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Transformations in Geometry Lesson 2

This document provides a lesson on transformations, including translations, reflections, and glide reflections. It defines each type of transformation, provides examples, and includes practice problems applying the transformations to graphs. Translations are defined as sliding all points the same distance and direction. Reflections flip figures across a line. Glide reflections combine a translation with a reflection across a parallel line. The document demonstrates how to perform and graph each type of transformation.

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0% found this document useful (0 votes)
2 views15 pages

Transformations in Geometry Lesson 2

This document provides a lesson on transformations, including translations, reflections, and glide reflections. It defines each type of transformation, provides examples, and includes practice problems applying the transformations to graphs. Translations are defined as sliding all points the same distance and direction. Reflections flip figures across a line. Glide reflections combine a translation with a reflection across a parallel line. The document demonstrates how to perform and graph each type of transformation.

Uploaded by

api-283599791
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd

Lesson

Two: [Link]

Review
[Link] [Link]:
A 1-1 mapping from a whole plane to a whole
plane
An [Link] that maps the points of a gure in a
plane

Types of [Link]
[Link]
[Link]
Glide [Link]
[Link]
[Link]

[Link]
Also called a glide
[Link]: A [Link] that glides all the
points of the plane in the same distance and
direc0on
Real-world example: Ice skaters that move
their skates in the same distance and [Link]

The [Link] T:(x,y) (x-3, y-6) maps


quadrilateral EFGH to quadrilateral EFGH.
Graph the image of quadrilateral EFGH
E

The [Link] T:(x,y) (x+1, y-3) maps


quadrilateral EFGH to quadrilateral EFGH.
Graph the image of quadrilateral.

[Link]
Also called a ip
[Link]: A [Link] in
which points P, Q are reected in
line m to their images P and Q

Real-world example: You


see a [Link] when you
look at a lake [Link]
objects around it.

How to Reect: Method 1


Fold sheet of paper
along the line of
[Link]
Trace the gure
you are trying to
reect

How to Reect: Method 2


[Link] from the
point to the mirror
line (must hit the
mirror line at a right
angle)
[Link] the same
distance on the other
side of the mirror line
and draw a point.

Reect triangle ABC around the line x=1


C

Reect triangle ABC around the line y=1

B
A

Special Tricks
If ipping across x-axis, (x,y) (x,-y)
If ipping across y-axis, (x,y) (-x,y)
If ipping across line y=x, (x,y) (y,x)

Reect triangle ABC around the line y=x


B

Reect triangle ABC around the x-axis.

A
C

Glide [Link]
[Link]: A [Link] in which every
point P is mapped to a point P by these
steps
1. A glide maps P to P
2. A reec0on in a line parallel to the glide
line maps P to P

A glide [Link] is a composi0on.

i.e. Two [Link] combine to form a new


[Link]

Real-world example: footprints

What glide [Link] could map triangle ABC


to triangle ABC?
A

A A

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