repeat [Link]() until _G.WindUI and _G.
Functions
local WindUI = _G.WindUI
local Window = _G.Window
local Tabs = _G.Tabs
local Connections = _G.Connections
local Functions = _G.Functions
--[[
Functions:
IsLocalPlayerInOwnVehicle (Returns true or false)
GetCurrentLocalPlayerCar (Returns vehicle model or nil)
IsLocalPlayerAlive (Returns true or false)
GetClosestVehicle (Returns closest vehicle or nil)
GetRandomVehicle (Returns a random vehicle or nil)
IsGodModeEnabled (Returns true or false)
IsPlayerWanted (Returns true or false)
ToolIsAnGun (Returns true or false)
TeleportTo (Yields)
IsPRCMod (Returns Instance if true or nil if false)
equipGun (Yields)
buyGear (Yields)
buyGun (Yields)
]]
print(Functions:IsPlayerWanted([Link]))
print(Functions:ToolIsAnGun([Link]("Tool")))
print(Functions:IsPRCMod([Link]))
if Functions:GetRandomVehicle() then
print("Found a random vehicle")
end
--[[
Connections:
OnPRCStaffJoin
Yes only 1 💀
]]
[Link]:Connect(function(Info)
print("Used:", [Link], "On player:", [Link])
end)
[Link]:Connect(function(Info)
game:GetService("Players").LocalPlayer:Kick("PRC Mod joined you")
end)
[Link]:Connect(function(Info)
print("LocalPlayer said:", [Link])
end)
[Link]:Connect(function(Info)
print([Link], "Is viewing you!")
end)
[Link]:Connect(function(Info)
print([Link], "Stopped viewing u!")
end)
--[[
Tabs:
Main
LocalPlayer
Players
Trolling
Visuals
VehicleMods
GunMods
Aimbot
Robberies
Automation
Teleports
Settings
]]
[Link]:Button({
Title = "Buy RFID",
Desc = "I buy RFID",
Callback = function()
Functions:BuyGear("RFID Disruptor", false, 5) -- GearToBuy,
WhenAutorob, Timeout
end,
})
[Link]:Button({
Title = "Teleport somewhere",
Desc = "I teleport you somewhere!!!",
Locked = false,
Callback = function()
Functions:TeleportTo([Link](-749, 85, 713)) -- CFrame or a Position
(Vector3)
end,
})
repeat [Link]() until _G.RanERX -- Yields until ERX Fully loads
WindUI:Notify({
Title = "ERLCXploit",
Content = "Loaded Custom Features!",
Duration = 5,
})
-- [Link]