Atirador: Classe e Habilidades de Combate
Atirador: Classe e Habilidades de Combate
The "Disparo Supremo" ability exemplifies the Atirador's mastery by allowing them to maximize the damage of their ranged attacks without precise aiming. By spending 5 PM, an Atirador can ensure all successful ranged attacks deal maximum damage until the start of their next turn . This reflects a level of competence and control over firearms that transcends typical skill levels, enabling potent and devastating attack sequences in combat.
An Atirador's skill choices emphasize flexibility and combat proficiency, with mandatory skills being Initiative and Aim, which support their quick reaction and shooting precision. Additional skills from the list, such as Acrobatics, Stealth, and Intimidation, allow customization to fit either a more agile, stealthy playstyle or an intimidating presence on the battlefield . This array offers the Atirador diverse approaches in tactical scenarios, providing adaptability in various combat and interpersonal situations.
The "Barragem" ability allows an Atirador to conduct disorienting shots that impose a -2 penalty to attack tests on all enemy creatures within short range until the start of the Atirador's next turn. This strategic advantage disrupts enemies' effectiveness in combat. However, it comes with the limitation of imposing a -2 penalty on all the Atirador's own attack tests during the same period . This dual effect requires strategic timing, ensuring the benefit outweighs the penalty under specific circumstances.
The "Munição Especial" feature allows an Atirador to craft and use special ammunition, which can significantly enhance their combat potential. The benefits include various modifications such as additional fire damage, increased critical multiplier, or non-lethal effect among others. To utilize this feature, the Atirador must reach at least the 4th level, be trained in the Alchemy skill, and possess an alchemist's kit. The crafting process requires successful rolls against a base DC of 20, with additional DC increases for more modifications . This feature thus enhances flexibility and power, but requires skill investment and resource commitment.
The "Mirar nas pernas" ability allows an Atirador to spend 2 PM to target a creature's legs with a ranged attack, halving its movement speed until the start of the Atirador's next turn if the attack succeeds . This ability is strategically beneficial for controlling enemy movement, hindering advances, retreats, or positioning, and can be pivotal during encounters requiring spatial control or when facing fast-moving adversaries.
Choosing between "Pistoleiro" and "Artilheiro" reflects an Atirador's approach to combat: "Pistoleiro" favors quick, multiple shots with pistols or revolvers, which can overwhelm enemies through rapid succession strikes, suitable for clearing multiple targets quickly. In contrast, "Artilheiro" involves strategic precision aimed at delivering high-impact, devastating shots, often with heavier weapons capable of penetrating defenses and causing mass disruption . This decision influences tactical engagements, based on whether the situation demands versatile quick strikes or focused heavy damage.
The "Franco Atirador" ability provides additional bonuses for long-range engagements by granting a +2 bonus to both attack and damage rolls when using firearms with medium or greater range . This enhancement makes the Atirador more effective in long-range combat by improving both their accuracy and the impact of their shots, reinforcing their role as precise and deadly shooters in ranged confrontations.
The "Ricochete" ability permits an Atirador to reroll a failed attack test with a firearm, adding a +2 bonus to the new roll, by spending 1 PM . The primary benefit is the opportunity to convert a potential miss into a hit, which can change the tide of combat. However, there is a risk in that the Atirador must accept the result of the second roll, even if it is worse than the original, potentially leading to wasted PM and a continued failure to hit the target.
"Aguardar e Fuzilar" enables an Atirador to spend a full action and 3 PM to concentrate and aim at an enemy, gaining a +3 bonus to both attack and damage on their next attack . This ability allows the Atirador to deliver a precise and impactful shot that can quickly change the dynamics of a battle by potentially neutralizing or significantly wounding a high-priority target, making it highly effective for strategic targeting of key opponents.
The "Engatilhado" feature increases the proficiency and damage bonuses an Atirador receives with firearms. Initially, at the 1st level, "Engatilhado" provides a +2 bonus to damage with firearms. As the Atirador progresses in levels, this bonus increases further: it reaches +4 at the 6th level, +6 at the 11th level, and +8 at the 16th level . This progression reflects the Atirador's growing expertise and specialization in the use of firearms as they advance.