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The document contains a Lua script for a Roblox game that creates a user interface with a button to toggle the state of 'Destroyed Anchored'. It includes various UI elements such as frames, text buttons, and text labels, all styled with specific colors and properties. The script also defines a function to handle the button click event, changing the button text based on its current state.

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qweqwe.642278
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0% found this document useful (0 votes)
6 views2 pages

N

The document contains a Lua script for a Roblox game that creates a user interface with a button to toggle the state of 'Destroyed Anchored'. It includes various UI elements such as frames, text buttons, and text labels, all styled with specific colors and properties. The script also defines a function to handle the button click event, changing the button text based on its current state.

Uploaded by

qweqwe.642278
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local RequestCommand =
ReplicatedStorage:WaitForChild("HDAdminHDClient").[Link]

RequestCommand:InvokeServer(";gear me 13207169")
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER

designed using localmaze gui creator


]=]

-- Instances: 10 | Scripts: 1 | Modules: 0 | Tags: 0


local LMG2L = {};

-- [Link]
LMG2L["ScreenGui_1"] = [Link]("ScreenGui",
game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = [Link];

-- [Link]
LMG2L["Frame_2"] = [Link]("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = [Link](53, 53, 53);
LMG2L["Frame_2"]["Size"] = [Link](0, 170, 0, 122);
LMG2L["Frame_2"]["Position"] = [Link](0, 30, 0, 216);

-- [Link]
LMG2L["UICorner_3"] = [Link]("UICorner", LMG2L["Frame_2"]);

-- [Link]
LMG2L["TextButton_4"] = [Link]("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_4"]["BorderSizePixel"] = 0;
LMG2L["TextButton_4"]["TextColor3"] = [Link](255, 255, 255);
LMG2L["TextButton_4"]["BackgroundColor3"] = [Link](30, 154, 228);
LMG2L["TextButton_4"]["Size"] = [Link](0, 156, 0, 28);
LMG2L["TextButton_4"]["Text"] = [[Destroyed Anchored: Off]];
LMG2L["TextButton_4"]["Position"] = [Link](0, 6, 0, 28);

-- [Link]
LMG2L["UICorner_5"] = [Link]("UICorner", LMG2L["TextButton_4"]);

-- [Link]
LMG2L["LocalScript_6"] = [Link]("LocalScript", LMG2L["TextButton_4"]);

-- [Link]
LMG2L["TextLabel_7"] = [Link]("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_7"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_7"]["TextSize"] = 12;
LMG2L["TextLabel_7"]["BackgroundColor3"] = [Link](255, 255, 255);
LMG2L["TextLabel_7"]["FontFace"] =
[Link]([[rbxasset://fonts/families/[Link]]], [Link],
[Link]);
LMG2L["TextLabel_7"]["TextColor3"] = [Link](255, 255, 255);
LMG2L["TextLabel_7"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_7"]["Size"] = [Link](0, 184, 0, 64);
LMG2L["TextLabel_7"]["Text"] = [[Mjolnir]];
LMG2L["TextLabel_7"]["Position"] = [Link](0, -6, 0, -22);

-- [Link]
LMG2L["TextLabel_8"] = [Link]("TextLabel", LMG2L["TextLabel_7"]);
LMG2L["TextLabel_8"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_8"]["BackgroundColor3"] = [Link](255, 255, 255);
LMG2L["TextLabel_8"]["TextColor3"] = [Link](255, 255, 255);
LMG2L["TextLabel_8"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_8"]["Size"] = [Link](0, 186, 0, 48);
LMG2L["TextLabel_8"]["Text"] = [[Max Anchored Mass]];
LMG2L["TextLabel_8"]["Position"] = [Link](0, -6, 0, 70);

-- [Link]
LMG2L["TextBox_9"] = [Link]("TextBox", LMG2L["Frame_2"]);
LMG2L["TextBox_9"]["BorderSizePixel"] = 0;
LMG2L["TextBox_9"]["TextColor3"] = [Link](255, 255, 255);
LMG2L["TextBox_9"]["BackgroundColor3"] = [Link](0, 0, 0);
LMG2L["TextBox_9"]["Size"] = [Link](0, 160, 0, 28);
LMG2L["TextBox_9"]["Position"] = [Link](0, 4, 0, 84);
LMG2L["TextBox_9"]["Text"] = [[0]];
LMG2L["TextBox_9"]["BackgroundTransparency"] = 0.5;

-- [Link]
LMG2L["UICorner_a"] = [Link]("UICorner", LMG2L["TextBox_9"]);

-- [Link]
local function C_6()
local script = LMG2L["LocalScript_6"];
[Link].MouseButton1Click:Connect(function()
if [Link] == "Destroyed Anchored: Off" then
[Link] = "Destroyed Anchored: On"
else
[Link] = "Destroyed Anchored: Off"
end
end)
end;
[Link](C_6);

return LMG2L["ScreenGui_1"], require;

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