CHANGING SKINS TUTORIAL
I/ What do you need:
A non-custom version of Tekken 3 iso CD Mage Tim Viewer + Tim plugin for Photoshop Photoshop (or other photo e iting program! PP"-#tu io PP"-$-Matic
II/ How to proceed:
1) Organisation
%f &ou on't want to lose time &ou'll have to (e ver& organise ) *ere is a wa& to prepare &our workspace+ Desktop , Tekken3 , $riginal Te-tures , Anna , Anna P. , Anna P/ , Anna (0ol ! , 1r&an , 1r&an P. , 1r&an P/ ,2 & , ))) , 3%P Te-tures , Anna , Anna P. , ))) , "inishe Customs , i em , Clean "iles (Tekken3)iso + T244253)15#! , Customs (3here &ou store the )ppf files &ou make! ADVICE: Do the same o!der ar"orescence#s in your image !i"rary $see why at p%&)
') E(tract the i!es
$pen CD Mage , "ile , $pen (#elect &our Tekken3)iso an chose M/6/37/ track for "ile t&pe! , %n the left win ow click on 8 track . 9Mo e/6/37/:9P#;<CD: = , %n right win ow right-click on T244253)15# , 2-tract "iles (choose Clean "iles irector&!> e-tract then close CD Mage $pen Tim Viewer , "ile , #can ?A3 "ile (#elect T244253)15#!
$nce loa e + , "ile , #ave Multiple "iles , 2nter the num(er of the te-tures &ou want to e-tract (#ee the list p).7! WA)*I*+, -he %-im i!es are e(tracted in the same o!der than -E..E*/%0*1% Transfer them into the 8 $riginal Te-tures , Character correspon ing = fol er) E(tracted %-im i!es come with a time(tracts%t(t% Don't lose this file or &ou won't (e a(le to insert mo ifie files (ack in T244253)15# after e iting) #o cop& it in the same fol er) 2roceed character "y character% Don't e-tract all the files in one time> or &ou will have to insert all of them even if &ou e it @ust one te-ture) ADVICE: %n Tim Viewer> &ou can convert )tim into )(mp Convert , T%M to 1MP , #elect fol er where )tim are e-tracte Then in &our fol er choose these ispla& options+ Aarge icon ?egroup (& t&pe There(& &ou can see imme iatel& what the te-ture refers to (face> skin> clothes)))!)
/) Edit the te(tures
-here are ' 3inds o te(tures: B (its te-tures which can have till .C colours in their colour ta(le
D (its te-tures which can have till /7C colours in their colour ta(le
WA)*I*+, 4ou can#t add a 15th co!our on a te(ture that has a!ready 16 th co!our in his ta"!e% %'ll show &ou ne-t how nevertheless &ou can o this kin of thing)
In some cases7 te(tures share the same co!our ta"!e (especiall& with D (its ones!> so &ou have to save the e ite colour ta(le an loa it for each te-ture that uses it) 8Hence the interest o ma3ing the same o!der ar"orescence#s in your image !i"rary to c!assi y your edited co!our ta"!es $%act i!es)9 0!ac3 rom ::::::7:1:1:1%%%to :5:5:5 is transparent, The arkest (lack &ou can have on screen is EDEDED) ?emem(er this give &ou the possi(ilit& to erase some stuffs (Dr 1's glasses or remote control> Foshi's swor )))!) Don#t a!ter the name o "mp i!e% $therwise &ou'll have an error while converting it (ack to tim)
III/ ;a3ing o a custom out it $0asic technics)
An e-ample is alwa&s (etter than wor s> so i'm gonna show &ou step (& step how to realise this ver& simple custom (2 & P/!) $nce &ou'll (e familiar with (asic e iting> we will see more specific technics)
<et#s start ,
2-tract 2 &'s P/ te-tures (CD3E-CD73!> place them into &our 8 $riginal Te-tures = fol er an cop& all of them (+time-tracts)t-t! into 8 3%P Te-tures = fol er) $pen the shirt te-tures (CD33> CD3B> CD3G an CDBE! an start working on 6=//+ %mage , Mo e , Colour Ta(le
There are / colour scales> (ut the shirt uses the first one (from . to ..!> so select it+
*ow you can change the start and ending co!ours
Choose the start colour , $k , Choose en ing colour , $k (?espectivel& Ee/3GE an 3H7B(H in this custom (ut &ou choose what pleases &ou!
5ow &ou have &our e ite te-ture an colour ta(le) Fou can see colours that are not use (& this te-ture so it means the& are (& an other (not that o(vious in ever& cases!) %f &ou check> &ou see that te-ture CD73 has purple too) $pen it an look at the colour ta(le) %t's the same use (& I CD33) ?eopen e ite colour ta(le of I CD33 , #ave (2 & P/ fol er in &our image li(rar&! , 5ame it 8 CT CD33673 = , #ave , $k $n te-ture CD73+ %mage , Mo e , Colour ta(le , Aoa , 8 CT CD33673 = , $k We are good with "!ue parts o the shirt %n the same wa&> open I CD3B> create a white colour scale an note the irst and !ast co!our of it) Then open I CDBE> an change the colour scale using the first an last colour that &ou @ust note ) (for this custom D7DcDD to . D B! -hus you won#t ha>e any co!our di erence "etween these two te(tures7 e>en i they don#t use the same num"er o co!ours% ?epeat this operation for I CD3G) Fou can change the colours of te-t as &ou wish (%f &ou choose (lue> cop&-paste some (lue from I CD33 for a (etter coherence!)
Aast thing to e it are the shoes (I CDB3!
Fou can see that the pink colours are not in the right or er) That happens sometimes (ut here it's eas& to have a goo result an&wa&) (3e will see how we can o when this happens on D (its te-tures!)
*ere is the final result)
*ow that a!! the te(tures are edited and ready or the custom7 a!! we ha>e to do is insert them "ac3 into -E..E*/%0*1 and then into -e33en/%iso
IV/ Insert the i!es
$pen -im Viewer , Convert , 1MP to T%M Cop&-paste Tekken3)iso an T244253)15# from Clean "iles to Tekken 3 fol er -im Viewer: , "ile , #can ?A3 "ile (#elect T244253)15# in Tekken 3 fol er! 3hile loa ing> Open CD ;age , "ile , $pen Tekken3)iso Cop&-paste all the files from &our 8 3%P Te-tures , 2 & P/ = fol er to Tekken 3 fol er -im Viewer: , "ile , %nsert Tim "iles (onl& time-tracts)t-t will appear> select it! , $k , Close Tim Viewer CD ;age: on right win ow> right-click on T244253)15# , %mport "ile (#elect T244253)15# from Tekken 3 fol er! , $k 3hile loa ing> elete all the te-ture files &ou've paste in Tekken 3 fol er C!ose CD ;age (or &ou can't open the iso with eps-e! Check &ou custom J
-his is what you get i you don#t app!y the edited co!our ta"!e o ? 6=// to ? 6=&/% *o changes @ 4OA <O1E ,
V/ Create and Insert a %pp i!e
1) Create 22B Bi!e
$pen PP"-#tu io , PP" "ile ($utput! (Chose &our Custom fol er an enter the name of custom file! , Check %nclu e Kn o Data $1) , $riginal "ile (#elect Tekken3)iso in &our Clean "iles fol er! , Patche "ile (#elect Tekken3)iso &ou've e ite (Tekken 3 fol er!! , #can whole file $') $/) , Create PP"-Patch , Luit WA)*I*+, $1) %f &ou on't> then &ou can't remove the patch from the iso $') 1& selecting this option &ou have to procee that wa&+ %nsert . custom , create . ppf patch , elete the e ite Tekken3)iso an T244253)15# Cop&-paste Clean "iles in Tekken 3 fol er %nsert . custom , create . ppf patch , M) I you add se>era! customs on the same iso and then create a pp patch7 this i!e wi!! contain a!! o them and you won#t ha>e a separate patch or each character% $/) #can from M to))) is not a goo i ea (ecause it's not the te-ture num(er &ou have to enter (ut the position of the files on the isc an that's the (etter wa& to make mistakes
') Insert the 2atch
$pen PP"-$-Matic , %#$ "ile (#elect the one that is in &our eps-e , %so fol er! , Patch (3ell))) select the custom &ou want to insert! , Appl& (check Appl& Kn o Data Patch if &ou want to remove a custom! ADVICE: I you ha>e to insta!! a !ot o customs7 put your iso i!e in the same o!der than the pp i!es% It wi!! sa>e you o annoying "ac3 and orth $go to iso o!der7 then go to patch7 then go to iso%%%)%
VI/ Other modding technics
1) Add new co!ours to co!our ta"!e and integrate an image
"or this e-ample> we're going to work on I CD3B (2 & P/! an a Nin's tattoo on it) "irst> fin an image of Nin' tattoo (fin one with white (ackgroun > it's easier! $pen it in Photoshop an open I CD3B too ?esiOe &our image to fit with the te-ture (3/PCB!+ %mage , #iOe , Changes Change mo e+ %mage , Mo e , %n e-e colours , Palette (Aocal Perceptive! 2nter 3 colours> without transparenc&)
5ote the (lack (I E E E ! an gra& (I DCDCDC! colours an go to te-ture I CD3B $pen colour ta(le *ow we ha>e to add the ' pre>ious co!ours to ? 6=/C co!our ta"!e% %n some cases> B (its te-tures on't use all the .C colours> it's also true for D (its te-tures)
This te-ture uses onl& colours from . to D> so it's possi(le to a colour scale! an raw on it)
D new colours ((lue
1ut this te-ture (I CD3B! uses .C colours so we have to choose which ones to remove) Birst ;ethod $Hard way): $pen one (& one each colours> change them an see how much the& are use (& the te-ture (choose flash& colours> it's easier to see!
#ave &our changes 5ow> paint over IG using colour IC an paint over .B using colour I.3 (Pen tools! Change IG in I E E E an I.B in I DCDCDC ((lack an gra& from Nin's tattoo! $pen Nin's tattoo colour ta(le an put the white in transparenc& Cop&-paste the tattoo on te-ture I CD3B an it's one)
1econd ;ethod: $pen I CD3B , %mage , Mo e , ?V1 Colours Cop& tattoo on it (no nee to change mo e in 3 colours> re uce an white as transparent! $n I CD3B again+ , %mage , Mo e , %n e-e Colours (Palette+ Aocal 6 .C colours 6 without transparenc&! WA)*I*+, This metho change a (it the colours an change the order in co!our ta"!e 3ith the first metho > if &ou're not satisfie with the (ackgroun colour (white!> &ou can easil& change it) Nust select all the scale> create a new one an replace E E E an DCDCDC at their right place (I G Q I .B!) 3ith the secon metho &ou have to start (ack to the original te-ture)
*ere 1 is the original te-ture an ' is the new after change ?V1 , %n e-e colours) These te-ture have e-actl& the same colours (ut not the same or er in colour ta(le) %f &ou appl& colour ta(le I/ to te-ture I. &ou get this+
1o remem"er the order in the co!our ta"!e is important%
') Edit te(ture using e ects change
Fou can also mo if& te-ture using some effects changes) "or e-ample the following custom was create using negative effect)
Fou can use as well luminosit&> contrast> colour change))) WA)*I*+, Ase this on!y on C "its te(ture% $therwise on D (its> &our character's skin an hair will (e affecte too) *ote the changed you#>e done (luminosit& + -3E 6 contrast + +/E M! an appl& the same to each part of costume &ou want to mo if&> or the result won't (e prett&)
ShinkenFight