raghavcd/ghostbuster
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Adaptive Sampling Technique using KullbackLeibler distance
Arun Vignesh Malarkkan(1215098183)
Gowtham Sekkilar(1215181396)
Raghavendran Ramakrishnan(1215325696)
Faisal Alatawi(1215360666)
Arizona State University
Dec 3, 2018
There are two modules present in this project:
1. tracking - this is the code base for Project 4 which was required to be integrated with the Adaptive sampling
2. ghostbuster - this was a older version of Project 5 from University of Berkeley,
we altered the dynamic ghost buster game to use the Adaptive sampling . This provides a visual representation of sample size.
We have also added a feature to view the sample size dynamically in the GUI.
* To run the tracking code:
Switch to the tracking project
-To test the code:
python KLD_run.py
-To run q4 (from project 4) :
python KLD_run.py -q q4
- note add (--no-graphics) to turn off the graphics : python KLD_run.py -q q4 --no-graphics
-To run q5 (from project 4):
python KLD_run.py -q q5
- note add (--no-graphics) to turn off the graphics : python KLD_run.py -q q5 --no-graphics
*To run the ghostbuster app:
-To run the ghostbuster game:
python ghostbusters.py -w -m center -i approximate -k 1 --fixrandomseed -n 0.3 -l medium -n 0.8