-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathMain.tscn
More file actions
153 lines (138 loc) · 3.91 KB
/
Main.tscn
File metadata and controls
153 lines (138 loc) · 3.91 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
[gd_scene load_steps=4 format=1]
[ext_resource path="res://floor.png" type="Texture" id=1]
[ext_resource path="res://assets/path1.tex" type="Texture" id=2]
[sub_resource type="Environment" id=1]
ambient_light/enabled = true
ambient_light/color = Color( 0.550781, 0.492691, 0.492691, 1 )
ambient_light/energy = 1.0
fxaa/enabled = false
background/mode = 2
background/color = Color( 0.128159, 0.193347, 0.886719, 1 )
background/energy = 1.0
background/scale = 1.0
background/glow = 0.0
background/canvas_max_layer = null
glow/enabled = false
glow/blur_passes = 1
glow/blur_scale = 1
glow/blur_strength = 1
glow/blur_blend_mode = null
glow/bloom = 0.0
glow/bloom_treshold = 0.5
dof_blur/enabled = false
dof_blur/blur_passes = 1
dof_blur/begin = 100.0
dof_blur/range = 10.0
hdr/enabled = false
hdr/tonemapper = 0
hdr/exposure = 0.4
hdr/white = 1.0
hdr/glow_treshold = 0.95
hdr/glow_scale = 0.2
hdr/min_luminance = 0.4
hdr/max_luminance = 8.0
hdr/exposure_adj_speed = 0.5
fog/enabled = false
fog/begin = 100.0
fog/begin_color = Color( 0, 0, 0, 1 )
fog/end_color = Color( 0, 0, 0, 1 )
fog/attenuation = 1.0
fog/bg = true
bcs/enabled = false
bcs/brightness = 1.0
bcs/contrast = 1.0
bcs/saturation = 1.0
srgb/enabled = false
[node name="Main" type="Spatial"]
_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
[node name="floor" type="Sprite3D" parent="."]
_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
transform/local = Transform( 150, 0, 0, 0, 1, 0, 0, 0, 100, -188.708, 0, 121.648 )
visibility/visible = false
layers = 1
geometry/visible = true
geometry/material_override = null
geometry/cast_shadow = 0
geometry/receive_shadows = true
geometry/range_begin = 0.0
geometry/range_end = 0.0
geometry/extra_cull_margin = 0.0
geometry/billboard = false
geometry/billboard_y = false
geometry/depth_scale = false
geometry/visible_in_all_rooms = false
geometry/use_baked_light = false
geometry/baked_light_tex_id = 0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 1.0
pixel_size = 0.01
axis = 1
flags/transparent = false
flags/shaded = true
flags/double_sided = true
flags/on_top = false
flags/alpha_cut = 0
texture = ExtResource( 1 )
vframes = 1
hframes = 1
frame = 0
region = false
region_rect = Rect2( 0, 0, 0, 0 )
[node name="Camera" type="Camera" parent="."]
_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
transform/local = Transform( -1, -8.74228e-08, 0, -8.74228e-08, 1, -8.74228e-08, 7.64274e-15, -8.74228e-08, -1, -4, 3.90403, -8.26959 )
projection = 0
fov = 50.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
visible_layers = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
transform/local = Transform( 1, 0, 0, 0, 0.987686, -0.156447, 0, 0.156447, 0.987686, 0, 0, 0 )
visibility/visible = false
environment = SubResource( 1 )
[node name="Sprite3D" type="Sprite3D" parent="."]
_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
transform/local = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -8.56092, 0.2, 21.3456 )
layers = 1
geometry/visible = true
geometry/material_override = null
geometry/cast_shadow = 1
geometry/receive_shadows = true
geometry/range_begin = 0.0
geometry/range_end = 0.0
geometry/extra_cull_margin = 0.0
geometry/billboard = false
geometry/billboard_y = false
geometry/depth_scale = false
geometry/visible_in_all_rooms = false
geometry/use_baked_light = false
geometry/baked_light_tex_id = 0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 1.0
pixel_size = 0.01
axis = 1
flags/transparent = true
flags/shaded = false
flags/double_sided = true
flags/on_top = false
flags/alpha_cut = 0
texture = ExtResource( 2 )
vframes = 1
hframes = 1
frame = 0
region = false
region_rect = Rect2( 0, 0, 0, 0 )