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Reference Material - Chapter 1

The document provides an overview of digital communications, covering key concepts such as data representation, network components, and communication protocols. It discusses various network topologies, types of networks (PAN, LAN, MAN, WAN), and the criteria for effective network performance, reliability, and security. Additionally, it explains the differences between circuit-switched and packet-switched networks and methods for accessing the internet.

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0% found this document useful (0 votes)
6 views32 pages

Reference Material - Chapter 1

The document provides an overview of digital communications, covering key concepts such as data representation, network components, and communication protocols. It discusses various network topologies, types of networks (PAN, LAN, MAN, WAN), and the criteria for effective network performance, reliability, and security. Additionally, it explains the differences between circuit-switched and packet-switched networks and methods for accessing the internet.

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24bce143
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Digital Communications

• Introduction to Data Communication


• Network Components
• Data Representation
Contents • Data Flow
• Network Physical Structure
• Network Physical Topology
Introduction
• When we communicate, we are sharing information.
• Sharing can be local (face-to-face) or remote (telecommunication).
• The term Telecommunication, which includes telephony, telegraphy, and
television, means communication at a distance.
• The word Data refers to information presented in whatever form is agreed upon
by the parties creating and using the data.
• Data communications (DC) are the exchange of data between two devices via
some form of transmission medium such as a wire cable.
• Communicating devices must be part of communication system made up of a
combination of hardware (physical equipment) and software (programs)
Introduction Contd..
• The effectiveness of a data communications system depends on four fundamental
characteristics:

• Delivery: Data delivery to the correct destination.

• Accuracy: System must deliver the data accurately.

• Timeliness: System must deliver data in a timely manner.

• Jitter: Refers to the variation in the packet arrival time (uneven delay in delivery).
DC/Network Components

Figure: Five components of data communication


Data Representation
• Information today comes in different forms such as text, numbers, images, audio,
and video.
• Text:
• Sequence of bits (0s or 1s).
• Different sets of bit patterns have been designed to represent text symbols.
• Each set is called a code, and the process of representing symbols is called coding.

• Numbers:
• Numbers are also represented by bit patterns.
Data Representation
• Images:
• Images are also represented by bit patterns.
• Composed of a matrix of pixels.
• 2-bit pattern (00-Black and 11-White) for BW images and RGB/YCM for coloured images.

• Audio:
• Audio refers to the recording or broadcasting of sound or music.
• It is continuous, not discrete.

• Video:
• Video refers to the recording or broadcasting of a picture or movie.
• Video can either be produced as a continuous entity, or it can be a combination of images.
Network Communication Protocols
• In computer networks, communication occurs between entities in different systems.
• However, two entities cannot simply send bit streams to each other and expect to be
understood.
• For communication to occur, the entities must agree on a protocol.
• A protocol is a set of rules that govern data communications.
• A protocol defines what is communicated, how it is communicated, and when it is
communicated.
• The key elements of a protocol are syntax, semantics, and timing.
Network Communication Protocols
• Syntax: Structure or format of the data.
• Semantics: Refers to the meaning of each section of bits.
• Timing: When data should be sent and how fast they can be sent. For example, if a sender
produces data at 100 Mbps but the receiver can process data at only 1 Mbps, the
transmission will overload the receiver and some data will be lost.
Data Flow

Walkie-Talkie
Network

• A network is a set of devices (often referred to as nodes) connected by


communication links.
• A node can be a computer, printer, or any other device capable of sending and/or
receiving data generated by other nodes on the network.
• Device can be a host or a connecting device, connected using wired or wireless
medium.
• A network must be able to meet a certain number of criteria (performance,
reliability, and security).
Network Criteria
• Performance
• Transit time, response time, number of users, type of transmission medium,
capabilities of the connected hardware, efficiency of software, throughput, and
delay.
• Reliability
• Frequency of failure, time taken for a link to recover from a failure, network’s
robustness in catastrophe.
• Security
• Protecting data from unauthorized access, protecting data from damage and
development, implementing policies and procedures for recovery from
breaches and data losses.
Network: Physical Structures
• A network is two or more devices connected through links, so it must have some
structure.
• Two types of connections

• Point-to-point connection
• Dedicated link between two devices; entire capacity is reserved for the two devices

• Multipoint connection
• More than two specific devices share same link
• Channel capacity is shared
Network: Physical Topologies
• Way the network is laid physically.
• Geometric representation of the relationship of all links and linking devices
(nodes) to one another.

[Link]
Mesh Topology
• Dedicated link to all nodes.
• Number of physical links (if n nodes):
• n(n-1) – if simplex mode (two links for up and down)
• n(n-1)/2 – if full-duplex mode
• Example: Each telephone regional office is connected to every other regional
office
Star Topology
• Each device has dedicated link with the central controller (hub).
• Does not allow direct traffic between devices
• Controller relays the traffic.
• Its dependency on one single point.
• Example: LANs.
Bus Topology
• Multipoint topology.
• One long cable acts as a backbone to link all devices.
• Nodes connected by drop lines and taps
• Drop line is connected between main line and node.
• Tap is a connector that splices or punctures into main cable to create contact with the
metallic core.
• Difficult to reconnect and manage faulty installation.
Ring Topology
• Each device has a dedicated point-to-point connection with
only two devices on either side of it
• When a device receives a signal intended for another device,
its repeater regenerates bits and passes them along.
Hybrid Topology
• A network can be hybrid. For example, we can have a main star topology with each
branch connecting several stations in a bus topology.
Tree Topology
• A tree topology is a sort of structure in
which each node is related to the others in a
hierarchy.
• Sometimes it is also called hierarchical
topology as in this topology, all elements
are arranged like the branches of a tree.
• Tree topologies are commonly used to
arrange data in databases and
workstations in corporate networks.
• Tree topology, can be viewed as a
collection of star networks arranged in a
hierarchy.
Categories of Networks
Personal Area Network
• It is a network which connects devices within small range typically on the order of 10 to
100 meters.
• It involves a computer, phone, tablet, printer, PDA (Personal Digital Assistant) and other
and other entertainment devices like speakers, video game consoles, etc.
• PAN is relatively flexible and provides high efficiency for short network ranges.
Local Area Network
• Covers a small region of space, typically a
single building.
• The simplest form of LAN is to connect
two computers together.
• LAN is operated within a limited physical
area such as at home, school, a single
building or several buildings.
• A network which consists of less than 500
interconnected devices across several
buildings.
• LAN is very high-speed network.
Metropolitan Area Network
• The Metropolitan Area Network (MAN) is a network type that covers the network
connection of an entire city or connection of a small area.
• Collection of LANs with the same geographical area, for instance a city.
• The area covered by the network is connected using a wired network, like data cables.
• MAN often acts as a high speed network (although not as fast as LAN) to allow
sharing of regional resources.
Wide Area Network
• A network that covers a large geographical area
comprising a region, a country, a continent or even the
whole world.
• WAN includes the technologies to transmit data over
long distances and among different LANs and MANs.
• Communication links are provided by public carriers
like telephone networks, network providers, cable
systems, satellites etc.
• They generally have a higher bit error rate.
• Typically, they have low data transfer rate and high
propagation delay, i.e., they have low communication
speed.
Example:
Interconnection of Networks:
Internetwork
• Internet is a collection of networks or network of networks.
• Various networks such as LAN and WAN connected through suitable
hardware and software to work in a seamless manner.
• The basic difference between WAN and Internet is that WAN is owned by a
single organization while Internet is not so.

2/19/2026 Introdction 27
Network Types: Switching
• Switch connects at least 2 links together.
• Switch forwards data from one network to another.
• Types
• Circuit switched network
• Packet switched network
Network Types: Switching
Circuit Switched network

Switch does not have storing capability; it only forwards


Network Types: Switching: Packet
Switched network

Router is used for both storing and forwarding as the packet is an


independent entity
Accessing Internet
• Using telephone networks
• Dial-up Services – 56 Kbps
• DSL Service - 128k to 8Mbps
• Using Cable Network - 512k to 20Mbps
• Using Wireless Networks - 5Mbps to 20Mbps
• Direct Connection to the Internet
Questions!!!

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