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NetworkingManagerConnectionApprovedDelegate Delegate

[This is preliminary documentation and is subject to change.]

Delegate type called when connection has been approved

Namespace:  MLAPI
Assembly:  MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public delegate void ConnectionApprovedDelegate(
	uint clientId,
	int prefabId,
	bool approved,
	Vector3 position,
	Quaternion rotation
)
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Parameters

clientId
Type: SystemUInt32
The clientId of the approved client
prefabId
Type: SystemInt32
The prefabId to use for the client
approved
Type: SystemBoolean
Wheter or not the client was approved
position
Type: Vector3
The position to spawn the client at
rotation
Type: Quaternion
The rotation to spawn the client with
See Also