Playcode System Status
Updated continuously
All systems operational
7 services monitored
Lifetime uptime
99.9%+
Measured since 2016 · ~9 years
Incidents
1
In the last 30 days
Services
7
Continuously monitored
Services
90-day history · each bar represents one day
Marketing website
playcode.io — landing pages, blog, help center
90 days ago1 incident in this windowToday
App / editor
The Playcode IDE, project dashboard, in-browser runtime
90 days ago1 incident in this windowToday
API
REST + GraphQL + WebSocket backend
90 days ago2 incidents in this windowToday
Authentication
Sign-up, sign-in, OAuth, session management
90 days ago1 incident in this windowToday
Hosted sites
User-published projects on *.playcode.ai and custom domains
90 days ago1 incident in this windowToday
AI generation
AI chat, code generation, agent runs (Anthropic / OpenAI / Google)
90 days ago2 incidents in this windowToday
Payments
Stripe checkout, subscription management, top-ups
90 days agoNo incidents in this windowToday
Past incidents
June 3, 2026
Backend API outage from oversized AI chat sync payloads
Total downtime · ~1 hour
23:15 GMT+3 → 00:15 GMT+3~1h
Affected services
API AI generation
Root cause
A period of heavy AI chat usage created unusually large sync payloads, including user messages several megabytes in size. During reconnect and catch-up traffic, the API loaded too many sync_action rows into memory before streaming them, which pushed backend workers over their V8 heap limit. Marketing pages and hosted Playcode sites remained operational.Resolution
We changed delta sync to read sync_action rows in small ordered batches, stream responses with backpressure, persist completed sync cursors correctly on the client, and increased the backend worker memory envelope. The fix has been deployed and verified on production, and we are continuing to monitor memory and sync traffic.May 13, 2026
Brief production outage from broken cryptography package
Total downtime · ~11 minutes across two windows
15:31:53 GMT+3 → 15:37:25 GMT+35m 32s
15:43:25 GMT+3 → 15:48:50 GMT+35m 25s
Affected services
Marketing website App / editor API Authentication Hosted sites AI generation
Root cause
An unintended Ubuntu unattended-upgrade on the production server pulled in a broken update to a cryptography-related system library. Dependent services that rely on TLS / SSL failed to start cleanly during the restart that followed the upgrade.Resolution
The broken package was identified within minutes, rolled back to the previous known-good version, and the affected services were restarted. Two brief outage windows correspond to the failed restart and the verification cycle after the rollback. Unattended-upgrades has since been pinned away from the affected package families on the production host.About the lifetime uptime number: Playcode has measured 99.9%+ uptime since 2016 — approximately 31 hours of total cumulative downtime over 9 years, distributed across rare incidents (a handful of database / infrastructure events, mostly resolved within an hour). Public incident logging on this page begins with the 2026-05-13 event; earlier events factor into the lifetime metric but aren't itemized individually.
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Status data is reviewed and published by the Playcode operations team. For procurement / security review questions, contact security@playcode.io.