
}
OutOfMemoryError:-
If we are creating objects greater than the heap memory then we are getting
OutOfMemoryError.
Ex:-
class Test
{
public static void main(String[] args)
{
int[] a=new int[100000000];//OutOfMemoryError
}
}
NoClassDefFoundError:-
Whatever the class if we want to execute if the class is not available at runtime we are getting
NoClassDefFoundError.
Ex:-
class Test
{
public static void main(String[] args)
{
[Link]("rattaiah");
}
}
Output:- javac [Link]
Java Test
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o/p:-Rattaiah
if we are executing class ABC (java ABC) if that class is not available then we are getting
NoClassDefFoundError .
java 7 features:-
multi-catch:-
the multi-catch feature is allows two or more exceptions to be caught by the same catch clause.
import [Link].*;
class Test
{
public static void main(String[] args)
{
int a[]=new int[3];;
Scanner s=new Scanner([Link]);
[Link]("enter n value");
int n=[Link]();
try
{
[Link](10/n);
for (int i=0;i<[Link];i++ )
{
[Link]("enter "+i+" value");
a[i]=[Link]();
}
[Link](a[7]);
}
catch (ArithmeticException|ArrayIndexOutOfBoundsException e)
{
[Link](e);
}
[Link]("program is ended");
}
};
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Multi Threading
2) The earlier days the computer’s memory is occupied only one program after completion of one
program it is possible to execute another program is called uni programming.
3) Whenever one program execution is completed then only second program execution will be
started such type of execution is called co operative execution, this execution we are having lot
of disadvantages.
a. Most of the times memory will be wasted.
b. CPU utilization will be reduced because only program allow executing at a time.
c. The program queue is developed on the basis co operative execution
To overcome above problem a new programming style will be introduced is called multiprogramming.
Advantages of multiprogramming:-
Thread:-
1) Thread is nothing but separate path of sequential execution.
2) The independent execution technical name is called thread.
3) Whenever different parts of the program executed simultaneously that each and
every part is called thread.
4) The thread is light weight process because whenever we are creating thread it is not
occupying the separate memory it uses the same memory. Whenever the memory is
shared means it is not consuming more memory.
5) Executing more than one thread a time is called multithreading.
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In the above program only one thread is available is called main thread to know the name of
the thread we have to execute the fallowing code.
class Test
{
public static void main(String[] args)
{
[Link]("Hello World!");
Thread t=[Link]();
[Link]("currrent thread information is : "+t);//[main,5,main]
[Link]("currrent thread priority is : "+[Link]());//5
[Link]("currrent thread name is : "+[Link]());
[Link]("hi rattaiah");
[Link]("hello durgasoft");
}
}
In the above program only one thread is available name of that thread is main thread.
Multithreaded model:-
Main thread
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extends implements
MyThread MyClass
Step 1:-
Creates a class that is extend by Thread classes and override the run() method
class MyThread extends Thread
{
public void run()
{
[Link]("business logic of the thread");
[Link]("body of the thread");
}
};
Step 2:-
Create a Thread object
MyThread t=new MyThread();
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Step 3:-
Starts the execution of a thread.
[Link]();
In this approach take one user defined class class that is extending Thread class .
Ex:-
class MyThread extends Thread
{
public void run()
{
[Link]("Rattaiah from durgasoft");
[Link]("body of the thread");
}
};
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t=new MyThread();
[Link]();
}
}
Note :-
1) Whenever we are calling [Link]() method the JVM search for the start() in the MyThread class
but the start() method is not present in the MyThread class so JVM goes to parent class called
Thread class and search for the start() method.
2) In the Thread class start() method is available hence JVM is executing start() method.
3) Whenever the thread class start() that start() is responsible person to call run() method.
4) Finally the run() automatically executed whenever we are calling start() method.
5) Whenever we are giving a chance to the Thread class start() method then only a new thread will
be created.
1) New
2) Ready
3) Running state
4) Blocked / waiting / non-running mode
5) Dead state
New :-
MyThread t=new MyThread();
Ready :-
[Link]()
Running state:-
If thread scheduler allocates CPU for particular thread. Thread goes to running state
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Blocked State:-
If the running thread got interrupted of goes to sleeping state at that moment it goes to the
blocked state.
Dead State:-
If the business logic of the project is completed means run() over thread goes dead state.
Step 1:-
Creates a class that implements Runnable interface.
class MyClass extends Runnable
{
public void run()
{
[Link]("Rattaiah from durgasoft");
[Link]("body of the thread");
}
};
Step 2:-
Creating a object.
MyClass obj=new MyClass();
Step 3:-
Creates a Thread class object.
Thread t=new Thread(obj);
Step 4:-
Starts the execution of a thread.
[Link]();
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{
public static void main(String[] args)
{
MyClasss obj=new MyClass();
Thread t=new Thread(obj);
[Link]();
}
}
Step 1:-
the Class MyClass implements the Runnable interface and overriding run() method and contains
the logic associates with the body of the thread.
Step 2:-
Creates the object of implementation class this is not like a first mechanism.
Step 3 :-
Creates a generic thread object then pass the MyClass reference variable as a parameter to that
object.
Step 4:-
As a result of third step 3 a thread object is created in order to execute this thread method we
need to class start() method. Then new thread is executed.
First approach:-
1) By extending the thread class, the derived class itself is a thread object and it gains full
control over the thread life cycle.
2) Another important point is that when extending the Thread class, the sub class cannot extend
any other base classes because Java allows only single inheritance.
if the program needs a full control over the thread life cycle, then extending the Thread class
is a good choice.
Second approach:-
1) Implementing the Runnable interface does not give developers any control over the thread
itself, as it simply defines the unit of work that will be executed in a thread.
2) By implementing the Runnable interface, the class can still extend other base classes if
necessary.
if the program needs more flexibility of extending other base classes, implementing the
Runnable interface would be preferable.
We are having two approaches two create a thread use any approach based on application requirement.
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New
Start()
ready
Notify()
If time is expired
Sleep()
Wait()
Running state
If run() completes/
Stop()
Dead state
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interface Runnable
{
public abstract void run();
}
class Thread implements Runnable
{
public void run()
{
}
};
class MyThread extends Thread
{
public void run()
{
for (int i=0;i<5 ;i++ )
{
[Link]("user implementation");
}
}
};
Thread Schedular:-
• Thread scheduler is a part of the JVM. It decides which thread is executed first and which
thread is executed next.
• Only one thread is executed at a time.
• We can’t expect exact behavior of the thread scheduler it is JVM vendor dependent. So we can’t
expect output of the multithreaded examples we can say the possible outputs.
• Thread Scheduler mainly uses preemptive (or) time slicing to schedule the threads.
Preemptive scheduling:-
In this highest priority task is executed first after this task enters into waiting state or dead state
then only another higher priority task come to existence.
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Note :-
Here we are not overriding the run() method so thread class run method is executed which is
having empty implementation so we are not getting any output.
class MyThread extends Thread
{
}
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t=new MyThread();
[Link]();
for (int i=0;i<5;i++ )
{
[Link]("main thread");
}
}
}
Note :-
If we are overriding start() method then JVM is executes override start() method at this
situation we are not giving chance to the thread class start() hence n new thread will be
created only one thread is available the name of that thread is main thread.
class MyThread extends Thread
{
Public void start()
{
[Link](“override start method”);
}
}
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t=new MyThread();
[Link]();
for (int i=0;i<5 ;i++ )
{
[Link]("main thread");
}
}
}
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1) Every Thread in java has some name if may be default name provided by the jvm or
customized name provided by the programmer.
The fallowing methods are useful to set and get the name of a Thred.
a. Public final String getName()
b. Public final void setName(String name)
Ex:-
class MyThread extends Thread
{
}
class Test
{
public static void main(String args[])
{
[Link]([Link]().getName());
MyThread t=new MyThread();
[Link]([Link]());
[Link]().setName("meena");
[Link]([Link]().getName());
}
}
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Thread Priorities:-
1. Every Thread in java has some property. It may be default priority provided be
the JVM or customized priority provided by the programmer.
2. The valid range of thread priorities is 1 – 10. Where one is lowest priority and 10
is highest priority.
3. The default priority of main thread is 5. The priority of child thread is inherited
from the parent.
4. Thread defines the following constants to represent some standard priorities.
5. Thread Scheduler will use priorities while allocating processor the thread which
is having highest priority will get chance first and the thread which is having low
priority.
6. If two threads having the same priority then we can’t expect exact execution
order it depends upon Thread Scheduler.
7. The thread which is having low priority has to wait until completion of high
priority threads.
8. Three constant values for the thread priority.
a. MIN_PRIORITY = 1
b. NORM_PRIORITY = 5
c. MAX_PRIORITY = 10
Thread class defines the following methods to get and set priority of a Thread.
a. Public final int getPriority()
b. Public final void setPriority(int priority)
Here ‘priority’ indicates a number which is in the allowed range of 1 – 10. Otherwise we will get
Runtime exception saying “IllegalArgumentException”.
Ex:-
class RattaiahSirThread extends Thread
{
public void run()
{
[Link]("Enter into thread Rattaiah");
[Link]("thread Rattaiah is started");
for (int i=0;i<10 ;i++ )
{
[Link]("Rattaiah");
}
[Link]("thread Rattaiah is ended");
}
};
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[Link](Thread.MAX_PRIORITY);
[Link]([Link]());
[Link](Thread.MIN_PRIORITY);
[Link]([Link]());
[Link]([Link]()+1);
[Link]([Link]());
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[Link]();
For example, the code below puts the thread in sleep state for 5 minutes:
Ex:-
class Test
{
public static void main(String[] args)
{
try
{
for (int i=0;i<10 ;i++)
{
[Link]("Rattaiah");
[Link](5*1000);//5 seconds
[Link](5*60*1000);// 5 minits
}
}
catch (InterruptedException ie)
{
[Link]("the thread is got innterupted");
}
}
}
Ex :-
class Test
{
public static void main(String[] args)throws InterruptedException
{
[Link]("Rattaiah");
[Link](3*1000);
}
}
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[Link]():-
❖ Yield() method causes to pause current executing Thread for giving the chance for
waiting threads of same priority.
❖ If there are no waiting threads or all threads are having low priority then the same
thread will continue its execution once again.
Syntax:-
Public static native void yield();
Ex:-
class MyThread extends Thread
{
public void run()
{
for(int i=0;i<10;i++)
{
[Link]();
[Link]("child thread");
}
}
}
class ThreadYieldDemo
{
public static void main(String[] args)
{
MyThread t1=new MyThread();
[Link]();
for(int i=0;i<10;i++)
{
[Link]("main thread");
}
}
}
[Link]():-
If a Thread wants to wait until completing some other thread then we should go for
join() method.
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Ex:-
class MyThread extends Thread
{
public void run()
{
for (int i=0;i<5;i++ )
{
try{
[Link]("rattaiah");
[Link](3*1000);}
catch(InterruptedException iee)
{
[Link]("gettting innterupted exctpion");
}
}
}
}
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t1=new MyThread();
MyThread t2=new MyThread();
[Link]();
try
{
[Link]();
}
catch (InterruptedException ie)
{
[Link]("interrupted Exception");
}
[Link]();
}
};
Ex 2:-
class MyThread extends Thread
{
public void run()
{
for (int i=0;i<5;i++ )
{
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try{
[Link]("rattaiah");
[Link](3*1000);}
catch(InterruptedException ie)
{
[Link]("getting excception");
}
}
}
}
class ThreadDemo
{
public static void main(String[] args)throws InterruptedException
{
MyThread t1=new MyThread();
MyThread t2=new MyThread();
[Link]();
[Link]();
[Link]();
}
};
isAlive():-
used to check whether the thread is live or not.
Public Boolean isAlive()
class MyThread extends Thread
{
public void run()
{
[Link]([Link]().getName());
}
};
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t=new MyThread();
[Link]([Link]());
[Link]();
[Link]([Link]());
}
};
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[Link]():-
This method is used to find out the number of methods in active state.
Public static int activeCount();
Ex:-
class MyThread extends Thread
{
public void run()
{
[Link]([Link]().getName());
}
};
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t1=new MyThread();
MyThread t2=new MyThread();
MyThread t3=new MyThread();
[Link]();
[Link]();
[Link]();
[Link]([Link]());//4
}
};
[Link]():-
This method is used to represent current thread class object.
Public static thread currentThread()
Ex:-
class MyThread extends Thread
{
public void run()
{
[Link]([Link]().getName());
}
};
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t1=new MyThread();
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[Link]():-
getId() is used to generate id value for each and every thread.
Public long getId()
Ex:-
class MyThread extends Thread
{
public void run()
{
[Link](" rattaiah thread is running ");
}
};
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t1=new MyThread();
MyThread t2=new MyThread();
[Link]();
[Link]();
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}
};
class ThreadDemo
{
public static void main(String[] args)
{
MyThread t=new MyThread();
[Link]();
[Link]();
}
};
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NOTE:-
The interrupt() is working good whenever our thread enters into waiting state or
sleeping state.
The interrupted call will be wasted if our thread doesn’t enters into the waiting/sleeping
state.
class MyThread extends Thread
{
public void run()
{
for (int i=0;i<10;i++)
{
[Link](2000);
[Link]("durgasoft task");
}
}
};
class ThreadDemo
{
public static void main(String[] args)throws Exception
{
MyThread1 t1=new MyThread1();
MyThread2 t2=new MyThread2();
MyThread3 t3=new MyThread3();
[Link]();
[Link]();
[Link]();//4-threads
[Link]();
[Link]([Link]());//thread-0
[Link]([Link]());
[Link]([Link]());
[Link]("sneha");
[Link]([Link]());//sneha
[Link]([Link]().getName());//main
[Link]().setName("poornima");
[Link]([Link]().getName());//poornima
[Link]([Link]());
[Link]([Link]());
[Link]([Link]());
[Link]([Link]());
[Link]([Link]().getPriority());
[Link]([Link]());
[Link]().setPriority(10);
[Link]([Link]().getPriority());
for (int i=0;i<5;i++)
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{
[Link](5000);
[Link]();
[Link]("main thread");
}
}
};
Synchronized :-
• Synchronized modifier is the modifier applicable for methods but not for classes and variables.
• If a method or a block declared as synchronized then at a time only one Thread is allowed to
operate on the given object.
• The main advantage of synchronized modifier is we can resolve data inconsistency problems.
• But the main disadvantage of synchronized modifier is it increases the waiting time of the
Thread and effects performance of the system .Hence if there is no specific requirement it is
never recommended to use.
• The main purpose of this modifier is to reduce the data inconsistence problems.
Non-synchronized methods
void m1()
{ non-synchronized method any number of threads can access
}
Every thread accessing simultaneously
1) In the above case multiple threads are accessing the same methods hence we are getting data
inconsistency problems. These methods are not thread safe methods.
2) But in this case multiple threads are executing so the performance of the application will be
increased.
Synchronized methods
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Daemon threads:-
The threads wchich are executed at background is called daemon threads.
Ex:- garbage collector,[Link] exceptional handler.
Non-daemon threads:-
The threads which are executed fore ground is called non-daemon threads.
Ex:- normal java application.
Volatile:-
• Volatile modifier is also applicable only for variables but not for methods and classes.
• If the values of a variable keep on changing such type of variables we have to declare with
volatile modifier.
• If a variable declared as a volatile then for every Thread a separate local copy will be created.
• Every intermediate modification performed by that Thread will take place in local copy instead
of master copy.
• Once the value got finalized just before terminating the Thread the master copy value will be
updated with the local stable value. The main advantage of volatile modifier is we can resolve
the data inconsistency problem.
• But the main disadvantage is creating and maintaining a separate copy for every Thread
• Increases the complexity of the programming and effects performance of the system.
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Nested classes
Declaring the class inside another class is called nested classes. This concept is introduced in the 1.1
version.
The nested classes are two types
Static nested classes:- The nested classes declare as a static modifier is called static nested
classes.
1. Static nested classes
Non static nested classes:- these are called inner classes.
2. Normal inner classes
3. Method local inner classes
4. Anonymous inner classes
Nested classes
Ex :- class Outerclasses
{
static class staticnestedclass
{
};
class Innerclass
{
};
};
For the outer classes the compiler will provide the .class and for the inner classes also the compiler will
provide the .class file.
The .class file name for the inner classes is OuterclassName$[Link]
Outer class object creation :- Outer o=new Outer();
Inner class object creation :- [Link] i=[Link] Inner();
Outer class name :- [Link]
Inner class name :- Outer$[Link]
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class A
{ class B
}; {
class B class A
{ {
A a=new A(); };
}; };
Note:- by using outer class name it is possible to call only outer class peroperties and methods and by
using inner class object we are able to call only inner classes properties and methods.
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Ex:-
class Outer
{
private int a=100;
class Inner
{
void data()
{
[Link]("the value is :"+a);
}
}
}
class Test
{
public static void main(String[] args)
{
Outer o=new Outer();
[Link] i=[Link] Inner();
[Link]();
}
};
Ex :-
class Outer
{
int i=100;
void m1()
{
//j=j+10;// compilation error
//[Link](j);//compilation error
[Link]("m1 method");
}
class Inner
{
int j=200;
void m2()
{
i=i+10;
[Link](i);
}
};
};
class Test
{
public static void main(String[] args)
{
A a=new A();
[Link](a.i);
a.m1();
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1. Declaring the class inside the method is called method local inner classes.
2. In the case of the method local inner classes the class has the scope up to the respective method.
3. Method local inner classes do not have the scope of the outside of the respective method.
4. whenever the method is completed
5. we are able to perform any operations of method local inner class only inside the respective method.
Syntax:-
class Outer
{
void m1()
{
class inner
{
};
}
};
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Ex:-
class Outer
{
private int a=100;
void m1()
{
class Inner
{
void innerMethod()
{
[Link]("inner class method");
[Link](a);
}
};
Inner i=new Inner();
[Link]();
}
};
class Test
{
public static void main(String[] args)
{
Outer o=new Outer();
o.m1();
}
};
Ex 2:-in method local inner classes it is not possible to call the non-final variables inside the inner classes
hence we must declare that local variables must be final then only it is possible to access that members.
class Outer
{
private int a=100;
void m1()
{
final int b=1000;
class Inner
{
void innerMethod()
{
[Link]("inner class method");
[Link](a);
[Link](b);
}
};
Inner i=new Inner();
[Link]();
}
};
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class Test
{
public static void main(String[] args)
{
Outer o=new Outer();
o.m1();
}
};
Static inner classes:-
In general in java classes it is not possible to declare any class as a abstract class but is possible to
declare inner class as a static modifier.
Declaring the static class inside the another class is called static inner class.
Static inner classes can access only static variables and static methods it does not access the instace
variables and instance methods.
Syntax:- class Outer
{
static class Inner
{
};
};
class Outer
{
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Ex:-
abstract class Test
{
abstract void m1();
};
class OuterClass
{
void m2()
{
[Link]("m2 method");
}
Test t=new Test()
{
void m1()
{
[Link]("annonymus inner class");
}
};
};
class Demo
{
public static void main(String[] args)
{
OuterClass o=new OuterClass();
o.m2();
o.t.m1();
}
};
Ex:-
interface Test
{
abstract public void m1();
};
class OuterClass
{
void m2()
{
[Link]("m2 method");
}
Test t=new Test()
{
public void m1()
{
[Link]("annonymus inner class");
}
};
};
class Demo
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{
public static void main(String[] args)
{
OuterClass o=new OuterClass();
o.m2();
o.t.m1();
}
};
Anonymous inner classes for abstract classes:-
it is possible to provide abstract method implementations by taking inner classes.
abstract class Animal
{
abstract void eat();
};
class Test
{
Animal a=new Animal()
{
void eat()
{
[Link]("animals eating gross");
}
};
public static void main(String[] args)
{
Test t=new Test();
[Link]();
}
}
Ex:-
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ENUMARATION
1. This concept is introduced in 1.5 version
2. enumeration is used to declare group of named constant s.
3. we are declaring the enum by using enum keyword. For the enums the compiler will generate
.classess
[Link] is a keyword and Enum is a class and every enum is directl child class of [Link] so it is
not possible to inherit the some other class. Hence for the enum inheritance concept is not applicable
5. by default enum constants are public static final
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1. inside the enum it is possible to declare constructors. That constructors will be ececuted for each
and every constant. If we are declaring 5 constants then 5 times constructor will be executed.
2. Inside the enum if we are declaring only constants the semicolon is optional.
3. Inside the enum if we are declaring group of constants and constructors at that situation the group
of constants must be first line of the enum must ends with semicolon.
Ex :-Semicolan optinal Ex:- semicolon mandatory
enum Heroin enum Heroin
{ {
samantha,tara,anu,ubanu samantha,tara,anu,ubanu;
} Heroin()
class Test {
{ [Link]("ratan sir");
public static void main(String... ratan) }
{ }
Heroin s=[Link]; class Test
} {
}; public static void main(String... ratan)
{
Heroin s=[Link];
}
};
Ex:- constructors with arguments
enum Heroin
{
samantha,tara(100),ubanu(100,200);
Heroin()
{
[Link](" smantha constructor");
}
Heroin(int a)
{ [Link](a);
[Link](" tara constructor");
}
Heroin(int a,int b)
{ [Link](a+b);
[Link](" ubanu constructor");
}
}
class Test
{
public static void main(String[] args)
{ Heroin[] s=[Link]();
for (Heroin s1:s)
{
[Link](s1+" ------- "+[Link]());
}
}
};
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Garbage collector:-
garbage collector is destroying the useless object and it is a part of the jvm.
To make elgible objects to the garbage collector
Approach -1:-whenever we are assigning null constants to our objects then objects are elgible for
gc(garbage collector)
class Test
{
public static void main(String[] args)
{
Test t1=new Test();
Test t2=new Test();
[Link](t1);
[Link](t2);
;
;
;
t1=null;//t1 object is elgible for Garbage collector
t2=null;//t2 object is elgible for Garbage Collector
[Link](t1);
[Link](t2);
}
};
Approach-2:-whenver we reassign the reference variable the objects are automatically elgible for
garbage collector.
class Test
{
public static void main(String[] args)
{
Test t1=new Test();
Test t2=new Test();
[Link](t1);
[Link](t2);
t1=t2;
[Link](t1);
[Link](t2);
}
};
gc():-
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Approach-3 :-whenever we are creating objects inside the methods one method is completed the
objects are elgible for garbage collector.
class Test
{
public void finalize()
{
[Link]("object destroyed");
}
void m1()
{
Test t1=new Test();
Test t2=new Test();
}
public static void main(String[] args)
{
Test t=new Test();
t.m1();
[Link]();
}
};
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Ex:- if the garbage collector is calling finalize Ex:- If user is calling finalize() method explicitly
method at that situation exception is raised at that situation exception is raised.
such type of exception are ignored.
class Test class Test
{ {
public void finalize() public void finalize()
{ {
[Link]("ratan sir destroyed"); [Link]("ratan sir destroyed");
int a=10/0; int a=10/0;
} }
public static void main(String[] args) public static void main(String[] args)
{ {
Test t1=new Test(); Test t1=new Test();
Test t2=new Test(); Test t2=new Test();
t1=t2; t1=t2;
[Link](); [Link]();
} }
}; };
Instanceof operator:-
it is used check the type of the object.
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Collections([Link])
Limitations of array:-
1) Array is indexed collection o fixed number of homogeneous data elements
2) Arrays can hold homogeneous data only
3) Once we created an array no chance of increasing o decreasing size of array
Ex:-
Student[ ] s=new Student[100];
S[0]=new Student();
S[1]=new Student();
S[2]=new Customer(); ----- compilation error
To overcome the above limitations of array the sun peoples are introduced collections concept
Collections:-
1) collection can hold both homogeneous data and heterogeneous data
2) collections are growable in nature
3) Memory wise collections are good. Recommended to use.
4) Performance wise collections are not recommended to use .
Collections:-
If we want to represent group of as a single entity then we should go for collection.
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Collection(i)
List(i)
Stack(c)
I --------------→Interface
c ------------- →class
ArrayList:-
class ArrayList extends AbstractList implements List
the collection classes stores only objects but we are passing primitives these primitives are automatically
converts into objects is called autoboxing.
import [Link].*;
class ArrayListDemo
{
public static void main(String[] args)
{
//creation of ArrayList
ArrayList al=new ArrayList();
[Link]("initial size of the arraylist:"+[Link]());
//adding elements to the ArrayList
[Link]("a");
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[Link]("A");
[Link]("a");
[Link](null);
[Link](10);
[Link](1,"ratan");
//print the ArrayList elements
[Link](al);
[Link]("ArrayList size:"+[Link]());
//remove the elements of ArrayList
[Link]("a");
[Link]("ArrayList size:"+[Link]());
[Link](al);
}
}
Ex:- ArrayList with generics
import [Link].*;
class ArrayListDemo
{
public static void main(String[] args)
{
ArrayList<Integer> al=new ArrayList<Integer>();
[Link](10);
[Link](20);
[Link](30);
[Link](40);
[Link](al);
Integer[] a=new Integer[[Link]()];
[Link](a);
int sum=0;
for (Integer a1:a)
{
sum=sum+a1;
[Link](a1);
}
[Link](sum);
}
}
LinkedList:-
Class LinkedList extends AbstractSequentialList implements List,Deque,Queue
1) Introduced in 1.2 v
2) Duplicate objects are allowed
3) Null insertion is possible
4) Heterogeneous objects are allowed
5) The under laying data structure is double linked list.
6) Insertion ode is preserved.
Ex:-LinkedList with generics.
import [Link].*;
class Test
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{
public static void main(String[] args)
{
LinkedList<String> l=new LinkedList<String>();
[Link]("a");
[Link]("ratan");
[Link]("anu");
[Link]("aaa");
[Link](l);
[Link]([Link]());
}
}
Ex:-
import [Link].*;
class Demo
{
public static void main(String[] args)
{
LinkedList ll=new LinkedList();
[Link]([Link]());
//add the elements to the LinkedList
[Link]("a");
[Link](10);
[Link](10.6);
[Link]("ratan");
[Link]("anu");
[Link]("original content :"+ll);
[Link]([Link]());
//remove elements from LinkedList
[Link](10.6);
[Link](0);
[Link]("after deletion content :"+ll);
[Link]([Link]());
//remove first and last elements
[Link]();
[Link]();
[Link]("ll after deletion of first and last :"+ll);
//get and set a value
int a=(Integer)[Link](0);
[Link](0,a+"ratan");
[Link]("ll after change:"+ll);
}
};
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[Link](s);
[Link]();
[Link](s);
[Link]([Link]("A"));
}
}
Cursors:-
The main purpose of the constructors is to retrieve the data from the collection objects.
There are three types of cursors present in the java language.
1. Enumaration
2. Iterator
3. ListIteator
Enumaration:-
1. It is used for only legacy classes(Vector,Stack)
2. Based on above reason the enumeration cursor is not a universal cursor
3. By using this cursor it is possible to read the data only it not possible to update the data an not
possible to delete the data.
4. By using elements method we are getting enumaration object.
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Vector v=new Vector();
for (int i=0;i<10 ;i++ )
{
[Link](i);
}
[Link](v);
Enumeration e=[Link]();
while ([Link]())
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{
Integer i=(Integer)[Link]();
if (i%2==0)
{
[Link](i);
}
}
[Link](v);
}
}
Iterator:-
1. it is universal cursor we can apply any type of collection class.
2. By using this it is possible to read the data and remove the data.
3. We can use iterator() method to get the iterator object.
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Vector v=new Vector();
for (int i=0;i<10 ;i++ )
{
[Link](i);
}
[Link](v);
Iterator itr=[Link]();
while ([Link]())
{
Integer i=(Integer)[Link]();
if (i%2==0)
{
[Link](i);
}
else
[Link]();
}
[Link](v);
}
}
LIstIterator:-
1. It is applicable for only list type of objects.
2. By using this it is possible to read the data upate the data and delete data also.
3. By using listIterator() method we are getting LIstIterator object
Ex:-
import [Link].*;
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class Test
{
public static void main(String[] args)
{
Vector v=new Vector();
for (int i=0;i<10 ;i++ )
{
[Link](i);
}
[Link](v);
ListIterator litr=[Link]();
while ([Link]())
{
Integer i=(Integer)[Link]();
if (i==0)
{
[Link]("veeru");
}
if (i==5)
{
[Link]("sambha");
}
if (i==9)
{
[Link]();
}
}
[Link](v);
}
}
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collection(i)
Set(i)
HashSet(c) SortedSet(i)
NavigableSet(i)
LinkedHashSet(c)
TreeSet(c
HashSet:-
1. Introduced in 1.2 v
2. Duplicate objects are not allowed if we are trying to insert duplicate values then we won’t get
any compilation errors an won’t get any Execution errors simply add method return false.
3. Null insertion is possible
4. Heterogeneous objects are allowed
5. The under laying data structure is hashTable.
6. Insertion order is not preserved.
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
HashSet h=new HashSet();
[Link]("a");
[Link]("a");
[Link]("aaaa");
[Link](10);
[Link](null);
[Link](h);
}
}
LinkedHashSet:-
1. Introduced in 1.4 v
2. Duplicate objects are not allowed if we are trying to insert duplicate values then we wont get
any compilation errors an won’t get any Execution errors simply add method return false.
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import [Link].*;
class Test
{
public static void main(String[] args)
{
LinkedHashSet h=new LinkedHashSet();
[Link]("a");
[Link]("a");
[Link]("aaaa");
[Link](10);
[Link](null);
[Link](h);
}
}
TreeSet:-
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
TreeSet t=new TreeSet();
[Link](50);
[Link](20);
[Link](40);
[Link](10);
[Link](30);
[Link](t);
SortedSet s1=[Link](50);
[Link](s1);//[10,20,30,40]
SortedSet s2=[Link](30);
[Link](s2);//[30,40,50]
SortedSet s3=[Link](20,50);
[Link](s3);//[20,30,40]
}
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Map interface:-
Map(i)
HashMap(c)
LinkedHashMap(c)
Map:-
1. Map is a child interface of collection.
2. Up to know we are working with single object and single value where as in the map collections
we are working with two objects and two elements.
3. The main purpose of the collection is to compare the key value pairs and to perform necessary
operation.
4. The key and value pairs we can call it as map Entry.
5. Both keys and values are objects only.
6. In entire collection keys can’t be duplicated but values can be duplicate.
HashMap:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
HashMap h=new HashMap();
[Link]("sambha",100);
[Link]("veeru",100);
[Link]("durga",100);
[Link](h);
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Set s=[Link]();
[Link](s);
Collection c=[Link]();
[Link](c);
Set s1=[Link]();
[Link](s1);
Iterator itr=[Link]();
while ([Link]())
{
[Link] m1=([Link])[Link]();
[Link]([Link]()+" ----- "+[Link]());
if ([Link]().equals("sambha"))
{
[Link]("gayan TeamLead");
}
}
[Link](s1);
}
}
HashTable:-
1. It is a legacy class introduced in the 1.0 version.
2. Every method is synchronized hence only one thread is allow to access.
3. The performance of the application is low.
4. Null insertion is not possible if we are trying to insert null values we are getting
NullPointerException.
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Hashtable h=new Hashtable();
[Link]("hyd",100);
[Link]("bang",200);
[Link]("pune",300);
[Link](h);
[Link]([Link](300));//true
[Link]([Link](500));//false
Collection c=[Link]();
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[Link](c);
Set c1=[Link]();
[Link](c1);
}
}
LinkedHashMap:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
LinkedHashMap h=new LinkedHashMap();
[Link]("sambha",100);
[Link]("veeru",100);
[Link]("durga",100);
[Link](h);
Set s=[Link]();
[Link](s);
Collection c=[Link]();
[Link](c);
Set s1=[Link]();
[Link](s1);
Iterator itr=[Link]();
while ([Link]())
{
[Link] m1=([Link])[Link]();
[Link]([Link]()+" ----- "+[Link]());
if ([Link]().equals("sambha"))
{
[Link]("gayan TeamLead");
}
}
[Link](s1);
}
}
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Networking
Introduction to networking:-
1) The process of connecting the resources (computers) together to share the data is called
networking.
2) [Link] is package it contains number of classes by using that classes we are able to
connection between the devices (computers) to share the information.
3) [Link] package provide support for the TCP (Transmission Control Protocol),UDP(user data
gram protocol) protocols.
Categories of network:-
We are having two types of networks
1) Per-to-peer network.
2) Client-server network.
Client-server:-
In the client server architecture always client system behaves as a client and server system
behaves as a server.
Peer-to-peer:-
In the peer to peer client system sometimes behaves as a server, server system sometimes
behaves like a client the roles are not fixed.
Types of networks:-
Intranet:-
It is also known as a private network. To share the information in limited area
range(within the organization) then we should go for intranet.
Internet:-
It is also known as public networks. Where the data maintained in a centralized server
hence we are having more sharability. And we can access the data from anywhere else.
Extranet:-
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This is extension to the private network means other than the organization , authorized
persons able to access.
The frequently used terms in the networking:-
1) IP Address
2) URL(Uniform Resource Locator)
3) Protocol
4) Port Number
5) MAC address.
6) Connection oriented and connection less protocol
7) Socket.
Protocol:-
Protocol is a set of rules fallowed by the every computer present in the network this is useful to
send the data physically from one place to another place in the network.
▪ TCP(Transmission Control Protocol)(connection oriented protocol)
▪ UDP (User Data Gram Protocol)(connection less protocol)
▪ Telnet
▪ SMTP(Simple Mail Transfer Protocol)
▪ IP (Internet Protocol)
IP Address:-
1) IP Address is a unique identification number given to the computer to indentify it uniquely
in the network.
2) The IP Address is uniquely assigned to the computer it is not duplicated.
3) The IP Address range is 0-255 if we are giving the other than this range that is not allowed.
4) We can identify the particular computer in the network with the help of IP Address.
5) The IP Address contains four digit number
a. [Link] --- good
b. [Link]-----bad
c. [Link].5.6 ------ bad
6) Each and every website contains its own IP Address we can access the sites through the
names otherwise IP Address.
Site Name :- [Link]
IP Address :- [Link]
Ex:-
import [Link].*;
import [Link].*;
class Test
{
public static void main(String[] args) throws Exception
{
BufferedReader br=new BufferedReader(new InputStreamReader([Link]));
[Link]("please enter site name");
String sitename=[Link]();
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InetAddress in=[Link](sitename);
[Link]("the ip address is:"+in);
}
}
java Test
[Link]
The IP Address is: [Link]/ [Link]
Java Test
Please press enter key then we will get IP Address of the system.
The IP Address is : local host/we are getting IP Address of the system
Note:-
If the internet is not available we are getting [Link].
[Link]
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To achieve the fallowing communication the java peoples are provided the fallowing classes.
a. Socket
b. ServerSocket
Application Layer
TCP
IP
Physical Layer
Application Layer:-
Takes the data from the application and sends it to the TCP layer.
TCP Protocol:-
it will take the data which is coming from Application Layer and divides in to small units called
Packets. Then transfer those packets to the next layer called IP. The packet contains group of
bytes of data.
IP:-
It will take the packets which is coming from TCP and prepare envelop called ‘frames’ hence the
frame contains the group of packets. Then it will identify the particular target machine on the
basis of the IP address and sent that frames to the physical layer.
Physical Layer:-
Based on the physical medium it will transfer the data to the target machine.
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To achieve the UDP communication the java peoples are provided the fallowing classes.
1. DataGrampacket.
2. DataGramSocket.
Socket:-
1) Socket is used to create the connection between the client and server.
2) Socket is nothing but a combination of IP Address and port number.
3) The socket is created at client side.
4) Socket is class present in the [Link] package
5) It is acting as a communicator between the client and server.
6) Whenever if we want to send the data first we have to create a socket that is acts as a medium.
[Link]:-
import [Link].*;
import [Link].*;
class Client
{
public static void main(String[] args)throws Exception
{
Socket s=new Socket("localhost",5555);
String str="ratan from client";
OutputStream os=[Link]();
PrintStream ps=new PrintStream(os);
[Link](str);
InputStream is=[Link]();
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}
}
[Link]:-
import [Link].*;
import [Link].*;
class Server
{
public static void main(String[] args) throws Exception
{
//to read the data from client
ServerSocket ss=new ServerSocket(5555);
Socket s=[Link]();
OutputStream os=[Link]();
PrintStream ps=new PrintStream(os);
[Link](data);
}
}
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[Link] package
1. [Link] is a package it will provide very good environment to develop graphical user interface
applications.
2. AWT means (Abstract Window Toolkit). AWT is used to prepare the components but it is not
providing any life to that components means by using AWT it is possible to create a static
components.
3. To provide the life to the static components we need to depends upon some other package is
called [Link] package.
4. This application not providing very good look and feel hence the normal users facing problem
with these types of applications.
5. By using AWT we are preparing application these applications are called console based or CUI
application.
Note
[Link] package is used to prepare static components.
[Link] package is used to provide the life to the static components.
component : -
Component is an object which is displayed pictorially on the screen.
Ex:-
Button,Label,TextField ..... etc
Container:-
Container is a GUI component, it is able to accommodate all other GUI components.
Ex:-
Frame,Applet.
Event:-
The event nothing but a action generated on the component or the change is made on the state
of the object.
Ex:-
Button clicked, Checkboxchecked, Itemselected in the list, Scrollbar scrolled
horizontal/vertically.
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Classes of AWT:-
The classes present in the AWT package.
Frame:-
1) Frame is a class which is present in [Link] package.
2) Frame is a Basic component in AWT, because all the components displayed in a Frame.
3) We are displaying pictures on the Frame.
4) It is possible to display some text on the Frame.
Based on the above reasons the frame will become basic component in AWT.
Constructors:-
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1) When we create a Frame class object the Frame will be created automatically with the invisible
mode. To provide visible mode to following method.
3) To provide title to the Frame explicitly we have to use the following method
public void setTitle(String Title)
Ex: [Link]("MyFrame");
4) When we create a Frame, the default background color of the Frame is white. If you want to
provide particular color to the Frame we have to use the following method.
public void setBackground(color c)
Ex: [Link]([Link]);
********CREATION OF FRMAE**********
import [Link].*;
class Demo
{
public static void main(String[] args)
{
//frame creation
Frame f=new Frame();
//set visibility
[Link](true);
//set the size of the frame
[Link](400,400);
//set the background
[Link]([Link]);
//set the title of the frame
[Link]("myframe");
}
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};
import [Link].*;
class MyFrame extends Frame
{
MyFrame()
{
setVisible(true);
setSize(500,500);
setTitle("myframe");
setBackground([Link]);
}
}
class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
1. If you want to display some textual message or some graphical shapes on the Frame then we
have to override paint(), which is present in the Frame class.
public void paint(Graphics g)
2. To set a particular font to the text,we have to use Font class present in [Link] package
Font f=new Font(String type,int style,int size);
Ex: Font f= new Font("arial",[Link],30);
Ex :-
import [Link].*;
class Test extends Frame
{
public static void main(String[] args)
{
Test t=new Test();
[Link](true);
[Link](500,500);
[Link]("myframe");
[Link]([Link]);
}
public void paint(Graphics g)
{
Font f=new Font("arial",[Link],25);
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[Link](f);
[Link]("hi ratan how r u",100,100);
}
}
Note:-
1. When we create a MyFrame class constructor,jvm executes MyFrame class construcor just
before this JVM has to execute Frame class zero argument constructor.
2. In Frame class zero argument constructor repaint() method will be executed, it will access
predefined Frame class paint() method. But as per the requirement overriding paint()
method will be executed.
3. Therefore the paint() will be executed automatically at the time of Frame creation.
Constructor:-
Label l=new Label();
Label l=new Label(“user name”);
Ex :-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
Label l=new Label("user name:");
[Link](l);
}
}
TextField:-
1) TextField is an editable area.
2) In TextField we are able to provide single line of text.
3) Enter Button doesn’t work on TextField. To add TextField into the Frame we have to use add()
method.
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[Link](“Durga”);
2. To get the text form the TextArea we have to use fallowing method.
String s=[Link]();
Constructor:-
TextFiled tx=new TextFiled();
TextField tx=new TextField(“ratan”);
Ex :-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
//TextField tx=new TextField(); empty TextField
TextField tx=new TextField("ratan");
//TextField with data
[Link](tx);
}
}
TextArea:-
1) TextArea is a class present in [Link].
2) TextArea is a Editable Area. Enter button will work on TextArea.
3) To add the TextArea into the frame we have to use the add()
Construction:-
TextArea t=new TextArea();
TextArea t=new TextArea(int rows,int columns);
5. To get the text form the TextArea we have to use fallowing method.
String s=[Link]();
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import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
[Link](new FlowLayout());
Label l=new Label("user name:");
TextArea tx=new TextArea(4,10);//4 character height 10 character width
[Link]("ratan");
[Link]("aruna");
[Link]([Link]());
[Link](l);
[Link](tx);
}
}
Choice:-
1) Choice is a class present in [Link] package.
2) List is allows to select multiple items but choice is allow to select single Item.
Constructor:-
Choice ch=new Choice();
Methods :-
1. To add items to the choice we have to use following method.
[Link](“HYD”);
[Link](“Chennai”);
[Link](“BANGALORE”);
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5. To inset the data into the choice based on the particular position.
[Link](2,”ratan”);
6. To get selected item from the choice we have to use following method.
String s=[Link]();
7. To get the selected item index number we have to use fallowing method
int a=[Link]();
ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
CONSTRUCTOR:-
1) List l=new List();
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It will creates the list by default size is four elements. And it is allow selecting the only
one item at a time.
2) List l=new List(3);
It will display the three items size and it is allow selecting the only single item.
3) List l=new List(5,true);
It will display the five items and it is allow selecting the multiple items.
Methods:-
1. To add the elements to the List we have to use following method.
[Link](“c”);
[Link](“cpp”);
[Link](“java”);
[Link](“ratan”,0);
2. To remove element from the List we have to use following method.
[Link](“c”);
[Link](2);
3. To get selected item from the List we have to use following method.
String x=[Link] SelectedItem();
4. To get selected items from the List we have to use following method.
String[] x=[Link] SelectedItems()
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
[Link](new FlowLayout());
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Checkbox:-
1) Checkbox is a class present in [Link] package.
2) The user can select more than one checkbox at a time. To add the checkbox to the frame we
have to use add() method.
Constructor:-
1) Checkbox cb1=new CheckBox();
[Link](“BTECH”);
3. To get state of the CheckBox and to set state to the CheckBox we have to use following method.
Boolean b=[Link]();
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
Checkbox cb1=new Checkbox("BTECH",true);
[Link](cb1);
[Link]([Link]());
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[Link]([Link]());
}
}
RADIO BUTTON:-
1) AWT does not provide any predefined support to create RadioButtons.
2) It is possible to select Only item is selected from group of item. To add the RadioButton to the
frame we have to use add() method.
By using two classes we create Radio Button those are
a)CheckBoxgroup
b)CheckBox
step 2:- pass Checkbox object to the CheckboxGroup class then the radio buttons are created.
CheckBox cb1=new CheckBox(“male”,cg,false);
CheckBox cb2=new CheckBox(“female”,cg,false);
Methods:-
1) To set status and to get status we have to use setState() and getState() methods.
String str=[Link]();
[Link]();
2) To get Label and to set Label we have to use following methods.
String str=getLabel()
setLabel(“female”).
Ex:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
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Layout Managers:-
import [Link].*;
class Test
{
public static void main(String[] args)
{
Frame f=new Frame();
[Link](true);
[Link]("ratan");
[Link]([Link]);
[Link](400,500);
Label l1=new Label("user name:");
TextField tx1=new TextField();
Label l2=new Label("password:");
TextField tx2=new TextField();
Button b=new Button("login");
[Link](l1);
[Link](tx1);
[Link](l2);
[Link](tx1);
[Link](b);
}
}
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Whenever we click on button no action will be performed clicking like this is called event.
Event: - Event is nothing but a particular action generated on the particular component.
1. When an event generates on the component the component is unable to respond because
component can't listen the event.
2. To make the component listen the event we have to add listeners to the component.
3. Wherever we are adding listeners to the component the component is able to respond based on
the generated event.
4. A listener is a interface which contain abstract methods and it is present in [Link]
package
5. The listeners are different from component to component.
A component delegate event to the listener and listener is designates the event to appropriate
method by executing that method only the event is handled. This is called Event Delegation Model.
Delegates
Handling method
component Delegates listeners Delegates
Delegates
Click the button(event is raised)
Handling method
Note: -
To attach a particular listener to the Frame we have to use following method
Public void AddxxxListener(xxxListener e)
Where xxx may be ActionListener,windowListener
The Appropriate Listener for the Frame is “windowListener”
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ScrollBar:-
1. ScrollBar is a class present in the [Link]
2. By using ScrollBar we can move the Frame up and down.
Type of scrollbar
1. VERTICAL ScrollBar
2. HORIZONTAL ScrollBar
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(AdjustementEvent e)
import [Link].*;
import [Link].*;
class MyFrame extends Frame
{
MyFrame()
{
[Link](400,500);
[Link](true);
[Link]("myframe");
[Link](new myclassimpl());
}
}
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import [Link].*;
import [Link].*;
class MyFrame extends Frame
{
MyFrame()
{
[Link](true);
[Link](500,500);
[Link]([Link]);
[Link]("rattaiah");
[Link](new Listenerimpl());
}
};
};
class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
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Note ;- by using WindowAdaptor class we can close the frame. Internally WindowAdaptor class
implements WindowListener interface. Hence WindowAdaptor class contains empty implementation of
abstract methods.
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[Link]("rattaiah");
}
public void paint(Graphics g)
{
Font f=new Font("arial",[Link],20);
[Link](f);
[Link]([Link]);
[Link]("HI BTECH ",100,100);
[Link]("good boys &",200,200);
[Link]("good girls",300,300);
}
}
class FrameEx
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
b=new Button("login");
[Link]('*');
[Link](new FlowLayout());
[Link](l1);
[Link](tx1);
[Link](l2);
[Link](tx2);
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[Link](b);
}
}
class Demo
{
*****BORDERLAYOUT**********
import [Link].*;
class MyFrame extends Frame
{
Button b1,b2,b3,b4,b5;
MyFrame()
{
[Link]([Link]);
[Link](400,400);
[Link](true);
[Link](new BorderLayout());
b1=new Button("Boys");
b2=new Button("Girls");
b3=new Button("management");
b4=new Button("Teaching Staff");
b5=new Button("non-teaching staff");
[Link]("North",b1);
[Link]("Center",b2);
[Link]("South",b3);
[Link]("East",b4);
[Link]("West",b5);
}
}
class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
********CardLayout*************
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import [Link].*;
class MyFrame extends Frame
{
MyFrame()
{
[Link](400,400);
[Link](true);
[Link](new CardLayout());
Button b1=new Button("button1");
Button b2=new Button("button2");
Button b3=new Button("button3");
Button b4=new Button("button4");
Button b5=new Button("button5");
[Link]("First Card",b1);
[Link]("Second Card",b2);
[Link]("Thrid Card",b3);
[Link]("Fourth Card",b4);
[Link]("Fifth Card",b5);
}
}
class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
********GRIDLAYOUT**********
import [Link].*;
class MyFrame extends Frame
{
MyFrame()
{
[Link](true);
[Link](500,500);
[Link]("rattaiah");
[Link]([Link]);
[Link](new GridLayout(4,4));
for (int i=0;i<10 ;i++ )
{ Button b=new Button(""+i);
[Link](b);
}
}
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};
class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
*********ACTIONLISTENER**********
import [Link].*;
import [Link].*;
class myframe extends Frame implements ActionListener
{
TextField tx1,tx2,tx3;
Label l1,l2,l3;
Button b1,b2;
int result;
myframe()
{
[Link](250,400);
[Link](true);
[Link](new FlowLayout());
l1=new Label("first value");
l2=new Label("second value");
l3=new Label("result");
tx1=new TextField(25);
tx2=new TextField(25);
tx3=new TextField(25);
b1=new Button("add");
b2=new Button("mul");
[Link](this);
[Link](this);
[Link](l1);
[Link](tx1);
[Link](l2);
[Link](tx2);
[Link](l3);
[Link](tx3);
[Link](b1);
[Link](b2);
}
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String label=[Link]();
if ([Link]("add"))
{
result=fval+sval;
}
if ([Link]("mul"))
{
result=fval*sval;
}
[Link](""+result);
}
catch(Exception ee)
{
[Link]();
}
}
};
class Demo
{
public static void main(String[] args)
{
myframe f=new myframe();
}
};
import [Link].*;
import [Link].*;
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setVisible(true);
setSize(400,400);
setTitle("girls");
setBackground([Link]);
b=new Button("login");
[Link](this);
[Link]('*');
[Link](new FlowLayout());
[Link](l1);
[Link](tx1);
[Link](l2);
[Link](tx2);
[Link](b);
}
public void actionPerformed(ActionEvent ae)
{
String uname=[Link]();
String upwd=[Link]();
if ([Link]("durga")&&[Link]("dss"))
{
status="login success";
}
else
{
status="login failure";
}
repaint();
}
}
}
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class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
******MENUITEMS************
import [Link].*;
import [Link].*;
class MyFrame extends Frame implements ActionListener
{
String label="";
MenuBar mb;
Menu m1,m2,m3;
MenuItem mi1,mi2,mi3;
MyFrame()
{
[Link](300,300);
[Link](true);
[Link]("myFrame");
[Link]([Link]);
mb=new MenuBar();
[Link](mb);
m1=new Menu("new");
m2=new Menu("option");
m3=new Menu("edit");
[Link](m1);
[Link](m2);
[Link](m3);
mi1=new MenuItem("open");
mi2=new MenuItem("save");
mi3=new MenuItem("saveas");
[Link](this);
[Link](this);
[Link](this);
[Link](mi1);
[Link](mi2);
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[Link](mi3);
}
*****MOUSELISTENER INTERFACE**********
import [Link].*;
import [Link].*;
class myframe extends Frame implements MouseListener
{
String[] msg=new String[5];
myframe()
{
[Link](500,500);
[Link](true);
[Link](this);
}
public void mouseClicked(MouseEvent e)
{
msg[0]="mouse clicked. .... ("+[Link]()+","+[Link]()+")";
repaint();
}
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repaint();
}
*******ITEMLISTENER INTERFACE**********
import [Link].*;
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import [Link].*;
String qual="",gen="";
Label l1,l2;
CheckboxGroup cg;
Checkbox c1,c2,c3,c4,c5;
Font f;
myframe()
{
[Link](300,400);
[Link](true);
[Link](new FlowLayout());
c1=new Checkbox("BSC");
c2=new Checkbox("BTECH");
c3=new Checkbox("MCA");
cg=new CheckboxGroup();
c4=new Checkbox("Male",cg,false);
c5=new Checkbox("Female",cg,true);
[Link](this);
[Link](this);
[Link](this);
[Link](this);
[Link](this);
[Link](l1);
[Link](c1);
[Link](c2);
[Link](c3);
[Link](l2);
[Link](c4);
[Link](c5);
}
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if([Link]()==true)
{
qual=qual+[Link]()+",";
}
if([Link]()==true)
{
qual=qual+[Link]()+",";
}
if([Link]()==true)
{
gen=[Link]();
}
if([Link]()==true)
{
gen=[Link]();
}
repaint();
}
class rc
{
public static void main(String[] args)
{
myframe f=new myframe();
}
};
*********KEYLISTENER INTERFACE***********
import [Link].*;
import [Link].*;
class myframe extends Frame
{
myframe()
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{
[Link](400,400);
[Link](true);
[Link]([Link]);
[Link](new keyboardimpl());
}
};
class Demo
{
public static void main(String[] args)
{
myframe f=new myframe();
}
};
import [Link].*;
import [Link].*;
class myframe extends Frame implements ItemListener
{
Label l1,l2;
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List l;
Choice ch;
String[] tech;
String city="";
myframe()
{
[Link](300,400);
[Link](true);
[Link](new FlowLayout());
l=new List(3,true);
[Link]("c");
[Link]("c++");
[Link]("java");
[Link](this);
ch=new Choice();
[Link]("hyd");
[Link]("chenni");
[Link]("Banglore");
[Link](this);
[Link](l1);
[Link](l);
[Link](l2);
[Link](ch);
}
public void itemStateChanged(ItemEvent ie)
{
tech=[Link]();
city=[Link]();
repaint();
}
public void paint(Graphics g)
{
Font f=new Font("arial",[Link],20);
[Link](f);
String utech="";
for(int i=0;i<[Link] ;i++ )
{
utech=utech+tech[i]+" ";
}
[Link]("tech------- "+utech,50,200);
[Link]("city -------- "+city,50,300);
utech="";
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}
}
class Demo
{
public static void main(String[] args)
{
myframe f=new myframe();
}
};
*********AdjustmentListener**********
import [Link].*;
import [Link].*;
class myframe extends Frame implements AdjustmentListener
{
Scrollbar sb;
int position;
myframe()
{
[Link](400,400);
[Link](true);
[Link](new BorderLayout());
sb=new Scrollbar([Link]);
[Link]("East",sb);
[Link](this);
}
public void adjustmentValueChanged(AdjustmentEvent e)
{
position=[Link]();
}
public void paint(Graphics g)
{
[Link]("position:"+position,100,200);
repaint();
}
}
class scrollbarex
{
public static void main(String[] args)
{
myframe f=new myframe();
}
};
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SWINGS
1. AWT components are heavyweight component but swing components are light weight
component.
2. AWT components consume more number of system resources Swings consume less number of
system resources.
3. AWT components are platform dependent but Swings are platform independent.
4. AWT is provided less number of components where as swings provides more number of
components.
5. AWT doesn’t provide Tooltip Test support but swing components have provided Tooltip test
support.
7. AWT will not follow MVC but swing follows MVC Model View Controller It is a design pattern to
provide clear separation b/w controller part,model part,view part.
a. Controller is a normal java class it will provide controlling.
b. View part provides presentation
c. Model part provides required logic.
8. In case of AWT we will add the GUI components in the Frame directly but Swing we will add all
GUI components to panes to accommodate GUI components.
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Classes of swing:-
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******************SWING*********************
import [Link].*;
import [Link].*;
MyFrame()
{
[Link](true);
[Link](150,500);
[Link]("SWING GUI COMPONENTS EXAMPLE");
[Link](JFrame.EXIT_ON_CLOSE);
c=[Link]();
[Link](new FlowLayout());
[Link]([Link]);
tf=new JTextField(15);
[Link]("TextField");
pf=new JPasswordField(15);
[Link]("PasswordField");
cb1=new JCheckBox("BSC",false);
cb2=new JCheckBox("MCA",false);
cb3=new JCheckBox("PHD",false);
rb1=new JRadioButton("Male",false);
rb2=new JRadioButton("Female",false);
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String[] listitems={"cpp","c","java"};
l=new JList(listitems);
String[] cbitems={"hyd","pune","bangalore"};
cb=new JComboBox(cbitems);
ta=new JTextArea(5,20);
b=new JButton("submit");
[Link](l1);
[Link](tf);
[Link](l2);
[Link](pf);
[Link](l3);
[Link](cb1);
[Link](cb2);
[Link](cb3);
[Link](l4);
[Link](rb1);
[Link](rb2);
[Link](l5);
[Link](l);
[Link](l6);
[Link](cb);
[Link](l7);
[Link](ta);
[Link](b);
}
}
class SwingDemo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
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********JCOLORCHOOSER***********
import [Link].*;
import [Link].*;
import [Link].*;
import [Link].*;
class MyFrame extends JFrame implements ChangeListener
{
JColorChooser cc;
Container c;
MyFrame()
{
[Link](true);
[Link](500,500);
[Link]("SWING GUI COMPONENTS EXAMPLE");
[Link](JFrame.EXIT_ON_CLOSE);
c=getContentPane();
cc=new JColorChooser();
[Link]().addChangeListener(this);
[Link](cc);
}
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********JFILECHOOSER*********************
import [Link].*;
import [Link].*;
import [Link].*;
import [Link].*;
import [Link].*;
class MyFrame extends JFrame implements ActionListener
{
JFileChooser fc;
Container c;
JLabel l;
JTextField tf;
JButton b;
MyFrame()
{
[Link](true);
[Link](500,500);
[Link]("SWING GUI COMPONENTS EXAMPLE");
[Link](JFrame.EXIT_ON_CLOSE);
c=getContentPane();
fc=new JFileChooser();
[Link](this);
[Link](new FlowLayout());
[Link](fc);
}
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class Demo
{
public static void main(String[] args)
{
MyFrame f=new MyFrame();
}
};
********JTABLE******************
import [Link].*;
import [Link].*;
import [Link].*;
class Demo1
{
public static void main(String[] args)
{
JFrame f=new JFrame();
[Link](true);
[Link](300,300);
Container c=[Link]();
String[] header={"ENO","ENAME","ESAL"};
Object[][]
body={{"111","aaa",5000},{"222","bbb",6000},{"333","ccc",7000},{"444","ddd",8000}};
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*****************APPLET****************
import [Link].*;
import [Link].*;
public class Demo2 extends Applet
{
public void paint(Graphics g)
{
Font f=new Font("arial",[Link],20);
[Link](f);
import [Link].*;
import [Link].*;
public class Demo3 extends Applet
{
String msg="";
public void paint(Graphics g)
{
Font f=new Font("arial",[Link],20);
[Link](f);
[Link]("Durga Software Solutions "+msg,100,200);
}
public void init()
{
msg=msg+"initialization"+" ";
}
public void start()
{
msg=msg+"starting"+" ";
}
public void stop()
{
msg=msg+"stoping";
}
public void destroyed()
{
msg=msg+"destroyed";
}
};
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<html>
<applet code="[Link]" width="500" height="500">
</applet>
</html>
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Jvm:-
1. jvm is used to execute byte code instructions(.class files).
2. Jvm is platform dependent means for diffent operating systems difernet Jvm’s are
available
Class loader subsystem:-
1. It is used to load the classes and interfaces.
2. It verifies the byte code instructions.
3. It allots the memory required for the program.
Runtime data area:-this is the memory resource used by the JVM and it is 5 types
Method Area:-
It is used to store the class data and method data.
Heap area:-
It is used to store the Objects.
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one and two are executing Java methods. Thread three is executing a native method
Stack frames for currently executing methods are shown in a lighter shade
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