3D software renderer written in Odin.
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Updated
Apr 2, 2026 - Odin
3D software renderer written in Odin.
3D software renderer written in C.
Various Computer Graphics Algorithms
This is a collection of the various programs that were written using the OpenGL library as a part of the Computer Graphics Lab.
Various camera models (Full, Weak and Orthographic) are used to convert 3D real world points into 2D image pixel coordinates by simulating a 'virtual camera'
Mechanical Design Engineering project that showcases my engineering visualization skills. A beautiful 3D Model of the unique, but brilliantly engineered TurboFan wheel.
Apply depth buffer to isometric pixel-arts.
Fork of my 3D software renderer written in Odin with rigidbody physics.
Javascript class for drawing a sphere on an HTML5 canvas without any external dependency or library by using the Orthographic Projection Matrix technic.
Display 3D shape on terminal without graphic.h
A web application for interactive visualization of 3D shapes featuring both orthographic and perspective projections.
Isometric projection of 2-cube, 3-cube, 4-cube, ... , 8-cube
A planet with rings and a satellite :-)
Browser puzzle: reconstruct 3D voxel shapes from three orthographic views, plus a first-person 'hyperliminal' mode
This repo contains the first project done under the Design Practices Course COP290
A mathematics library for OpenGL
Scale and rotate orthographic projections while preserving a bidirectional azimuth.
An exercise on the inner workins of 3d graphical engines, with support for orthographic and perspective projections
Playing with spherical coordinates and simple orthographic projection.
A Java application for interactive 3D modelling and interpolation of faces.
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