NetworkingManagerSendCustomMessage Method (UInt32, Stream, String) |  |
[This is preliminary documentation and is subject to change.]
Sends a custom message to a specific client
Namespace:
MLAPI
Assembly:
MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void SendCustomMessage(
uint clientId,
Stream stream,
string channel = "MLAPI_DEFAULT_MESSAGE"
)
Request Example
View SourceParameters
- clientId
- Type: SystemUInt32
The client to send the message to - stream
- Type: System.IOStream
The message stream containing the data - channel (Optional)
- Type: SystemString
The channel tos end the data on
See Also