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update for changes in pygfx@main#443

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kushalkolar merged 5 commits into
mainfrom
pygfx-update
Mar 23, 2024
Merged

update for changes in pygfx@main#443
kushalkolar merged 5 commits into
mainfrom
pygfx-update

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@clewis7

@clewis7 clewis7 commented Mar 21, 2024

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Should update to most recent changes in pygfx

@clewis7 clewis7 marked this pull request as ready for review March 21, 2024 16:55
@clewis7

clewis7 commented Mar 21, 2024

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@kushalkolar do we need to update screenshots as well?

@almarklein

almarklein commented Mar 22, 2024

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do we need to update screenshots as well?

To provide some context: we improved the points shader to consolidated the API, add support to express sizes in world/model space, and improve the shader code, making it more similar to the line shader. As part of that, the points are a tiny bit bigger, to counter for the edge we need to do anti-aliasing, so that aa and no-aa points look equally big.

@kushalkolar kushalkolar merged commit fb8aedc into main Mar 23, 2024
@kushalkolar kushalkolar deleted the pygfx-update branch March 23, 2024 01:17
clewis7 added a commit that referenced this pull request Mar 23, 2024
* update points material kwarg

* update scatter examples & screenshots
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3 participants