local import = {
-- do not include any sections that are EMPTY
["bundlename"] = {
["Body Color"] = { -- applies body colors, what do you expect. does not
have to be included
["HeadColor3"] = [Link](255, 204, 153),
["LeftArmColor3"] = [Link](255, 204, 153),
["RightArmColor3"] = [Link](255, 204, 153),
["LeftLegColor3"] = [Link](255, 204, 153),
["RightLegColor3"] = [Link](255, 204, 153),
["TorsoColor3"] = [Link](255, 204, 153),
},
["Preset"] = {
-- this changes variables from PlayerData. to find all the
variables you can change, go into the script and search "variables" and scroll down
till you find PlayerDataDefault()
ClothesHP = {
["Pussy Closed"] = { -- example
["HP"] = "BottomHP", -- TopHP/BottomHP
["Inverse"] = true -- false: shows up when HP is
healed, true: shows up when HP is gone
}
},
},
["Accessory"] = {
-- adds catalog accessories to the bundle, does NOT apply them
directly, meaning the bundle has to be ACTIVELY equipped to be applied
},
["Clothes"] = {
-- not be confused with Clothing, adds catalog clothes to the
bundle, does NOT apply them directly, meaning the bundle has to be ACTIVELY
equipped to be applied
},
["TClothes"] = {
-- tearclothes alternate to clothes. has to be actively equipped
for it to work
},
["Clothing"] = {
-- this bundle will automatically equip all the specified clothes
from the script
},
["Recolor"] = {
-- recolors the clothing that the bundle applies. recolors
Primary, Secondary, and Tertiary
["Panty"] = { -- example
["Primary"] = [Link](255, 172, 233)
}
},
["MeshEdit"] = {
-- modifies the meshes within clothes
["Sock 1"] = { -- example
Offset = [Link](0.4,0.2,0),
Material = [Link]
}
},
["NippleColor"] = [Link](80, 80, 80), -- bundle will change
NippleColor to this color if bundle is equipped, does not override
["IsPreset"] = false, -- labels the bundle as a PRESET, which means
that its mainly meant to change variables instead of being a bundle (bundle is for
characters) does not have to be included, false by default **(USING THIS WILL NOT
CHANGE CURRENTBUNDLE, MEANING ITLL COMPLETELY AVOID APPLYING CATALOG CLOTHES FROM
THIS BUNDLE)**
["ClothingBundle"] = false, -- labels the bundle as a CLOTHINGBUNDLE,
which means that its entirely just a set of clothes from the script, THIS DOES NOT
INCLUDE ACCESSORIES. does not have to be included, false by default **(USING THIS
WILL NOT CHANGE CURRENTBUNDLE, MEANING ITLL COMPLETELY AVOID APPLYING CATALOG
CLOTHES FROM THIS BUNDLE)**
["Override"] = false, -- when true, will override Clothes with this
bundle no matter what. does not have to be included, false by default
},
-- ["bundlename2"] = { -- example of another bundle }
}
return import