0% found this document useful (0 votes)
13 views22 pages

Understanding M-Learning in Education

This document discusses how mobile learning (m-learning) can support learners at a distance in 3 key ways: 1. M-learning decreases limitations of learning location through the mobility of portable devices and provides learners autonomy and flexibility. 2. It enables increased interaction between students and instructors as well as collaboration among remote students through connectivity. 3. M-learning provides audiovisual support and different ways to interact and learn like SMS, MMS, video and audio standards that do not depend on location.

Uploaded by

Smriti Arya
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
13 views22 pages

Understanding M-Learning in Education

This document discusses how mobile learning (m-learning) can support learners at a distance in 3 key ways: 1. M-learning decreases limitations of learning location through the mobility of portable devices and provides learners autonomy and flexibility. 2. It enables increased interaction between students and instructors as well as collaboration among remote students through connectivity. 3. M-learning provides audiovisual support and different ways to interact and learn like SMS, MMS, video and audio standards that do not depend on location.

Uploaded by

Smriti Arya
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

We now have the opportunity to design

learning differently: to create extended


learning communities, to link people in
real and virtual worlds, to provide
expertise on demand, and to support a
lifetime of learning

How that happen?


Outline
1. Define M-Learning
2. Features of M-Learning
3. Advantages of M-Learning
4. Limitations of M-Learning
5. how M-Learning is support learner at
distance?
6. Technology that support M-Learning
7. Concerns\issues raised by researchers in M-
Learning
8. Case studies/examples
Definition

 Learning that happens across locations, or that takes


advantage of learning opportunities offered by portable
technologies
 Technologists place a high emphasis on novelty and the
functionality of the devices (phones, PDAs, iPods,
PSPs) themselves
Feature

Enables knowledge building by learners in ■


.different contexts
.Enables learners to construct understandings ■
Mobile technology often changes the pattern of ■
.learning/work activity
Feature

 focus is on the mobility of the learner , interacting with


portable or fixed technology; and learning in a mobile
society, (M-Learning also brings strong portability by
replacing books and notes with small RAMs, filled with
tailored learning contents )
 M-learning is convenient, in the sense that it is
accessible virtually from anywhere(class, taxi, laundry
room, …)
 M-learning is collaborative; that is sharing is almost
instantly among everyone using the same content, which
will in turn also lead to receiving instant feedback and
tips. That will be the best kind of learning
 M-learning is engaging and fun. With this kind of
learning, it is much easier to combine gaming and
learning for a more effective and entertaining
experience
Advantage

 Mobile learning decreases limitation of


learning location with the mobility of
general portable devices
 It offer the opportunity for choice.
 Mobile learning creates new conditions
for learning
Advantage

 Check e-mail everywhere, easy to use and


read, could replace SMS
 Use internet wherever you are
 Easy to use
 Mobile learning provide the student more
autonomy and flexibility especially in
distance education.
Limitation/challenges

Challenges

Social and
Technical challenges educational
challenges
Limitation\Challenges

Technical challenges
 Small Screen size
 Small key size
 Limited Performance, in terms of processor capability,
available memory, storage space and battery life.
 Slow Connectivity of the internet
 Multiple standards, multiple screen sizes, multiple
operating systems
 Repurposing existing e-Learning materials for mobile
platforms
 Left- to-right scrolling, web sites too big to see
effectively on small screen
 Risk of theft, rain, mud, breakability, and so on
Limitation\Challenges

Social and educational challenges


 Accessibility
 How to assess learning on mobile phone
 Developing an appropriate theory of learning for the
mobile age
 Tracking of results and proper use of this information
 No demographic boundary
 Mobile communication is still expensive – especially
from abroad
technologies that support mobile
learning

 PDA: Personal Digital Assistant,


 Tablet PC UMPC mobile phone, camera phone
and SmartPhone
 Learning Mobile Author, e.g. for authoring and
publishing WAP, J2ME and SmartPhone
 Personal audio player, e.g. for listening to
audio recordings of lectures
 Handheld audio and multimedia guides, in
museums and galleries
 Handheld game console, modern gaming
consoles
how M-Learning is support learner
?at distance

 Children and Adult can using M-Learning devices.


 enhance group collaboration among students who are in
different place
 Increase the interaction between student-student and
student-instructor.
 On the job training or just-in-time learning
 Improving levels of literacy
 provide audiovisual support anywhere
 Provide different way to interact and learn:
1. SMS( short Message Service)
2. MMS( Multimedia Messaging Service)
3. Video Standards (3GP)
4. Audio Standards (MP3, AACPLus)
Concerns and issues

1. Learning Across Contexts


 mobile learning is not just about learning
using portable devices, but learning across
contexts
 focus should be on the learner and the
learning, not on the systems behind the devices
Concerns and issues

3. Design:
 designing for mobile learning
becomes a critical challenge
 We need to develop theory, strategies
and techniques.
Concerns and issues

3. Evaluation
 How can we effectively measure learning in
mobile environments?
 evaluation overlaps with design. Mobile
learning is often blended with other types of
learning.
case studies/examples

SMS quiz author:

The SMS quiz author is a web-


based application which allows
you to set up an automated
response system for multiple-
choice quizzes on the learner’s
mobile phone. Participants
answer questions by text and
receive instant feedback.
Road sign quiz
•This quiz, which develops recognition of common road
signs, is presented
•through an engaging animated interface.
•it is really a traditional multiple-choice quiz, so the format
will be familiar to most learners.
• There is no explicit literacy or numeracy teaching or
practice, but as
•learners gain familiarity with road signs, they encounter
the same key words
•repeatedly, thereby increasing their reading vocabulary.
• There is no audio, so the quizzes are accessible to deaf
learners and can be
•explored quietly and privately by learners on their own,
even if they do not
•have a private space to work in.
Synchronous
Time of interaction
Asynchronous
Student-student
Student-teacher
Type of interaction
Student-content
Student-machine
Group-based
Learning style
Self-based learning
Anytime
Anyplace Flexibility
Ease of access/use
Development
Feedback Speed
Delivery
Stand-alone medium
Instruction
Multimedia support
Cost

You might also like