A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
-
Updated
Jun 15, 2026 - JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
Visible geometry edge projection and flattening based on three-mesh-bvh.
A lightweight player controller for three.js
Voxel-based 3D modeling application
Implementation of Radiance Cascades GI in 3D using three.js and three-mesh-bvh.
Opensource slicer for photopolymer 3d printers
Browser-based Three.js lightmap baker with path-traced global illumination, auto UV2 unwrapping, BVH ray tracing, AO, denoising, and progressive preview.
Add a description, image, and links to the three-mesh-bvh topic page so that developers can more easily learn about it.
To associate your repository with the three-mesh-bvh topic, visit your repo's landing page and select "manage topics."