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Cristian's Algorithm for Clock Sync

Cristian's algorithm relies on a time server to synchronize client clocks by having clients request the time from the server and adjust their clocks based on the round trip time. The Berkeley algorithm does not require an accurate time source, with a master periodically polling slaves for their times, averaging the responses while ignoring outliers, and sending adjustments back to synchronize the clocks. Both algorithms aim to synchronize clocks within a distributed system but address different scenarios of whether an accurate time source is available.

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0% found this document useful (0 votes)
601 views8 pages

Cristian's Algorithm for Clock Sync

Cristian's algorithm relies on a time server to synchronize client clocks by having clients request the time from the server and adjust their clocks based on the round trip time. The Berkeley algorithm does not require an accurate time source, with a master periodically polling slaves for their times, averaging the responses while ignoring outliers, and sending adjustments back to synchronize the clocks. Both algorithms aim to synchronize clocks within a distributed system but address different scenarios of whether an accurate time source is available.

Uploaded by

kamikazi3
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
  • Introduction
  • Description of the Problem
  • Solutions
  • Performance
  • Berkeley Algorithm
  • Conclusion

Introduction Clock synchronization is a problem from computer science and engineering which deals with the idea that

internal clocks of several computers may differ. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates. There are several problems that occur as a repercussion of rate differences and several solutions, some being more appropriate than others in certain contexts. In serial communication, some people use the term "clock synchronization" merely to discuss getting one metronome-like clock signal to pulse at the same frequency as another one frequency synchronization and phase synchronization. Such "clock synchronization" is used in synchronization in telecommunications and automatic baud rate detection. The description of the problem Besides the incorrectness of the time itself, there are problems associated with clock skew that take on more complexity in a distributed system in which several computers will need to realize the same global time. For instance, in Unix systems the make command is used to compile new or modified code without the need to recompile unchanged code. The make command uses the clock of the machine it runs on to determine which source files need to be recompiled. If the sources reside on a separate file server and the two machines have unsynchronized clocks, the make program might not produce the correct results. Solutions In a centralized system the solution is trivial; the centralized server will dictate the system time. Cristian's algorithm and the Berkeley Algorithm are some solutions to the clock synchronization problem in a centralized server environment. In a distributed system the problem takes on more complexity because a global time is not easily known. The most used clock synchronization solution on the Internet is the Network Time Protocol (NTP) which is a layered client-server architecture based on UDP message passing. Lamport timestamps and Vector clocks are concepts of the logical clocks in distributed systems. Cristian's algorithm

Cristian's algorithm relies on the existence of a time server. The time server maintains its clock by using a radio clock or other accurate time source, then all other computers in the system stay synchronized with it. A time client will maintain its clock by making a procedure call to the time server. Variations of this algorithm make more precise time calculations by factoring in network radio propagation time. Berkeley algorithm This algorithm is more suitable for systems where a radio clock is not present, this system has no way of making sure of the actual time other than by maintaining a global average time as the global time. A time server will periodically fetch the time from all the time clients, average the results, and then report back to the clients the adjustment that needs be made to their local clocks to achieve the average. This algorithm highlights the fact that internal clocks may vary not only in the time they contain but also in the clock rate. Often, any client whose clock differs by a value outside of a given tolerance is disregarded when averaging the results. This prevents the overall system time from being drastically skewed due to one erroneous clock. Cristian's algorithm Cristian's Algorithm (introduced by Flaviu Cristian in 1989) is a method for clock synchronisation which can be used in many fields of distributive computer science but is primarily used in low-latency intranets. Cristian observed that this simple algorithm is probabilistic, in that it only achieves synchronisation if the round-trip time (RTT) of the request is short compared to required accuracy. It also suffers in implementations using a single server, making it unsuitable for many distributive applications where redundancy may be crucial. Cristian's Algorithm works between a process P, and a time server S connected to a source of UTC (Coordinated Universal Time). Put simply: 1.P requests the time from S [Link] receiving the request from P, S prepares a response and appends the time T from its own clock. 3.P then sets its time to be T + RTT/2

P needs to record the Round Trip Time (RTT) of the request it made to S so that it can set its clock to T + RTT/2. This method assumes that the RTT is split equally between both request and response, which may not always be the case but is a reasonable assumption on a LAN connection. Further accuracy can be gained by making multiple requests to S and using the response with the shortest RTT. We can estimate the accuracy of the system as follows. Let min be the minimum time to transmit a message one-way. The earliest point at which S could have placed the time T, was min after P sent its request. Therefore, the time at S, when the message is received by P, is in the range (T + min) to (T + RTT - min). The width of this range is (RTT 2*min). This gives an accuracy of (RTT/2 - min). Server Pseudo Code // run forever because its a daemon do forever // receive a query from process k receive(q, k) // reply k with the local current time send(NOW, k) enddo Client PseudoCode // send query to process s (server) send(q, s) // get start time T1 := NOW // wait for process s to reply receive(T, s) // get end time T2 := NOW // set new time D := (T2 T1) / 2 C := T + D(1 + 2r) min*r If minimum message transit time (Tmin) is known then place bounds on accuracy of result

Error bounds
server
request

Tserver
reply

client

Earliest time message arrives

T0 T min

Tmin

T1

time

Latest time message leaves

range = T1 -T0 -2Tmin accuracy of result =


P age 2 8

Cristians algorithm: example


Send request at 5:08:15.100 (T 0) Receive response at 5:08:15.900 (T1)
Response contains 5:09:25.300 ( Tserver )

Elapsed time is T 1 -T0

5:08:15.900 - 5:08:15.100 = 800 msec 400 msec ago

Best guess: timestamp was generated Set time to T server+ elapsed time
5:09:25.300 + 400 = 5:09.25.700

P ag e 2 9

Cristians algorithm: e

If best-case message tim

T
Minimum error is 3 * * min 2 messages for each Synchronization 2n messages for n processes Berkeley Algorithm The Berkeley algorithm is a method of clock synchronisation in distributed computing which assumes no machine has an accurate time source. It was developed by Gusella and Zatti at the University of California, Berkeley in 1989 [1] and like Cristian's algorithm is intended for use within intranets Unlike Cristian's algorithm the server process in Berkeley algorithm, called the master periodically polls other slave process. Generally speaking the algorithm is as follows: 1.A master is chosen via an election process such as Chang and Roberts algorithm. [Link] master polls the slaves who reply with their time in a similar way to Cristian's algorithm. [Link] master observes the round-trip time (RTT) of the messages and estimates the time of each slave and its own. [Link] master then averages the clock times, ignoring any values it receives far outside the values of the others.

server
Performance

request

client

T0

200

Error =

[Link] of sending the updated current time back to the other process, the master then sends out the amount (positive or negative) that each slave must adjust its clock. This avoids further uncertainty due to RTT at the slave processes. With this method the average cancels out individual clock's tendencies to drift. Gusella and Zatti released results involving 15 computers whose clocks were synchronised to within about 20-25 milliseconds using their protocol. Computer systems normally avoid rewinding their clock when they receive a negative clock alteration from the master. Doing so would break the property of monotonic time, which is a fundamental assumption in certain algorithms in the system itself or in programs such as make. A simple solution to this problem is to halt the clock for the duration specified by the master, but this simplistic solution can also cause problems, although they are less severe. For minor

Berkeley Algorithm

2:5

3:25

Berkeley Algorithm

Algorithm has provis from clocks whose sk


Pseudocode: M master , Si slave i Tm-master time,Tsi-slave i time get Tm // get masters time Tsum = 0 n=0// number of computers with the time in the corect range

Compute a fault-to

If master fails
Any slave can take

Tsum += Tm // add master time for each si request Tsi // get time for each slave if Tsi is outside of the range of the rest then ignore Tsi else n++ Tsum += Tsi // sum of all times end for; ftAvg = Tsum/n // calculate fault-tolerant average dif = 0 // the value that must be sent to each computer dif = ftAvg -Tm // dif is calculated based on computers time and the fault-tolerant average ( the difference between them ) send dif to M // send the value to adjust the computers clock for each Tsi dif = ftAvg - Tsi send dif to Si end for; Conslusion Clock synchronization is required for internal and external synchronization of clocks for various transaction processes and process controls. A more efficient algorithm will lead to a better convergence.

Common questions

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Cristian's algorithm relies on contacting a time server that has an accurate time source, such as a radio clock, to set the client's clock using the server's time plus half the round-trip time (RTT) of the request . It is probabilistic and can suffer from inaccuracies due to network latency and altogether fails if the server is single and fails . In contrast, the Berkeley algorithm does not require an external accurate time source and instead calculates a global average time among all clocks in the network, including those of the clients . The master computer synchronizes the time by periodically polling other computers and sending the amount of adjustment needed instead of the specific time, which minimizes issues with RTT variations . This algorithm tends to be more robust in distributed network environments, as any slave can assume the master role if the current master fails .

Clock skew in distributed systems can lead to inconsistencies in operations that rely on a synchronized global time, such as transaction orderings or coordinated activities across systems. For example, in environments like makefiles on Unix systems, unsynchronized clocks between systems can cause incorrect versioning and recompilation processes, leading to faulty builds . Synchronization algorithms aim to mitigate these issues by ensuring consistency of logical or physical time across systems, using techniques such as averaging times with fault-tolerant mechanisms (Berkeley algorithm) and calibrating local times against a reliable source (Cristian’s algorithm). These algorithms reduce the discrepancies caused by clock drift and enable reliable temporal coordination across distributed systems .

The Network Time Protocol (NTP) is more complex compared to Cristian’s and the Berkeley algorithm because it operates over a hierarchical, client-server model designed to synchronize the clocks of computers over packet-switched, variable-latency data networks . NTP uses multiple redundant time sources and can calculate a more precise time through statistical averaging. It can also account for transmission delays and has algorithms to correct for this, making it suitable for large network sizes and internet-based systems . By contrast, Cristian's algorithm is generally used in less complex environments where a single UTC source is ideal, while the Berkeley algorithm focuses on averaging times in intranets without an external accurate time reference, optimizing for relative clock consistency .

The Berkeley algorithm calculates an average time by having a master node periodically poll timing information from all participating nodes (slaves) and averaging these responses, excluding anomalous data far from the consensus values . The master then calculates the necessary adjustments (increasing or decreasing) for each slave to align with the average time, sending these offsets back instead of the actual time to apply directly . This avoids potential discrepancies due to additional RTT from returning exact time values. Its main advantage over other methods, such as Cristian’s algorithm that relies on a central time source, is its lack of dependency on external precise time sources, making it robust in intranet environments where relative consistency is prioritized over absolute time accuracy. Additionally, this approach optimizes synchronization in distributed environments by leveraging consensus to merge all local clock times into a uniform system-wide time, supporting fault-tolerance and recoverability from master node failures .

Cristian’s algorithm might be particularly advantageous in scenarios where low latency and simple point-to-point time synchronization is sufficient, such as in intranets with a stable network and a central time server accessible at low cost . The algorithm’s simplicity and typical deployment within localized environments allow for reasonably accurate synchronization when the network conditions are predictable and the RTT is proportionally short compared to timing requirements . Its use is often beneficial in environments without the necessity for fault tolerance inherent to distributed networks requiring strict redundancy and robustness, such as in some real-time or embedded systems .

The Berkeley Algorithm achieves fault-tolerance by excluding any outlier times received from client computers when calculating the average time, thus preventing skewing of the global time due to erroneous clocks . The master periodically polls each slave's time and only considers responses that are within a range compared to the majority. This method limits the impact of faulty clocks, ensuring that the time calculated represents a tolerant average of all correct clocks in the network . Moreover, the protocol is robust against the failure of the master computer, as any slave can be elected to become the new master through an election process like the Chang and Roberts algorithm .

Achieving high accuracy in synchronization using Cristian’s algorithm is challenging due to the dependence on the round-trip time (RTT) being short relative to the desired accuracy. Network delays and variances can introduce errors, and assuming equal division of RTT may not always hold . To address these issues, one can employ strategies such as multiple request trials, using responses with the shortest RTT for time setting for increased precision, or implementing the algorithm in environments where network latency is predictable, such as controlled local area networks (LANs). Additionally, retry mechanisms and error-correction processes can help maintain higher synchronization accuracy .

Distributed systems using the Berkeley algorithm ensure synchronization by employing a master-slave architecture, where the master computer collects the local times from all participating nodes (slaves) and computes an average time . This master then instructs the slaves on how much to adjust their local clocks, accounting for any outlier times outside a statistical range to minimize errors. This approach achieves synchronization by converging to a common time through local time adjustments and does not depend on any external precise time sources, relying instead on consensus among peer nodes to achieve a uniform view of time .

Avoiding negative clock adjustments is crucial because such adjustments can break the property of monotonic time—time should only ever move forward, not backward—which is essential for certain algorithms and systems operations to function correctly . The Berkeley algorithm addresses this by providing each slave process with the difference (positive or negative) to adjust their clock, allowing the time to continue incrementally forward without resetting backwards . When a negative adjustment is needed, instead of stepping back, the system simply pauses the clock until it "catches up," which minimizes the risk of breaking temporal consistency across distributed systems .

Cristian's algorithm faces several limitations in distributed systems, especially when there's a single time server. It relies on the assumption that the round-trip time (RTT) for a time request is relatively short compared to the required accuracy, which doesn't always hold true depending on network conditions . The approach is probabilistic, and inaccuracies can arise from network delays and variations in the RTT. Furthermore, the reliance on a single server poses risks in terms of redundancy and fault tolerance, making it unsuitable for applications where a single point of failure could be detrimental .

Introduction
Clock synchronization is a problem from computer science and engineering which deals 
with the idea that interna
Cristian's algorithm relies on the existence of a time server. The time server maintains its 
clock by using a radio clock or
P needs to record the Round Trip Time (RTT) of the request it made to S so that it can set 
its clock to T + RTT/2. This meth
Page 29
Cristian’s algorithm: example
• Send request at 5:08:15.100 (T0)
• Receive response at 5:08:15.900 (T1)
– Response co
Cristian’s algorithm: 
If best-case message tim
server
client
request
T0
T
200
Error =
Performance
Minimum error is 3 * ρ  *
5.Instead of sending the updated current time back to the other process, the master then 
sends out the amount (positive or
Berkeley Algorithm
Algorithm has provis
from clocks whose sk
– Compute a fault-to
If master fails
– Any slave can take 
Pseud
Tsum += Tm // add master time 
for each si 
request Tsi  // get  time for each slave
if Tsi is outside of the range of the re

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