[Link].
TargetInvocationException: Se produjo una excepción en el destino
de la invocación. ---> [Link]: Referencia a objeto no
establecida como instancia de un objeto.
en [Link]..ctor(Single xpos, Single ypos)
--- Fin del seguimiento de la pila de la excepción interna ---
en [Link](Object target, Object[] arguments,
Signature sig, Boolean constructor)
en [Link](BindingFlags invokeAttr,
Binder binder, Object[] parameters, CultureInfo culture)
en [Link](BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes,
StackCrawlMark& stackMark)
en [Link](Type type, BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
en [Link](Type type, Object[] args)
en [Link](Type t) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\LevelEditor\[Link]:línea 1362
en [Link](BinaryClassChunk node, Boolean chance) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 642
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\[Link]:línea 374
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Content\[Link]:línea 149
[Link]: Se produjo una excepción en el destino
de la invocación. ---> [Link]: Referencia a objeto no
establecida como instancia de un objeto.
en [Link]..ctor(Single xpos, Single ypos)
--- Fin del seguimiento de la pila de la excepción interna ---
en [Link](Object target, Object[] arguments,
Signature sig, Boolean constructor)
en [Link](BindingFlags invokeAttr,
Binder binder, Object[] parameters, CultureInfo culture)
en [Link](BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes,
StackCrawlMark& stackMark)
en [Link](Type type, BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
en [Link](Type type, Object[] args)
en [Link](Type t) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\LevelEditor\[Link]:línea 1362
en [Link](BinaryClassChunk node, Boolean chance) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 642
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\[Link]:línea 374
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Content\[Link]:línea 149
[Link]: Se produjo una excepción en el destino
de la invocación. ---> [Link]: Referencia a objeto no
establecida como instancia de un objeto.
en [Link]..ctor(Single xpos, Single ypos)
--- Fin del seguimiento de la pila de la excepción interna ---
en [Link](Object target, Object[] arguments,
Signature sig, Boolean constructor)
en [Link](BindingFlags invokeAttr,
Binder binder, Object[] parameters, CultureInfo culture)
en [Link](BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes,
StackCrawlMark& stackMark)
en [Link](Type type, BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
en [Link](Type type, Object[] args)
en [Link](Type t) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\LevelEditor\[Link]:línea 1362
en [Link](BinaryClassChunk node, Boolean chance) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 642
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\[Link]:línea 374
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Content\[Link]:línea 149
[Link]: Se produjo una excepción en el destino
de la invocación. ---> [Link]: Referencia a objeto no
establecida como instancia de un objeto.
en [Link]..ctor(Single xpos, Single ypos)
--- Fin del seguimiento de la pila de la excepción interna ---
en [Link](Object target, Object[] arguments,
Signature sig, Boolean constructor)
en [Link](BindingFlags invokeAttr,
Binder binder, Object[] parameters, CultureInfo culture)
en [Link](BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes,
StackCrawlMark& stackMark)
en [Link](Type type, BindingFlags bindingAttr, Binder
binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
en [Link](Type type, Object[] args)
en [Link](Type t) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\LevelEditor\[Link]:línea 1362
en [Link](BinaryClassChunk node, Boolean chance) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 642
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\[Link]:línea 374
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Content\[Link]:línea 149
Steam INIT Failed!
[Link]: Method not found: 'Void
[Link]..ctor([Link], [Link])'.
at [Link]()
at [Link]() in E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Modding\ModLoader\[Link]:line 628
at [Link]() in E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\Modding\[Link]:line 53
at [Link]() in E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\[Link]:line 615
at [Link].ThreadStart_Context(Object state)
at [Link](ExecutionContext
executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at [Link](ExecutionContext executionContext,
ContextCallback callback, Object state, Boolean preserveSyncCtx)
at [Link](ExecutionContext executionContext,
ContextCallback callback, Object state)
at [Link]()
Date: 06/02/2018
Version: 1.0.6451.27778
Platform: Windows 8
Online: FALSE
Editor: False
Time Played: 00:00:05
Special Code:
Code: 0
Adapter Resolution: 1280x722
Game Resolution: 1360x768
Fullscreen: True
Device: False
Level: null
Mods: 71 (4 enabled)
Command Line:
[Link]: Index was outside the bounds of the array.
at [Link](Int32 frame) in E:\gamedev\
DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Render\[Link]:line 91
at [Link](String name) in E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\Render\[Link]:line 236
at [Link]() in E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\Render\[Link]:line 209
at [Link]..ctor(String tex, Int32 frameWidth, Int32 frameHeight,
Boolean calculateTransparency) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
MonoTime\Render\[Link]:line 136
at [Link]..ctor(String varName, String hatTexture, Boolean demo, Boolean
lockd, Vec2 hatOff) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\
Profile\[Link]:line 319
at [Link]()
at [Link]() in E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Modding\ModLoader\[Link]:line 628
at [Link]() in E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\Modding\[Link]:line 53
at [Link]() in E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\[Link]:line 615
at [Link].ThreadStart_Context(Object state)
at [Link](ExecutionContext
executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at [Link](ExecutionContext executionContext,
ContextCallback callback, Object state, Boolean preserveSyncCtx)
at [Link](ExecutionContext executionContext,
ContextCallback callback, Object state)
at [Link]()
Date: 01/05/2019
Version: 1.0.6451.27778
Platform: Windows 8
Online: FALSE
Editor: False
Time Played: 00:00:51
Special Code: Couldn't load texture C:/Program Files
(x86)/Steam/steamapps/workshop/content/312530/1377986580/Duckfu/content/cyberpunk
Code: 0
Adapter Resolution: 1280x720
Game Resolution: 1920x1080
Fullscreen: True
Device: True
Level: null
Mods: 72 (5 enabled)
Command Line:
[Link]: Método no encontrado: 'Void
[Link]..ctor([Link], [Link])'.
en [Link]()
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Modding\ModLoader\[Link]:línea 628
en [Link]() en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\Modding\[Link]:línea 53
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\[Link]:línea 615
en [Link].ThreadStart_Context(Object state)
en [Link](ExecutionContext
executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en [Link](ExecutionContext executionContext,
ContextCallback callback, Object state, Boolean preserveSyncCtx)
en [Link](ExecutionContext executionContext,
ContextCallback callback, Object state)
en [Link]()
Date: 02/17/2019
Version: 1.0.6451.27778
Platform: Windows 8
Online: FALSE
Editor: False
Time Played: 00:00:53
Special Code:
Code: 0
Adapter Resolution: 1280x720
Game Resolution: 1920x1080
Fullscreen: True
Device: True
Level: null
Mods: 72 (71 enabled)
Command Line:
[Link]: Referencia a objeto no establecida como instancia de
un objeto.
en [Link](LevelSelect selector, String path) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Levels\LevelSelect\
[Link]:línea 367
en [Link]..ctor(Single xpos, Single ypos, LevelSelect select, String
PATH, Boolean isWorkshop) en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
DuckGame\Levels\LevelSelect\[Link]:línea 345
en [Link](String folder) en E:\gamedev\
DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Levels\LevelSelect\
[Link]:línea 213
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\LevelSelect\[Link]:línea 229
en [Link]() en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\DuckGame\Levels\LevelSelect\[Link]:línea 57
en [Link]() en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\UI\[Link]:línea 31
en [Link](String trigger) en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\UI\[Link]:línea 70
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
MonoTime\UI\[Link]:línea 238
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
DuckGame\[Link]:línea 1459
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\UI\[Link]:línea 121
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\
src\MonoTime\UI\[Link]:línea 172
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
DuckGame\[Link]:línea 1459
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\UI\[Link]:línea 121
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\
src\MonoTime\UI\[Link]:línea 172
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
MonoTime\UI\[Link]:línea 254
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
DuckGame\[Link]:línea 1459
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\UI\[Link]:línea 121
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\
src\MonoTime\UI\[Link]:línea 172
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
DuckGame\[Link]:línea 1459
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\UI\[Link]:línea 121
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\
src\MonoTime\UI\[Link]:línea 172
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
MonoTime\UI\[Link]:línea 254
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
MonoTime\UI\[Link]:línea 69
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\
DuckGame\[Link]:línea 1459
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\UI\[Link]:línea 121
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\
src\MonoTime\UI\[Link]:línea 172
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\[Link]:línea 915
en [Link](GameTime gameTime) en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\[Link]:línea 1154
en [Link](GameTime gameTime) en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\[Link]:línea 885
en [Link]()
en [Link](Object sender, EventArgs e)
en [Link]()
en [Link]()
en [Link](Object sender,
EventArgs e)
en
[Link]
[Link](Int32 grfidlef)
en
[Link]
[Link](IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
en [Link](Int32
reason, ApplicationContext context)
en [Link](Int32 reason,
ApplicationContext context)
en [Link](Form mainForm)
en [Link]()
en [Link](Boolean useBlockingRun)
en [Link](String[] args) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\[Link]:línea 121
en [Link](String[] args) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\[Link]:línea 36
Date: 02/17/2019
Version: 1.0.6451.27778
Platform: Windows 8
Online: FALSE
Editor: False
Time Played: 00:00:25
Special Code: Couldn't load texture furni/tub
Code: 0
Adapter Resolution: 1280x720
Game Resolution: 1920x1080
Fullscreen: True
Device: False
Level: DuckGame.TeamSelect2
Mods: 0 (0 enabled)
Command Line:
[Link]: El valor no puede ser nulo.
Nombre del parámetro: key
en [Link]`[Link](TKey key)
en [Link]`[Link](TKey key, TValue& value)
en [Link](Type t) en E:\gamedev\
DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\[Link]:línea 1257
en [Link](Type t) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\LevelEditor\[Link]:línea 1362
en [Link](BinaryClassChunk node) en E:\gamedev\
DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 146
en [Link](BinaryClassChunk node) en E:\gamedev\
DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 342
en [Link](BinaryClassChunk node, Boolean chance) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\[Link]:línea 645
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\[Link]:línea 374
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\Content\[Link]:línea 149
Steam INIT Failed!
Steam INIT Failed!
[Link]: El índice estaba fuera del intervalo. Debe ser
un valor no negativo e inferior al tamaño de la colección.
Nombre del parámetro: index
en [Link](ExceptionArgument
argument, ExceptionResource resource)
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\DuckGame\Levels\Library\[Link]:línea 62
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\DuckGame\
src\MonoTime\[Link]:línea 228
en [Link]() en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\MonoTime\[Link]:línea 482
en [Link](GameTime gameTime) en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\[Link]:línea 1186
en [Link](GameTime gameTime) en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\[Link]:línea 885
en [Link]()
en [Link](Object sender, EventArgs e)
en [Link]()
en [Link]()
en [Link](Object sender,
EventArgs e)
en
[Link]
[Link](Int32 grfidlef)
en
[Link]
[Link](IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
en [Link](Int32
reason, ApplicationContext context)
en [Link](Int32 reason,
ApplicationContext context)
en [Link](Form mainForm)
en [Link]()
en [Link](Boolean useBlockingRun)
en [Link](String[] args) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\[Link]:línea 121
en [Link](String[] args) en E:\gamedev\DuckGame_Steam\duckgame\
DuckGame\src\[Link]:línea 36
Date: 03/08/2022
Version: 1.0.6451.27778
Platform: Windows 8
Online: FALSE
Editor: False
Time Played: 00:04:33
Special Code: Couldn't load texture furni/tub
Code: 0
Adapter Resolution: 1280x720
Game Resolution: 1280x720
Fullscreen: False
Device: True
Level: [Link]
Mods: 0 (0 enabled)
Command Line:
Steam INIT Failed!
Level Load Failure (Did not cause crash)
================================================
[Link]: Subproceso anulado.
en [Link](Int32 millisecondsTimeout)
en [Link](Int32 millisecondsTimeout)
en [Link](UInt32 waitMs, UInt32 maxAttempts) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Tasks\[Link]:línea 49
en [Link](Byte[] data) en E:\gamedev\DuckGame_Steam\
duckgame\DuckGame\src\MonoTime\File\[Link]:línea 506
en [Link](String path, LevelLocation location) en E:\
gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Content\[Link]:línea 643
================================================