Blob
Buffer
Buffer.alloc(size[, fill[, encoding]])Buffer.allocUnsafe(size)Buffer.allocUnsafeSlow(size)Buffer.byteLength(string[, encoding])Buffer.compare(buf1, buf2)Buffer.concat(list[, totalLength])Buffer.copyBytesFrom(view[, offset[, length]])Buffer.from(array)Buffer.from(arrayBuffer[, byteOffset[, length]])Buffer.from(buffer)Buffer.from(object[, offsetOrEncoding[, length]])Buffer.from(string[, encoding])Buffer.isBuffer(obj)Buffer.isEncoding(encoding)Buffer.poolSizebuf[index]buf.bufferbuf.byteOffsetbuf.compare(target[, targetStart[, targetEnd[, sourceStart[, sourceEnd]]]])buf.copy(target[, targetStart[, sourceStart[, sourceEnd]]])buf.entries()buf.equals(otherBuffer)buf.fill(value[, offset[, end]][, encoding])buf.includes(value[, start[, end]][, encoding])buf.indexOf(value[, start[, end]][, encoding])buf.keys()buf.lastIndexOf(value[, start[, end]][, encoding])buf.lengthbuf.parentbuf.readBigInt64BE([offset])buf.readBigInt64LE([offset])buf.readBigUInt64BE([offset])buf.readBigUInt64LE([offset])buf.readDoubleBE([offset])buf.readDoubleLE([offset])buf.readFloatBE([offset])buf.readFloatLE([offset])buf.readInt8([offset])buf.readInt16BE([offset])buf.readInt16LE([offset])buf.readInt32BE([offset])buf.readInt32LE([offset])buf.readIntBE(offset, byteLength)buf.readIntLE(offset, byteLength)buf.readUInt8([offset])buf.readUInt16BE([offset])buf.readUInt16LE([offset])buf.readUInt32BE([offset])buf.readUInt32LE([offset])buf.readUIntBE(offset, byteLength)buf.readUIntLE(offset, byteLength)buf.subarray([start[, end]])buf.slice([start[, end]])buf.swap16()buf.swap32()buf.swap64()buf.toJSON()buf.toString([encoding[, start[, end]]])buf.values()buf.write(string[, offset[, length]][, encoding])buf.writeBigInt64BE(value[, offset])buf.writeBigInt64LE(value[, offset])buf.writeBigUInt64BE(value[, offset])buf.writeBigUInt64LE(value[, offset])buf.writeDoubleBE(value[, offset])buf.writeDoubleLE(value[, offset])buf.writeFloatBE(value[, offset])buf.writeFloatLE(value[, offset])buf.writeInt8(value[, offset])buf.writeInt16BE(value[, offset])buf.writeInt16LE(value[, offset])buf.writeInt32BE(value[, offset])buf.writeInt32LE(value[, offset])buf.writeIntBE(value, offset, byteLength)buf.writeIntLE(value, offset, byteLength)buf.writeUInt8(value[, offset])buf.writeUInt16BE(value[, offset])buf.writeUInt16LE(value[, offset])buf.writeUInt32BE(value[, offset])buf.writeUInt32LE(value[, offset])buf.writeUIntBE(value, offset, byteLength)buf.writeUIntLE(value, offset, byteLength)new Buffer(array)new Buffer(arrayBuffer[, byteOffset[, length]])new Buffer(buffer)new Buffer(size)new Buffer(string[, encoding])File
node:buffer module APIs
Buffer.from(), Buffer.alloc(), and Buffer.allocUnsafe()
node:module APIStability: 2 - Stable
Buffer objects are used to represent a fixed-length sequence of bytes. Many
Node.js APIs support Buffers.
The Buffer class is a subclass of JavaScript's <Uint8Array> class and
extends it with methods that cover additional use cases. Node.js APIs accept
plain <Uint8Array>s wherever Buffers are supported as well.
Buffer class is available within the global scope, it is still
recommended to explicitly reference it via an import or require statement.import { Buffer } from 'node:buffer'; // Creates a zero-filled Buffer of length 10. const buf1 = Buffer.alloc(10); // Creates a Buffer of length 10, // filled with bytes which all have the value `1`. const buf2 = Buffer.alloc(10, 1); // Creates an uninitialized buffer of length 10. // This is faster than calling Buffer.alloc() but the returned // Buffer instance might contain old data that needs to be // overwritten using fill(), write(), or other functions that fill the Buffer's // contents. const buf3 = Buffer.allocUnsafe(10); // Creates a Buffer containing the bytes [1, 2, 3]. const buf4 = Buffer.from([1, 2, 3]); // Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries // are all truncated using `(value & 255)` to fit into the range 0–255. const buf5 = Buffer.from([257, 257.5, -255, '1']); // Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést': // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation) // [116, 195, 169, 115, 116] (in decimal notation) const buf6 = Buffer.from('tést'); // Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74]. const buf7 = Buffer.from('tést', 'latin1');const { Buffer } = require('node:buffer'); // Creates a zero-filled Buffer of length 10. const buf1 = Buffer.alloc(10); // Creates a Buffer of length 10, // filled with bytes which all have the value `1`. const buf2 = Buffer.alloc(10, 1); // Creates an uninitialized buffer of length 10. // This is faster than calling Buffer.alloc() but the returned // Buffer instance might contain old data that needs to be // overwritten using fill(), write(), or other functions that fill the Buffer's // contents. const buf3 = Buffer.allocUnsafe(10); // Creates a Buffer containing the bytes [1, 2, 3]. const buf4 = Buffer.from([1, 2, 3]); // Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries // are all truncated using `(value & 255)` to fit into the range 0–255. const buf5 = Buffer.from([257, 257.5, -255, '1']); // Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést': // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation) // [116, 195, 169, 115, 116] (in decimal notation) const buf6 = Buffer.from('tést'); // Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74]. const buf7 = Buffer.from('tést', 'latin1');
base64url encoding.latin1 as an alias for binary.Removed the deprecated raw and raws encodings.
When converting between Buffers and strings, a character encoding may be
specified. If no character encoding is specified, UTF-8 will be used as the
default.
import { Buffer } from 'node:buffer'; const buf = Buffer.from('hello world', 'utf8'); console.log(buf.toString('hex')); // Prints: 68656c6c6f20776f726c64 console.log(buf.toString('base64')); // Prints: aGVsbG8gd29ybGQ= console.log(Buffer.from('fhqwhgads', 'utf8')); // Prints: <Buffer 66 68 71 77 68 67 61 64 73> console.log(Buffer.from('fhqwhgads', 'utf16le')); // Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>const { Buffer } = require('node:buffer'); const buf = Buffer.from('hello world', 'utf8'); console.log(buf.toString('hex')); // Prints: 68656c6c6f20776f726c64 console.log(buf.toString('base64')); // Prints: aGVsbG8gd29ybGQ= console.log(Buffer.from('fhqwhgads', 'utf8')); // Prints: <Buffer 66 68 71 77 68 67 61 64 73> console.log(Buffer.from('fhqwhgads', 'utf16le')); // Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>
Node.js buffers accept all case variations of encoding strings that they
receive. For example, UTF-8 can be specified as 'utf8', 'UTF8', or 'uTf8'.
The character encodings currently supported by Node.js are the following:
'utf8' (alias: 'utf-8'): Multi-byte encoded Unicode characters. Many web
pages and other document formats use UTF-8. This is the default character
encoding. When decoding a Buffer into a string that does not exclusively
contain valid UTF-8 data, the Unicode replacement character U+FFFD � will be
used to represent those errors.
'utf16le' (alias: 'utf-16le'): Multi-byte encoded Unicode characters.
Unlike 'utf8', each character in the string will be encoded using either 2
or 4 bytes. Node.js only supports the little-endian variant of
UTF-16.
'latin1': Latin-1 stands for ISO-8859-1. This character encoding only
supports the Unicode characters from U+0000 to U+00FF. Each character is
encoded using a single byte. Characters that do not fit into that range are
truncated and will be mapped to characters in that range.
Converting a Buffer into a string using one of the above is referred to as
decoding, and converting a string into a Buffer is referred to as encoding.
Node.js also supports the following binary-to-text encodings. For
binary-to-text encodings, the naming convention is reversed: Converting a
Buffer into a string is typically referred to as encoding, and converting a
string into a Buffer as decoding.
'base64': Base64 encoding. When creating a Buffer from a string,
this encoding will also correctly accept "URL and Filename Safe Alphabet" as
specified in RFC 4648, Section 5. Whitespace characters such as spaces,
tabs, and new lines contained within the base64-encoded string are ignored.
'base64url': base64url encoding as specified in
RFC 4648, Section 5. When creating a Buffer from a string, this
encoding will also correctly accept regular base64-encoded strings. When
encoding a Buffer to a string, this encoding will omit padding.
'hex': Encode each byte as two hexadecimal characters. Data truncation
may occur when decoding strings that do not exclusively consist of an even
number of hexadecimal characters. See below for an example.
The following legacy character encodings are also supported:
'ascii': For 7-bit ASCII data only. When encoding a string into a
Buffer, this is equivalent to using 'latin1'. When decoding a Buffer
into a string, using this encoding will additionally unset the highest bit of
each byte before decoding as 'latin1'.
Generally, there should be no reason to use this encoding, as 'utf8'
(or, if the data is known to always be ASCII-only, 'latin1') will be a
better choice when encoding or decoding ASCII-only text. It is only provided
for legacy compatibility.
'binary': Alias for 'latin1'.
The name of this encoding can be very misleading, as all of the
encodings listed here convert between strings and binary data. For converting
between strings and Buffers, typically 'utf8' is the right choice.
'ucs2', 'ucs-2': Aliases of 'utf16le'. UCS-2 used to refer to a variant
of UTF-16 that did not support characters that had code points larger than
U+FFFF. In Node.js, these code points are always supported.
Modern Web browsers follow the WHATWG Encoding Standard which aliases bothimport { Buffer } from 'node:buffer'; Buffer.from('1ag123', 'hex'); // Prints <Buffer 1a>, data truncated when first non-hexadecimal value // ('g') encountered. Buffer.from('1a7', 'hex'); // Prints <Buffer 1a>, data truncated when data ends in single digit ('7'). Buffer.from('1634', 'hex'); // Prints <Buffer 16 34>, all data represented.const { Buffer } = require('node:buffer'); Buffer.from('1ag123', 'hex'); // Prints <Buffer 1a>, data truncated when first non-hexadecimal value // ('g') encountered. Buffer.from('1a7', 'hex'); // Prints <Buffer 1a>, data truncated when data ends in single digit ('7'). Buffer.from('1634', 'hex'); // Prints <Buffer 16 34>, all data represented.
'latin1' and 'ISO-8859-1' to 'win-1252'. This means that while doing
something like http.get(), if the returned charset is one of those listed in
the WHATWG specification it is possible that the server actually returned
'win-1252'-encoded data, and using 'latin1' encoding may incorrectly decode
the characters.
The Buffer class now inherits from Uint8Array.
Buffer instances are also JavaScript <Uint8Array> and <TypedArray>
instances. All <TypedArray> methods and properties are available on Buffers. There are,
however, subtle incompatibilities between the Buffer API and the
<TypedArray> API.
In particular:
TypedArray.prototype.slice() creates a copy of part of the TypedArray,
Buffer.prototype.slice() creates a view over the existing Buffer
without copying. This behavior can be surprising, and only exists for legacy
compatibility. TypedArray.prototype.subarray() can be used to achieve
the behavior of Buffer.prototype.slice() on both Buffers
and other TypedArrays and should be preferred.buf.toString() is incompatible with its TypedArray equivalent.buf.indexOf(), support additional arguments.There are two ways to create new <TypedArray> instances from a Buffer:
Buffer to a <TypedArray> constructor will copy the Buffer's
contents, interpreted as an array of integers, and not as a byte sequence
of the target type.import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4]); const uint32array = new Uint32Array(buf); console.log(uint32array); // Prints: Uint32Array(4) [ 1, 2, 3, 4 ]const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4]); const uint32array = new Uint32Array(buf); console.log(uint32array); // Prints: Uint32Array(4) [ 1, 2, 3, 4 ]
Buffer's underlying <ArrayBuffer> will create a
<TypedArray> that shares its memory with the Buffer.import { Buffer } from 'node:buffer'; const buf = Buffer.from('hello', 'utf16le'); const uint16array = new Uint16Array( buf.buffer, buf.byteOffset, buf.length / Uint16Array.BYTES_PER_ELEMENT); console.log(uint16array); // Prints: Uint16Array(5) [ 104, 101, 108, 108, 111 ]const { Buffer } = require('node:buffer'); const buf = Buffer.from('hello', 'utf16le'); const uint16array = new Uint16Array( buf.buffer, buf.byteOffset, buf.length / Uint16Array.BYTES_PER_ELEMENT); console.log(uint16array); // Prints: Uint16Array(5) [ 104, 101, 108, 108, 111 ]
It is possible to create a new Buffer that shares the same allocated
memory as a <TypedArray> instance by using the TypedArray object's
.buffer property in the same way. Buffer.from()
behaves like new Uint8Array() in this context.
import { Buffer } from 'node:buffer'; const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Copies the contents of `arr`. const buf1 = Buffer.from(arr); // Shares memory with `arr`. const buf2 = Buffer.from(arr.buffer); console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 a0 0f> arr[1] = 6000; console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 70 17>const { Buffer } = require('node:buffer'); const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Copies the contents of `arr`. const buf1 = Buffer.from(arr); // Shares memory with `arr`. const buf2 = Buffer.from(arr.buffer); console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 a0 0f> arr[1] = 6000; console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 70 17>
When creating a Buffer using a <TypedArray>'s .buffer, it is
possible to use only a portion of the underlying <ArrayBuffer> by passing in byteOffset and length parameters.
import { Buffer } from 'node:buffer'; const arr = new Uint16Array(20); const buf = Buffer.from(arr.buffer, 0, 16); console.log(buf.length); // Prints: 16const { Buffer } = require('node:buffer'); const arr = new Uint16Array(20); const buf = Buffer.from(arr.buffer, 0, 16); console.log(buf.length); // Prints: 16
The Buffer.from() and TypedArray.from() have different signatures and
implementations. Specifically, the <TypedArray> variants accept a second
argument that is a mapping function that is invoked on every element of the
typed array:
Buffer.from() method, however, does not support the use of a mapping
function:Buffer.from(array)Buffer.from(buffer)Buffer.from(arrayBuffer[, byteOffset[, length]])Buffer.from(string[, encoding])Uint8Array instances#Uint8Array instance.const { toString, write } = Buffer.prototype;
const uint8array = new Uint8Array(5);
write.call(uint8array, 'hello', 0, 5, 'utf8'); // 5
// <Uint8Array 68 65 6c 6c 6f>
toString.call(uint8array, 'utf8'); // 'hello'
Buffer instances can be iterated over using for..of syntax:
Additionally, theimport { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3]); for (const b of buf) { console.log(b); } // Prints: // 1 // 2 // 3const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3]); for (const b of buf) { console.log(b); } // Prints: // 1 // 2 // 3
buf.values(), buf.keys(), and
buf.entries() methods can be used to create iterators.
Blob#No longer experimental.
A<Blob> encapsulates immutable, raw data that can be safely shared across
multiple worker threads.
new buffer.Blob([sources[, options]])#Added the standard endings option to replace line-endings, and removed the non-standard encoding option.
sources <string[]> | <ArrayBuffer[]> | <TypedArray[]> | <DataView[]> | <Blob[]> An
array of string, <ArrayBuffer>, <TypedArray>, <DataView>, or <Blob> objects,
or any mix of such objects, that will be stored within the Blob.options <Object>
endings <string> One of either 'transparent' or 'native'. When set
to 'native', line endings in string source parts will be converted to
the platform native line-ending as specified by require('node:os').EOL.type <string> The Blob content-type. The intent is for type to convey
the MIME media type of the data, however no validation of the type format
is performed.Creates a new Blob object containing a concatenation of the given sources.
<ArrayBuffer>, <TypedArray>, <DataView>, and <Buffer> sources are copied into
the 'Blob' and can therefore be safely modified after the 'Blob' is created.
blob.arrayBuffer()#<Promise><ArrayBuffer> containing a copy of
the Blob data.
blob.bytes()#blob.bytes() method returns the byte of the Blob object as a Promise<Uint8Array>.const blob = new Blob(['hello']);
blob.bytes().then((bytes) => {
console.log(bytes); // Outputs: Uint8Array(5) [ 104, 101, 108, 108, 111 ]
});
blob.size#Blob in bytes.
blob.slice([start[, end[, type]]])#start <number> The starting index.end <number> The ending index.type <string> The content-type for the new BlobBlob containing a subset of this Blob objects
data. The original Blob is not altered.
blob.stream()#<ReadableStream>ReadableStream that allows the content of the Blob to be read.
blob.text()#<Promise>Blob decoded as a
UTF-8 string.
blob.type#<string>Blob.
Blob objects and MessageChannel#<Blob> object is created, it can be sent via MessagePort to multiple
destinations without transferring or immediately copying the data. The data
contained by the Blob is copied only when the arrayBuffer() or text()
methods are called.import { Blob } from 'node:buffer'; import { setTimeout as delay } from 'node:timers/promises'; const blob = new Blob(['hello there']); const mc1 = new MessageChannel(); const mc2 = new MessageChannel(); mc1.port1.onmessage = async ({ data }) => { console.log(await data.arrayBuffer()); mc1.port1.close(); }; mc2.port1.onmessage = async ({ data }) => { await delay(1000); console.log(await data.arrayBuffer()); mc2.port1.close(); }; mc1.port2.postMessage(blob); mc2.port2.postMessage(blob); // The Blob is still usable after posting. blob.text().then(console.log);const { Blob } = require('node:buffer'); const { setTimeout: delay } = require('node:timers/promises'); const blob = new Blob(['hello there']); const mc1 = new MessageChannel(); const mc2 = new MessageChannel(); mc1.port1.onmessage = async ({ data }) => { console.log(await data.arrayBuffer()); mc1.port1.close(); }; mc2.port1.onmessage = async ({ data }) => { await delay(1000); console.log(await data.arrayBuffer()); mc2.port1.close(); }; mc1.port2.postMessage(blob); mc2.port2.postMessage(blob); // The Blob is still usable after posting. blob.text().then(console.log);
Buffer#Buffer class is a global type for dealing with binary data directly.
It can be constructed in a variety of ways.
Buffer.alloc(size[, fill[, encoding]])#fill triggers a thrown exception.Specifying an invalid string for fill now results in a zero-filled buffer.
size <integer> The desired length of the new Buffer.fill <string> | <Buffer> | <Uint8Array> | <integer> A value to pre-fill the new Buffer
with. Default: 0.encoding <string> If fill is a string, this is its encoding.
Default: 'utf8'.<Buffer>Allocates a new Buffer of size bytes. If fill is undefined, the
Buffer will be zero-filled.
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(5); console.log(buf); // Prints: <Buffer 00 00 00 00 00>const { Buffer } = require('node:buffer'); const buf = Buffer.alloc(5); console.log(buf); // Prints: <Buffer 00 00 00 00 00>
If size is larger than
buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE
is thrown.
If fill is specified, the allocated Buffer will be initialized by calling
buf.fill(fill).
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(5, 'a'); console.log(buf); // Prints: <Buffer 61 61 61 61 61>const { Buffer } = require('node:buffer'); const buf = Buffer.alloc(5, 'a'); console.log(buf); // Prints: <Buffer 61 61 61 61 61>
If both fill and encoding are specified, the allocated Buffer will be
initialized by calling buf.fill(fill, encoding).
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>const { Buffer } = require('node:buffer'); const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
Calling Buffer.alloc() can be measurably slower than the alternative
Buffer.allocUnsafe() but ensures that the newly created Buffer instance
contents will never contain sensitive data from previous allocations, including
data that might not have been allocated for Buffers.
TypeError will be thrown if size is not a number.
Buffer.allocUnsafe(size)#Passing a negative size will now throw an error.
Allocates a new Buffer of size bytes. If size is larger than
buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE
is thrown.
The underlying memory for Buffer instances created in this way is not
initialized. The contents of the newly created Buffer are unknown and
may contain sensitive data. Use Buffer.alloc() instead to initialize
Buffer instances with zeroes.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(10); console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32> buf.fill(0); console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(10); console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32> buf.fill(0); console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
A TypeError will be thrown if size is not a number.
The Buffer module pre-allocates an internal Buffer instance of
size Buffer.poolSize that is used as a pool for the fast allocation of new
Buffer instances created using Buffer.allocUnsafe(), Buffer.from(array),
Buffer.from(string), and Buffer.concat() only when size is less than
Buffer.poolSize >>> 1 (floor of Buffer.poolSize divided by two).
Buffer.alloc(size, fill) vs. Buffer.allocUnsafe(size).fill(fill).
Specifically, Buffer.alloc(size, fill) will never use the internal Buffer
pool, while Buffer.allocUnsafe(size).fill(fill) will use the internal
Buffer pool if size is less than or equal to half Buffer.poolSize. The
difference is subtle but can be important when an application requires the
additional performance that Buffer.allocUnsafe() provides.
Buffer.allocUnsafeSlow(size)#Throw ERR_INVALID_ARG_VALUE instead of ERR_INVALID_OPT_VALUE for invalid input arguments.
Allocates a new Buffer of size bytes. If size is larger than
buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE
is thrown. A zero-length Buffer is created if size is 0.
The underlying memory for Buffer instances created in this way is not
initialized. The contents of the newly created Buffer are unknown and
may contain sensitive data. Use buf.fill(0) to initialize
such Buffer instances with zeroes.
When using Buffer.allocUnsafe() to allocate new Buffer instances,
allocations less than Buffer.poolSize >>> 1 (4KiB when default poolSize is used) are sliced
from a single pre-allocated Buffer. This allows applications to avoid the
garbage collection overhead of creating many individually allocated Buffer
instances. This approach improves both performance and memory usage by
eliminating the need to track and clean up as many individual ArrayBuffer objects.
However, in the case where a developer may need to retain a small chunk of
memory from a pool for an indeterminate amount of time, it may be appropriate
to create an un-pooled Buffer instance using Buffer.allocUnsafeSlow() and
then copying out the relevant bits.
Aimport { Buffer } from 'node:buffer'; // Need to keep around a few small chunks of memory. const store = []; socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10); // Copy the data into the new allocation. data.copy(sb, 0, 0, 10); store.push(sb); } });const { Buffer } = require('node:buffer'); // Need to keep around a few small chunks of memory. const store = []; socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10); // Copy the data into the new allocation. data.copy(sb, 0, 0, 10); store.push(sb); } });
TypeError will be thrown if size is not a number.
Buffer.byteLength(string[, encoding])#The string parameter can now be any TypedArray, DataView or ArrayBuffer.
string <string> | <Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <SharedArrayBuffer> A
value to calculate the length of.encoding <string> If string is a string, this is its encoding.
Default: 'utf8'.<integer> The number of bytes contained within string.Returns the byte length of a string when encoded using encoding.
This is not the same as String.prototype.length, which does not account
for the encoding that is used to convert the string into bytes.
For 'base64', 'base64url', and 'hex', this function assumes valid input.
For strings that contain non-base64/hex-encoded data (e.g. whitespace), the
return value might be greater than the length of a Buffer created from the
string.
Whenimport { Buffer } from 'node:buffer'; const str = '\u00bd + \u00bc = \u00be'; console.log(`${str}: ${str.length} characters, ` + `${Buffer.byteLength(str, 'utf8')} bytes`); // Prints: ½ + ¼ = ¾: 9 characters, 12 bytesconst { Buffer } = require('node:buffer'); const str = '\u00bd + \u00bc = \u00be'; console.log(`${str}: ${str.length} characters, ` + `${Buffer.byteLength(str, 'utf8')} bytes`); // Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
string is a <Buffer> | <DataView> | <TypedArray> | <ArrayBuffer> | <SharedArrayBuffer>,
the byte length as reported by .byteLength is returned.
Buffer.compare(buf1, buf2)#The arguments can now be Uint8Arrays.
buf1 <Buffer> | <Uint8Array>buf2 <Buffer> | <Uint8Array><integer> Either -1, 0, or 1, depending on the result of the
comparison. See buf.compare() for details.buf1 to buf2, typically for the purpose of sorting arrays of
Buffer instances. This is equivalent to calling
buf1.compare(buf2).import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2]; console.log(arr.sort(Buffer.compare)); // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ] // (This result is equal to: [buf2, buf1].)const { Buffer } = require('node:buffer'); const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2]; console.log(arr.sort(Buffer.compare)); // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ] // (This result is equal to: [buf2, buf1].)
Buffer.concat(list[, totalLength])#The elements of list can now be Uint8Arrays.
list <Buffer[]> | <Uint8Array[]> List of Buffer or <Uint8Array>
instances to concatenate.totalLength <integer> Total length of the Buffer instances in list
when concatenated.<Buffer>Returns a new Buffer which is the result of concatenating all the Buffer
instances in the list together.
If the list has no items, or if the totalLength is 0, then a new zero-length
Buffer is returned.
If totalLength is not provided, it is calculated from the Buffer instances
in list by adding their lengths.
If totalLength is provided, it must be an unsigned integer. If the
combined length of the Buffers in list exceeds totalLength, the result is
truncated to totalLength. If the combined length of the Buffers in list is
less than totalLength, the remaining space is filled with zeros.
import { Buffer } from 'node:buffer'; // Create a single `Buffer` from a list of three `Buffer` instances. const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length; console.log(totalLength); // Prints: 42 const bufA = Buffer.concat([buf1, buf2, buf3], totalLength); console.log(bufA); // Prints: <Buffer 00 00 00 00 ...> console.log(bufA.length); // Prints: 42const { Buffer } = require('node:buffer'); // Create a single `Buffer` from a list of three `Buffer` instances. const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length; console.log(totalLength); // Prints: 42 const bufA = Buffer.concat([buf1, buf2, buf3], totalLength); console.log(bufA); // Prints: <Buffer 00 00 00 00 ...> console.log(bufA.length); // Prints: 42
Buffer.concat() may also use the internal Buffer pool like
Buffer.allocUnsafe() does.
Buffer.copyBytesFrom(view[, offset[, length]])#view <TypedArray> The <TypedArray> to copy.offset <integer> The starting offset within view. Default: 0.length <integer> The number of elements from view to copy.
Default: view.length - offset.<Buffer>view into a new Buffer.const u16 = new Uint16Array([0, 0xffff]);
const buf = Buffer.copyBytesFrom(u16, 1, 1);
u16[1] = 0;
console.log(buf.length); // 2
console.log(buf[0]); // 255
console.log(buf[1]); // 255
Buffer.from(array)#array <integer[]><Buffer>Allocates a new Buffer using an array of bytes in the range 0 – 255.
Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer'; // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);const { Buffer } = require('node:buffer'); // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
If array is an Array-like object (that is, one with a length property of
type number), it is treated as if it is an array, unless it is a Buffer or
a Uint8Array. This means all other TypedArray variants get treated as an
Array. To create a Buffer from the bytes backing a TypedArray, use
Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type
appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal
Buffer pool like Buffer.allocUnsafe() does.
Buffer.from(arrayBuffer[, byteOffset[, length]])#arrayBuffer <ArrayBuffer> | <SharedArrayBuffer> An <ArrayBuffer>,
<SharedArrayBuffer>, for example the .buffer property of a
<TypedArray>.byteOffset <integer> Index of first byte to expose. Default: 0.length <integer> Number of bytes to expose. Default: arrayBuffer.byteLength - byteOffset.<Buffer>This creates a view of the <ArrayBuffer> without copying the underlying
memory. For example, when passed a reference to the .buffer property of a
<TypedArray> instance, the newly created Buffer will share the same
allocated memory as the <TypedArray>'s underlying ArrayBuffer.
import { Buffer } from 'node:buffer'; const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Shares memory with `arr`. const buf = Buffer.from(arr.buffer); console.log(buf); // Prints: <Buffer 88 13 a0 0f> // Changing the original Uint16Array changes the Buffer also. arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17>const { Buffer } = require('node:buffer'); const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Shares memory with `arr`. const buf = Buffer.from(arr.buffer); console.log(buf); // Prints: <Buffer 88 13 a0 0f> // Changing the original Uint16Array changes the Buffer also. arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17>
The optional byteOffset and length arguments specify a memory range within
the arrayBuffer that will be shared by the Buffer.
import { Buffer } from 'node:buffer'; const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2const { Buffer } = require('node:buffer'); const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2
A TypeError will be thrown if arrayBuffer is not an <ArrayBuffer> or a
<SharedArrayBuffer> or another type appropriate for Buffer.from()
variants.
ArrayBuffer can cover a range
of memory that extends beyond the bounds of a TypedArray view. A new
Buffer created using the buffer property of a TypedArray may extend
beyond the range of the TypedArray:import { Buffer } from 'node:buffer'; const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements console.log(arrA.buffer === arrB.buffer); // true const buf = Buffer.from(arrB.buffer); console.log(buf); // Prints: <Buffer 63 64 65 66>const { Buffer } = require('node:buffer'); const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements console.log(arrA.buffer === arrB.buffer); // true const buf = Buffer.from(arrB.buffer); console.log(buf); // Prints: <Buffer 63 64 65 66>
Buffer.from(buffer)#buffer <Buffer> | <Uint8Array> An existing Buffer or <Uint8Array> from
which to copy data.<Buffer>Copies the passed buffer data onto a new Buffer instance.
Aimport { Buffer } from 'node:buffer'; const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: bufferconst { Buffer } = require('node:buffer'); const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: buffer
TypeError will be thrown if buffer is not a Buffer or another type
appropriate for Buffer.from() variants.
Buffer.from(object[, offsetOrEncoding[, length]])#object <Object> An object supporting Symbol.toPrimitive or valueOf().offsetOrEncoding <integer> | <string> A byte-offset or encoding.length <integer> A length.<Buffer>For objects whose valueOf() function returns a value not strictly equal to
object, returns Buffer.from(object.valueOf(), offsetOrEncoding, length).
import { Buffer } from 'node:buffer'; const buf = Buffer.from(new String('this is a test')); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>const { Buffer } = require('node:buffer'); const buf = Buffer.from(new String('this is a test')); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
For objects that support Symbol.toPrimitive, returns
Buffer.from(object[Symbol.toPrimitive]('string'), offsetOrEncoding).
Aimport { Buffer } from 'node:buffer'; class Foo { [Symbol.toPrimitive]() { return 'this is a test'; } } const buf = Buffer.from(new Foo(), 'utf8'); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>const { Buffer } = require('node:buffer'); class Foo { [Symbol.toPrimitive]() { return 'this is a test'; } } const buf = Buffer.from(new Foo(), 'utf8'); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
TypeError will be thrown if object does not have the mentioned methods or
is not of another type appropriate for Buffer.from() variants.
Buffer.from(string[, encoding])#string <string> A string to encode.encoding <string> The encoding of string. Default: 'utf8'.<Buffer>Creates a new Buffer containing string. The encoding parameter identifies
the character encoding to be used when converting string into bytes.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('latin1')); // Prints: this is a téstconst { Buffer } = require('node:buffer'); const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('latin1')); // Prints: this is a tést
A TypeError will be thrown if string is not a string or another type
appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like
Buffer.allocUnsafe() does.
Buffer.isBuffer(obj)#true if obj is a Buffer, false otherwise.import { Buffer } from 'node:buffer'; Buffer.isBuffer(Buffer.alloc(10)); // true Buffer.isBuffer(Buffer.from('foo')); // true Buffer.isBuffer('a string'); // false Buffer.isBuffer([]); // false Buffer.isBuffer(new Uint8Array(1024)); // falseconst { Buffer } = require('node:buffer'); Buffer.isBuffer(Buffer.alloc(10)); // true Buffer.isBuffer(Buffer.from('foo')); // true Buffer.isBuffer('a string'); // false Buffer.isBuffer([]); // false Buffer.isBuffer(new Uint8Array(1024)); // false
Buffer.isEncoding(encoding)#true if encoding is the name of a supported character encoding,
or false otherwise.import { Buffer } from 'node:buffer'; console.log(Buffer.isEncoding('utf8')); // Prints: true console.log(Buffer.isEncoding('hex')); // Prints: true console.log(Buffer.isEncoding('utf/8')); // Prints: false console.log(Buffer.isEncoding('')); // Prints: falseconst { Buffer } = require('node:buffer'); console.log(Buffer.isEncoding('utf8')); // Prints: true console.log(Buffer.isEncoding('hex')); // Prints: true console.log(Buffer.isEncoding('utf/8')); // Prints: false console.log(Buffer.isEncoding('')); // Prints: false
Buffer.poolSize#<integer> Default: 8192Buffer instances used
for pooling. This value may be modified.
buf[index]#index <integer>The index operator [index] can be used to get and set the octet at position
index in buf. The values refer to individual bytes, so the legal value
range is between 0x00 and 0xFF (hex) or 0 and 255 (decimal).
Uint8Array, so its behavior on out-of-bounds
access is the same as Uint8Array. In other words, buf[index] returns
undefined when index is negative or greater or equal to buf.length, and
buf[index] = value does not modify the buffer if index is negative or
>= buf.length.import { Buffer } from 'node:buffer'; // Copy an ASCII string into a `Buffer` one byte at a time. // (This only works for ASCII-only strings. In general, one should use // `Buffer.from()` to perform this conversion.) const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length); for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); } console.log(buf.toString('utf8')); // Prints: Node.jsconst { Buffer } = require('node:buffer'); // Copy an ASCII string into a `Buffer` one byte at a time. // (This only works for ASCII-only strings. In general, one should use // `Buffer.from()` to perform this conversion.) const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length); for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); } console.log(buf.toString('utf8')); // Prints: Node.js
buf.buffer#<ArrayBuffer> The underlying ArrayBuffer object based on which this Buffer
object is created.ArrayBuffer is not guaranteed to correspond exactly to the original
Buffer. See the notes on buf.byteOffset for details.import { Buffer } from 'node:buffer'; const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer); console.log(buffer.buffer === arrayBuffer); // Prints: trueconst { Buffer } = require('node:buffer'); const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer); console.log(buffer.buffer === arrayBuffer); // Prints: true
buf.byteOffset#<integer> The byteOffset of the Buffer's underlying ArrayBuffer object.When setting byteOffset in Buffer.from(ArrayBuffer, byteOffset, length),
or sometimes when allocating a Buffer smaller than Buffer.poolSize, the
buffer does not start from a zero offset on the underlying ArrayBuffer.
This can cause problems when accessing the underlying ArrayBuffer directly
using buf.buffer, as other parts of the ArrayBuffer may be unrelated
to the Buffer object itself.
TypedArray object that shares its memory with
a Buffer is that in this case one needs to specify the byteOffset correctly:import { Buffer } from 'node:buffer'; // Create a buffer smaller than `Buffer.poolSize`. const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]); // When casting the Node.js Buffer to an Int8Array, use the byteOffset // to refer only to the part of `nodeBuffer.buffer` that contains the memory // for `nodeBuffer`. new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);const { Buffer } = require('node:buffer'); // Create a buffer smaller than `Buffer.poolSize`. const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]); // When casting the Node.js Buffer to an Int8Array, use the byteOffset // to refer only to the part of `nodeBuffer.buffer` that contains the memory // for `nodeBuffer`. new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
buf.compare(target[, targetStart[, targetEnd[, sourceStart[, sourceEnd]]]])#target parameter can now be a Uint8Array.Additional parameters for specifying offsets are supported now.
target <Buffer> | <Uint8Array> A Buffer or <Uint8Array> with which to
compare buf.targetStart <integer> The offset within target at which to begin
comparison. Default: 0.targetEnd <integer> The offset within target at which to end comparison
(not inclusive). Default: target.length.sourceStart <integer> The offset within buf at which to begin comparison.
Default: 0.sourceEnd <integer> The offset within buf at which to end comparison
(not inclusive). Default: buf.length.<integer>Compares buf with target and returns a number indicating whether buf
comes before, after, or is the same as target in sort order.
Comparison is based on the actual sequence of bytes in each Buffer.
0 is returned if target is the same as buf1 is returned if target should come before buf when sorted.-1 is returned if target should come after buf when sorted.import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD'); console.log(buf1.compare(buf1)); // Prints: 0 console.log(buf1.compare(buf2)); // Prints: -1 console.log(buf1.compare(buf3)); // Prints: -1 console.log(buf2.compare(buf1)); // Prints: 1 console.log(buf2.compare(buf3)); // Prints: 1 console.log([buf1, buf2, buf3].sort(Buffer.compare)); // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ] // (This result is equal to: [buf1, buf3, buf2].)const { Buffer } = require('node:buffer'); const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD'); console.log(buf1.compare(buf1)); // Prints: 0 console.log(buf1.compare(buf2)); // Prints: -1 console.log(buf1.compare(buf3)); // Prints: -1 console.log(buf2.compare(buf1)); // Prints: 1 console.log(buf2.compare(buf3)); // Prints: 1 console.log([buf1, buf2, buf3].sort(Buffer.compare)); // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ] // (This result is equal to: [buf1, buf3, buf2].)
The optional targetStart, targetEnd, sourceStart, and sourceEnd
arguments can be used to limit the comparison to specific ranges within target
and buf respectively.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]); console.log(buf1.compare(buf2, 5, 9, 0, 4)); // Prints: 0 console.log(buf1.compare(buf2, 0, 6, 4)); // Prints: -1 console.log(buf1.compare(buf2, 5, 6, 5)); // Prints: 1const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]); console.log(buf1.compare(buf2, 5, 9, 0, 4)); // Prints: 0 console.log(buf1.compare(buf2, 0, 6, 4)); // Prints: -1 console.log(buf1.compare(buf2, 5, 6, 5)); // Prints: 1
ERR_OUT_OF_RANGE is thrown if targetStart < 0, sourceStart < 0,
targetEnd > target.byteLength, or sourceEnd > source.byteLength.
buf.copy(target[, targetStart[, sourceStart[, sourceEnd]]])#target <Buffer> | <Uint8Array> A Buffer or <Uint8Array> to copy into.targetStart <integer> The offset within target at which to begin
writing. Default: 0.sourceStart <integer> The offset within buf from which to begin copying.
Default: 0.sourceEnd <integer> The offset within buf at which to stop copying (not
inclusive). Default: buf.length.<integer> The number of bytes copied.Copies data from a region of buf to a region in target, even if the target
memory region overlaps with buf.
TypedArray.prototype.set() performs the same operation, and is available
for all TypedArrays, including Node.js Buffers, although it takes
different function arguments.import { Buffer } from 'node:buffer'; // Create two `Buffer` instances. const buf1 = Buffer.allocUnsafe(26); const buf2 = Buffer.allocUnsafe(26).fill('!'); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`. buf1.copy(buf2, 8, 16, 20); // This is equivalent to: // buf2.set(buf1.subarray(16, 20), 8); console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!!const { Buffer } = require('node:buffer'); // Create two `Buffer` instances. const buf1 = Buffer.allocUnsafe(26); const buf2 = Buffer.allocUnsafe(26).fill('!'); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`. buf1.copy(buf2, 8, 16, 20); // This is equivalent to: // buf2.set(buf1.subarray(16, 20), 8); console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!!
import { Buffer } from 'node:buffer'; // Create a `Buffer` and copy data from one region to an overlapping region // within the same `Buffer`. const buf = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; } buf.copy(buf, 0, 4, 10); console.log(buf.toString()); // Prints: efghijghijklmnopqrstuvwxyzconst { Buffer } = require('node:buffer'); // Create a `Buffer` and copy data from one region to an overlapping region // within the same `Buffer`. const buf = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; } buf.copy(buf, 0, 4, 10); console.log(buf.toString()); // Prints: efghijghijklmnopqrstuvwxyz
buf.entries()#<Iterator>[index, byte] pairs from the contents
of buf.import { Buffer } from 'node:buffer'; // Log the entire contents of a `Buffer`. const buf = Buffer.from('buffer'); for (const pair of buf.entries()) { console.log(pair); } // Prints: // [0, 98] // [1, 117] // [2, 102] // [3, 102] // [4, 101] // [5, 114]const { Buffer } = require('node:buffer'); // Log the entire contents of a `Buffer`. const buf = Buffer.from('buffer'); for (const pair of buf.entries()) { console.log(pair); } // Prints: // [0, 98] // [1, 117] // [2, 102] // [3, 102] // [4, 101] // [5, 114]
buf.equals(otherBuffer)#The arguments can now be Uint8Arrays.
otherBuffer <Buffer> | <Uint8Array> A Buffer or <Uint8Array> with which to
compare buf.<boolean>true if both buf and otherBuffer have exactly the same bytes,
false otherwise. Equivalent to
buf.compare(otherBuffer) === 0.import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD'); console.log(buf1.equals(buf2)); // Prints: true console.log(buf1.equals(buf3)); // Prints: falseconst { Buffer } = require('node:buffer'); const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD'); console.log(buf1.equals(buf2)); // Prints: true console.log(buf1.equals(buf3)); // Prints: false
buf.fill(value[, offset[, end]][, encoding])#ERR_OUT_OF_RANGE instead of ERR_INDEX_OUT_OF_RANGE.end values throw an ERR_INDEX_OUT_OF_RANGE error.value triggers a thrown exception.The encoding parameter is supported now.
value <string> | <Buffer> | <Uint8Array> | <integer> The value with which to fill buf.
Empty value (string, Uint8Array, Buffer) is coerced to 0.offset <integer> Number of bytes to skip before starting to fill buf.
Default: 0.end <integer> Where to stop filling buf (not inclusive). Default:
buf.length.encoding <string> The encoding for value if value is a string.
Default: 'utf8'.<Buffer> A reference to buf.Fills buf with the specified value. If the offset and end are not given,
the entire buf will be filled:
import { Buffer } from 'node:buffer'; // Fill a `Buffer` with the ASCII character 'h'. const b = Buffer.allocUnsafe(50).fill('h'); console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh // Fill a buffer with empty string const c = Buffer.allocUnsafe(5).fill(''); console.log(c.fill('')); // Prints: <Buffer 00 00 00 00 00>const { Buffer } = require('node:buffer'); // Fill a `Buffer` with the ASCII character 'h'. const b = Buffer.allocUnsafe(50).fill('h'); console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh // Fill a buffer with empty string const c = Buffer.allocUnsafe(5).fill(''); console.log(c.fill('')); // Prints: <Buffer 00 00 00 00 00>
value is coerced to a uint32 value if it is not a string, Buffer, or
integer. If the resulting integer is greater than 255 (decimal), buf will be
filled with value & 255.
If the final write of a fill() operation falls on a multi-byte character,
then only the bytes of that character that fit into buf are written:
Ifimport { Buffer } from 'node:buffer'; // Fill a `Buffer` with character that takes up two bytes in UTF-8. console.log(Buffer.allocUnsafe(5).fill('\u0222')); // Prints: <Buffer c8 a2 c8 a2 c8>const { Buffer } = require('node:buffer'); // Fill a `Buffer` with character that takes up two bytes in UTF-8. console.log(Buffer.allocUnsafe(5).fill('\u0222')); // Prints: <Buffer c8 a2 c8 a2 c8>
value contains invalid characters, it is truncated; if no valid
fill data remains, an exception is thrown:import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(5); console.log(buf.fill('a')); // Prints: <Buffer 61 61 61 61 61> console.log(buf.fill('aazz', 'hex')); // Prints: <Buffer aa aa aa aa aa> console.log(buf.fill('zz', 'hex')); // Throws an exception.const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(5); console.log(buf.fill('a')); // Prints: <Buffer 61 61 61 61 61> console.log(buf.fill('aazz', 'hex')); // Prints: <Buffer aa aa aa aa aa> console.log(buf.fill('zz', 'hex')); // Throws an exception.
buf.includes(value[, start[, end]][, encoding])#end parameter.supports Uint8Array as this value.
value <string> | <Buffer> | <Uint8Array> | <integer> What to search for.start <integer> Where to begin searching in buf. If negative, then
offset is calculated from the end of buf. Default: 0.end <integer> Where to stop searching in buf (exclusive). Default:
buf.length.encoding <string> If value is a string, this is its encoding.
Default: 'utf8'.<boolean> true if value was found in buf, false otherwise.buf.indexOf() !== -1.import { Buffer } from 'node:buffer'; const buf = Buffer.from('this is a buffer'); console.log(buf.includes('this')); // Prints: true console.log(buf.includes('is')); // Prints: true console.log(buf.includes(Buffer.from('a buffer'))); // Prints: true console.log(buf.includes(97)); // Prints: true (97 is the decimal ASCII value for 'a') console.log(buf.includes(Buffer.from('a buffer example'))); // Prints: false console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8))); // Prints: true console.log(buf.includes('this', 4)); // Prints: falseconst { Buffer } = require('node:buffer'); const buf = Buffer.from('this is a buffer'); console.log(buf.includes('this')); // Prints: true console.log(buf.includes('is')); // Prints: true console.log(buf.includes(Buffer.from('a buffer'))); // Prints: true console.log(buf.includes(97)); // Prints: true (97 is the decimal ASCII value for 'a') console.log(buf.includes(Buffer.from('a buffer example'))); // Prints: false console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8))); // Prints: true console.log(buf.includes('this', 4)); // Prints: false
buf.indexOf(value[, start[, end]][, encoding])#end parameter.value can now be a Uint8Array.When encoding is being passed, the byteOffset parameter is no longer required.
value <string> | <Buffer> | <Uint8Array> | <integer> What to search for.start <integer> Where to begin searching in buf. If negative, then
offset is calculated from the end of buf. Default: 0.end <integer> Where to stop searching in buf (exclusive). Default:
buf.length.encoding <string> If value is a string, this is the encoding used to
determine the binary representation of the string that will be searched for in
buf. Default: 'utf8'.<integer> The index of the first occurrence of value in buf, or
-1 if buf does not contain value.If value is:
value is interpreted according to the character encoding in
encoding.Buffer or <Uint8Array>, value will be used in its entirety.
To compare a partial Buffer, use buf.subarray.value will be interpreted as an unsigned 8-bit integer
value between 0 and 255.import { Buffer } from 'node:buffer'; const buf = Buffer.from('this is a buffer'); console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le')); // Prints: 4 console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le')); // Prints: 6const { Buffer } = require('node:buffer'); const buf = Buffer.from('this is a buffer'); console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le')); // Prints: 4 console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le')); // Prints: 6
If value is not a string, number, or Buffer, this method will throw a
TypeError. If value is a number, it will be coerced to a valid byte value,
an integer between 0 and 255.
If byteOffset is not a number, it will be coerced to a number. If the result
of coercion is NaN or 0, then the entire buffer will be searched. This
behavior matches String.prototype.indexOf().
Ifimport { Buffer } from 'node:buffer'; const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99)); // Passing a byteOffset that coerces to NaN or 0. // Prints: 1, searching the whole buffer. console.log(b.indexOf('b', undefined)); console.log(b.indexOf('b', {})); console.log(b.indexOf('b', null)); console.log(b.indexOf('b', []));const { Buffer } = require('node:buffer'); const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99)); // Passing a byteOffset that coerces to NaN or 0. // Prints: 1, searching the whole buffer. console.log(b.indexOf('b', undefined)); console.log(b.indexOf('b', {})); console.log(b.indexOf('b', null)); console.log(b.indexOf('b', []));
value is an empty string or empty Buffer and byteOffset is less
than buf.length, byteOffset will be returned. If value is empty and
byteOffset is at least buf.length, buf.length will be returned.
buf.keys()#<Iterator>buf keys (indexes).import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); for (const key of buf.keys()) { console.log(key); } // Prints: // 0 // 1 // 2 // 3 // 4 // 5const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); for (const key of buf.keys()) { console.log(key); } // Prints: // 0 // 1 // 2 // 3 // 4 // 5
buf.lastIndexOf(value[, start[, end]][, encoding])#end parameter.The value can now be a Uint8Array.
value <string> | <Buffer> | <Uint8Array> | <integer> What to search for.start <integer> Where to begin searching in buf. If negative, then
offset is calculated from the end of buf. Default:
buf.length - 1.end <integer> Where to stop searching in buf (exclusive). Default:
buf.length.encoding <string> If value is a string, this is the encoding used to
determine the binary representation of the string that will be searched for in
buf. Default: 'utf8'.<integer> The index of the last occurrence of value in buf, or
-1 if buf does not contain value.Identical to buf.indexOf(), except the last occurrence of value is found
rather than the first occurrence.
import { Buffer } from 'node:buffer'; const buf = Buffer.from('this buffer is a buffer'); console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le')); // Prints: 6 console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le')); // Prints: 4const { Buffer } = require('node:buffer'); const buf = Buffer.from('this buffer is a buffer'); console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le')); // Prints: 6 console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le')); // Prints: 4
If value is not a string, number, or Buffer, this method will throw a
TypeError. If value is a number, it will be coerced to a valid byte value,
an integer between 0 and 255.
If byteOffset is not a number, it will be coerced to a number. Any arguments
that coerce to NaN, like {} or undefined, will search the whole buffer.
This behavior matches String.prototype.lastIndexOf().
Ifimport { Buffer } from 'node:buffer'; const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99)); // Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {})); // Passing a byteOffset that coerces to 0. // Prints: -1, equivalent to passing 0. console.log(b.lastIndexOf('b', null)); console.log(b.lastIndexOf('b', []));const { Buffer } = require('node:buffer'); const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99)); // Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {})); // Passing a byteOffset that coerces to 0. // Prints: -1, equivalent to passing 0. console.log(b.lastIndexOf('b', null)); console.log(b.lastIndexOf('b', []));
value is an empty string or empty Buffer, byteOffset will be returned.
buf.length#<integer>buf.import { Buffer } from 'node:buffer'; // Create a `Buffer` and write a shorter string to it using UTF-8. const buf = Buffer.alloc(1234); console.log(buf.length); // Prints: 1234 buf.write('some string', 0, 'utf8'); console.log(buf.length); // Prints: 1234const { Buffer } = require('node:buffer'); // Create a `Buffer` and write a shorter string to it using UTF-8. const buf = Buffer.alloc(1234); console.log(buf.length); // Prints: 1234 buf.write('some string', 0, 'utf8'); console.log(buf.length); // Prints: 1234
buf.parent#Stability: 0 - Deprecated: Use buf.buffer instead.
buf.parent property is a deprecated alias for buf.buffer.
buf.readBigInt64BE([offset])#offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads a signed, big-endian 64-bit integer from buf at the specified offset.
Buffer are interpreted as two's complement signed
values.
buf.readBigInt64LE([offset])#offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads a signed, little-endian 64-bit integer from buf at the specified
offset.
Buffer are interpreted as two's complement signed
values.
buf.readBigUInt64BE([offset])#This function is also available as buf.readBigUint64BE().
offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads an unsigned, big-endian 64-bit integer from buf at the specified
offset.
readBigUint64BE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64BE(0)); // Prints: 4294967295nconst { Buffer } = require('node:buffer'); const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64BE(0)); // Prints: 4294967295n
buf.readBigUInt64LE([offset])#This function is also available as buf.readBigUint64LE().
offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads an unsigned, little-endian 64-bit integer from buf at the specified
offset.
readBigUint64LE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64LE(0)); // Prints: 18446744069414584320nconst { Buffer } = require('node:buffer'); const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64LE(0)); // Prints: 18446744069414584320n
buf.readDoubleBE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<number>buf at the specified offset.import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleBE(0)); // Prints: 8.20788039913184e-304const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleBE(0)); // Prints: 8.20788039913184e-304
buf.readDoubleLE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<number>buf at the specified offset.import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleLE(0)); // Prints: 5.447603722011605e-270 console.log(buf.readDoubleLE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleLE(0)); // Prints: 5.447603722011605e-270 console.log(buf.readDoubleLE(1)); // Throws ERR_OUT_OF_RANGE.
buf.readFloatBE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<number>buf at the specified offset.import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatBE(0)); // Prints: 2.387939260590663e-38const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatBE(0)); // Prints: 2.387939260590663e-38
buf.readFloatLE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<number>buf at the specified offset.import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatLE(0)); // Prints: 1.539989614439558e-36 console.log(buf.readFloatLE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatLE(0)); // Prints: 1.539989614439558e-36 console.log(buf.readFloatLE(1)); // Throws ERR_OUT_OF_RANGE.
buf.readInt8([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer>Reads a signed 8-bit integer from buf at the specified offset.
Buffer are interpreted as two's complement signed values.import { Buffer } from 'node:buffer'; const buf = Buffer.from([-1, 5]); console.log(buf.readInt8(0)); // Prints: -1 console.log(buf.readInt8(1)); // Prints: 5 console.log(buf.readInt8(2)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([-1, 5]); console.log(buf.readInt8(0)); // Prints: -1 console.log(buf.readInt8(1)); // Prints: 5 console.log(buf.readInt8(2)); // Throws ERR_OUT_OF_RANGE.
buf.readInt16BE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads a signed, big-endian 16-bit integer from buf at the specified offset.
Buffer are interpreted as two's complement signed values.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 5]); console.log(buf.readInt16BE(0)); // Prints: 5const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 5]); console.log(buf.readInt16BE(0)); // Prints: 5
buf.readInt16LE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads a signed, little-endian 16-bit integer from buf at the specified
offset.
Buffer are interpreted as two's complement signed values.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 5]); console.log(buf.readInt16LE(0)); // Prints: 1280 console.log(buf.readInt16LE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 5]); console.log(buf.readInt16LE(0)); // Prints: 1280 console.log(buf.readInt16LE(1)); // Throws ERR_OUT_OF_RANGE.
buf.readInt32BE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads a signed, big-endian 32-bit integer from buf at the specified offset.
Buffer are interpreted as two's complement signed values.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32BE(0)); // Prints: 5const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32BE(0)); // Prints: 5
buf.readInt32LE([offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads a signed, little-endian 32-bit integer from buf at the specified
offset.
Buffer are interpreted as two's complement signed values.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32LE(0)); // Prints: 83886080 console.log(buf.readInt32LE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32LE(0)); // Prints: 83886080 console.log(buf.readInt32LE(1)); // Throws ERR_OUT_OF_RANGE.
buf.readIntBE(offset, byteLength)#this value.Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>byteLength number of bytes from buf at the specified offset
and interprets the result as a big-endian, two's complement signed value
supporting up to 48 bits of accuracy.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE. console.log(buf.readIntBE(1, 0).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE. console.log(buf.readIntBE(1, 0).toString(16)); // Throws ERR_OUT_OF_RANGE.
buf.readIntLE(offset, byteLength)#this value.Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>byteLength number of bytes from buf at the specified offset
and interprets the result as a little-endian, two's complement signed value
supporting up to 48 bits of accuracy.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntLE(0, 6).toString(16)); // Prints: -546f87a9cbeeconst { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntLE(0, 6).toString(16)); // Prints: -546f87a9cbee
buf.readUInt8([offset])#buf.readUint8().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer>Reads an unsigned 8-bit integer from buf at the specified offset.
readUint8 alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, -2]); console.log(buf.readUInt8(0)); // Prints: 1 console.log(buf.readUInt8(1)); // Prints: 254 console.log(buf.readUInt8(2)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, -2]); console.log(buf.readUInt8(0)); // Prints: 1 console.log(buf.readUInt8(1)); // Prints: 254 console.log(buf.readUInt8(2)); // Throws ERR_OUT_OF_RANGE.
buf.readUInt16BE([offset])#buf.readUint16BE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads an unsigned, big-endian 16-bit integer from buf at the specified
offset.
readUint16BE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16BE(0).toString(16)); // Prints: 1234 console.log(buf.readUInt16BE(1).toString(16)); // Prints: 3456const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16BE(0).toString(16)); // Prints: 1234 console.log(buf.readUInt16BE(1).toString(16)); // Prints: 3456
buf.readUInt16LE([offset])#buf.readUint16LE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads an unsigned, little-endian 16-bit integer from buf at the specified
offset.
readUint16LE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16LE(0).toString(16)); // Prints: 3412 console.log(buf.readUInt16LE(1).toString(16)); // Prints: 5634 console.log(buf.readUInt16LE(2).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16LE(0).toString(16)); // Prints: 3412 console.log(buf.readUInt16LE(1).toString(16)); // Prints: 5634 console.log(buf.readUInt16LE(2).toString(16)); // Throws ERR_OUT_OF_RANGE.
buf.readUInt32BE([offset])#buf.readUint32BE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads an unsigned, big-endian 32-bit integer from buf at the specified
offset.
readUint32BE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32BE(0).toString(16)); // Prints: 12345678const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32BE(0).toString(16)); // Prints: 12345678
buf.readUInt32LE([offset])#buf.readUint32LE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads an unsigned, little-endian 32-bit integer from buf at the specified
offset.
readUint32LE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32LE(0).toString(16)); // Prints: 78563412 console.log(buf.readUInt32LE(1).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32LE(0).toString(16)); // Prints: 78563412 console.log(buf.readUInt32LE(1).toString(16)); // Throws ERR_OUT_OF_RANGE.
buf.readUIntBE(offset, byteLength)#this value.buf.readUintBE().Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>Reads byteLength number of bytes from buf at the specified offset
and interprets the result as an unsigned big-endian integer supporting
up to 48 bits of accuracy.
readUintBE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readUIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readUIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE.
buf.readUIntLE(offset, byteLength)#this value.buf.readUintLE().Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>Reads byteLength number of bytes from buf at the specified offset
and interprets the result as an unsigned, little-endian integer supporting
up to 48 bits of accuracy.
readUintLE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntLE(0, 6).toString(16)); // Prints: ab9078563412const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntLE(0, 6).toString(16)); // Prints: ab9078563412
buf.subarray([start[, end]])#start <integer> Where the new Buffer will start. Default: 0.end <integer> Where the new Buffer will end (not inclusive).
Default: buf.length.<Buffer>Returns a new Buffer that references the same memory as the original, but
offset and cropped by the start and end indexes.
Specifying end greater than buf.length will return the same result as
that of end equal to buf.length.
This method is inherited from TypedArray.prototype.subarray().
Modifying the new Buffer slice will modify the memory in the original Buffer
because the allocated memory of the two objects overlap.
Specifying negative indexes causes the slice to be generated relative to the end ofimport { Buffer } from 'node:buffer'; // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte // from the original `Buffer`. const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } const buf2 = buf1.subarray(0, 3); console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc buf1[0] = 33; console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: !bcconst { Buffer } = require('node:buffer'); // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte // from the original `Buffer`. const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } const buf2 = buf1.subarray(0, 3); console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc buf1[0] = 33; console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: !bc
buf rather than the beginning.import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).) console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).) console.log(buf.subarray(-5, -2).toString()); // Prints: uff // (Equivalent to buf.subarray(1, 4).)const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).) console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).) console.log(buf.subarray(-5, -2).toString()); // Prints: uff // (Equivalent to buf.subarray(1, 4).)
buf.slice([start[, end]])#All offsets are now coerced to integers before doing any calculations with them.
Stability: 0 - Deprecated: Use buf.subarray instead.
start <integer> Where the new Buffer will start. Default: 0.end <integer> Where the new Buffer will end (not inclusive).
Default: buf.length.<Buffer>Returns a new Buffer that references the same memory as the original, but
offset and cropped by the start and end indexes.
Uint8Array.prototype.slice(),
which is a superclass of Buffer. To copy the slice, use
Uint8Array.prototype.slice().import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Prints: buffer // With buf.slice(), the original buffer is modified. const notReallyCopiedBuf = buf.slice(); notReallyCopiedBuf[0]++; console.log(notReallyCopiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Also prints: cuffer (!)const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Prints: buffer // With buf.slice(), the original buffer is modified. const notReallyCopiedBuf = buf.slice(); notReallyCopiedBuf[0]++; console.log(notReallyCopiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Also prints: cuffer (!)
buf.swap16()#<Buffer> A reference to buf.Interprets buf as an array of unsigned 16-bit integers and swaps the
byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length
is not a multiple of 2.
One convenient use ofimport { Buffer } from 'node:buffer'; const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap16(); console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap16(); // Throws ERR_INVALID_BUFFER_SIZE.const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap16(); console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap16(); // Throws ERR_INVALID_BUFFER_SIZE.
buf.swap16() is to perform a fast in-place conversion
between UTF-16 little-endian and UTF-16 big-endian:import { Buffer } from 'node:buffer'; const buf = Buffer.from('This is little-endian UTF-16', 'utf16le'); buf.swap16(); // Convert to big-endian UTF-16 text.const { Buffer } = require('node:buffer'); const buf = Buffer.from('This is little-endian UTF-16', 'utf16le'); buf.swap16(); // Convert to big-endian UTF-16 text.
buf.swap32()#<Buffer> A reference to buf.buf as an array of unsigned 32-bit integers and swaps the
byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length
is not a multiple of 4.import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap32(); console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap32(); // Throws ERR_INVALID_BUFFER_SIZE.const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap32(); console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap32(); // Throws ERR_INVALID_BUFFER_SIZE.
buf.swap64()#<Buffer> A reference to buf.buf as an array of 64-bit numbers and swaps byte order in-place.
Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 8.import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap64(); console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap64(); // Throws ERR_INVALID_BUFFER_SIZE.const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap64(); console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap64(); // Throws ERR_INVALID_BUFFER_SIZE.
buf.toJSON()#<Object>Returns a JSON representation of buf. JSON.stringify() implicitly calls
this function when stringifying a Buffer instance.
Buffer.from() accepts objects in the format returned from this method.
In particular, Buffer.from(buf.toJSON()) works like Buffer.from(buf).import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf); console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]} const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value) : value; }); console.log(copy); // Prints: <Buffer 01 02 03 04 05>const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf); console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]} const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value) : value; }); console.log(copy); // Prints: <Buffer 01 02 03 04 05>
buf.toString([encoding[, start[, end]]])#supports Uint8Array as this value.
encoding <string> The character encoding to use. Default: 'utf8'.start <integer> The byte offset to start decoding at. Default: 0.end <integer> The byte offset to stop decoding at (not inclusive). Default: buf.length.<string>Decodes buf to a string according to the specified character encoding in
encoding. start and end may be passed to decode only a subset of buf.
If encoding is 'utf8' and a byte sequence in the input is not valid UTF-8,
then each invalid byte is replaced with the replacement character U+FFFD.
buffer.constants.MAX_STRING_LENGTH.import { Buffer } from 'node:buffer'; const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } console.log(buf1.toString('utf8')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('utf8', 0, 5)); // Prints: abcde const buf2 = Buffer.from('tést'); console.log(buf2.toString('hex')); // Prints: 74c3a97374 console.log(buf2.toString('utf8', 0, 3)); // Prints: té console.log(buf2.toString(undefined, 0, 3)); // Prints: téconst { Buffer } = require('node:buffer'); const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } console.log(buf1.toString('utf8')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('utf8', 0, 5)); // Prints: abcde const buf2 = Buffer.from('tést'); console.log(buf2.toString('hex')); // Prints: 74c3a97374 console.log(buf2.toString('utf8', 0, 3)); // Prints: té console.log(buf2.toString(undefined, 0, 3)); // Prints: té
buf.values()#<Iterator>buf values (bytes). This function is
called automatically when a Buffer is used in a for..of statement.import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114 for (const value of buf) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114 for (const value of buf) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114
buf.write(string[, offset[, length]][, encoding])#supports Uint8Array as this value.
string <string> String to write to buf.offset <integer> Number of bytes to skip before starting to write string.
Default: 0.length <integer> Maximum number of bytes to write (written bytes will not
exceed buf.length - offset). Default: buf.length - offset.encoding <string> The character encoding of string. Default: 'utf8'.<integer> Number of bytes written.string to buf at offset according to the character encoding in
encoding. The length parameter is the number of bytes to write. If buf did
not contain enough space to fit the entire string, only part of string will be
written. However, partially encoded characters will not be written.import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(256); const len = buf.write('\u00bd + \u00bc = \u00be', 0); console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`); // Prints: 12 bytes: ½ + ¼ = ¾ const buffer = Buffer.alloc(10); const length = buffer.write('abcd', 8); console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`); // Prints: 2 bytes : abconst { Buffer } = require('node:buffer'); const buf = Buffer.alloc(256); const len = buf.write('\u00bd + \u00bc = \u00be', 0); console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`); // Prints: 12 bytes: ½ + ¼ = ¾ const buffer = Buffer.alloc(10); const length = buffer.write('abcd', 8); console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`); // Prints: 2 bytes : ab
buf.writeBigInt64BE(value[, offset])#value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigInt64BE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 01 02 03 04 05 06 07 08>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigInt64BE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf.writeBigInt64LE(value[, offset])#value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigInt64LE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 08 07 06 05 04 03 02 01>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigInt64LE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 08 07 06 05 04 03 02 01>
buf.writeBigUInt64BE(value[, offset])#This function is also available as buf.writeBigUint64BE().
value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian.
writeBigUint64BE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64BE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de ca fa fe ca ce fa de>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64BE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de ca fa fe ca ce fa de>
buf.writeBigUInt64LE(value[, offset])#This function is also available as buf.writeBigUint64LE().
value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian
This function is also available under theimport { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64LE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de fa ce ca fe fa ca de>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64LE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de fa ce ca fe fa ca de>
writeBigUint64LE alias.
buf.writeDoubleBE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.value to buf at the specified offset as big-endian. The value
must be a JavaScript number. Behavior is undefined when value is anything
other than a JavaScript number.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeDoubleBE(123.456, 0); console.log(buf); // Prints: <Buffer 40 5e dd 2f 1a 9f be 77>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeDoubleBE(123.456, 0); console.log(buf); // Prints: <Buffer 40 5e dd 2f 1a 9f be 77>
buf.writeDoubleLE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.value to buf at the specified offset as little-endian. The value
must be a JavaScript number. Behavior is undefined when value is anything
other than a JavaScript number.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeDoubleLE(123.456, 0); console.log(buf); // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeDoubleLE(123.456, 0); console.log(buf); // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>
buf.writeFloatBE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.value to buf at the specified offset as big-endian. Behavior is
undefined when value is anything other than a JavaScript number.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeFloatBE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer 4f 4a fe bb>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeFloatBE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer 4f 4a fe bb>
buf.writeFloatLE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.value to buf at the specified offset as little-endian. Behavior is
undefined when value is anything other than a JavaScript number.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeFloatLE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer bb fe 4a 4f>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeFloatLE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer bb fe 4a 4f>
buf.writeInt8(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset. value must be a valid
signed 8-bit integer. Behavior is undefined when value is anything other than
a signed 8-bit integer.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(2); buf.writeInt8(2, 0); buf.writeInt8(-2, 1); console.log(buf); // Prints: <Buffer 02 fe>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(2); buf.writeInt8(2, 0); buf.writeInt8(-2, 1); console.log(buf); // Prints: <Buffer 02 fe>
buf.writeInt16BE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value is
anything other than a signed 16-bit integer.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(2); buf.writeInt16BE(0x0102, 0); console.log(buf); // Prints: <Buffer 01 02>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(2); buf.writeInt16BE(0x0102, 0); console.log(buf); // Prints: <Buffer 01 02>
buf.writeInt16LE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value is
anything other than a signed 16-bit integer.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(2); buf.writeInt16LE(0x0304, 0); console.log(buf); // Prints: <Buffer 04 03>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(2); buf.writeInt16LE(0x0304, 0); console.log(buf); // Prints: <Buffer 04 03>
buf.writeInt32BE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value is
anything other than a signed 32-bit integer.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeInt32BE(0x01020304, 0); console.log(buf); // Prints: <Buffer 01 02 03 04>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeInt32BE(0x01020304, 0); console.log(buf); // Prints: <Buffer 01 02 03 04>
buf.writeInt32LE(value[, offset])#Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value is
anything other than a signed 32-bit integer.
value is interpreted and written as a two's complement signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeInt32LE(0x05060708, 0); console.log(buf); // Prints: <Buffer 08 07 06 05>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeInt32LE(0x05060708, 0); console.log(buf); // Prints: <Buffer 08 07 06 05>
buf.writeIntBE(value, offset, byteLength)#Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.byteLength bytes of value to buf at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when
value is anything other than a signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>
buf.writeIntLE(value, offset, byteLength)#Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.byteLength bytes of value to buf at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value is anything other than a signed integer.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>
buf.writeUInt8(value[, offset])#buf.writeUint8().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset. value must be a
valid unsigned 8-bit integer. Behavior is undefined when value is anything
other than an unsigned 8-bit integer.
writeUint8 alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3); console.log(buf); // Prints: <Buffer 03 04 23 42>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3); console.log(buf); // Prints: <Buffer 03 04 23 42>
buf.writeUInt16BE(value[, offset])#buf.writeUint16BE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value
is anything other than an unsigned 16-bit integer.
writeUint16BE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2); console.log(buf); // Prints: <Buffer de ad be ef>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2); console.log(buf); // Prints: <Buffer de ad be ef>
buf.writeUInt16LE(value[, offset])#buf.writeUint16LE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value is
anything other than an unsigned 16-bit integer.
writeUint16LE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2); console.log(buf); // Prints: <Buffer ad de ef be>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2); console.log(buf); // Prints: <Buffer ad de ef be>
buf.writeUInt32BE(value[, offset])#buf.writeUint32BE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value
is anything other than an unsigned 32-bit integer.
writeUint32BE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt32BE(0xfeedface, 0); console.log(buf); // Prints: <Buffer fe ed fa ce>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt32BE(0xfeedface, 0); console.log(buf); // Prints: <Buffer fe ed fa ce>
buf.writeUInt32LE(value[, offset])#buf.writeUint32LE().Removed noAssert and no implicit coercion of the offset to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value is
anything other than an unsigned 32-bit integer.
writeUint32LE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt32LE(0xfeedface, 0); console.log(buf); // Prints: <Buffer ce fa ed fe>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt32LE(0xfeedface, 0); console.log(buf); // Prints: <Buffer ce fa ed fe>
buf.writeUIntBE(value, offset, byteLength)#buf.writeUintBE().Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.Writes byteLength bytes of value to buf at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value is anything other than an unsigned integer.
writeUintBE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeUIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeUIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>
buf.writeUIntLE(value, offset, byteLength)#buf.writeUintLE().Removed noAssert and no implicit coercion of the offset and byteLength to uint32 anymore.
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.Writes byteLength bytes of value to buf at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value is anything other than an unsigned integer.
writeUintLE alias.import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeUIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeUIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>
new Buffer(array)#node_modules directory.Calling this constructor emits a deprecation warning now.
Stability: 0 - Deprecated: Use Buffer.from(array) instead.
array <integer[]> An array of bytes to copy from.Buffer.from(array).
new Buffer(arrayBuffer[, byteOffset[, length]])#node_modules directory.The byteOffset and length parameters are supported now.
Stability: 0 - Deprecated: Use
Buffer.from(arrayBuffer[, byteOffset[, length]])
instead.
arrayBuffer <ArrayBuffer> | <SharedArrayBuffer> An <ArrayBuffer>,
<SharedArrayBuffer> or the .buffer property of a <TypedArray>.byteOffset <integer> Index of first byte to expose. Default: 0.length <integer> Number of bytes to expose. Default: arrayBuffer.byteLength - byteOffset.Buffer.from(arrayBuffer[, byteOffset[, length]]).
new Buffer(buffer)#node_modules directory.Calling this constructor emits a deprecation warning now.
Stability: 0 - Deprecated: Use Buffer.from(buffer) instead.
buffer <Buffer> | <Uint8Array> An existing Buffer or <Uint8Array> from
which to copy data.Buffer.from(buffer).
new Buffer(size)#node_modules directory.new Buffer(size) will return zero-filled memory by default.Calling this constructor emits a deprecation warning now.
Stability: 0 - Deprecated: Use Buffer.alloc() instead (also see
Buffer.allocUnsafe()).
size <integer> The desired length of the new Buffer.Buffer.alloc() and Buffer.allocUnsafe(). This variant of the
constructor is equivalent to Buffer.alloc().
new Buffer(string[, encoding])#node_modules directory.Calling this constructor emits a deprecation warning now.
Stability: 0 - Deprecated:
Use Buffer.from(string[, encoding]) instead.
Buffer.from(string[, encoding]).
File#No longer experimental.
<Blob><File> provides information about files.
new buffer.File(sources, fileName[, options])#sources <string[]> | <ArrayBuffer[]> | <TypedArray[]> | <DataView[]> | <Blob[]> | <File[]>
An array of string, <ArrayBuffer>, <TypedArray>, <DataView>, <File>, or <Blob>
objects, or any mix of such objects, that will be stored within the File.fileName <string> The name of the file.options <Object>
endings <string> One of either 'transparent' or 'native'. When set
to 'native', line endings in string source parts will be converted to
the platform native line-ending as specified by require('node:os').EOL.type <string> The File content-type.lastModified <number> The last modified date of the file. Default: Date.now().file.name#<string>File.
file.lastModified#<number>File.
node:buffer module APIs#Buffer object is available as a global, there are additional
Buffer-related APIs that are available only via the node:buffer module
accessed using require('node:buffer').
buffer.atob(data)#Stability: 3 - Legacy. Use Buffer.from(data, 'base64') instead.
data <any> The Base64-encoded input string.Decodes a string of Base64-encoded data into bytes, and encodes those bytes into a string using Latin-1 (ISO-8859-1).
The data may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs
and should never be used in new code, because they use strings to represent
binary data and predate the introduction of typed arrays in JavaScript.
For code running using Node.js APIs, converting between base64-encoded strings
and binary data should be performed using Buffer.from(str, 'base64') and
buf.toString('base64').
npx codemod@latest @nodejs/buffer-atob-btoa
buffer.btoa(data)#Stability: 3 - Legacy. Use buf.toString('base64') instead.
data <any> An ASCII (Latin1) string.Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes into a string using Base64.
The data may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs
and should never be used in new code, because they use strings to represent
binary data and predate the introduction of typed arrays in JavaScript.
For code running using Node.js APIs, converting between base64-encoded strings
and binary data should be performed using Buffer.from(str, 'base64') and
buf.toString('base64').
npx codemod@latest @nodejs/buffer-atob-btoa
buffer.isAscii(input)#input <Buffer> | <ArrayBuffer> | <TypedArray> The input to validate.<boolean>This function returns true if input contains only valid ASCII-encoded data,
including the case in which input is empty.
input is a detached array buffer.
buffer.isUtf8(input)#input <Buffer> | <ArrayBuffer> | <TypedArray> The input to validate.<boolean>This function returns true if input contains only valid UTF-8-encoded data,
including the case in which input is empty.
input is a detached array buffer.
buffer.INSPECT_MAX_BYTES#<integer> Default: 50buf.inspect() is called. This can be overridden by user modules. See
util.inspect() for more details on buf.inspect() behavior.
buffer.kMaxLength#<integer> The largest size allowed for a single Buffer instance.buffer.constants.MAX_LENGTH.
buffer.kStringMaxLength#<integer> The largest length allowed for a single string instance.buffer.constants.MAX_STRING_LENGTH.
buffer.resolveObjectURL(id)#Marking the API stable.
id <string> A 'blob:nodedata:... URL string returned by a prior call to
URL.createObjectURL().<Blob>'blob:nodedata:...' an associated <Blob> object registered using
a prior call to URL.createObjectURL().
buffer.transcode(source, fromEnc, toEnc)#The source parameter can now be a Uint8Array.
source <Buffer> | <Uint8Array> A Buffer or Uint8Array instance.fromEnc <string> The current encoding.toEnc <string> To target encoding.<Buffer>Re-encodes the given Buffer or Uint8Array instance from one character
encoding to another. Returns a new Buffer instance.
Throws if the fromEnc or toEnc specify invalid character encodings or if
conversion from fromEnc to toEnc is not permitted.
Encodings supported by buffer.transcode() are: 'ascii', 'utf8',
'utf16le', 'ucs2', 'latin1', and 'binary'.
The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding. For instance:
Because the Euro (import { Buffer, transcode } from 'node:buffer'; const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii'); console.log(newBuf.toString('ascii')); // Prints: '?'const { Buffer, transcode } = require('node:buffer'); const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii'); console.log(newBuf.toString('ascii')); // Prints: '?'
€) sign is not representable in US-ASCII, it is replaced
with ? in the transcoded Buffer.
buffer.constants.MAX_LENGTH#Value is changed from 231 - 1 to 232 - 1 on 64-bit architectures.
<integer> The largest size allowed for a single Buffer instance.On 32-bit architectures, this value is equal to 231 - 1 (about 2 GiB).
On 64-bit architectures, this value is equal to Number.MAX_SAFE_INTEGER
(253 - 1, about 8 PiB).
It reflects v8::Uint8Array::kMaxLength under the hood.
buffer.kMaxLength.
buffer.constants.MAX_STRING_LENGTH#<integer> The largest length allowed for a single string instance.Represents the largest length that a string primitive can have, counted
in UTF-16 code units.
Buffer.from(), Buffer.alloc(), and Buffer.allocUnsafe()#In versions of Node.js prior to 6.0.0, Buffer instances were created using the
Buffer constructor function, which allocates the returned Buffer
differently based on what arguments are provided:
Buffer() (e.g. new Buffer(10))
allocates a new Buffer object of the specified size. Prior to Node.js 8.0.0,
the memory allocated for such Buffer instances is not initialized and
can contain sensitive data. Such Buffer instances must be subsequently
initialized by using either buf.fill(0) or by writing to the
entire Buffer before reading data from the Buffer.
While this behavior is intentional to improve performance,
development experience has demonstrated that a more explicit distinction is
required between creating a fast-but-uninitialized Buffer versus creating a
slower-but-safer Buffer. Since Node.js 8.0.0, Buffer(num) and new Buffer(num) return a Buffer with initialized memory.Buffer as the first argument copies the
passed object's data into the Buffer.<ArrayBuffer> or a <SharedArrayBuffer> returns a Buffer
that shares allocated memory with the given array buffer.Because the behavior of new Buffer() is different depending on the type of the
first argument, security and reliability issues can be inadvertently introduced
into applications when argument validation or Buffer initialization is not
performed.
For example, if an attacker can cause an application to receive a number where
a string is expected, the application may call new Buffer(100)
instead of new Buffer("100"), leading it to allocate a 100 byte buffer instead
of allocating a 3 byte buffer with content "100". This is commonly possible
using JSON API calls. Since JSON distinguishes between numeric and string types,
it allows injection of numbers where a naively written application that does not
validate its input sufficiently might expect to always receive a string.
Before Node.js 8.0.0, the 100 byte buffer might contain
arbitrary pre-existing in-memory data, so may be used to expose in-memory
secrets to a remote attacker. Since Node.js 8.0.0, exposure of memory cannot
occur because the data is zero-filled. However, other attacks are still
possible, such as causing very large buffers to be allocated by the server,
leading to performance degradation or crashing on memory exhaustion.
To make the creation of Buffer instances more reliable and less error-prone,
the various forms of the new Buffer() constructor have been deprecated
and replaced by separate Buffer.from(), Buffer.alloc(), and
Buffer.allocUnsafe() methods.
Developers should migrate all existing uses of the new Buffer() constructors
to one of these new APIs.
Buffer.from(array) returns a new Buffer that contains a copy of the
provided octets.Buffer.from(arrayBuffer[, byteOffset[, length]])
returns a new Buffer that shares the same allocated memory as the given
<ArrayBuffer>.Buffer.from(buffer) returns a new Buffer that contains a copy of the
contents of the given Buffer.Buffer.from(string[, encoding]) returns a new
Buffer that contains a copy of the provided string.Buffer.alloc(size[, fill[, encoding]]) returns a new
initialized Buffer of the specified size. This method is slower than
Buffer.allocUnsafe(size) but guarantees that newly
created Buffer instances never contain old data that is potentially
sensitive. A TypeError will be thrown if size is not a number.Buffer.allocUnsafe(size) and
Buffer.allocUnsafeSlow(size) each return a
new uninitialized Buffer of the specified size. Because the Buffer is
uninitialized, the allocated segment of memory might contain old data that is
potentially sensitive.Buffer instances returned by Buffer.allocUnsafe(), Buffer.from(string),
Buffer.concat() and Buffer.from(array) may be allocated off a shared
internal memory pool if size is less than or equal to half Buffer.poolSize.
Instances returned by Buffer.allocUnsafeSlow() never use the shared internal
memory pool.
--zero-fill-buffers command-line option#--zero-fill-buffers command-line option to
cause all newly-allocated Buffer instances to be zero-filled upon creation by
default. Without the option, buffers created with Buffer.allocUnsafe() and
Buffer.allocUnsafeSlow() are not zero-filled. Use of this flag can have a
measurable negative impact on performance. Use the --zero-fill-buffers option
only when necessary to enforce that newly allocated Buffer instances cannot
contain old data that is potentially sensitive.$ node --zero-fill-buffers
> Buffer.allocUnsafe(5);
<Buffer 00 00 00 00 00>
Buffer.allocUnsafe() and Buffer.allocUnsafeSlow() "unsafe"?#When calling Buffer.allocUnsafe() and Buffer.allocUnsafeSlow(), the
segment of allocated memory is uninitialized (it is not zeroed-out). While
this design makes the allocation of memory quite fast, the allocated segment of
memory might contain old data that is potentially sensitive. Using a Buffer
created by Buffer.allocUnsafe() without completely overwriting the
memory can allow this old data to be leaked when the Buffer memory is read.
While there are clear performance advantages to using
Buffer.allocUnsafe(), extra care must be taken in order to avoid
introducing security vulnerabilities into an application.