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Guia Completo sobre Enum em Python

O documento apresenta a versão 3.13.2 da biblioteca Enum do Python, detalhando suas funcionalidades, como acesso programático, garantias de valores únicos e suporte a dataclasses. Enum é descrito como um conjunto de nomes simbólicos vinculados a valores únicos, útil para representar constantes com segurança de tipo. O texto também inclui exemplos práticos de uso de Enums e Flags, além de dicas sobre nomenclatura e subclassificação.

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0% acharam este documento útil (0 voto)
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Guia Completo sobre Enum em Python

O documento apresenta a versão 3.13.2 da biblioteca Enum do Python, detalhando suas funcionalidades, como acesso programático, garantias de valores únicos e suporte a dataclasses. Enum é descrito como um conjunto de nomes simbólicos vinculados a valores únicos, útil para representar constantes com segurança de tipo. O texto também inclui exemplos práticos de uso de Enums e Flags, além de dicas sobre nomenclatura e subclassificação.

Enviado por

yuribezerraps
Direitos autorais
© All Rights Reserved
Levamos muito a sério os direitos de conteúdo. Se você suspeita que este conteúdo é seu, reivindique-o aqui.
Formatos disponíveis
Baixe no formato PDF, TXT ou leia on-line no Scribd

Enum

Release 3.13.2

Guido van Rossum and the Python development team

fevereiro 07, 2025


Python Software Foundation
Email: docs@[Link]

Sumário

1 Acesso programático aos membros da enumeração e seus atributos. 5

2 Duplicar membros do enum e seus valores. 5

3 Garantindo valores únicos de enumeração 6

4 Usando valores automáticos 6

5 Iteração 7

6 Comparações 7

7 Membros e atributos permitidos em enumerações 8

8 Restricted Enum subclassing 9

9 Suporte a dataclass 9

10 Pickling 10

11 API funcional 11

12 Derived Enumerations 12
12.1 IntEnum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
12.2 StrEnum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
12.3 IntFlag . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
12.4 Sinalizador . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
12.5 Outros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

13 When to use __new__() vs. __init__() 16


13.1 Finer Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

14 How are Enums and Flags different? 20


14.1 Enum Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
14.2 Flag Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
14.3 Enum Members (aka instances) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
14.4 Flag Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21

1
15 Enum Cookbook 21
15.1 Omitting values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
15.2 OrderedEnum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
15.3 DuplicateFreeEnum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
15.4 MultiValueEnum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
15.5 Planet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
15.6 TimePeriod . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25

16 Subclassing EnumType 26

Uma Enum é um conjunto de nomes simbó licos vinculados a valores ú nicos. Sã o similares a variá veis globais, mas
eles oferecem uma repr() mais ú til, agrupamento, segurança de tipo e alguns outros recursos.
Eles sã o mais ú teis quando você tem uma variá vel que pode ter uma seleçã o limitada de valores. Por exemplo, os
dias da semana:

>>> from enum import Enum


>>> class Weekday(Enum):
... MONDAY = 1
... TUESDAY = 2
... WEDNESDAY = 3
... THURSDAY = 4
... FRIDAY = 5
... SATURDAY = 6
... SUNDAY = 7

Ou talvez as cores primá rias RGB:

>>> from enum import Enum


>>> class Color(Enum):
... RED = 1
... GREEN = 2
... BLUE = 3

Como você pode ver, criar um Enum é tã o simples quanto escrever uma classe que herda do pró prio Enum.

® Nota

Caso de membros de Enums


Como os Enums sã o usados para representar constantes, e para ajudar a evitar problemas com nomes conflitando
entre mé todos/atributos de classes mixin e nomes enum, nó s fortemente recomendamos o uso de nomes em
UPPER_CASE(em caixa alta) para membros, e usaremos esse estilo em nossos exemplos.

Dependendo da natureza do enum, o valor de um membro pode ou nã o ser importante, mas de qualquer forma esse
valor pode ser usado para obter o membro correspondente:

>>> Weekday(3)
<[Link]: 3>

Como você pode ver, o repr() de um membro mostra o nome do enum, o nome do membro e o valor. O str()
de um membro mostra apenas o nome do enum e o nome do membro:

>>> print([Link])
[Link]

O tipo de um membro de enumeraçã o é o enum ao qual ele pertence:

2
>>> type([Link])
<enum 'Weekday'>
>>> isinstance([Link], Weekday)
True

Enum members have an attribute that contains just their name:

>>> print([Link])
TUESDAY

Likewise, they have an attribute for their value:

>>> [Link]
3

Unlike many languages that treat enumerations solely as name/value pairs, Python Enums can have behavior added.
For example, [Link] has two methods for returning the weekday: weekday() and isoweekday(). The
difference is that one of them counts from 0-6 and the other from 1-7. Rather than keep track of that ourselves we
can add a method to the Weekday enum to extract the day from the date instance and return the matching enum
member:

@classmethod
def from_date(cls, date):
return cls([Link]())

The complete Weekday enum now looks like this:

>>> class Weekday(Enum):


... MONDAY = 1
... TUESDAY = 2
... WEDNESDAY = 3
... THURSDAY = 4
... FRIDAY = 5
... SATURDAY = 6
... SUNDAY = 7
... #
... @classmethod
... def from_date(cls, date):
... return cls([Link]())

Agora podemos descobrir o que é hoje! Observar:

>>> from datetime import date


>>> Weekday.from_date([Link]())
<[Link]: 2>

Claro, se você estiver lendo isso em algum outro dia, você verá esse dia.
This Weekday enum is great if our variable only needs one day, but what if we need several? Maybe we’re writing a
function to plot chores during a week, and don’t want to use a list – we could use a different type of Enum:

>>> from enum import Flag


>>> class Weekday(Flag):
... MONDAY = 1
... TUESDAY = 2
... WEDNESDAY = 4
... THURSDAY = 8
... FRIDAY = 16
(continua na pró xima pá gina)

3
(continuaçã o da pá gina anterior)
... SATURDAY = 32
... SUNDAY = 64

Nó s mudamos duas coisas: estamos herdando de Flag, e os valores sã o todos potê ncias de 2.
Just like the original Weekday enum above, we can have a single selection:

>>> first_week_day = [Link]


>>> first_week_day
<[Link]: 1>

Porem Flag també m nos permite combinar vá rios membros em uma ú nica variá vel:

>>> weekend = [Link] | [Link]


>>> weekend
<[Link]|SUNDAY: 96>

Você pode até mesmo iterar sobre uma variá vel Flag:

>>> for day in weekend:


... print(day)
[Link]
[Link]

Certo, vamos configurar algumas tarefas domé sticas:

>>> chores_for_ethan = {
... 'feed the cat': [Link] | [Link] | [Link],
... 'do the dishes': [Link] | [Link],
... 'answer SO questions': [Link],
... }

E a funçã o para mostrar as tarefas domé sticas para um determinado dia:

>>> def show_chores(chores, day):


... for chore, days in [Link]():
... if day in days:
... print(chore)
...
>>> show_chores(chores_for_ethan, [Link])
answer SO questions

In cases where the actual values of the members do not matter, you can save yourself some work and use auto()
for the values:

>>> from enum import auto


>>> class Weekday(Flag):
... MONDAY = auto()
... TUESDAY = auto()
... WEDNESDAY = auto()
... THURSDAY = auto()
... FRIDAY = auto()
... SATURDAY = auto()
... SUNDAY = auto()
... WEEKEND = SATURDAY | SUNDAY

4
1 Acesso programático aos membros da enumeração e seus atri-
butos.
Em alguns momentos, é util ter acesso aos membros na enumeraçã o de forma programá tica(ou seja, em situaçõ es em
que [Link] nã o é adequado porque a cor exata nã o é conhecida no momento da escrita do programa).“Enum“
permite esse tipo de acesso:

>>> Color(1)
<[Link]: 1>
>>> Color(3)
<[Link]: 3>

Se você deseja ter acesso aos membros do enum pelo nome, use o acesso por itens:

>>> Color['RED']
<[Link]: 1>
>>> Color['GREEN']
<[Link]: 2>

If you have an enum member and need its name or value:

>>> member = [Link]


>>> [Link]
'RED'
>>> [Link]
1

2 Duplicar membros do enum e seus valores.


Ter dois membros de um enum com o mesmo nome é invá lido:

>>> class Shape(Enum):


... SQUARE = 2
... SQUARE = 3
...
Traceback (most recent call last):
...
TypeError: 'SQUARE' already defined as 2

Poré m, um membro do enum pode ter outros nomes associados a ele. Dado dois membros A e B com o mesmo valor
(e A definido primeiro), B é um apelido para o membro A. A pesquisa por valor de A retorna o membro A. A Pesquisa
por nome de A també m retorna o membro A. A pesquisa por nome de B també m retorna o membro A:

>>> class Shape(Enum):


... SQUARE = 2
... DIAMOND = 1
... CIRCLE = 3
... ALIAS_FOR_SQUARE = 2
...
>>> [Link]
<[Link]: 2>
>>> Shape.ALIAS_FOR_SQUARE
<[Link]: 2>
>>> Shape(2)
<[Link]: 2>

5
® Nota

Tentar criar um membro com o mesmo nome de um atributo já definido (outro membro, um mé todo, etc.) ou
tentar criar um atributo com o mesmo nome de um membro nã o é permitido.

3 Garantindo valores únicos de enumeração


Por padrã o, enumeraçõ es permitem mú ltiplos nomes como apelidos para o mesmo valor. Quando esse comporta-
mento nã o é desejado, você pode usar o decorador unique():

>>> from enum import Enum, unique


>>> @unique
... class Mistake(Enum):
... ONE = 1
... TWO = 2
... THREE = 3
... FOUR = 3
...
Traceback (most recent call last):
...
ValueError: duplicate values found in <enum 'Mistake'>: FOUR -> THREE

4 Usando valores automáticos


Se o exato valor nã o é importante, você pode usar auto:

>>> from enum import Enum, auto


>>> class Color(Enum):
... RED = auto()
... BLUE = auto()
... GREEN = auto()
...
>>> [[Link] for member in Color]
[1, 2, 3]

The values are chosen by _generate_next_value_(), which can be overridden:

>>> class AutoName(Enum):


... @staticmethod
... def _generate_next_value_(name, start, count, last_values):
... return name
...
>>> class Ordinal(AutoName):
... NORTH = auto()
... SOUTH = auto()
... EAST = auto()
... WEST = auto()
...
>>> [[Link] for member in Ordinal]
['NORTH', 'SOUTH', 'EAST', 'WEST']

® Nota

The _generate_next_value_() method must be defined before any members.

6
5 Iteração
Iterar sobre os membros de um enum nã o fornece os apelidos:
>>> list(Shape)
[<[Link]: 2>, <[Link]: 1>, <[Link]: 3>]
>>> list(Weekday)
[<[Link]: 1>, <[Link]: 2>, <[Link]: 4>, <Weekday.
,→THURSDAY: 8>, <[Link]: 16>, <[Link]: 32>, <[Link]: 64>]

Note que os apelidos Shape.ALIAS_FOR_SQUARE e [Link] nã o sã o mostrados.


O atributo especial __members__ é um mapeamento ordenado somente leitura de nomes para os membros. Isso
inclui todos os nomes definidos na enumeraçã o, incluindo os apelidos:

>>> for name, member in Shape.__members__.items():


... name, member
...
('SQUARE', <[Link]: 2>)
('DIAMOND', <[Link]: 1>)
('CIRCLE', <[Link]: 3>)
('ALIAS_FOR_SQUARE', <[Link]: 2>)

O atributo __members__ pode ser usado para um acesso programá tico detalhado aos membros da enumeraçã o. Por
exemplo, achar todos os apelidos:

>>> [name for name, member in Shape.__members__.items() if [Link] != name]


['ALIAS_FOR_SQUARE']

® Nota

Aliases for flags include values with multiple flags set, such as 3, and no flags set, i.e. 0.

6 Comparações
Membros de uma enumeraçã o sã o comparados por identidade:
>>> [Link] is [Link]
True
>>> [Link] is [Link]
False
>>> [Link] is not [Link]
True

Ordered comparisons between enumeration values are not supported. Enum members are not integers (but see
IntEnum below):

>>> [Link] < [Link]


Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: '<' not supported between instances of 'Color' and 'Color'

Equality comparisons are defined though:


>>> [Link] == [Link]
False
>>> [Link] != [Link]
(continua na pró xima pá gina)

7
(continuaçã o da pá gina anterior)
True
>>> [Link] == [Link]
True

Comparisons against non-enumeration values will always compare not equal (again, IntEnum was explicitly designed
to behave differently, see below):

>>> [Link] == 2
False

Á Aviso

É possivel recarregar mó dulos – se um mó dulo recarregado conté m enums, eles serã o recriados, e os novos
membros nã o podem ser comparados de forma identifica/igual a membros originais.

7 Membros e atributos permitidos em enumerações


A maioria dos exemplos acima usa inteiros como valores para os enums. Usar inteiros é simples e prá tico (isso é
disponibilizado como padrã o pela API funcional), mas nã o é a ú nica aplicaçã o. Na grande maioria dos caso de uso,
nã o importa o valor de fato que um enum possui. Mas se o valor é importante, enums podem ser valores arbitrá rios.
Enumeçõ es sã o classes Python, e podem ter mé todos e até mesmo mé todos especiais como de usual. Se temos essa
enumeraçã o:

>>> class Mood(Enum):


... FUNKY = 1
... HAPPY = 3
...
... def describe(self):
... # self is the member here
... return [Link], [Link]
...
... def __str__(self):
... return 'my custom str! {0}'.format([Link])
...
... @classmethod
... def favorite_mood(cls):
... # cls here is the enumeration
... return [Link]
...

Entã o:

>>> Mood.favorite_mood()
<[Link]: 3>
>>> [Link]()
('HAPPY', 3)
>>> str([Link])
'my custom str! 1'

The rules for what is allowed are as follows: names that start and end with a single underscore are reserved by enum
and cannot be used; all other attributes defined within an enumeration will become members of this enumeration,
with the exception of special methods (__str__(), __add__(), etc.), descriptors (methods are also descriptors),
and variable names listed in _ignore_.

8
Note: if your enumeration defines __new__() and/or __init__(), any value(s) given to the enum member will
be passed into those methods. See Planet for an example.

® Nota

The __new__() method, if defined, is used during creation of the Enum members; it is then replaced by Enum’s
__new__() which is used after class creation for lookup of existing members. See When to use __new__() vs.
__init__() for more details.

8 Restricted Enum subclassing


A new Enum class must have one base enum class, up to one concrete data type, and as many object-based mixin
classes as needed. The order of these base classes is:
class EnumName([mix-in, ...,] [data-type,] base-enum):
pass

Alé m disso, criar uma subclasse de uma enumeraçã o é permitido apenas se a enumeçã o nã o define nenhum membro.
Pontando isso é proibido:
>>> class MoreColor(Color):
... PINK = 17
...
Traceback (most recent call last):
...
TypeError: <enum 'MoreColor'> cannot extend <enum 'Color'>

Mas isso é permitido:


>>> class Foo(Enum):
... def some_behavior(self):
... pass
...
>>> class Bar(Foo):
... HAPPY = 1
... SAD = 2
...

Allowing subclassing of enums that define members would lead to a violation of some important invariants of types
and instances. On the other hand, it makes sense to allow sharing some common behavior between a group of
enumerations. (See OrderedEnum for an example.)

9 Suporte a dataclass
When inheriting from a dataclass, the __repr__() omits the inherited class’ name. For example:
>>> from dataclasses import dataclass, field
>>> @dataclass
... class CreatureDataMixin:
... size: str
... legs: int
... tail: bool = field(repr=False, default=True)
...
>>> class Creature(CreatureDataMixin, Enum):
... BEETLE = 'small', 6
... DOG = 'medium', 4
(continua na pró xima pá gina)

9
(continuaçã o da pá gina anterior)
...
>>> [Link]
<[Link]: size='medium', legs=4>

Use the dataclass() argument repr=False to use the standard repr().


Alterado na versã o 3.12: Only the dataclass fields are shown in the value area, not the dataclass’ name.

® Nota

Adding dataclass() decorator to Enum and its subclasses is not supported. It will not raise any errors, but it
will produce very strange results at runtime, such as members being equal to each other:
>>> @dataclass # don't do this: it does not make any sense
... class Color(Enum):
... RED = 1
... BLUE = 2
...
>>> [Link] is [Link]
False
>>> [Link] == [Link] # problem is here: they should not be equal
True

10 Pickling
Enumerations can be pickled and unpickled:

>>> from test.test_enum import Fruit


>>> from pickle import dumps, loads
>>> [Link] is loads(dumps([Link]))
True

The usual restrictions for pickling apply: picklable enums must be defined in the top level of a module, since unpic-
kling requires them to be importable from that module.

® Nota

With pickle protocol version 4 it is possible to easily pickle enums nested in other classes.

It is possible to modify how enum members are pickled/unpickled by defining __reduce_ex__() in the enumera-
tion class. The default method is by-value, but enums with complicated values may want to use by-name:

>>> import enum


>>> class MyEnum([Link]):
... __reduce_ex__ = enum.pickle_by_enum_name

® Nota

Using by-name for flags is not recommended, as unnamed aliases will not unpickle.

10
11 API funcional
A classe Enum é chamá vel, fornecendo a API funcional a seguir:
>>> Animal = Enum('Animal', 'ANT BEE CAT DOG')
>>> Animal
<enum 'Animal'>
>>> [Link]
<[Link]: 1>
>>> list(Animal)
[<[Link]: 1>, <[Link]: 2>, <[Link]: 3>, <[Link]: 4>]

The semantics of this API resemble namedtuple. The first argument of the call to Enum is the name of the enume-
ration.
The second argument is the source of enumeration member names. It can be a whitespace-separated string of names,
a sequence of names, a sequence of 2-tuples with key/value pairs, or a mapping (e.g. dictionary) of names to values.
The last two options enable assigning arbitrary values to enumerations; the others auto-assign increasing integers
starting with 1 (use the start parameter to specify a different starting value). A new class derived from Enum is
returned. In other words, the above assignment to Animal is equivalent to:

>>> class Animal(Enum):


... ANT = 1
... BEE = 2
... CAT = 3
... DOG = 4
...

The reason for defaulting to 1 as the starting number and not 0 is that 0 is False in a boolean sense, but by default
enum members all evaluate to True.
Pickling enums created with the functional API can be tricky as frame stack implementation details are used to try
and figure out which module the enumeration is being created in (e.g. it will fail if you use a utility function in
a separate module, and also may not work on IronPython or Jython). The solution is to specify the module name
explicitly as follows:

>>> Animal = Enum('Animal', 'ANT BEE CAT DOG', module=__name__)

Á Aviso

If module is not supplied, and Enum cannot determine what it is, the new Enum members will not be unpicklable;
to keep errors closer to the source, pickling will be disabled.

The new pickle protocol 4 also, in some circumstances, relies on __qualname__ being set to the location where
pickle will be able to find the class. For example, if the class was made available in class SomeData in the global
scope:
>>> Animal = Enum('Animal', 'ANT BEE CAT DOG', qualname='[Link]')

A assinatura completa é :
Enum(
value='NewEnumName',
names=<...>,
*,
module='...',
qualname='...',
type=<mixed-in class>,
(continua na pró xima pá gina)

11
(continuaçã o da pá gina anterior)
start=1,
)

• value: What the new enum class will record as its name.
• names: The enum members. This can be a whitespace- or comma-separated string (values will start at 1 unless
otherwise specified):

'RED GREEN BLUE' | 'RED,GREEN,BLUE' | 'RED, GREEN, BLUE'

or an iterator of names:

['RED', 'GREEN', 'BLUE']

or an iterator of (name, value) pairs:

[('CYAN', 4), ('MAGENTA', 5), ('YELLOW', 6)]

or a mapping:

{'CHARTREUSE': 7, 'SEA_GREEN': 11, 'ROSEMARY': 42}

• module: name of module where new enum class can be found.


• qualname: where in module new enum class can be found.
• type: type to mix in to new enum class.
• start: number to start counting at if only names are passed in.
Alterado na versã o 3.5: The start parameter was added.

12 Derived Enumerations
12.1 IntEnum
The first variation of Enum that is provided is also a subclass of int. Members of an IntEnum can be compared to
integers; by extension, integer enumerations of different types can also be compared to each other:

>>> from enum import IntEnum


>>> class Shape(IntEnum):
... CIRCLE = 1
... SQUARE = 2
...
>>> class Request(IntEnum):
... POST = 1
... GET = 2
...
>>> Shape == 1
False
>>> [Link] == 1
True
>>> [Link] == [Link]
True

However, they still can’t be compared to standard Enum enumerations:

>>> class Shape(IntEnum):


... CIRCLE = 1
(continua na pró xima pá gina)

12
(continuaçã o da pá gina anterior)
... SQUARE = 2
...
>>> class Color(Enum):
... RED = 1
... GREEN = 2
...
>>> [Link] == [Link]
False

IntEnum values behave like integers in other ways you’d expect:

>>> int([Link])
1
>>> ['a', 'b', 'c'][[Link]]
'b'
>>> [i for i in range([Link])]
[0, 1]

12.2 StrEnum
The second variation of Enum that is provided is also a subclass of str. Members of a StrEnum can be compared
to strings; by extension, string enumerations of different types can also be compared to each other.
Adicionado na versã o 3.11.

12.3 IntFlag
The next variation of Enum provided, IntFlag, is also based on int. The difference being IntFlag members can
be combined using the bitwise operators (&, |, ^, ~) and the result is still an IntFlag member, if possible. Like
IntEnum, IntFlag members are also integers and can be used wherever an int is used.

® Nota

Any operation on an IntFlag member besides the bit-wise operations will lose the IntFlag membership.
Bit-wise operations that result in invalid IntFlag values will lose the IntFlag membership. See
FlagBoundary for details.

Adicionado na versã o 3.6.


Alterado na versã o 3.11.
Sample IntFlag class:

>>> from enum import IntFlag


>>> class Perm(IntFlag):
... R = 4
... W = 2
... X = 1
...
>>> Perm.R | Perm.W
<Perm.R|W: 6>
>>> Perm.R + Perm.W
6
>>> RW = Perm.R | Perm.W
>>> Perm.R in RW
True

13
It is also possible to name the combinations:

>>> class Perm(IntFlag):


... R = 4
... W = 2
... X = 1
... RWX = 7
...
>>> [Link]
<[Link]: 7>
>>> ~[Link]
<Perm: 0>
>>> Perm(7)
<[Link]: 7>

® Nota

Combinaçõ es nomeadas sã o consideradas apelidos. Apelidos nã o aparecem durante uma iteraçã o, mas podem
ser retornados por pesquisas por valor.

Alterado na versã o 3.11.


Another important difference between IntFlag and Enum is that if no flags are set (the value is 0), its boolean
evaluation is False:

>>> Perm.R & Perm.X


<Perm: 0>
>>> bool(Perm.R & Perm.X)
False

Because IntFlag members are also subclasses of int they can be combined with them (but may lose IntFlag
membership:

>>> Perm.X | 4
<Perm.R|X: 5>

>>> Perm.X + 8
9

® Nota

The negation operator, ~, always returns an IntFlag member with a positive value:
>>> (~Perm.X).value == (Perm.R|Perm.W).value == 6
True

IntFlag members can also be iterated over:

>>> list(RW)
[<Perm.R: 4>, <Perm.W: 2>]

Adicionado na versã o 3.11.

14
12.4 Sinalizador
The last variation is Flag. Like IntFlag, Flag members can be combined using the bitwise operators (&, |, ^,
~). Unlike IntFlag, they cannot be combined with, nor compared against, any other Flag enumeration, nor int.
While it is possible to specify the values directly it is recommended to use auto as the value and let Flag select an
appropriate value.
Adicionado na versã o 3.6.
Like IntFlag, if a combination of Flag members results in no flags being set, the boolean evaluation is False:

>>> from enum import Flag, auto


>>> class Color(Flag):
... RED = auto()
... BLUE = auto()
... GREEN = auto()
...
>>> [Link] & [Link]
<Color: 0>
>>> bool([Link] & [Link])
False

Individual flags should have values that are powers of two (1, 2, 4, 8, …), while combinations of flags will not:

>>> class Color(Flag):


... RED = auto()
... BLUE = auto()
... GREEN = auto()
... WHITE = RED | BLUE | GREEN
...
>>> [Link]
<[Link]: 7>

Giving a name to the “no flags set” condition does not change its boolean value:

>>> class Color(Flag):


... BLACK = 0
... RED = auto()
... BLUE = auto()
... GREEN = auto()
...
>>> [Link]
<[Link]: 0>
>>> bool([Link])
False

Flag members can also be iterated over:

>>> purple = [Link] | [Link]


>>> list(purple)
[<[Link]: 1>, <[Link]: 2>]

Adicionado na versã o 3.11.

® Nota

For the majority of new code, Enum and Flag are strongly recommended, since IntEnum and IntFlag break
some semantic promises of an enumeration (by being comparable to integers, and thus by transitivity to other

15
unrelated enumerations). IntEnum and IntFlag should be used only in cases where Enum and Flag will not do;
for example, when integer constants are replaced with enumerations, or for interoperability with other systems.

12.5 Outros
While IntEnum is part of the enum module, it would be very simple to implement independently:

class IntEnum(int, ReprEnum): # or Enum instead of ReprEnum


pass

This demonstrates how similar derived enumerations can be defined; for example a FloatEnum that mixes in float
instead of int.
Algumas regras:
1. When subclassing Enum, mix-in types must appear before the Enum class itself in the sequence of bases, as in
the IntEnum example above.
2. Mix-in types must be subclassable. For example, bool and range are not subclassable and will throw an error
during Enum creation if used as the mix-in type.
3. While Enum can have members of any type, once you mix in an additional type, all the members must have
values of that type, e.g. int above. This restriction does not apply to mix-ins which only add methods and
don’t specify another type.
4. When another data type is mixed in, the value attribute is not the same as the enum member itself, although
it is equivalent and will compare equal.
5. A data type is a mixin that defines __new__(), or a dataclass
6. %-style formatting: %s and %r call the Enum class’s __str__() and __repr__() respectively; other codes
(such as %i or %h for IntEnum) treat the enum member as its mixed-in type.
7. Formatted string literals, [Link](), and format() will use the enum’s __str__() method.

® Nota

Because IntEnum, IntFlag, and StrEnum are designed to be drop-in replacements for existing constants, their
__str__() method has been reset to their data types’ __str__() method.

13 When to use __new__() vs. __init__()


__new__() must be used whenever you want to customize the actual value of the Enum member. Any other modi-
fications may go in either __new__() or __init__(), with __init__() being preferred.
For example, if you want to pass several items to the constructor, but only want one of them to be the value:

>>> class Coordinate(bytes, Enum):


... """
... Coordinate with binary codes that can be indexed by the int code.
... """
... def __new__(cls, value, label, unit):
... obj = bytes.__new__(cls, [value])
... obj._value_ = value
... [Link] = label
... [Link] = unit
... return obj
... PX = (0, 'P.X', 'km')
... PY = (1, 'P.Y', 'km')
(continua na pró xima pá gina)

16
(continuaçã o da pá gina anterior)
... VX = (2, 'V.X', 'km/s')
... VY = (3, 'V.Y', 'km/s')
...

>>> print(Coordinate['PY'])
[Link]

>>> print(Coordinate(3))
[Link]

Á Aviso

Do not call super().__new__(), as the lookup-only __new__ is the one that is found; instead, use the data
type directly.

13.1 Finer Points


Nomes __dunder__ suportados
__members__ is a read-only ordered mapping of member_name:member items. It is only available on the class.
__new__(), if specified, must create and return the enum members; it is also a very good idea to set the member’s
_value_ appropriately. Once all the members are created it is no longer used.

Nomes _sunder_ suportados


• _name_ – name of the member
• _value_ – value of the member; can be set in __new__
• _missing_() – a lookup function used when a value is not found; may be overridden
• _ignore_ – a list of names, either as a list or a str, that will not be transformed into members, and will
be removed from the final class
• _generate_next_value_() – used to get an appropriate value for an enum member; may be overridden
• _add_alias_() – adds a new name as an alias to an existing member.
• _add_value_alias_() – adds a new value as an alias to an existing member. See MultiValueEnum for an
example.

® Nota

For standard Enum classes the next value chosen is the highest value seen incremented by one.
For Flag classes the next value chosen will be the next highest power-of-two.

Alterado na versã o 3.13: Versõ es anteriores usariam o ú ltimo valor visualizado em vez do maior valor.
Adicionado na versã o 3.6: _missing_, _order_, _generate_next_value_
Adicionado na versã o 3.7: _ignore_
Adicionado na versã o 3.13: _add_alias_, _add_value_alias_
To help keep Python 2 / Python 3 code in sync an _order_ attribute can be provided. It will be checked against the
actual order of the enumeration and raise an error if the two do not match:

17
>>> class Color(Enum):
... _order_ = 'RED GREEN BLUE'
... RED = 1
... BLUE = 3
... GREEN = 2
...
Traceback (most recent call last):
...
TypeError: member order does not match _order_:
['RED', 'BLUE', 'GREEN']
['RED', 'GREEN', 'BLUE']

® Nota

In Python 2 code the _order_ attribute is necessary as definition order is lost before it can be recorded.

_Private__names
Private names are not converted to enum members, but remain normal attributes.
Alterado na versã o 3.11.

Enum member type

Enum members are instances of their enum class, and are normally accessed as [Link]. In certain
situations, such as writing custom enum behavior, being able to access one member directly from another is useful,
and is supported; however, in order to avoid name clashes between member names and attributes/methods from
mixed-in classes, upper-case names are strongly recommended.
Alterado na versã o 3.5.

Creating members that are mixed with other data types


When subclassing other data types, such as int or str, with an Enum, all values after the = are passed to that data
type’s constructor. For example:

>>> class MyEnum(IntEnum): # help(int) -> int(x, base=10) -> integer


... example = '11', 16 # so x='11' and base=16
...
>>> [Link] # and hex(11) is...
17

Boolean value of Enum classes and members


Enum classes that are mixed with non-Enum types (such as int, str, etc.) are evaluated according to the mixed-in
type’s rules; otherwise, all members evaluate as True. To make your own enum’s boolean evaluation depend on the
member’s value add the following to your class:

def __bool__(self):
return bool([Link])

Plain Enum classes always evaluate as True.

18
Enum classes with methods

If you give your enum subclass extra methods, like the Planet class below, those methods will show up in a dir()
of the member, but not of the class:

>>> dir(Planet)
['EARTH', 'JUPITER', 'MARS', 'MERCURY', 'NEPTUNE', 'SATURN', 'URANUS', 'VENUS', '__
,→class__', '__doc__', '__members__', '__module__']

>>> dir([Link])
['__class__', '__doc__', '__module__', 'mass', 'name', 'radius', 'surface_gravity',
,→ 'value']

Combining members of Flag


Iterating over a combination of Flag members will only return the members that are comprised of a single bit:

>>> class Color(Flag):


... RED = auto()
... GREEN = auto()
... BLUE = auto()
... MAGENTA = RED | BLUE
... YELLOW = RED | GREEN
... CYAN = GREEN | BLUE
...
>>> Color(3) # named combination
<[Link]: 3>
>>> Color(7) # not named combination
<[Link]|GREEN|BLUE: 7>

Flag and IntFlag minutia

Using the following snippet for our examples:

>>> class Color(IntFlag):


... BLACK = 0
... RED = 1
... GREEN = 2
... BLUE = 4
... PURPLE = RED | BLUE
... WHITE = RED | GREEN | BLUE
...

the following are true:


• single-bit flags are canonical
• multi-bit and zero-bit flags are aliases
• only canonical flags are returned during iteration:

>>> list([Link])
[<[Link]: 1>, <[Link]: 2>, <[Link]: 4>]

• negating a flag or flag set returns a new flag/flag set with the corresponding positive integer value:

>>> [Link]
<[Link]: 4>

>>> ~[Link]
<[Link]|GREEN: 3>

19
• names of pseudo-flags are constructed from their members’ names:

>>> ([Link] | [Link]).name


'RED|GREEN'

>>> class Perm(IntFlag):


... R = 4
... W = 2
... X = 1
...
>>> (Perm.R & Perm.W).name is None # effectively Perm(0)
True

• multi-bit flags, aka aliases, can be returned from operations:

>>> [Link] | [Link]


<[Link]: 5>

>>> Color(7) # or Color(-1)


<[Link]: 7>

>>> Color(0)
<[Link]: 0>

• membership / containment checking: zero-valued flags are always considered to be contained:

>>> [Link] in [Link]


True

otherwise, only if all bits of one flag are in the other flag will True be returned:

>>> [Link] in [Link]


True

>>> [Link] in [Link]


False

There is a new boundary mechanism that controls how out-of-range / invalid bits are handled: STRICT, CONFORM,
EJECT, and KEEP:

• STRICT –> raises an exception when presented with invalid values


• CONFORM –> discards any invalid bits
• EJECT –> lose Flag status and become a normal int with the given value
• KEEP –> keep the extra bits
– keeps Flag status and extra bits
– extra bits do not show up in iteration
– extra bits do show up in repr() and str()
The default for Flag is STRICT, the default for IntFlag is EJECT, and the default for _convert_ is KEEP (see
[Link] for an example of when KEEP is needed).

14 How are Enums and Flags different?


Enums have a custom metaclass that affects many aspects of both derived Enum classes and their instances (members).

20
14.1 Enum Classes
The EnumType metaclass is responsible for providing the __contains__(), __dir__(), __iter__() and other
methods that allow one to do things with an Enum class that fail on a typical class, such as list(Color) or
some_enum_var in Color. EnumType is responsible for ensuring that various other methods on the final Enum
class are correct (such as __new__(), __getnewargs__(), __str__() and __repr__()).

14.2 Flag Classes


Flags have an expanded view of aliasing: to be canonical, the value of a flag needs to be a power-of-two value, and
not a duplicate name. So, in addition to the Enum definition of alias, a flag with no value (a.k.a. 0) or with more than
one power-of-two value (e.g. 3) is considered an alias.

14.3 Enum Members (aka instances)


The most interesting thing about enum members is that they are singletons. EnumType creates them all while it
is creating the enum class itself, and then puts a custom __new__() in place to ensure that no new ones are ever
instantiated by returning only the existing member instances.

14.4 Flag Members


Flag members can be iterated over just like the Flag class, and only the canonical members will be returned. For
example:

>>> list(Color)
[<[Link]: 1>, <[Link]: 2>, <[Link]: 4>]

(Note that BLACK, PURPLE, and WHITE do not show up.)


Inverting a flag member returns the corresponding positive value, rather than a negative value — for example:

>>> ~[Link]
<[Link]|BLUE: 6>

Flag members have a length corresponding to the number of power-of-two values they contain. For example:

>>> len([Link])
2

15 Enum Cookbook
While Enum, IntEnum, StrEnum, Flag, and IntFlag are expected to cover the majority of use-cases, they cannot
cover them all. Here are recipes for some different types of enumerations that can be used directly, or as examples
for creating one’s own.

15.1 Omitting values


In many use-cases, one doesn’t care what the actual value of an enumeration is. There are several ways to define this
type of simple enumeration:
• use instances of auto for the value
• use instances of object as the value
• use a descriptive string as the value
• use a tuple as the value and a custom __new__() to replace the tuple with an int value
Using any of these methods signifies to the user that these values are not important, and also enables one to add,
remove, or reorder members without having to renumber the remaining members.

21
Using auto
Using auto would look like:

>>> class Color(Enum):


... RED = auto()
... BLUE = auto()
... GREEN = auto()
...
>>> [Link]
<[Link]: 3>

Using object
Using object would look like:

>>> class Color(Enum):


... RED = object()
... GREEN = object()
... BLUE = object()
...
>>> [Link]
<[Link]: <object object at 0x...>>

This is also a good example of why you might want to write your own __repr__():

>>> class Color(Enum):


... RED = object()
... GREEN = object()
... BLUE = object()
... def __repr__(self):
... return "<%s.%s>" % (self.__class__.__name__, self._name_)
...
>>> [Link]
<[Link]>

Using a descriptive string


Using a string as the value would look like:

>>> class Color(Enum):


... RED = 'stop'
... GREEN = 'go'
... BLUE = 'too fast!'
...
>>> [Link]
<[Link]: 'go'>

Using a custom __new__()


Using an auto-numbering __new__() would look like:

>>> class AutoNumber(Enum):


... def __new__(cls):
... value = len(cls.__members__) + 1
... obj = object.__new__(cls)
... obj._value_ = value
... return obj
(continua na pró xima pá gina)

22
(continuaçã o da pá gina anterior)
...
>>> class Color(AutoNumber):
... RED = ()
... GREEN = ()
... BLUE = ()
...
>>> [Link]
<[Link]: 2>

To make a more general purpose AutoNumber, add *args to the signature:

>>> class AutoNumber(Enum):


... def __new__(cls, *args): # this is the only change from above
... value = len(cls.__members__) + 1
... obj = object.__new__(cls)
... obj._value_ = value
... return obj
...

Then when you inherit from AutoNumber you can write your own __init__ to handle any extra arguments:

>>> class Swatch(AutoNumber):


... def __init__(self, pantone='unknown'):
... [Link] = pantone
... AUBURN = '3497'
... SEA_GREEN = '1246'
... BLEACHED_CORAL = () # New color, no Pantone code yet!
...
>>> Swatch.SEA_GREEN
<Swatch.SEA_GREEN: 2>
>>> Swatch.SEA_GREEN.pantone
'1246'
>>> Swatch.BLEACHED_CORAL.pantone
'unknown'

® Nota

The __new__() method, if defined, is used during creation of the Enum members; it is then replaced by Enum’s
__new__() which is used after class creation for lookup of existing members.

Á Aviso

Do not call super().__new__(), as the lookup-only __new__ is the one that is found; instead, use the data
type directly – e.g.:
obj = int.__new__(cls, value)

15.2 OrderedEnum
An ordered enumeration that is not based on IntEnum and so maintains the normal Enum invariants (such as not
being comparable to other enumerations):

>>> class OrderedEnum(Enum):


... def __ge__(self, other):
(continua na pró xima pá gina)

23
(continuaçã o da pá gina anterior)
... if self.__class__ is other.__class__:
... return [Link] >= [Link]
... return NotImplemented
... def __gt__(self, other):
... if self.__class__ is other.__class__:
... return [Link] > [Link]
... return NotImplemented
... def __le__(self, other):
... if self.__class__ is other.__class__:
... return [Link] <= [Link]
... return NotImplemented
... def __lt__(self, other):
... if self.__class__ is other.__class__:
... return [Link] < [Link]
... return NotImplemented
...
>>> class Grade(OrderedEnum):
... A = 5
... B = 4
... C = 3
... D = 2
... F = 1
...
>>> Grade.C < Grade.A
True

15.3 DuplicateFreeEnum
Raises an error if a duplicate member value is found instead of creating an alias:

>>> class DuplicateFreeEnum(Enum):


... def __init__(self, *args):
... cls = self.__class__
... if any([Link] == [Link] for e in cls):
... a = [Link]
... e = cls([Link]).name
... raise ValueError(
... "aliases not allowed in DuplicateFreeEnum: %r --> %r"
... % (a, e))
...
>>> class Color(DuplicateFreeEnum):
... RED = 1
... GREEN = 2
... BLUE = 3
... GRENE = 2
...
Traceback (most recent call last):
...
ValueError: aliases not allowed in DuplicateFreeEnum: 'GRENE' --> 'GREEN'

® Nota

This is a useful example for subclassing Enum to add or change other behaviors as well as disallowing aliases. If
the only desired change is disallowing aliases, the unique() decorator can be used instead.

24
15.4 MultiValueEnum
Supports having more than one value per member:
>>> class MultiValueEnum(Enum):
... def __new__(cls, value, *values):
... self = object.__new__(cls)
... self._value_ = value
... for v in values:
... self._add_value_alias_(v)
... return self
...
>>> class DType(MultiValueEnum):
... float32 = 'f', 8
... double64 = 'd', 9
...
>>> DType('f')
<DType.float32: 'f'>
>>> DType(9)
<DType.double64: 'd'>

15.5 Planet
If __new__() or __init__() is defined, the value of the enum member will be passed to those methods:
>>> class Planet(Enum):
... MERCURY = (3.303e+23, 2.4397e6)
... VENUS = (4.869e+24, 6.0518e6)
... EARTH = (5.976e+24, 6.37814e6)
... MARS = (6.421e+23, 3.3972e6)
... JUPITER = (1.9e+27, 7.1492e7)
... SATURN = (5.688e+26, 6.0268e7)
... URANUS = (8.686e+25, 2.5559e7)
... NEPTUNE = (1.024e+26, 2.4746e7)
... def __init__(self, mass, radius):
... [Link] = mass # in kilograms
... [Link] = radius # in meters
... @property
... def surface_gravity(self):
... # universal gravitational constant (m3 kg-1 s-2)
... G = 6.67300E-11
... return G * [Link] / ([Link] * [Link])
...
>>> [Link]
(5.976e+24, 6378140.0)
>>> [Link].surface_gravity
9.802652743337129

15.6 TimePeriod
An example to show the _ignore_ attribute in use:

>>> from datetime import timedelta


>>> class Period(timedelta, Enum):
... "different lengths of time"
... _ignore_ = 'Period i'
... Period = vars()
... for i in range(367):
(continua na pró xima pá gina)

25
(continuaçã o da pá gina anterior)
... Period['day_%d' % i] = i
...
>>> list(Period)[:2]
[<Period.day_0: [Link](0)>, <Period.day_1: [Link](days=1)>]
>>> list(Period)[-2:]
[<Period.day_365: [Link](days=365)>, <Period.day_366: datetime.
,→timedelta(days=366)>]

16 Subclassing EnumType
While most enum needs can be met by customizing Enum subclasses, either with class decorators or custom functions,
EnumType can be subclassed to provide a different Enum experience.

26

Common questions

Com tecnologia de IA

The recommended practice for naming Enum members is to use UPPER_CASE to distinguish them from method names and attributes, reducing conflict and improving readability . Additionally, while duplicate values can lead to aliases, which sometimes are desirable for multiple descriptive purposes, inconvenience arises when unintended duplicates exist. Applying the @unique decorator prevents such duplicates, ensuring that values within an Enum are distinct unless intentionally made aliases . This is crucial for maintaining clear semantics and avoiding logical errors in code execution, particularly in large or collaborative projects where misinterpretations of value intentions can occur.

Enums in Python provide several important features making them more beneficial than regular variables or constants. They offer a more descriptive repr() method, type safety, and grouping of related constants. Enums can also include methods, making them more versatile for complex operations, as seen in their ability to attach behavior like the from_date method for a Weekday enum . Moreover, they prevent issues with conflicting names by using UPPER_CASE naming conventions . In cases where the actual values are not significant, auto() can be used to simplify enum definitions . Enums thus provide not just a set of constants but also a way to handle them more intelligently and safely than normal variables or constants.

IntFlag, unlike Flag, allows its members to be combined with integers while retaining integer compatibility due to subclassing from int. IntFlag evaluates to False when no flags are set (value 0), similar to Flag, but differs in default out-of-range handling, which is set to EJECT, converting IntFlags to integers, unlike Flags which strictly enforce checking with STRICT . These differences determine the choice between IntFlag and Flag, with IntFlag suitable when interoperability with integer operations is essential, whereas Flag is better for pure flag combinations without integer conflation . This controls nuanced boundary handling and type integrity in applications.

The Flag type in Python allows the combination of multiple values using bitwise operations, thus supporting members to be used as a collection of values rather than just single values. Unlike standard Enums, whose members are selected individually, Flags allow using members together, such as defining combinations like WEEKEND = SATURDAY | SUNDAY . Integer values in Flags are typically powers of two to support unique combinations. They offer flexibility for scenarios requiring multiple simultaneous options, such as configuring permissions, while Enums are better suited for mutually exclusive choices.

Automatic values in Enums simplify the process of assigning values when the exact value doesn't matter. Python uses the auto() function, which assigns increasing integer values by default using _generate_next_value_(). This can be overridden if alternative behavior is desired . Auto values reduce manual errors and streamline the creation of an enumeration, especially in cases where the number of members is large or when updating an enumeration frequently . Hence, auto() enhances efficiency in the maintenance of Enums by ensuring consistent value assignment without manual intervention.

The __members__ attribute in Enum classes provides a read-only ordered mapping of the enum names to their respective members, including aliases. This attribute is particularly useful for inspection and reflection purposes, enabling access to all names defined in an enum, whether primary or alias, facilitating dynamic access and manipulation . This feature supports querying and iterating over enum members selectively, enhancing custom logic implementation without directly hardcoding enum names or values within application code . Leveraging __members__ effectively strengthens adaptability and maintenance by providing structured access to enumeration data.

The negation operator (~) when used with Flag members returns a new Flag member with a positive value, contrary to typical bitwise negation resulting in negative integers in integer operations. This feature supports logical negations within the Flag context rather than arithmetic inverses, as seen with Color Flags where negating returns the combination of the remaining set flags, hence depicting their absence . This design maintains internal consistency within Flag operations, focusing on presence and absence of features rather than pure binary arithmetic, critical for scenarios managing configuration, state, or feature toggles.

Custom methods in Python's Enums are useful in scenarios where additional behavior needs to be associated with enum members beyond their mere existence or value. For instance, a Weekday enum might include a from_date method to determine a matching enum member from a date object, encapsulating weekday logic and aiding in conversions or calculations involving those days . Such methods are integrated into the enum class itself but not directly into the individual member instances, allowing global functionality on the enum as a whole while each member retains its identity and intrinsic properties.

In Python, Flags evaluate to False if no flags are set (i.e., their value is 0), while plain Enums almost always evaluate to True. This difference in boolean evaluation is useful in contexts where representing the absence of any set flags is semantically significant, such as setting or checking file permissions . This behavior makes Flags appropriate for configurations or options where multiple simultaneous states could exist, enhancing clarity in checking conditions like combining permission options . Using this feature in Flags helps in constructing logic that accurately represents the presence or absence of applied settings.

Python Enums can enforce uniqueness using the @unique decorator, which ensures that no two members have the same value. If duplicate values are present without this constraint, a ValueError is raised, as demonstrated in an example where FOUR was duplicated leading to a traceback . However, Enums naturally allow aliases, where multiple names can point to the same value but are handled as references to the same enum member. This allows the use of alternative names in lookup operations, whereby alias names yield the primary member with its original value . This flexibility allows Enums to serve multiple naming contexts without violating the core principles when the unique decorator isn't applied.

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