NetworkedTransform Properties |
[This is preliminary documentation and is subject to change.]
The NetworkedTransform type exposes the following members.
| Name | Description | |
|---|---|---|
| animation | Obsolete. (Inherited from Component.) | |
| audio | Obsolete. (Inherited from Component.) | |
| camera | Obsolete. (Inherited from Component.) | |
| collider | Obsolete. (Inherited from Component.) | |
| collider2D | Obsolete. (Inherited from Component.) | |
| constantForce | Obsolete. (Inherited from Component.) | |
| enabled | (Inherited from Behaviour.) | |
| gameObject | (Inherited from Component.) | |
| guiElement | Obsolete. (Inherited from Component.) | |
| guiText | Obsolete. (Inherited from Component.) | |
| guiTexture | Obsolete. (Inherited from Component.) | |
| hideFlags | (Inherited from Object.) | |
| hingeJoint | Obsolete. (Inherited from Component.) | |
| isActiveAndEnabled | (Inherited from Behaviour.) | |
| isClient |
Gets if we are executing as client
(Inherited from NetworkedBehaviour.) | |
| isHost |
Gets if we are executing as Host, I.E Server and Client
(Inherited from NetworkedBehaviour.) | |
| isLocalPlayer |
Gets if the object is the the personal clients player object
(Inherited from NetworkedBehaviour.) | |
| isOwnedByServer |
Gets wheter or not the object has a owner
(Inherited from NetworkedBehaviour.) | |
| isOwner |
Gets if the object is owned by the local player or if the object is the local player object
(Inherited from NetworkedBehaviour.) | |
| isServer |
Gets if we are executing as server
(Inherited from NetworkedBehaviour.) | |
| light | Obsolete. (Inherited from Component.) | |
| name | (Inherited from Object.) | |
| networkedObject |
Gets the NetworkedObject that owns this NetworkedBehaviour instance
(Inherited from NetworkedBehaviour.) | |
| networkId |
Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance
(Inherited from NetworkedBehaviour.) | |
| networkView | Obsolete. (Inherited from Component.) | |
| OwnerClientId |
Gets the clientId that owns the NetworkedObject
(Inherited from NetworkedBehaviour.) | |
| particleEmitter | Obsolete. (Inherited from Component.) | |
| particleSystem | Obsolete. (Inherited from Component.) | |
| renderer | Obsolete. (Inherited from Component.) | |
| rigidbody | Obsolete. (Inherited from Component.) | |
| rigidbody2D | Obsolete. (Inherited from Component.) | |
| runInEditMode | (Inherited from MonoBehaviour.) | |
| tag | (Inherited from Component.) | |
| transform | (Inherited from Component.) | |
| useGUILayout | (Inherited from MonoBehaviour.) |