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Code Red

The document outlines a proposal for a College Clubs & Events Management Platform aimed at improving communication and participation tracking among college clubs. The solution includes a unified platform with gamification features, utilizing technologies like Flask, Express.js, and MongoDB for its implementation. The project emphasizes scalability, security, and the potential impact on students, clubs, and administration through enhanced engagement and data-driven decision-making.

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lunkadaarav
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0% found this document useful (0 votes)
8 views6 pages

Code Red

The document outlines a proposal for a College Clubs & Events Management Platform aimed at improving communication and participation tracking among college clubs. The solution includes a unified platform with gamification features, utilizing technologies like Flask, Express.js, and MongoDB for its implementation. The project emphasizes scalability, security, and the potential impact on students, clubs, and administration through enhanced engagement and data-driven decision-making.

Uploaded by

lunkadaarav
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

XENIA’26

HACKATHON
BUILD. INNOVATE. COMPETE

Problem Statement ID: 3


Problem Statement Title: College Clubs & Events
Management Platform
Problem Statement Domain: EdTech (FY Special)
Team Name : Code Red
CampusConnect
College Clubs & Events Management
Platform
Problem Statement:
College clubs and events are managed using disconnected tools, leading to
inefficient communication, low participation tracking, and lack of centralized
oversight.
A unified, scalable platform is required to streamline management and enhance
student engagement.
Our Solution:
• Unified club & event platform
• Gamified XP + Leaderboard
• Role-based dashboard
TECHNICAL APPROACH
Technologies Involved Implementation Methodology
Frontend System Architecture
• HTML, CSS, JavaScript, [Link] Frontend → Flask → SQLite
Backend Node API → MongoDB
• Flask (Core App Logic)
• [Link] (Gamification API)
Databases Core Process Flow
• SQLite (Structured Data) User Registers → Joins Club → Attends Event → XP
• MongoDB (Activity & XP Data)
Security & Utilities Updated → Leaderboard Updated → Badge Earned
• Flask-Login, JWT
• TextBlob (NLP)
• FPDF (Certificates)
• Pillow (Image Processing)
FEASIBILITY AND VIABILITY
Feasibility Analysis Scalability Strategy
- Built using widely adopted open-source technologies
- Deployable on standard cloud infrastructure Modular Architecture
- Scalable modular backend - Core system and gamification engine
- Low operational cost are separated
- Each module can scale independently
Smart Data Design
Challenges & Risks - Structured data stored efficiently
- Real-time synchronization - High-volume activity data optimized for
- Fake participation risk growth
- Large dataset scaling Cloud-Ready Deployment
- Supports adding more servers when
users increase
Mitigation Strategies - Designed for multi-college expansion
- JWT-based secure sessions
- Database indexing & optimized queries
- Future QR-based attendance validation
- Horizontal cloud scaling support
IMPACT AND BENEFITS

Impact on Target Audience Key Benefits


Impact on Students - Transparent ecosystem
- Increased engagement - Measurable engagement
- Digital achievement portfolio metrics
- Motivational gamification model - Career-oriented extracurricular
Impact on Clubs tracking
- Structured event management
- Participation analytics
Impact on Administration
- Centralized monitoring
- Data-driven decision making
RESEARCH AND REFERENCES

Project Repository:
[Link]

Research Basis:
• Gamification theory
• RBAC system design
• Event management architecture patterns
Technical Standards:
• Flask, Express, MongoDB official documentation
• JWT authentication protocol

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